785 lines
22 KiB
C++
785 lines
22 KiB
C++
/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
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/*************************************************************************
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*
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* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
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*
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* Copyright 2000, 2010 Oracle and/or its affiliates.
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*
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* OpenOffice.org - a multi-platform office productivity suite
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*
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* This file is part of OpenOffice.org.
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*
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* OpenOffice.org is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License version 3
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* only, as published by the Free Software Foundation.
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*
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* OpenOffice.org is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Lesser General Public License version 3 for more details
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* (a copy is included in the LICENSE file that accompanied this code).
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*
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* You should have received a copy of the GNU Lesser General Public License
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* version 3 along with OpenOffice.org. If not, see
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* <http://www.openoffice.org/license.html>
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* for a copy of the LGPLv3 License.
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*
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************************************************************************/
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#include <sfx2/linkmgr.hxx>
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#include <ucbhelper/content.hxx>
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#include <ucbhelper/contentbroker.hxx>
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#include <unotools/datetime.hxx>
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#include <svx/svdogrp.hxx>
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#include <sfx2/lnkbase.hxx>
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#include <svl/urihelper.hxx>
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#include <svx/xpool.hxx>
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#include <svx/xpoly.hxx>
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#include <svx/svdmodel.hxx>
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#include <svx/svdpage.hxx>
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#include "svx/svditer.hxx"
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#include <svx/svdobj.hxx>
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#include <svx/svdtrans.hxx>
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#include <svx/svdetc.hxx>
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#include <svx/svdattrx.hxx> // NotPersistItems
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#include <svx/svdoedge.hxx> // broadcast connectors to Move
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#include "svx/svdglob.hxx" // StringCache
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#include "svx/svdstr.hrc" // the object's name
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#include <svx/svxids.hrc>
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#include <svl/whiter.hxx>
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#include <svx/svdpool.hxx>
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#include <svx/sdr/properties/groupproperties.hxx>
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#include <svx/sdr/contact/viewcontactofgroup.hxx>
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#include <basegfx/range/b2drange.hxx>
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#include <basegfx/polygon/b2dpolygontools.hxx>
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#include <basegfx/polygon/b2dpolygon.hxx>
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//////////////////////////////////////////////////////////////////////////////
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// BaseProperties section
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sdr::properties::BaseProperties* SdrObjGroup::CreateObjectSpecificProperties()
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{
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return new sdr::properties::GroupProperties(*this);
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}
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//////////////////////////////////////////////////////////////////////////////
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// DrawContact section
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sdr::contact::ViewContact* SdrObjGroup::CreateObjectSpecificViewContact()
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{
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return new sdr::contact::ViewContactOfGroup(*this);
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}
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//////////////////////////////////////////////////////////////////////////////
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TYPEINIT1(SdrObjGroup,SdrObject);
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SdrObjGroup::SdrObjGroup()
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{
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pSub=new SdrObjList(NULL,NULL);
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pSub->SetOwnerObj(this);
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pSub->SetListKind(SDROBJLIST_GROUPOBJ);
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bRefPoint=sal_False;
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nDrehWink=0;
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nShearWink=0;
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bClosedObj=sal_False;
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}
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SdrObjGroup::~SdrObjGroup()
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{
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delete pSub;
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}
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void SdrObjGroup::TakeObjInfo(SdrObjTransformInfoRec& rInfo) const
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{
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rInfo.bNoContortion=sal_False;
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SdrObjList* pOL=pSub;
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sal_uIntPtr nObjAnz=pOL->GetObjCount();
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for (sal_uIntPtr i=0; i<nObjAnz; i++) {
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SdrObject* pObj=pOL->GetObj(i);
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SdrObjTransformInfoRec aInfo;
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pObj->TakeObjInfo(aInfo);
