8af3358203
Small difference, but an easy optimisation Change-Id: Ic5aeb759fb64af378a6cfcd83977d917be1b9a8e Reviewed-on: https://gerrit.libreoffice.org/c/core/+/174888 Tested-by: Jenkins Reviewed-by: Noel Grandin <noel.grandin@collabora.co.uk>
189 lines
6.7 KiB
C++
189 lines
6.7 KiB
C++
/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
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/*
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* This file is part of the LibreOffice project.
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*
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* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/.
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*/
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#ifndef INCLUDED_SVL_INDEXEDSTYLESHEETS_HXX
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#define INCLUDED_SVL_INDEXEDSTYLESHEETS_HXX
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#include <svl/style.hxx>
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#include <rtl/ustring.hxx>
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#include <rtl/ref.hxx>
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#include <svl/svldllapi.h>
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#include <unordered_map>
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#include <array>
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#include <vector>
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namespace svl
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{
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/** Function object to check whether a style sheet a fulfills specific criteria.
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* Derive from this class and override the Check() method.
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*/
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struct StyleSheetPredicate
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{
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virtual bool Check(const SfxStyleSheetBase& styleSheet) = 0;
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virtual ~StyleSheetPredicate() {}
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};
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/** Function object for cleanup-Strategy for IndexedSfxStyleSheets::Clear().
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* Derive from it and do what is necessary to dispose of a style sheet in Dispose().
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*/
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struct StyleSheetDisposer
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{
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virtual void Dispose(rtl::Reference<SfxStyleSheetBase> styleSheet) = 0;
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virtual ~StyleSheetDisposer() {}
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};
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/** Function object to apply a method on all style sheets.
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* Derive from it and do whatever you want to with the style sheet in the DoIt() method.
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*/
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struct StyleSheetCallback
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{
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virtual void DoIt(const SfxStyleSheetBase& styleSheet) = 0;
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virtual ~StyleSheetCallback() {}
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};
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/** This class holds SfxStyleSheets and allows for access via an id and a name.
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*
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* @warning
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* The identification of style sheets happens by their name. If the name of a sheet changes,
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* it will not be found again! Please call Reindex() after changing a style sheet's name.
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*
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* @internal
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* This class was implemented to mitigate solve #fdo 30770.
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* The issue describes an Excel file which takes several hours to open.
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* An analysis revealed that the time is spent searching for style sheets with linear scans in an array.
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* This class implements access to the style sheets via their name in (usually) constant time.
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*
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* The return type for most methods is a vector of unsigned integers which denote the position
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* of the style sheets in the vector, and not of pointers to style sheets.
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* You will need a non-const StyleSheetPool to obtain the actual style sheets.
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*
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*
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* Index-based access is required in several code portions. Hence we have to store the style sheets
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* in a vector as well as in a map.
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*/
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class SVL_DLLPUBLIC IndexedStyleSheets final
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{
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public:
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IndexedStyleSheets();
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/** Destructor.
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*
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* @internal
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* Is explicit because it has to know how to dispose of SfxStyleSheetBase objects.
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*/
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~IndexedStyleSheets();
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/** Adds a style sheet.
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*
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* If the style sheet is already contained, this call has no effect.
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*/
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void AddStyleSheet(const rtl::Reference<SfxStyleSheetBase>& style);
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/** Removes a style sheet. */
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bool RemoveStyleSheet(const rtl::Reference<SfxStyleSheetBase>& style);
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/** Check whether a specified style sheet is stored. */
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bool HasStyleSheet(const rtl::Reference<SfxStyleSheetBase>& style) const;
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/** Obtain the number of style sheets which are held */
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sal_Int32 GetNumberOfStyleSheets() const { return mStyleSheets.size(); }
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/** Obtain the number of style sheets for which a certain condition holds */
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sal_Int32 GetNumberOfStyleSheetsWithPredicate(StyleSheetPredicate& predicate) const;
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/** Return the stylesheet by its position.
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* You can obtain the position by, e.g., FindStyleSheetPosition()
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* @internal
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* Method is not const because the returned style sheet is not const
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*/
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SfxStyleSheetBase* GetStyleSheetByPosition(sal_Int32 pos);
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/** Find the position of a provided style.
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*
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* @throws std::runtime_error if the style has not been found.
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*/
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sal_Int32 FindStyleSheetPosition(const SfxStyleSheetBase& style) const;
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/** Obtain the positions of all styles which have a given name
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*/
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std::vector<sal_Int32> FindPositionsByName(const OUString& name) const;
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enum class SearchBehavior
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{
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ReturnAll,
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ReturnFirst
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};
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/** Obtain the positions of all styles which have a certain name and fulfill a certain condition.
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*
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* This method is fast because it can use the name-based index
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*/
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std::vector<sal_Int32>
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FindPositionsByNameAndPredicate(const OUString& name, StyleSheetPredicate& predicate,
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SearchBehavior behavior = SearchBehavior::ReturnAll) const;
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/** Obtain the positions of all styles which fulfill a certain condition.
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*
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* This method is slow because it cannot use the name-based index
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*/
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std::vector<sal_Int32> FindPositionsByPredicate(StyleSheetPredicate& predicate) const;
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/** Execute a callback on all style sheets */
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void ApplyToAllStyleSheets(StyleSheetCallback& callback) const;
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/** Clear the contents of the index.
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* The StyleSheetDisposer::Dispose() method is called on each style sheet, e.g., if you want to broadcast
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* changes.
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*/
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void Clear(StyleSheetDisposer& cleanup);
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void Reindex();
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void ReindexOnNameChange(const SfxStyleSheetBase& style, const OUString& rOldName,
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const OUString& rNewName);
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/** Warning: counting for n starts at 0, i.e., the 0th style sheet is the first that is found.
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Returns a pointer if a stylesheet is found, and the position of the found stylesheet
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*/
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std::pair<SfxStyleSheetBase*, sal_Int32>
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GetNthStyleSheetThatMatchesPredicate(sal_Int32 n, StyleSheetPredicate& predicate,
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sal_Int32 startAt = 0);
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/** Get the positions of the style sheets which belong to a certain family.
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*/
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const std::vector<SfxStyleSheetBase*>& GetStyleSheetsByFamily(SfxStyleFamily) const;
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private:
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/** Register the position of a styleName in the index */
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void Register(SfxStyleSheetBase& style, sal_Int32 pos);
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typedef std::vector<rtl::Reference<SfxStyleSheetBase>> VectorType;
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/** Vector with the stylesheets to allow for index-based access.
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*/
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VectorType mStyleSheets;
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/** The map type that is used to store the mapping from strings to ids in mStyleSheets
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*
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* @internal
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* Must be an unordered map. A regular map is too slow for some files. */
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typedef std::unordered_multimap<OUString, unsigned> MapType;
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/** A map which stores the positions of style sheets by their name */
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MapType mPositionsByName;
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static constexpr size_t NUMBER_OF_FAMILIES = 6;
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std::array<std::vector<SfxStyleSheetBase*>, NUMBER_OF_FAMILIES> mStyleSheetsByFamily;
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};
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} /* namespace svl */
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#endif // INCLUDED_SVL_INDEXEDSTYLESHEETS_HXX
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/* vim:set shiftwidth=4 softtabstop=4 expandtab: */
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