office-gobmx/svx/source/svdraw/svdpntv.cxx
2012-01-24 12:55:48 +05:30

1389 lines
39 KiB
C++

/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
/*************************************************************************
*
* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
*
* Copyright 2000, 2010 Oracle and/or its affiliates.
*
* OpenOffice.org - a multi-platform office productivity suite
*
* This file is part of OpenOffice.org.
*
* OpenOffice.org is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License version 3
* only, as published by the Free Software Foundation.
*
* OpenOffice.org is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License version 3 for more details
* (a copy is included in the LICENSE file that accompanied this code).
*
* You should have received a copy of the GNU Lesser General Public License
* version 3 along with OpenOffice.org. If not, see
* <http://www.openoffice.org/license.html>
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************************************************************************/
#include <com/sun/star/awt/XWindow.hpp>
#include <svx/svdpntv.hxx>
#include <vcl/msgbox.hxx>
#include <svx/sdrpaintwindow.hxx>
#include <svtools/grfmgr.hxx>
#include <svx/svdmodel.hxx>
#ifdef DBG_UTIL
#include <svdibrow.hxx>
#endif
#include <svx/svdpage.hxx>
#include <svx/svdpagv.hxx>
#include <svl/smplhint.hxx>
#include <svx/svdpntv.hxx>
#include <editeng/editdata.hxx>
#include <svx/svdmrkv.hxx>
#include <svx/svdpagv.hxx>
#include <svx/svdpage.hxx>
#include <svx/svdmodel.hxx>
#include <svx/svdundo.hxx>
#include <svx/svdview.hxx>
#include <svx/svdglue.hxx>
#include <svx/svdobj.hxx>
#include <svx/svdograf.hxx>
#include <svx/svdattrx.hxx>
#include "svdibrow.hxx"
#include "svx/svditer.hxx"
#include <svx/svdouno.hxx>
#include <svx/sdr/overlay/overlayobjectlist.hxx>
#include <svx/sdr/overlay/overlayrollingrectangle.hxx>
#include <svx/sdr/overlay/overlaymanager.hxx>
#include <svx/svdglue.hxx>
#include <svx/svdobj.hxx>
#include <svx/svdview.hxx>
#include <svx/sxlayitm.hxx>
#include <svl/itemiter.hxx>
#include <editeng/eeitem.hxx>
#include <svl/whiter.hxx>
#include <svl/style.hxx>
#include <svx/sdrpagewindow.hxx>
#include <svx/svdouno.hxx>
#include <vcl/svapp.hxx>
#include <com/sun/star/awt/XWindow.hpp>
#include <com/sun/star/awt/PosSize.hpp>
#include <com/sun/star/awt/XControl.hpp>
// #i38135#
#include <svx/sdr/contact/objectcontact.hxx>
#include <svx/sdr/animation/objectanimator.hxx>
#include <svx/sdr/contact/viewcontact.hxx>
using namespace ::rtl;
using namespace ::com::sun::star;
////////////////////////////////////////////////////////////////////////////////////////////////////
// interface to SdrPaintWindow
SdrPaintWindow* SdrPaintView::FindPaintWindow(const OutputDevice& rOut) const
{
for(SdrPaintWindowVector::const_iterator a = maPaintWindows.begin(); a != maPaintWindows.end(); ++a)
{
if(&((*a)->GetOutputDevice()) == &rOut)
{
return *a;
}
}
return 0L;
}
SdrPaintWindow* SdrPaintView::GetPaintWindow(sal_uInt32 nIndex) const
{
if(nIndex < maPaintWindows.size())
{
return maPaintWindows[nIndex];
}
return 0L;
}
void SdrPaintView::AppendPaintWindow(SdrPaintWindow& rNew)
{
maPaintWindows.push_back(&rNew);
}
SdrPaintWindow* SdrPaintView::RemovePaintWindow(SdrPaintWindow& rOld)
{
SdrPaintWindow* pRetval = 0L;
const SdrPaintWindowVector::iterator aFindResult = ::std::find(maPaintWindows.begin(), maPaintWindows.end(), &rOld);
if(aFindResult != maPaintWindows.end())
{
// remember return value, aFindResult is no longer valid after deletion
pRetval = *aFindResult;
maPaintWindows.erase(aFindResult);
}
return pRetval;
}
OutputDevice* SdrPaintView::GetFirstOutputDevice() const
{
if(PaintWindowCount())
{
return &(GetPaintWindow(0)->GetOutputDevice());
}
return 0L;
}
////////////////////////////////////////////////////////////////////////////////////////////////////
TYPEINIT1( SvxViewHint, SfxHint );
SvxViewHint::SvxViewHint (HintType eHintType)
: meHintType(eHintType)
{
}
SvxViewHint::HintType SvxViewHint::GetHintType (void) const
{
return meHintType;
}
////////////////////////////////////////////////////////////////////////////////////////////////////
TYPEINIT2(SdrPaintView,SfxListener,SfxRepeatTarget);
DBG_NAME(SdrPaintView);
void SdrPaintView::ImpClearVars()
{
#ifdef DBG_UTIL
pItemBrowser=NULL;
#endif
bPageVisible=sal_True;