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if (!aInfo.bMoveAllowed ) rInfo.bMoveAllowed =sal_False;
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if (!aInfo.bResizeFreeAllowed ) rInfo.bResizeFreeAllowed =sal_False;
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if (!aInfo.bResizePropAllowed ) rInfo.bResizePropAllowed =sal_False;
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if (!aInfo.bRotateFreeAllowed ) rInfo.bRotateFreeAllowed =sal_False;
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if (!aInfo.bRotate90Allowed ) rInfo.bRotate90Allowed =sal_False;
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if (!aInfo.bMirrorFreeAllowed ) rInfo.bMirrorFreeAllowed =sal_False;
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if (!aInfo.bMirror45Allowed ) rInfo.bMirror45Allowed =sal_False;
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if (!aInfo.bMirror90Allowed ) rInfo.bMirror90Allowed =sal_False;
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if (!aInfo.bShearAllowed ) rInfo.bShearAllowed =sal_False;
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if (!aInfo.bEdgeRadiusAllowed ) rInfo.bEdgeRadiusAllowed =sal_False;
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if (!aInfo.bNoOrthoDesired ) rInfo.bNoOrthoDesired =sal_False;
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if (aInfo.bNoContortion ) rInfo.bNoContortion =sal_True;
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if (!aInfo.bCanConvToPath ) rInfo.bCanConvToPath =sal_False;
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if(!aInfo.bCanConvToContour)
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rInfo.bCanConvToContour = sal_False;
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if (!aInfo.bCanConvToPoly ) rInfo.bCanConvToPoly =sal_False;
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if (!aInfo.bCanConvToPathLineToArea) rInfo.bCanConvToPathLineToArea=sal_False;
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if (!aInfo.bCanConvToPolyLineToArea) rInfo.bCanConvToPolyLineToArea=sal_False;
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}
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if (nObjAnz==0) {
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rInfo.bRotateFreeAllowed=sal_False;
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rInfo.bRotate90Allowed =sal_False;
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rInfo.bMirrorFreeAllowed=sal_False;
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rInfo.bMirror45Allowed =sal_False;
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rInfo.bMirror90Allowed =sal_False;
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rInfo.bTransparenceAllowed = sal_False;
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rInfo.bGradientAllowed = sal_False;
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rInfo.bShearAllowed =sal_False;
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rInfo.bEdgeRadiusAllowed=sal_False;
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rInfo.bNoContortion =sal_True;
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}
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if(nObjAnz != 1)
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{
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// only allowed if single object selected
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rInfo.bTransparenceAllowed = sal_False;
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rInfo.bGradientAllowed = sal_False;
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}
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}
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void SdrObjGroup::SetBoundRectDirty()
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{
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// avoid resetting aOutRect which in case of this object is model data,
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// not re-creatable view data
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}
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sal_uInt16 SdrObjGroup::GetObjIdentifier() const
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{
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return sal_uInt16(OBJ_GRUP);
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}
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SdrLayerID SdrObjGroup::GetLayer() const
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{
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bool b1st = true;
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SdrLayerID nLay=SdrLayerID(SdrObject::GetLayer());
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SdrObjList* pOL=pSub;
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sal_uIntPtr nObjAnz=pOL->GetObjCount();
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for (sal_uIntPtr i=0; i<nObjAnz; i++) {
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SdrLayerID nLay1=pOL->GetObj(i)->GetLayer();
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if (b1st) { nLay=nLay1; b1st = false; }
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else if (nLay1!=nLay) return 0;
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}
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return nLay;
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}
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void SdrObjGroup::NbcSetLayer(SdrLayerID nLayer)
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{
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SdrObject::NbcSetLayer(nLayer);
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SdrObjList* pOL=pSub;
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sal_uIntPtr nObjAnz=pOL->GetObjCount();
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for (sal_uIntPtr i=0; i<nObjAnz; i++) {
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pOL->GetObj(i)->NbcSetLayer(nLayer);
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}
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}
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void SdrObjGroup::SetObjList(SdrObjList* pNewObjList)
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{
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SdrObject::SetObjList(pNewObjList);
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pSub->SetUpList(pNewObjList);
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}
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void SdrObjGroup::SetPage(SdrPage* pNewPage)
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{
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SdrObject::SetPage(pNewPage);
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pSub->SetPage(pNewPage);
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}
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void SdrObjGroup::SetModel(SdrModel* pNewModel)
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{
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if(pNewModel!=pModel)
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{
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// #i30648#
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// This method also needs to migrate the used ItemSet
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// when the destination model uses a different pool
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// than the current one. Else it is possible to create
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// SdrObjGroups which reference the old pool which might
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// be destroyed (as the bug shows).
