office-gobmx/include/svx/searchcharmap.hxx
AmosAidoo 94d2d9a594 tdf#154088 Merge code snippets for character retrieval and string construction
The DrawChars_Impl method has been unified since the duplicates were identical
and only differed in how they retrieved characters from a separate source. Each
class now has its own implentation of GetCharFromIndex as a solution.

Change-Id: Ic2d10a46a91ea8dee2c94b620e6745bf77ae9eab
Reviewed-on: https://gerrit.libreoffice.org/c/core/+/159773
Tested-by: Jenkins
Reviewed-by: Hossein <hossein@libreoffice.org>
2023-11-22 21:49:57 +01:00

69 lines
2.7 KiB
C++

/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
/*
* This file is part of the LibreOffice project.
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/.
*
* This file incorporates work covered by the following license notice:
*
* Licensed to the Apache Software Foundation (ASF) under one or more
* contributor license agreements. See the NOTICE file distributed
* with this work for additional information regarding copyright
* ownership. The ASF licenses this file to you under the Apache
* License, Version 2.0 (the "License"); you may not use this file
* except in compliance with the License. You may obtain a copy of
* the License at http://www.apache.org/licenses/LICENSE-2.0 .
*/
#ifndef INCLUDED_SVX_SEARCHCHARMAP_HXX
#define INCLUDED_SVX_SEARCHCHARMAP_HXX
#include <memory>
#include <sal/types.h>
#include <svx/svxdllapi.h>
#include <svx/charmap.hxx>
#include <vcl/outdev.hxx>
#include <vcl/vclptr.hxx>
#include <unordered_map>
namespace svx { struct SvxShowCharSetItem; }
namespace tools { class Rectangle; }
namespace weld { class ScrolledWindow; }
class Subset;
class SVX_DLLPUBLIC SvxSearchCharSet final : public SvxShowCharSet
{
public:
SvxSearchCharSet(std::unique_ptr<weld::ScrolledWindow> pScrolledWindow, const VclPtr<VirtualDevice> &rDevice);
virtual ~SvxSearchCharSet() override;
virtual void RecalculateFont(vcl::RenderContext& rRenderContext) override;
void SelectCharacter( const Subset* sub);
virtual sal_UCS4 GetSelectCharacter() const override;
virtual sal_UCS4 GetCharFromIndex(int index) const override;
virtual svx::SvxShowCharSetItem* ImplGetItem( int _nPos ) override;
virtual int LastInView() const override;
virtual void SelectIndex( int index, bool bFocus = false ) override;
void AppendCharToList(sal_UCS4 cChar);
void ClearPreviousData();
void UpdateScrollRange();
virtual sal_Int32 getMaxCharCount() const override;
private:
//index to char code mapping for the search
//to uniquely identify each appended element
std::unordered_map<sal_Int32, sal_UCS4> m_aItemList;
private:
virtual void Paint(vcl::RenderContext& rRenderContext, const tools::Rectangle& rRect) override;
virtual bool KeyInput(const KeyEvent& rKEvt) override;
};
#endif
/* vim:set shiftwidth=4 softtabstop=4 expandtab: */