bPageBorderVisible=sal_True;
bBordVisible=sal_True;
bGridVisible=sal_True;
bGridFront =sal_False;
bHlplVisible=sal_True;
bHlplFront =sal_True;
bGlueVisible=sal_False;
bGlueVisible2=sal_False;
bGlueVisible3=sal_False;
bGlueVisible4=sal_False;
bSwapAsynchron=sal_False;
bPrintPreview=sal_False;
mbPreviewRenderer=sal_False;
eAnimationMode = SDR_ANIMATION_ANIMATE;
bAnimationPause = sal_False;
nHitTolPix=2;
nMinMovPix=3;
nHitTolLog=0;
nMinMovLog=0;
pActualOutDev=NULL;
pDragWin=NULL;
bRestoreColors=sal_True;
pDefaultStyleSheet=NULL;
bSomeObjChgdFlag=sal_False;
nGraphicManagerDrawMode = GRFMGR_DRAW_STANDARD;
aComeBackTimer.SetTimeout(1);
aComeBackTimer.SetTimeoutHdl(LINK(this,SdrPaintView,ImpComeBackHdl));
String aNam; // System::GetUserName() just return an empty string
if (pMod)
SetDefaultStyleSheet(pMod->GetDefaultStyleSheet(), sal_True);
aNam.ToUpperAscii();
maGridColor = Color( COL_BLACK );
}
SdrPaintView::SdrPaintView(SdrModel* pModel1, OutputDevice* pOut)
: mpPageView(NULL),
aDefaultAttr(pModel1->GetItemPool()),
mbBufferedOutputAllowed(false),
mbBufferedOverlayAllowed(false),
mbPagePaintingAllowed(true),
mbHideOle(false),
mbHideChart(false),
mbHideDraw(false),
mbHideFormControl(false)
{
DBG_CTOR(SdrPaintView,NULL);
pMod=pModel1;
ImpClearVars();
if(pOut)
{
AddWindowToPaintView(pOut);
}
// flag to visualize groups
bVisualizeEnteredGroup = sal_True;
maColorConfig.AddListener(this);
onChangeColorConfig();
}
SdrPaintView::~SdrPaintView()
{
DBG_DTOR(SdrPaintView,NULL);
if (pDefaultStyleSheet)
EndListening(*pDefaultStyleSheet);
maColorConfig.RemoveListener(this);
ClearPageView();
#ifdef DBG_UTIL
if(pItemBrowser)
{
delete pItemBrowser;
}
#endif
// delete existing SdrPaintWindows
while(!maPaintWindows.empty())
{
delete maPaintWindows.back();
maPaintWindows.pop_back();
}
}
////////////////////////////////////////////////////////////////////////////////////////////////////
void SdrPaintView::Notify(SfxBroadcaster& rBC, const SfxHint& rHint)
{
//If the stylesheet has been destroyed
if (&rBC == pDefaultStyleSheet)
{
if (rHint.ISA(SfxSimpleHint) && ((const SfxSimpleHint&)rHint).GetId() == SFX_HINT_DYING)
pDefaultStyleSheet = NULL;
return;
}
sal_Bool bObjChg=!bSomeObjChgdFlag; // if sal_True, evaluate for ComeBack timer
if (bObjChg) {
SdrHint* pSdrHint=PTR_CAST(SdrHint,&rHint);
if (pSdrHint!=NULL) {
SdrHintKind eKind=pSdrHint->GetKind();
if (eKind==HINT_OBJCHG || eKind==HINT_OBJINSERTED || eKind==HINT_OBJREMOVED) {
if (bObjChg) {
bSomeObjChgdFlag=sal_True;
aComeBackTimer.Start();
}
}
if (eKind==HINT_PAGEORDERCHG) {
const SdrPage* pPg=pSdrHint->GetPage();
if(pPg && !pPg->IsInserted())
{
if(mpPageView && mpPageView->GetPage() == pPg)
{
HideSdrPage();
}
}
}
}
}
}
void SdrPaintView::ConfigurationChanged( ::utl::ConfigurationBroadcaster* , sal_uInt32 )
{
onChangeColorConfig();
InvalidateAllWin();
}
////////////////////////////////////////////////////////////////////////////////////////////////////
IMPL_LINK_INLINE_START(SdrPaintView,ImpComeBackHdl,Timer*,EMPTYARG)
{
if (bSomeObjChgdFlag) {
bSomeObjChgdFlag=sal_False;
ModelHasChanged();
}
return 0;
}
IMPL_LINK_INLINE_END(SdrPaintView,ImpComeBackHdl,Timer*,pTimer)
void SdrPaintView::FlushComeBackTimer() const
{
if (bSomeObjChgdFlag) {
// casting to nonconst
((SdrPaintView*)this)->ImpComeBackHdl(&((SdrPaintView*)this)->aComeBackTimer);
((SdrPaintView*)this)->aComeBackTimer.Stop();
}
}
void SdrPaintView::ModelHasChanged()
{
// broadcast to all PageViews
if(mpPageView && !mpPageView->GetPage()->IsInserted())
{
HideSdrPage();
}
// test mpPageView here again, HideSdrPage() may have invalidated it.
if(mpPageView)
{
mpPageView->ModelHasChanged();
}
#ifdef DBG_UTIL
if(pItemBrowser)
{
pItemBrowser->SetDirty();
}
#endif
}
////////////////////////////////////////////////////////////////////////////////////////////////////
sal_Bool SdrPaintView::IsAction() const
{
return false;
}
void SdrPaintView::MovAction(const Point&)
{
}
void SdrPaintView::EndAction()
{
}
void SdrPaintView::BckAction()
{
}
void SdrPaintView::BrkAction()
{
}
void SdrPaintView::TakeActionRect(Rectangle&) const
{
}
////////////////////////////////////////////////////////////////////////////////////////////////////
// info about TextEdit. Default is sal_False.
bool SdrPaintView::IsTextEdit() const
{
return false;
}
// info about TextEditPageView. Default is 0L.