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SdrModel* pOldModel = pModel;
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// test for correct pool in ItemSet; move to new pool if necessary
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if(pNewModel && GetObjectItemPool() && GetObjectItemPool() != &pNewModel->GetItemPool())
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{
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MigrateItemPool(GetObjectItemPool(), &pNewModel->GetItemPool(), pNewModel);
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}
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// call parent
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SdrObject::SetModel(pNewModel);
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// set new model at content
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pSub->SetModel(pNewModel);
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// modify properties
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GetProperties().SetModel(pOldModel, pNewModel);
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}
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}
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bool SdrObjGroup::HasRefPoint() const
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{
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return bRefPoint;
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}
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Point SdrObjGroup::GetRefPoint() const
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{
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return aRefPoint;
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}
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void SdrObjGroup::SetRefPoint(const Point& rPnt)
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{
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bRefPoint=sal_True;
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aRefPoint=rPnt;
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}
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SdrObjList* SdrObjGroup::GetSubList() const
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{
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return pSub;
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}
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const Rectangle& SdrObjGroup::GetCurrentBoundRect() const
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{
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// <aOutRect> has to contain the bounding rectangle
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if ( pSub->GetObjCount()!=0 )
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{
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const_cast<SdrObjGroup*>(this)->aOutRect = pSub->GetAllObjBoundRect();
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}
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return aOutRect;
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}
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const Rectangle& SdrObjGroup::GetSnapRect() const
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{
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// <aOutRect> has to contain the bounding rectangle
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if ( pSub->GetObjCount()!=0 )
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{
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return pSub->GetAllObjSnapRect();
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}
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else
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{
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return aOutRect;
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}
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}
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SdrObjGroup* SdrObjGroup::Clone() const
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{
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return CloneHelper< SdrObjGroup >();
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}
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SdrObjGroup& SdrObjGroup::operator=(const SdrObjGroup& rObj)
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{
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if( this == &rObj )
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return *this;
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// copy SdrObject stuff
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SdrObject::operator=(rObj);
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// #i36404#
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// copy SubList, init model and page first
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SdrObjList& rSourceSubList = *rObj.GetSubList();
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pSub->SetPage(rSourceSubList.GetPage());
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pSub->SetModel(rSourceSubList.GetModel());
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pSub->CopyObjects(*rObj.GetSubList());
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// copy local parameters
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nDrehWink = rObj.nDrehWink;
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nShearWink = rObj.nShearWink;
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aRefPoint = rObj.aRefPoint;
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bRefPoint = rObj.bRefPoint;
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return *this;
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}
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void SdrObjGroup::TakeObjNameSingul(XubString& rName) const
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{
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if(!pSub->GetObjCount())
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{
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rName = ImpGetResStr(STR_ObjNameSingulGRUPEMPTY);
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}
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else
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{
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rName = ImpGetResStr(STR_ObjNameSingulGRUP);
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}
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const String aName(GetName());
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if(aName.Len())
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{
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rName += sal_Unicode(' ');
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rName += sal_Unicode('\'');
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rName += aName;
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rName += sal_Unicode('\'');
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}
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}
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void SdrObjGroup::TakeObjNamePlural(XubString& rName) const
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{
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if (pSub->GetObjCount()==0) {
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rName=ImpGetResStr(STR_ObjNamePluralGRUPEMPTY);
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} else {
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rName=ImpGetResStr(STR_ObjNamePluralGRUP);
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}
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}
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void SdrObjGroup::RecalcSnapRect()
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{
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// TODO: unnecessary, because we use the Rects from the SubList
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}
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basegfx::B2DPolyPolygon SdrObjGroup::TakeXorPoly() const
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{
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basegfx::B2DPolyPolygon aRetval;
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const sal_uInt32 nObjCount(pSub->GetObjCount());
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for(sal_uInt32 a(0L); a < nObjCount; a++)
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{
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SdrObject* pObj = pSub->GetObj(a);
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aRetval.append(pObj->TakeXorPoly());
