office-gobmx/chart2/source/inc/BaseGFXHelper.hxx
2010-10-28 15:47:29 +01:00

105 lines
3.9 KiB
C++

/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
/*************************************************************************
*
* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
*
* Copyright 2000, 2010 Oracle and/or its affiliates.
*
* OpenOffice.org - a multi-platform office productivity suite
*
* This file is part of OpenOffice.org.
*
* OpenOffice.org is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License version 3
* only, as published by the Free Software Foundation.
*
* OpenOffice.org is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License version 3 for more details
* (a copy is included in the LICENSE file that accompanied this code).
*
* You should have received a copy of the GNU Lesser General Public License
* version 3 along with OpenOffice.org. If not, see
* <http://www.openoffice.org/license.html>
* for a copy of the LGPLv3 License.
*
************************************************************************/
#ifndef CHART2_BASEGFXHELPER_HXX
#define CHART2_BASEGFXHELPER_HXX
#include <basegfx/matrix/b3dhommatrix.hxx>
#include <basegfx/polygon/b3dpolypolygon.hxx>
#include <basegfx/polygon/b3dpolygon.hxx>
#include <basegfx/point/b3dpoint.hxx>
#include <basegfx/range/b2irectangle.hxx>
#include <basegfx/tuple/b3dtuple.hxx>
#include <basegfx/vector/b3dvector.hxx>
#include <basegfx/range/b3drange.hxx>
#include <com/sun/star/awt/Point.hpp>
#include <com/sun/star/awt/Rectangle.hpp>
#include <com/sun/star/awt/Size.hpp>
#include <com/sun/star/drawing/HomogenMatrix.hpp>
#include <com/sun/star/drawing/Direction3D.hpp>
#include <com/sun/star/drawing/Position3D.hpp>
#include <com/sun/star/drawing/PolyPolygonShape3D.hpp>
#include "charttoolsdllapi.hxx"
namespace chart
{
namespace BaseGFXHelper
{
OOO_DLLPUBLIC_CHARTTOOLS ::basegfx::B3DRange getBoundVolume( const ::com::sun::star::drawing::PolyPolygonShape3D& rPolyPoly );
OOO_DLLPUBLIC_CHARTTOOLS ::basegfx::B2IRectangle makeRectangle(
const com::sun::star::awt::Point& rPosition,
const com::sun::star::awt::Size& rSize );
OOO_DLLPUBLIC_CHARTTOOLS com::sun::star::awt::Point B2IRectangleToAWTPoint(
const ::basegfx::B2IRectangle& rB2IRectangle );
OOO_DLLPUBLIC_CHARTTOOLS com::sun::star::awt::Size B2IRectangleToAWTSize(
const ::basegfx::B2IRectangle& rB2IRectangle );
OOO_DLLPUBLIC_CHARTTOOLS
com::sun::star::awt::Rectangle B2IRectangleToAWTRectangle(
const ::basegfx::B2IRectangle& rB2IRectangle );
::basegfx::B3DVector Direction3DToB3DVector(
const com::sun::star::drawing::Direction3D& rDirection );
com::sun::star::drawing::Direction3D B3DVectorToDirection3D(
const ::basegfx::B3DVector& rB3DVector );
::basegfx::B3DVector Position3DToB3DVector(
const com::sun::star::drawing::Position3D& rPosition );
com::sun::star::drawing::Position3D B3DVectorToPosition3D(
const ::basegfx::B3DVector& rB3DVector );
OOO_DLLPUBLIC_CHARTTOOLS ::basegfx::B3DHomMatrix HomogenMatrixToB3DHomMatrix(
const ::com::sun::star::drawing::HomogenMatrix & rHomogenMatrix );
OOO_DLLPUBLIC_CHARTTOOLS
::com::sun::star::drawing::HomogenMatrix B3DHomMatrixToHomogenMatrix(
const ::basegfx::B3DHomMatrix & rB3DMatrix );
OOO_DLLPUBLIC_CHARTTOOLS ::basegfx::B3DTuple GetRotationFromMatrix(
const ::basegfx::B3DHomMatrix & rB3DMatrix );
OOO_DLLPUBLIC_CHARTTOOLS ::basegfx::B3DTuple GetScaleFromMatrix(
const ::basegfx::B3DHomMatrix & rB3DMatrix );
void ReduceToRotationMatrix( ::basegfx::B3DHomMatrix & rB3DMatrix );
OOO_DLLPUBLIC_CHARTTOOLS double Deg2Rad( double fDegrees );
OOO_DLLPUBLIC_CHARTTOOLS double Rad2Deg( double fRadians );
} // namespace BaseGFXHelper
} // namespace chart
// CHART2_BASEGFXHELPER_HXX
#endif
/* vim:set shiftwidth=4 softtabstop=4 expandtab: */