SdrPageView* SdrPaintView::GetTextEditPageView() const
{
return 0L;
}
////////////////////////////////////////////////////////////////////////////////////////////////////
sal_uInt16 SdrPaintView::ImpGetMinMovLogic(short nMinMov, const OutputDevice* pOut) const
{
if (nMinMov>=0) return sal_uInt16(nMinMov);
if (pOut==NULL)
{
pOut = GetFirstOutputDevice();
}
if (pOut!=NULL) {
return short(-pOut->PixelToLogic(Size(nMinMov,0)).Width());
} else {
return 0;
}
}
sal_uInt16 SdrPaintView::ImpGetHitTolLogic(short nHitTol, const OutputDevice* pOut) const
{
if (nHitTol>=0) return sal_uInt16(nHitTol);
if (pOut==NULL)
{
pOut = GetFirstOutputDevice();
}
if (pOut!=NULL) {
return short(-pOut->PixelToLogic(Size(nHitTol,0)).Width());
} else {
return 0;
}
}
void SdrPaintView::TheresNewMapMode()
{
if (pActualOutDev!=NULL) {
nHitTolLog=(sal_uInt16)((OutputDevice*)pActualOutDev)->PixelToLogic(Size(nHitTolPix,0)).Width();
nMinMovLog=(sal_uInt16)((OutputDevice*)pActualOutDev)->PixelToLogic(Size(nMinMovPix,0)).Width();
}
}
void SdrPaintView::SetActualWin(const OutputDevice* pWin)
{
pActualOutDev=pWin;
TheresNewMapMode();
}
////////////////////////////////////////////////////////////////////////////////////////////////////
void SdrPaintView::ClearPageView()
{
BrkAction();
if(mpPageView)
{
InvalidateAllWin();
delete mpPageView;
mpPageView = 0L;
}
}
SdrPageView* SdrPaintView::ShowSdrPage(SdrPage* pPage)
{
if(pPage && (!mpPageView || mpPageView->GetPage() != pPage))
{
if(mpPageView)
{
InvalidateAllWin();
delete mpPageView;
}
mpPageView = new SdrPageView(pPage, *((SdrView*)this));
mpPageView->Show();
}
return mpPageView;
}
void SdrPaintView::HideSdrPage()
{
if(mpPageView)
{
mpPageView->Hide();
delete mpPageView;
mpPageView = 0L;
}
}
void SdrPaintView::AddWindowToPaintView(OutputDevice* pNewWin)
{
DBG_ASSERT(pNewWin, "SdrPaintView::AddWindowToPaintView: No OutputDevice(!)");
SdrPaintWindow* pNewPaintWindow = new SdrPaintWindow(*this, *pNewWin);
AppendPaintWindow(*pNewPaintWindow);
if(mpPageView)
{
mpPageView->AddPaintWindowToPageView(*pNewPaintWindow);
}
#ifdef DBG_UTIL
if (pItemBrowser!=NULL)
pItemBrowser->ForceParent();
#endif
}
void SdrPaintView::DeleteWindowFromPaintView(OutputDevice* pOldWin)
{
DBG_ASSERT(pOldWin, "SdrPaintView::DeleteWindowFromPaintView: No OutputDevice(!)");
SdrPaintWindow* pCandidate = FindPaintWindow(*pOldWin);
if(pCandidate)
{
if(mpPageView)
{
mpPageView->RemovePaintWindowFromPageView(*pCandidate);
}
RemovePaintWindow(*pCandidate);
delete pCandidate;
}
#ifdef DBG_UTIL
if (pItemBrowser!=NULL)
pItemBrowser->ForceParent();
#endif
}
void SdrPaintView::SetLayerVisible(const XubString& rName, sal_Bool bShow)
{
if(mpPageView)
{
mpPageView->SetLayerVisible(rName,bShow);
}
InvalidateAllWin();
}
bool SdrPaintView::IsLayerVisible(const XubString& rName) const
{
if(mpPageView)
{
return mpPageView->IsLayerVisible(rName);
}
return false;
}
void SdrPaintView::SetLayerLocked(const XubString& rName, sal_Bool bLock)
{
if(mpPageView)
{
mpPageView->SetLayerLocked(rName,bLock);
}
}
bool SdrPaintView::IsLayerLocked(const XubString& rName) const
{
if(mpPageView)
{
return mpPageView->IsLayerLocked(rName);
}
return false;
}
void SdrPaintView::SetLayerPrintable(const XubString& rName, sal_Bool bPrn)
{
if(mpPageView)
{
mpPageView->SetLayerPrintable(rName,bPrn);
}
}
bool SdrPaintView::IsLayerPrintable(const XubString& rName) const
{
if(mpPageView)
{
return mpPageView->IsLayerPrintable(rName);
}
return false;
}
void SdrPaintView::PrePaint()
{
if(mpPageView)
{
mpPageView->PrePaint();
}
}
////////////////////////////////////////////////////////////////////////////////////////////////////
// #define SVX_REPAINT_TIMER_TEST
void SdrPaintView::CompleteRedraw(OutputDevice* pOut, const Region& rReg, sdr::contact::ViewObjectContactRedirector* pRedirector)
{
#ifdef SVX_REPAINT_TIMER_TEST
#define REMEMBERED_TIMES_COUNT (10)
static bool bDoTimerTest(false);
static bool bTimesInited(false);
static sal_uInt32 nRepeatCount(10L);
static double fLastTimes[REMEMBERED_TIMES_COUNT];
const sal_uInt32 nStartTime(Time::GetSystemTicks());
sal_uInt32 count(1L);
sal_uInt32 a;
if(bDoTimerTest)
{
count = nRepeatCount;
}
for(a = 0L; a < count; a++)
{
#endif // SVX_REPAINT_TIMER_TEST
// #i74769# check if pOut is a win and has a ClipRegion. If Yes, the Region
// rReg may be made more granular (fine) with using it. Normally, rReg
// does come from Window::Paint() anyways and thus is based on a single
// rectangle which was derived from exactly that repaint region