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}
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if(!aRetval.count())
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{
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const basegfx::B2DRange aRange(aOutRect.Left(), aOutRect.Top(), aOutRect.Right(), aOutRect.Bottom());
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aRetval.append(basegfx::tools::createPolygonFromRect(aRange));
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}
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return aRetval;
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}
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bool SdrObjGroup::beginSpecialDrag(SdrDragStat& /*rDrag*/) const
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{
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return false;
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}
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bool SdrObjGroup::BegCreate(SdrDragStat& /*rStat*/)
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{
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return sal_False;
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}
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long SdrObjGroup::GetRotateAngle() const
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{
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return nDrehWink;
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}
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long SdrObjGroup::GetShearAngle(bool /*bVertical*/) const
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{
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return nShearWink;
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}
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void SdrObjGroup::NbcSetSnapRect(const Rectangle& rRect)
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{
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Rectangle aOld(GetSnapRect());
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long nMulX=rRect.Right()-rRect.Left();
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long nDivX=aOld.Right()-aOld.Left();
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long nMulY=rRect.Bottom()-rRect.Top();
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long nDivY=aOld.Bottom()-aOld.Top();
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if (nDivX==0) { nMulX=1; nDivX=1; }
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if (nDivY==0) { nMulY=1; nDivY=1; }
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if (nMulX!=nDivX || nMulY!=nDivY) {
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Fraction aX(nMulX,nDivX);
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Fraction aY(nMulY,nDivY);
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NbcResize(aOld.TopLeft(),aX,aY);
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}
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if (rRect.Left()!=aOld.Left() || rRect.Top()!=aOld.Top()) {
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NbcMove(Size(rRect.Left()-aOld.Left(),rRect.Top()-aOld.Top()));
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}
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}
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void SdrObjGroup::NbcSetLogicRect(const Rectangle& rRect)
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{
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NbcSetSnapRect(rRect);
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}
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void SdrObjGroup::NbcMove(const Size& rSiz)
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{
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MovePoint(aRefPoint,rSiz);
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if (pSub->GetObjCount()!=0) {
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SdrObjList* pOL=pSub;
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sal_uIntPtr nObjAnz=pOL->GetObjCount();
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for (sal_uIntPtr i=0; i<nObjAnz; i++) {
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SdrObject* pObj=pOL->GetObj(i);
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pObj->NbcMove(rSiz);
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}
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} else {
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MoveRect(aOutRect,rSiz);
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SetRectsDirty();
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}
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}
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void SdrObjGroup::NbcResize(const Point& rRef, const Fraction& xFact, const Fraction& yFact)
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{
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bool bXMirr=(xFact.GetNumerator()<0) != (xFact.GetDenominator()<0);
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bool bYMirr=(yFact.GetNumerator()<0) != (yFact.GetDenominator()<0);
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if (bXMirr || bYMirr) {
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Point aRef1(GetSnapRect().Center());
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if (bXMirr) {
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Point aRef2(aRef1);
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aRef2.Y()++;
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NbcMirrorGluePoints(aRef1,aRef2);
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}
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if (bYMirr) {
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Point aRef2(aRef1);
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aRef2.X()++;
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NbcMirrorGluePoints(aRef1,aRef2);
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}
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}
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ResizePoint(aRefPoint,rRef,xFact,yFact);
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if (pSub->GetObjCount()!=0) {
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SdrObjList* pOL=pSub;
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sal_uIntPtr nObjAnz=pOL->GetObjCount();
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for (sal_uIntPtr i=0; i<nObjAnz; i++) {
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SdrObject* pObj=pOL->GetObj(i);
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pObj->NbcResize(rRef,xFact,yFact);
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}
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} else {
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ResizeRect(aOutRect,rRef,xFact,yFact);
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SetRectsDirty();
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}
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}
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void SdrObjGroup::NbcRotate(const Point& rRef, long nWink, double sn, double cs)
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{
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SetGlueReallyAbsolute(sal_True);
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nDrehWink=NormAngle360(nDrehWink+nWink);
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RotatePoint(aRefPoint,rRef,sn,cs);
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SdrObjList* pOL=pSub;
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sal_uIntPtr nObjAnz=pOL->GetObjCount();
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for (sal_uIntPtr i=0; i<nObjAnz; i++) {
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SdrObject* pObj=pOL->GetObj(i);
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pObj->NbcRotate(rRef,nWink,sn,cs);
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}
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NbcRotateGluePoints(rRef,nWink,sn,cs);
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SetGlueReallyAbsolute(sal_False);
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}
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void SdrObjGroup::NbcMirror(const Point& rRef1, const Point& rRef2)
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{
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SetGlueReallyAbsolute(sal_True);
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MirrorPoint(aRefPoint,rRef1,rRef2); // implementation missing in SvdEtc!