Region aOptimizedRepaintRegion(rReg);
if(pOut && OUTDEV_WINDOW == pOut->GetOutDevType())
{
Window* pWindow = (Window*)pOut;
if(pWindow->IsInPaint())
{
if(!pWindow->GetPaintRegion().IsEmpty())
{
aOptimizedRepaintRegion.Intersect(pWindow->GetPaintRegion());
#ifdef DBG_UTIL
// #i74769# test-paint repaint region
static bool bDoPaintForVisualControl(false);
if(bDoPaintForVisualControl)
{
RegionHandle aRegionHandle(aOptimizedRepaintRegion.BeginEnumRects());
Rectangle aRegionRectangle;
while(aOptimizedRepaintRegion.GetEnumRects(aRegionHandle, aRegionRectangle))
{
pWindow->SetLineColor(COL_LIGHTGREEN);
pWindow->SetFillColor();
pWindow->DrawRect(aRegionRectangle);
}
aOptimizedRepaintRegion.EndEnumRects(aRegionHandle);
}
#endif
}
}
}
SdrPaintWindow* pPaintWindow = BeginCompleteRedraw(pOut);
OSL_ENSURE(pPaintWindow, "SdrPaintView::CompleteRedraw: No OutDev (!)");
DoCompleteRedraw(*pPaintWindow, aOptimizedRepaintRegion, pRedirector);
EndCompleteRedraw(*pPaintWindow, true);
#ifdef SVX_REPAINT_TIMER_TEST
}
if(bDoTimerTest)
{
const sal_uInt32 nStopTime(Time::GetSystemTicks());
const sal_uInt32 nNeededTime(nStopTime - nStartTime);
const double fTimePerPaint((double)nNeededTime / (double)nRepeatCount);
if(!bTimesInited)
{
for(a = 0L; a < REMEMBERED_TIMES_COUNT; a++)
{
fLastTimes[a] = fTimePerPaint;
}
bTimesInited = true;
}
else
{
for(a = 1L; a < REMEMBERED_TIMES_COUNT; a++)
{
fLastTimes[a - 1L] = fLastTimes[a];
}
fLastTimes[REMEMBERED_TIMES_COUNT - 1L] = fTimePerPaint;
}
double fAddedTimes(0.0);
for(a = 0L; a < REMEMBERED_TIMES_COUNT; a++)
{
fAddedTimes += fLastTimes[a];
}
const double fAverageTimePerPaint(fAddedTimes / (double)REMEMBERED_TIMES_COUNT);
fprintf(stderr, "-----------(start result)----------\n");
fprintf(stderr, "StartTime : %u, StopTime: %u, NeededTime: %u, TimePerPaint: %f\n", nStartTime, nStopTime, nNeededTime, fTimePerPaint);
fprintf(stderr, "Remembered times: ");
for(a = 0L; a < REMEMBERED_TIMES_COUNT; a++)
{
fprintf(stderr, "%d: %f ", a, fLastTimes[a]);
}
fprintf(stderr, "\n");
fprintf(stderr, "AverageTimePerPaint: %f\n", fAverageTimePerPaint);
fprintf(stderr, "-----------(stop result)----------\n");
}
#endif // SVX_REPAINT_TIMER_TEST
}
////////////////////////////////////////////////////////////////////////////////////////////////////
// #i72889#
SdrPaintWindow* SdrPaintView::BeginCompleteRedraw(OutputDevice* pOut)
{
OSL_ENSURE(pOut, "SdrPaintView::BeginCompleteRedraw: No OutDev (!)");
SdrPaintWindow* pPaintWindow = FindPaintWindow(*pOut);
if(pPaintWindow)
{
// draw preprocessing, only for known devices
// prepare PreRendering
pPaintWindow->PreparePreRenderDevice();
}
else
{
// None of the known OutputDevices is the target of this paint, use
// a temporary SdrPaintWindow for this Redraw.
pPaintWindow = new SdrPaintWindow(*this, *pOut);
pPaintWindow->setTemporaryTarget(true);
}
return pPaintWindow;
}
void SdrPaintView::DoCompleteRedraw(SdrPaintWindow& rPaintWindow, const Region& rReg, sdr::contact::ViewObjectContactRedirector* pRedirector)
{
// redraw all PageViews with the target. This may expand the RedrawRegion
// at the PaintWindow, plus taking care of FormLayer expansion
if(mpPageView)
{
mpPageView->CompleteRedraw(rPaintWindow, rReg, pRedirector);
}
}
void SdrPaintView::EndCompleteRedraw(SdrPaintWindow& rPaintWindow, bool bPaintFormLayer)
{
if(rPaintWindow.getTemporaryTarget())
{
// get rid of temp target again
delete (&rPaintWindow);
}
else
{
// draw postprocessing, only for known devices
// it is necessary to always paint FormLayer
if(bPaintFormLayer)
{
ImpFormLayerDrawing(rPaintWindow);
}
// look for active TextEdit. As long as this cannot be painted to a VDev,
// it cannot get part of buffering. In that case, output evtl. prerender
// early and paint text edit to window.
const bool bTextEditActive(IsTextEdit() && GetTextEditPageView());
if(bTextEditActive)
{
// output PreRendering and destroy it so that it is not used for FormLayer
// or overlay
rPaintWindow.OutputPreRenderDevice(rPaintWindow.GetRedrawRegion());
// draw old text edit stuff before overlay to have it as part of the background
// ATM. This will be changed to have the text editing on the overlay, bit it
// is not an easy thing to do, see BegTextEdit and the OutlinerView stuff used...
if(bTextEditActive)
{
ImpTextEditDrawing(rPaintWindow);
}
// draw Overlay directly to window. This will save the contents of the window
// in the RedrawRegion to the overlay background buffer, too.
// This may lead to problems when reading from the screen is slow from the
// graphics driver/graphiccard combination.
rPaintWindow.DrawOverlay(rPaintWindow.GetRedrawRegion(), false);
}
else
{
// draw Overlay, also to PreRender device if exists
rPaintWindow.DrawOverlay(rPaintWindow.GetRedrawRegion(), true);
// output PreRendering
rPaintWindow.OutputPreRenderDevice(rPaintWindow.GetRedrawRegion());
}
}
}
////////////////////////////////////////////////////////////////////////////////////////////////////
SdrPaintWindow* SdrPaintView::BeginDrawLayers(OutputDevice* pOut, const Region& rReg, bool bDisableIntersect)
{
// #i74769# use BeginCompleteRedraw() as common base
SdrPaintWindow* pPaintWindow = BeginCompleteRedraw(pOut);
OSL_ENSURE(pPaintWindow, "SdrPaintView::BeginDrawLayers: No SdrPaintWindow (!)");
if(mpPageView)
{
SdrPageWindow* pKnownTarget = mpPageView->FindPageWindow(*pPaintWindow);
if(pKnownTarget)
{
Region aOptimizedRepaintRegion = OptimizeDrawLayersRegion( pOut, rReg, bDisableIntersect );
// prepare redraw
pKnownTarget->PrepareRedraw(aOptimizedRepaintRegion);
// remember prepared SdrPageWindow
mpPageView->setPreparedPageWindow(pKnownTarget);
}
}
return pPaintWindow;
}
void SdrPaintView::EndDrawLayers(SdrPaintWindow& rPaintWindow, bool bPaintFormLayer)
{
// #i74769# use EndCompleteRedraw() as common base
EndCompleteRedraw(rPaintWindow, bPaintFormLayer);
if(mpPageView)
{
// forget prepared SdrPageWindow
mpPageView->setPreparedPageWindow(0);
}
}
void SdrPaintView::UpdateDrawLayersRegion(OutputDevice* pOut, const Region& rReg, bool bDisableIntersect)
{
SdrPaintWindow* pPaintWindow = FindPaintWindow(*pOut);
OSL_ENSURE(pPaintWindow, "SdrPaintView::UpdateDrawLayersRegion: No SdrPaintWindow (!)");
if(mpPageView)
{
SdrPageWindow* pKnownTarget = mpPageView->FindPageWindow(*pPaintWindow);
if(pKnownTarget)
{
Region aOptimizedRepaintRegion = OptimizeDrawLayersRegion( pOut, rReg, bDisableIntersect );
pKnownTarget->GetPaintWindow().SetRedrawRegion(aOptimizedRepaintRegion);
mpPageView->setPreparedPageWindow(pKnownTarget); // already set actually
}
}
}
Region SdrPaintView::OptimizeDrawLayersRegion(OutputDevice* pOut, const Region& rReg, bool bDisableIntersect)
{
// #i74769# check if pOut is a win and has a ClipRegion. If Yes, the Region
// rReg may be made more granular (fine) with using it. Normally, rReg
// does come from Window::Paint() anyways and thus is based on a single
// rectangle which was derived from exactly that repaint region
Region aOptimizedRepaintRegion(rReg);
// #i76114# Intersecting the region with the Window's paint region is disabled
// for print preview in Calc, because the intersection can be empty (if the paint
// region is outside of the table area of the page), and then no clip region
// would be set.
if(pOut && OUTDEV_WINDOW == pOut->GetOutDevType() && !bDisableIntersect)
{
Window* pWindow = (Window*)pOut;
if(pWindow->IsInPaint())
{
if(!pWindow->GetPaintRegion().IsEmpty())
{
aOptimizedRepaintRegion.Intersect(pWindow->GetPaintRegion());
#ifdef DBG_UTIL
// #i74769# test-paint repaint region
static bool bDoPaintForVisualControl(false);
if(bDoPaintForVisualControl)
{
RegionHandle aRegionHandle(aOptimizedRepaintRegion.BeginEnumRects());
Rectangle aRegionRectangle;
while(aOptimizedRepaintRegion.GetEnumRects(aRegionHandle, aRegionRectangle))
{
pWindow->SetLineColor(COL_LIGHTGREEN);
pWindow->SetFillColor();
pWindow->DrawRect(aRegionRectangle);
}
aOptimizedRepaintRegion.EndEnumRects(aRegionHandle);
}
#endif
}
}
}
return aOptimizedRepaintRegion;
}
////////////////////////////////////////////////////////////////////////////////////////////////////
void SdrPaintView::ImpTextEditDrawing(SdrPaintWindow& rPaintWindow) const
{
// draw old text edit stuff
if(IsTextEdit())
{
SdrPageView* pPageView = GetTextEditPageView();
if(pPageView)
{
// paint TextEdit directly to the destination OutDev
const Region& rRedrawRegion = rPaintWindow.GetRedrawRegion();
const Rectangle aCheckRect(rRedrawRegion.GetBoundRect());
pPageView->PaintOutlinerView(&rPaintWindow.GetOutputDevice(), aCheckRect);
}
}
}
void SdrPaintView::ImpFormLayerDrawing(SdrPaintWindow& rPaintWindow) const