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SdrObjList* pOL=pSub;
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sal_uIntPtr nObjAnz=pOL->GetObjCount();
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for (sal_uIntPtr i=0; i<nObjAnz; i++) {
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SdrObject* pObj=pOL->GetObj(i);
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pObj->NbcMirror(rRef1,rRef2);
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}
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NbcMirrorGluePoints(rRef1,rRef2);
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SetGlueReallyAbsolute(sal_False);
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}
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void SdrObjGroup::NbcShear(const Point& rRef, long nWink, double tn, bool bVShear)
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{
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SetGlueReallyAbsolute(sal_True);
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nShearWink+=nWink;
|
|
ShearPoint(aRefPoint,rRef,tn);
|
|
SdrObjList* pOL=pSub;
|
|
sal_uIntPtr nObjAnz=pOL->GetObjCount();
|
|
for (sal_uIntPtr i=0; i<nObjAnz; i++) {
|
|
SdrObject* pObj=pOL->GetObj(i);
|
|
pObj->NbcShear(rRef,nWink,tn,bVShear);
|
|
}
|
|
NbcShearGluePoints(rRef,nWink,tn,bVShear);
|
|
SetGlueReallyAbsolute(sal_False);
|
|
}
|
|
|
|
|
|
void SdrObjGroup::NbcSetAnchorPos(const Point& rPnt)
|
|
{
|
|
aAnchor=rPnt;
|
|
Size aSiz(rPnt.X()-aAnchor.X(),rPnt.Y()-aAnchor.Y());
|
|
MovePoint(aRefPoint,aSiz);
|
|
SdrObjList* pOL=pSub;
|
|
sal_uIntPtr nObjAnz=pOL->GetObjCount();
|
|
for (sal_uIntPtr i=0; i<nObjAnz; i++) {
|
|
SdrObject* pObj=pOL->GetObj(i);
|
|
pObj->NbcSetAnchorPos(rPnt);
|
|
}
|
|
}
|
|
|
|
|
|
void SdrObjGroup::SetSnapRect(const Rectangle& rRect)
|
|
{
|
|
Rectangle aBoundRect0; if (pUserCall!=NULL) aBoundRect0=GetLastBoundRect();
|
|
Rectangle aOld(GetSnapRect());
|
|
long nMulX=rRect.Right()-rRect.Left();
|
|
long nDivX=aOld.Right()-aOld.Left();
|
|
long nMulY=rRect.Bottom()-rRect.Top();
|
|
long nDivY=aOld.Bottom()-aOld.Top();
|
|
if (nDivX==0) { nMulX=1; nDivX=1; }
|
|
if (nDivY==0) { nMulY=1; nDivY=1; }
|
|
if (nMulX!=nDivX || nMulY!=nDivY) {
|
|
Fraction aX(nMulX,nDivX);
|
|
Fraction aY(nMulY,nDivY);
|
|
Resize(aOld.TopLeft(),aX,aY);
|
|
}
|
|
if (rRect.Left()!=aOld.Left() || rRect.Top()!=aOld.Top()) {
|
|