{
if(mpPageView)
{
SdrPageWindow* pKnownTarget = mpPageView->FindPageWindow(rPaintWindow);
if(pKnownTarget)
{
const SdrModel& rModel = *(GetModel());
const SdrLayerAdmin& rLayerAdmin = rModel.GetLayerAdmin();
const SdrLayerID nControlLayerId = rLayerAdmin.GetLayerID(rLayerAdmin.GetControlLayerName(), sal_False);
// BUFFERED use GetTargetOutputDevice() now, it may be targeted to VDevs, too
// need to set PreparedPageWindow to make DrawLayer use the correct ObjectContact
mpPageView->setPreparedPageWindow(pKnownTarget);
mpPageView->DrawLayer(nControlLayerId, &rPaintWindow.GetTargetOutputDevice());
mpPageView->setPreparedPageWindow(0);
}
}
}
////////////////////////////////////////////////////////////////////////////////////////////////////
sal_Bool SdrPaintView::KeyInput(const KeyEvent& /*rKEvt*/, Window* /*pWin*/)
{
return sal_False;
}
void SdrPaintView::GlueInvalidate() const
{
const sal_uInt32 nWindowCount(PaintWindowCount());
for(sal_uInt32 nWinNum(0L); nWinNum < nWindowCount; nWinNum++)
{
SdrPaintWindow* pPaintWindow = GetPaintWindow(nWinNum);
if(pPaintWindow->OutputToWindow())
{
OutputDevice& rOutDev = pPaintWindow->GetOutputDevice();
if(mpPageView)
{
const SdrObjList* pOL=mpPageView->GetObjList();
sal_uIntPtr nObjAnz=pOL->GetObjCount();
for (sal_uIntPtr nObjNum=0; nObjNum<nObjAnz; nObjNum++) {
const SdrObject* pObj=pOL->GetObj(nObjNum);
const SdrGluePointList* pGPL=pObj->GetGluePointList();
if (pGPL!=NULL && pGPL->GetCount()!=0) {
pGPL->Invalidate((Window&)rOutDev, pObj);
}
}
}
}
}
}
void SdrPaintView::InvalidateAllWin()
{
const sal_uInt32 nWindowCount(PaintWindowCount());
for(sal_uInt32 a(0L); a < nWindowCount; a++)
{
SdrPaintWindow* pPaintWindow = GetPaintWindow(a);
if(pPaintWindow->OutputToWindow())
{
InvalidateOneWin((Window&)pPaintWindow->GetOutputDevice());
}
}
}
void SdrPaintView::InvalidateAllWin(const Rectangle& rRect, sal_Bool bPlus1Pix)
{
const sal_uInt32 nWindowCount(PaintWindowCount());
for(sal_uInt32 a(0L); a < nWindowCount; a++)
{
SdrPaintWindow* pPaintWindow = GetPaintWindow(a);
if(pPaintWindow->OutputToWindow())
{
OutputDevice& rOutDev = pPaintWindow->GetOutputDevice();
Rectangle aRect(rRect);
if(bPlus1Pix)
{
Size aPixSiz(1,1);
Size aSiz(rOutDev.PixelToLogic(aPixSiz));
aRect.Left ()-=aSiz.Width();
aRect.Top ()-=aSiz.Height();
aRect.Right ()+=aSiz.Width();
aRect.Bottom()+=aSiz.Height();
}
Point aOrg(rOutDev.GetMapMode().GetOrigin());
aOrg.X()=-aOrg.X(); aOrg.Y()=-aOrg.Y();
Rectangle aOutRect(aOrg, rOutDev.GetOutputSize());
if (aRect.IsOver(aOutRect))
{
InvalidateOneWin((Window&)rOutDev, aRect);
}
}
}
}
void SdrPaintView::InvalidateOneWin(Window& rWin)
{
// do not erase background, that causes flicker (!)
rWin.Invalidate(INVALIDATE_NOERASE);
}
void SdrPaintView::InvalidateOneWin(Window& rWin, const Rectangle& rRect)
{
// do not erase background, that causes flicker (!)
rWin.Invalidate(rRect, INVALIDATE_NOERASE);
}
void SdrPaintView::LeaveOneGroup()
{
if(mpPageView)
{
mpPageView->LeaveOneGroup();
}
}
void SdrPaintView::LeaveAllGroup()
{
if(mpPageView)
{
mpPageView->LeaveAllGroup();
}
}
bool SdrPaintView::IsGroupEntered() const
{
if(mpPageView)
{
return (mpPageView->GetEnteredLevel() != 0);
}
return false;
}
void SdrPaintView::SetNotPersistDefaultAttr(const SfxItemSet& rAttr, sal_Bool /*bReplaceAll*/)
{
// bReplaceAll has no effect here at all.
sal_Bool bMeasure=ISA(SdrView) && ((SdrView*)this)->IsMeasureTool();
const SfxPoolItem *pPoolItem=NULL;
if (rAttr.GetItemState(SDRATTR_LAYERID,sal_True,&pPoolItem)==SFX_ITEM_SET) {
SdrLayerID nLayerId=((const SdrLayerIdItem*)pPoolItem)->GetValue();
const SdrLayer* pLayer=pMod->GetLayerAdmin().GetLayerPerID(nLayerId);
if (pLayer!=NULL) {
if (bMeasure) aMeasureLayer=pLayer->GetName();
else aAktLayer=pLayer->GetName();
}
}
if (rAttr.GetItemState(SDRATTR_LAYERNAME,sal_True,&pPoolItem)==SFX_ITEM_SET) {
if (bMeasure) aMeasureLayer=((const SdrLayerNameItem*)pPoolItem)->GetValue();
else aAktLayer=((const SdrLayerNameItem*)pPoolItem)->GetValue();
}
}
void SdrPaintView::MergeNotPersistDefaultAttr(SfxItemSet& rAttr, sal_Bool /*bOnlyHardAttr*/) const
{
// bOnlyHardAttr has no effect here at all.