Move(Size(rRect.Left()-aOld.Left(),rRect.Top()-aOld.Top()));
|
|
}
|
|
|
|
SetChanged();
|
|
BroadcastObjectChange();
|
|
SendUserCall(SDRUSERCALL_RESIZE,aBoundRect0);
|
|
}
|
|
|
|
|
|
void SdrObjGroup::SetLogicRect(const Rectangle& rRect)
|
|
{
|
|
SetSnapRect(rRect);
|
|
}
|
|
|
|
|
|
void SdrObjGroup::Move(const Size& rSiz)
|
|
{
|
|
if (rSiz.Width()!=0 || rSiz.Height()!=0) {
|
|
Rectangle aBoundRect0; if (pUserCall!=NULL) aBoundRect0=GetLastBoundRect();
|
|
MovePoint(aRefPoint,rSiz);
|
|
if (pSub->GetObjCount()!=0) {
|
|
// first move the connectors, then everything else
|
|
SdrObjList* pOL=pSub;
|
|
sal_uIntPtr nObjAnz=pOL->GetObjCount();
|
|
sal_uIntPtr i;
|
|
for (i=0; i<nObjAnz; i++) {
|
|
SdrObject* pObj=pOL->GetObj(i);
|
|
if (pObj->IsEdgeObj()) pObj->Move(rSiz);
|
|
}
|
|
for (i=0; i<nObjAnz; i++) {
|
|
SdrObject* pObj=pOL->GetObj(i);
|
|
if (!pObj->IsEdgeObj()) pObj->Move(rSiz);
|
|
}
|
|
} else {
|
|
MoveRect(aOutRect,rSiz);
|
|
SetRectsDirty();
|
|
}
|
|
|
|
SetChanged();
|
|
BroadcastObjectChange();
|
|
SendUserCall(SDRUSERCALL_MOVEONLY,aBoundRect0);
|
|
}
|
|
}
|
|
|
|
|
|
void SdrObjGroup::Resize(const Point& rRef, const Fraction& xFact, const Fraction& yFact)
|
|
{
|
|
if (xFact.GetNumerator()!=xFact.GetDenominator() || yFact.GetNumerator()!=yFact.GetDenominator()) {
|
|
bool bXMirr=(xFact.GetNumerator()<0) != (xFact.GetDenominator()<0);
|
|
bool bYMirr=(yFact.GetNumerator()<0) != (yFact.GetDenominator()<0);
|
|
if (bXMirr || bYMirr) {
|
|
Point aRef1(GetSnapRect().Center());
|
|
if (bXMirr) {
|
|
Point aRef2(aRef1);
|
|
aRef2.Y()++;
|
|
NbcMirrorGluePoints(aRef1,aRef2);
|
|
}
|
|
if (bYMirr) {
|
|
Point aRef2(aRef1);
|
|
aRef2.X()++;
|
|
NbcMirrorGluePoints(aRef1,aRef2);
|
|
}
|
|
}
|
|
Rectangle aBoundRect0; if (pUserCall!=NULL) aBoundRect0=GetLastBoundRect();
|
|
ResizePoint(aRefPoint,rRef,xFact,yFact);
|
|
if (pSub->GetObjCount()!=0) {
|
|
// move the connectors first, everything else afterwards
|
|
SdrObjList* pOL=pSub;
|
|
sal_uIntPtr nObjAnz=pOL->GetObjCount();
|
|
sal_uIntPtr i;
|
|
for (i=0; i<nObjAnz; i++) {
|
|
SdrObject* pObj=pOL->GetObj(i);
|
|
if (pObj->IsEdgeObj()) pObj->Resize(rRef,xFact,yFact);
|
|
}
|
|
for (i=0; i<nObjAnz; i++) {
|
|
SdrObject* pObj=pOL->GetObj(i);
|
|
if (!pObj->IsEdgeObj()) pObj->Resize(rRef,xFact,yFact);
|
|
}
|
|
} else {
|
|
ResizeRect(aOutRect,rRef,xFact,yFact);
|
|
SetRectsDirty();
|
|
}
|
|
|
|
SetChanged();
|
|
BroadcastObjectChange();
|
|
SendUserCall(SDRUSERCALL_RESIZE,aBoundRect0);
|
|
}
|
|
}
|
|
|
|
|
|
void SdrObjGroup::Rotate(const Point& rRef, long nWink, double sn, double cs)
|
|
{
|
|
if (nWink!=0) {
|
|
SetGlueReallyAbsolute(sal_True);
|
|
Rectangle aBoundRect0; if (pUserCall!=NULL) aBoundRect0=GetLastBoundRect();
|
|
nDrehWink=NormAngle360(nDrehWink+nWink);
|
|
RotatePoint(aRefPoint,rRef,sn,cs);
|
|
// move the connectors first, everything else afterwards
|
|
SdrObjList* pOL=pSub;
|
|
sal_uIntPtr nObjAnz=pOL->GetObjCount();
|
|
sal_uIntPtr i;
|
|
for (i=0; i<nObjAnz; i++) {
|
|
SdrObject* pObj=pOL->GetObj(i);
|
|
if (pObj->IsEdgeObj()) pObj->Rotate(rRef,nWink,sn,cs);
|
|
}
|
|
for (i=0; i<nObjAnz; i++) {
|
|
SdrObject* pObj=pOL->GetObj(i);
|
|
if (!pObj->IsEdgeObj()) pObj->Rotate(rRef,nWink,sn,cs);
|
|
}
|
|
NbcRotateGluePoints(rRef,nWink,sn,cs);
|
|
SetGlueReallyAbsolute(sal_False);
|
|
SetChanged();
|
|
BroadcastObjectChange();
|
|
SendUserCall(SDRUSERCALL_RESIZE,aBoundRect0);
|
|
}
|
|
}
|
|
|
|
|
|
void SdrObjGroup::Mirror(const Point& rRef1, const Point& rRef2)
|
|
{
|
|
SetGlueReallyAbsolute(sal_True);
|
|
Rectangle aBoundRect0; if (pUserCall!=NULL) aBoundRect0=GetLastBoundRect();
|
|
MirrorPoint(aRefPoint,rRef1,rRef2); // implementation missing in SvdEtc!
|
|
// move the connectors first, everything else afterwards
|
|
SdrObjList* pOL=pSub;
|
|
sal_uIntPtr nObjAnz=pOL->GetObjCount();
|
|
sal_uIntPtr i;
|
|
for (i=0; i<nObjAnz; i++) {
|
|
SdrObject* pObj=pOL->GetObj(i);
|
|
if (pObj->IsEdgeObj()) pObj->Mirror(rRef1,rRef2);
|
|
}
|
|
for (i=0; i<nObjAnz; i++) {
|
|
SdrObject* pObj=pOL->GetObj(i);
|
|
if (!pObj->IsEdgeObj()) pObj->Mirror(rRef1,rRef2);
|
|
}
|
|
NbcMirrorGluePoints(rRef1,rRef2);
|
|
SetGlueReallyAbsolute(sal_False);
|
|
SetChanged();
|
|
BroadcastObjectChange();
|
|
SendUserCall(SDRUSERCALL_RESIZE,aBoundRect0);
|
|
}
|
|
|
|
|
|
void SdrObjGroup::Shear(const Point& rRef, long nWink, double tn, bool bVShear)
|
|
{
|
|
if (nWink!=0) {
|
|
SetGlueReallyAbsolute(sal_True);
|
|
Rectangle aBoundRect0; if (pUserCall!=NULL) aBoundRect0=GetLastBoundRect();
|
|
nShearWink+=nWink;
|
|
ShearPoint(aRefPoint,rRef,tn);
|
|
// move the connectors first, everything else afterwards
|
|
SdrObjList* pOL=pSub;
|
|
sal_uIntPtr nObjAnz=pOL->GetObjCount();
|
|
sal_uIntPtr i;
|
|
for (i=0; i<nObjAnz; i++) {
|
|
SdrObject* pObj=pOL->GetObj(i);
|
|
if (pObj->IsEdgeObj()) pObj->Shear(rRef,nWink,tn,bVShear);
|
|