sal_Bool bMeasure=ISA(SdrView) && ((SdrView*)this)->IsMeasureTool();
const XubString& aNam=bMeasure?aMeasureLayer:aAktLayer;
rAttr.Put(SdrLayerNameItem(aNam));
SdrLayerID nLayer=pMod->GetLayerAdmin().GetLayerID(aNam,sal_True);
if (nLayer!=SDRLAYER_NOTFOUND) {
rAttr.Put(SdrLayerIdItem(nLayer));
}
}
void SdrPaintView::SetDefaultAttr(const SfxItemSet& rAttr, sal_Bool bReplaceAll)
{
#ifdef DBG_UTIL
{
sal_Bool bHasEEFeatureItems=sal_False;
SfxItemIter aIter(rAttr);
const SfxPoolItem* pItem=aIter.FirstItem();
while (!bHasEEFeatureItems && pItem!=NULL) {
if (!IsInvalidItem(pItem)) {
sal_uInt16 nW=pItem->Which();
if (nW>=EE_FEATURE_START && nW<=EE_FEATURE_END) bHasEEFeatureItems=sal_True;
}
pItem=aIter.NextItem();
}
if(bHasEEFeatureItems)
{
String aMessage;
aMessage.AppendAscii("SdrPaintView::SetDefaultAttr(): Setting EE_FEATURE items at the SdrView does not make sense! It only leads to overhead and unreadable documents.");
InfoBox(NULL, aMessage).Execute();
}
}
#endif
if (bReplaceAll) aDefaultAttr.Set(rAttr);
else aDefaultAttr.Put(rAttr,sal_False); // if FALSE, regard InvalidItems as "holes," not as Default
SetNotPersistDefaultAttr(rAttr,bReplaceAll);
#ifdef DBG_UTIL
if (pItemBrowser!=NULL) pItemBrowser->SetDirty();
#endif
}
void SdrPaintView::SetDefaultStyleSheet(SfxStyleSheet* pStyleSheet, sal_Bool bDontRemoveHardAttr)
{
if (pDefaultStyleSheet)
EndListening(*pDefaultStyleSheet);
pDefaultStyleSheet=pStyleSheet;
if (pDefaultStyleSheet)
StartListening(*pDefaultStyleSheet);
if (pStyleSheet!=NULL && !bDontRemoveHardAttr) {
SfxWhichIter aIter(pStyleSheet->GetItemSet());
sal_uInt16 nWhich=aIter.FirstWhich();
while (nWhich!=0) {
if (pStyleSheet->GetItemSet().GetItemState(nWhich,sal_True)==SFX_ITEM_SET) {
aDefaultAttr.ClearItem(nWhich);
}
nWhich=aIter.NextWhich();
}
}
#ifdef DBG_UTIL
if (pItemBrowser!=NULL) pItemBrowser->SetDirty();
#endif
}
sal_Bool SdrPaintView::GetAttributes(SfxItemSet& rTargetSet, sal_Bool bOnlyHardAttr) const
{
if(bOnlyHardAttr || !pDefaultStyleSheet)
{
rTargetSet.Put(aDefaultAttr, sal_False);
}
else
{
// else merge with DefStyleSheet
rTargetSet.Put(pDefaultStyleSheet->GetItemSet(), sal_False);
rTargetSet.Put(aDefaultAttr, sal_False);
}
MergeNotPersistDefaultAttr(rTargetSet, bOnlyHardAttr);
return sal_True;
}
sal_Bool SdrPaintView::SetAttributes(const SfxItemSet& rSet, sal_Bool bReplaceAll)
{
SetDefaultAttr(rSet,bReplaceAll);
return sal_True;
}
SfxStyleSheet* SdrPaintView::GetStyleSheet() const
{
return GetDefaultStyleSheet();
}
sal_Bool SdrPaintView::SetStyleSheet(SfxStyleSheet* pStyleSheet, sal_Bool bDontRemoveHardAttr)
{
SetDefaultStyleSheet(pStyleSheet,bDontRemoveHardAttr);
return sal_True;
}
////////////////////////////////////////////////////////////////////////////////////////////////////
#ifdef DBG_UTIL
void SdrPaintView::ShowItemBrowser(sal_Bool bShow)
{
if (bShow) {
if (pItemBrowser==NULL) {
pItemBrowser=new SdrItemBrowser(*(SdrView*)this);
pItemBrowser->SetFloatingMode(sal_True);
}
pItemBrowser->Show();
pItemBrowser->GrabFocus();
} else {
if (pItemBrowser!=NULL) {
pItemBrowser->Hide();
delete pItemBrowser;
pItemBrowser=NULL;
}
}
}
#endif
void SdrPaintView::MakeVisible(const Rectangle& rRect, Window& rWin)
{
MapMode aMap(rWin.GetMapMode());
Size aActualSize(rWin.GetOutputSize());
if( aActualSize.Height() > 0 && aActualSize.Width() > 0 )
{
Size aNewSize(rRect.GetSize());
sal_Bool bNewScale=sal_False;
sal_Bool bNeedMoreX=aNewSize.Width()>aActualSize.Width();
sal_Bool bNeedMoreY=aNewSize.Height()>aActualSize.Height();
if (bNeedMoreX || bNeedMoreY)
{
bNewScale=sal_True;
// set new MapMode (Size+Org) and invalidate everything
Fraction aXFact(aNewSize.Width(),aActualSize.Width());
Fraction aYFact(aNewSize.Height(),aActualSize.Height());
if (aYFact>aXFact) aXFact=aYFact;
aXFact*=aMap.GetScaleX();
aXFact.ReduceInaccurate(10); // to avoid runovers and BigInt mapping
aMap.SetScaleX(aXFact);
aMap.SetScaleY(aYFact);
rWin.SetMapMode(aMap);
aActualSize=rWin.GetOutputSize();
}
Point aOrg(aMap.GetOrigin());
long dx=0,dy=0;
long l=-aOrg.X();
long r=-aOrg.X()+aActualSize.Width()-1;
long o=-aOrg.Y();
long u=-aOrg.Y()+aActualSize.Height()-1;
if (l>rRect.Left()) dx=rRect.Left()-l;
else if (r<rRect.Right()) dx=rRect.Right()-r;
if (o>rRect.Top()) dy=rRect.Top()-o;
else if (u<rRect.Bottom()) dy=rRect.Bottom()-u;
aMap.SetOrigin(Point(aOrg.X()-dx,aOrg.Y()-dy));
if (!bNewScale) {
if (dx!=0 || dy!=0) {
rWin.Scroll(-dx,-dy);
rWin.SetMapMode(aMap);
rWin.Update();
}
} else {
rWin.SetMapMode(aMap);
InvalidateOneWin(rWin);
}
}
}
void SdrPaintView::DoConnect(SdrOle2Obj* /*pOleObj*/)
{
}
void SdrPaintView::SetAnimationEnabled( sal_Bool bEnable )
{
SetAnimationMode( bEnable ? SDR_ANIMATION_ANIMATE : SDR_ANIMATION_DISABLE );
}
void SdrPaintView::SetAnimationPause( bool bSet )
{
if((bool)bAnimationPause != bSet)
{
bAnimationPause = bSet;
if(mpPageView)
{
for(sal_uInt32 b(0L); b < mpPageView->PageWindowCount(); b++)
{
const SdrPageWindow& rPageWindow = *(mpPageView->GetPageWindow(b));
sdr::contact::ObjectContact& rObjectContact = rPageWindow.GetObjectContact();
sdr::animation::primitiveAnimator& rAnimator = rObjectContact.getPrimitiveAnimator();
if(rAnimator.IsPaused() != bSet)
{
rAnimator.SetPaused(bSet);
}
}
}
}
}
void SdrPaintView::SetAnimationMode( const SdrAnimationMode eMode )
{
eAnimationMode = eMode;
}
void SdrPaintView::VisAreaChanged(const OutputDevice* pOut)
{
if(mpPageView)
{
if (pOut)
{
SdrPageWindow* pWindow = mpPageView->FindPageWindow(*((OutputDevice*)pOut));
if(pWindow)
{
VisAreaChanged(*pWindow);
}
}
else
{
for(sal_uInt32 a(0L); a < mpPageView->PageWindowCount(); a++)
{
VisAreaChanged(*mpPageView->GetPageWindow(a));
}
}
}
}
void SdrPaintView::VisAreaChanged(const SdrPageWindow& /*rWindow*/)
{
// notify SfxListener
Broadcast(SvxViewHint(SvxViewHint::SVX_HINT_VIEWCHANGED));
}
void SdrPaintView::onChangeColorConfig()
{
SetGridColor( Color( maColorConfig.GetColorValue( svtools::DRAWGRID ).nColor ) );
}
void SdrPaintView::SetGridColor( Color aColor )
{
maGridColor = aColor;
}
Color SdrPaintView::GetGridColor() const
{
return maGridColor;
}
// Set background color for svx at SdrPageViews
void SdrPaintView::SetApplicationBackgroundColor(Color aBackgroundColor)
{
if(mpPageView)
{
mpPageView->SetApplicationBackgroundColor(aBackgroundColor);
}
}
// Set document color for svx at SdrPageViews
void SdrPaintView::SetApplicationDocumentColor(Color aDocumentColor)
{
if(mpPageView)
{
mpPageView->SetApplicationDocumentColor(aDocumentColor);
}
}
bool SdrPaintView::IsBufferedOutputAllowed() const
{
return (mbBufferedOutputAllowed && maDrawinglayerOpt.IsPaintBuffer());
}
void SdrPaintView::SetBufferedOutputAllowed(bool bNew)
{
if(bNew != (bool)mbBufferedOutputAllowed)
{
mbBufferedOutputAllowed = bNew;
}
}
bool SdrPaintView::IsBufferedOverlayAllowed() const
{
return (mbBufferedOverlayAllowed && maDrawinglayerOpt.IsOverlayBuffer());
}
void SdrPaintView::SetBufferedOverlayAllowed(bool bNew)
{
if(bNew != (bool)mbBufferedOverlayAllowed)
{
mbBufferedOverlayAllowed = bNew;
}
}
sal_Bool SdrPaintView::IsPagePaintingAllowed() const
{
return mbPagePaintingAllowed;
}
void SdrPaintView::SetPagePaintingAllowed(bool bNew)
{
if(bNew != (bool)mbPagePaintingAllowed)
{
mbPagePaintingAllowed = bNew;
}
}
// #i38135# Sets the timer for Object animations and restarts.
void SdrPaintView::SetAnimationTimer(sal_uInt32 nTime)
{
if(mpPageView)
{
// first, reset all timers at all windows to 0L
for(sal_uInt32 a(0L); a < mpPageView->PageWindowCount(); a++)
{
const SdrPageWindow& rPageWindow = *mpPageView->GetPageWindow(a);
sdr::contact::ObjectContact& rObjectContact = rPageWindow.GetObjectContact();
sdr::animation::primitiveAnimator& rAnimator = rObjectContact.getPrimitiveAnimator();
rAnimator.SetTime(nTime);
}
}
}
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