}
|
|
for (i=0; i<nObjAnz; i++) {
|
|
SdrObject* pObj=pOL->GetObj(i);
|
|
if (!pObj->IsEdgeObj()) pObj->Shear(rRef,nWink,tn,bVShear);
|
|
}
|
|
NbcShearGluePoints(rRef,nWink,tn,bVShear);
|
|
SetGlueReallyAbsolute(sal_False);
|
|
SetChanged();
|
|
BroadcastObjectChange();
|
|
SendUserCall(SDRUSERCALL_RESIZE,aBoundRect0);
|
|
}
|
|
}
|
|
|
|
|
|
void SdrObjGroup::SetAnchorPos(const Point& rPnt)
|
|
{
|
|
Rectangle aBoundRect0; if (pUserCall!=NULL) aBoundRect0=GetLastBoundRect();
|
|
bool bChg=aAnchor!=rPnt;
|
|
aAnchor=rPnt;
|
|
Size aSiz(rPnt.X()-aAnchor.X(),rPnt.Y()-aAnchor.Y());
|
|
MovePoint(aRefPoint,aSiz);
|
|
// move the connectors first, everything else afterwards
|
|
SdrObjList* pOL=pSub;
|
|
sal_uIntPtr nObjAnz=pOL->GetObjCount();
|
|
sal_uIntPtr i;
|
|
for (i=0; i<nObjAnz; i++) {
|
|
SdrObject* pObj=pOL->GetObj(i);
|
|
if (pObj->IsEdgeObj()) pObj->SetAnchorPos(rPnt);
|
|
}
|
|
for (i=0; i<nObjAnz; i++) {
|
|
SdrObject* pObj=pOL->GetObj(i);
|
|
if (!pObj->IsEdgeObj()) pObj->SetAnchorPos(rPnt);
|
|
}
|
|
if (bChg) {
|
|
SetChanged();
|
|
BroadcastObjectChange();
|
|
SendUserCall(SDRUSERCALL_MOVEONLY,aBoundRect0);
|
|
}
|
|
}
|
|
|
|
|
|
|
|
void SdrObjGroup::NbcSetRelativePos(const Point& rPnt)
|
|
{
|
|
Point aRelPos0(GetSnapRect().TopLeft()-aAnchor);
|
|
Size aSiz(rPnt.X()-aRelPos0.X(),rPnt.Y()-aRelPos0.Y());
|
|
NbcMove(aSiz); // this also calls SetRectsDirty()
|
|
}
|
|
|
|
void SdrObjGroup::SetRelativePos(const Point& rPnt)
|
|
{
|
|
Point aRelPos0(GetSnapRect().TopLeft()-aAnchor);
|
|
Size aSiz(rPnt.X()-aRelPos0.X(),rPnt.Y()-aRelPos0.Y());
|
|
if (aSiz.Width()!=0 || aSiz.Height()!=0) Move(aSiz); // this also calls SetRectsDirty() and Broadcast, ...
|
|
}
|
|
|
|
void SdrObjGroup::NbcReformatText()
|
|
{
|
|
pSub->NbcReformatAllTextObjects();
|
|
}
|
|
|
|
void SdrObjGroup::ReformatText()
|
|
{
|
|
pSub->ReformatAllTextObjects();
|
|
}
|
|
|
|
SdrObject* SdrObjGroup::DoConvertToPolyObj(sal_Bool bBezier) const
|
|
{
|
|
SdrObject* pGroup = new SdrObjGroup;
|
|
pGroup->SetModel(GetModel());
|
|
|
|
for(sal_uInt32 a=0;a<pSub->GetObjCount();a++)
|
|
{
|
|
SdrObject* pIterObj = pSub->GetObj(a);
|
|
SdrObject* pResult = pIterObj->DoConvertToPolyObj(bBezier);
|
|
|
|
// pResult can be NULL e.g. for empty objects
|
|
if( pResult )
|
|
pGroup->GetSubList()->NbcInsertObject(pResult);
|
|
}
|
|
|
|
return pGroup;
|
|
}
|
|
|
|
/* vim:set shiftwidth=4 softtabstop=4 expandtab: */
|