262 lines
6.7 KiB
C++
262 lines
6.7 KiB
C++
/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
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/*************************************************************************
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*
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* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
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*
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* Copyright 2000, 2010 Oracle and/or its affiliates.
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*
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* OpenOffice.org - a multi-platform office productivity suite
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*
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* This file is part of OpenOffice.org.
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*
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* OpenOffice.org is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License version 3
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* only, as published by the Free Software Foundation.
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*
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* OpenOffice.org is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Lesser General Public License version 3 for more details
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* (a copy is included in the LICENSE file that accompanied this code).
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*
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* You should have received a copy of the GNU Lesser General Public License
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* version 3 along with OpenOffice.org. If not, see
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* <http://www.openoffice.org/license.html>
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* for a copy of the LGPLv3 License.
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*
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************************************************************************/
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#ifndef _SVX_TABLEUNDO_HXX_
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#define _SVX_TABLEUNDO_HXX_
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#include <com/sun/star/container/XIndexAccess.hpp>
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#include <com/sun/star/table/CellContentType.hpp>
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#include "svx/svdotable.hxx"
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#include "svx/svdobj.hxx"
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#include "svx/svdundo.hxx"
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#include "celltypes.hxx"
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namespace sdr { namespace properties {
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class TextProperties;
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} }
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class OutlinerParaObject;
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// -----------------------------------------------------------------------------
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namespace sdr { namespace table {
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class CellUndo : public SdrUndoAction, public sdr::ObjectUser
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{
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public:
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CellUndo( const SdrObjectWeakRef& xObjRef, const CellRef& xCell );
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virtual ~CellUndo();
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virtual void Undo();
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virtual void Redo();
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virtual sal_Bool Merge( SfxUndoAction *pNextAction );
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void dispose();
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virtual void ObjectInDestruction(const SdrObject& rObject);
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private:
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struct Data
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{
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sdr::properties::TextProperties* mpProperties;
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OutlinerParaObject* mpOutlinerParaObject;
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::com::sun::star::table::CellContentType mnCellContentType;
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::rtl::OUString msFormula;
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double mfValue;
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::sal_Int32 mnError;
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::sal_Bool mbMerged;
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::sal_Int32 mnRowSpan;
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::sal_Int32 mnColSpan;
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Data() : mpProperties(NULL), mpOutlinerParaObject(NULL), mfValue(0) {};
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};
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void setDataToCell( const Data& rData );
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void getDataFromCell( Data& rData );
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SdrObjectWeakRef mxObjRef;
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CellRef mxCell;
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Data maUndoData;
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Data maRedoData;
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bool mbUndo;
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};
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// -----------------------------------------------------------------------------
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class InsertRowUndo : public SdrUndoAction
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{
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public:
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InsertRowUndo( const TableModelRef& xTable, sal_Int32 nIndex, RowVector& aNewRows );
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virtual ~InsertRowUndo();
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virtual void Undo();
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virtual void Redo();
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private:
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TableModelRef mxTable;
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sal_Int32 mnIndex;
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RowVector maRows;
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bool mbUndo;
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};
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// -----------------------------------------------------------------------------
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class RemoveRowUndo : public SdrUndoAction
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{
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public:
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RemoveRowUndo( const TableModelRef& xTable, sal_Int32 nIndex, RowVector& aRemovedRows );
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virtual ~RemoveRowUndo();
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virtual void Undo();
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virtual void Redo();
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private:
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TableModelRef mxTable;
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sal_Int32 mnIndex;
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RowVector maRows;
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bool mbUndo;
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};
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// -----------------------------------------------------------------------------
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class InsertColUndo : public SdrUndoAction
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{
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public:
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InsertColUndo( const TableModelRef& xTable, sal_Int32 nIndex, ColumnVector& aNewCols, CellVector& aCells );
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virtual ~InsertColUndo();
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virtual void Undo();
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virtual void Redo();
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private:
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TableModelRef mxTable;
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sal_Int32 mnIndex;
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ColumnVector maColumns;
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CellVector maCells;
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bool mbUndo;
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};
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// -----------------------------------------------------------------------------
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class RemoveColUndo : public SdrUndoAction
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{
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public:
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RemoveColUndo( const TableModelRef& xTable, sal_Int32 nIndex, ColumnVector& aNewCols, CellVector& aCells );
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virtual ~RemoveColUndo();
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virtual void Undo();
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virtual void Redo();
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private:
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TableModelRef mxTable;
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sal_Int32 mnIndex;
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ColumnVector maColumns;
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CellVector maCells;
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bool mbUndo;
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};
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// -----------------------------------------------------------------------------
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class TableColumnUndo : public SdrUndoAction
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{
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public:
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TableColumnUndo( const TableColumnRef& xCol );
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virtual ~TableColumnUndo();
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virtual void Undo();
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virtual void Redo();
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virtual sal_Bool Merge( SfxUndoAction *pNextAction );
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private:
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struct Data
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{
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sal_Int32 mnColumn;
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sal_Int32 mnWidth;
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sal_Bool mbOptimalWidth;
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sal_Bool mbIsVisible;
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sal_Bool mbIsStartOfNewPage;
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::rtl::OUString maName;
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};
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void setData( const Data& rData );
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void getData( Data& rData );
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TableColumnRef mxCol;
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Data maUndoData;
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Data maRedoData;
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bool mbHasRedoData;
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};
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// -----------------------------------------------------------------------------
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class TableRowUndo : public SdrUndoAction
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{
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public:
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TableRowUndo( const TableRowRef& xRow );
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virtual ~TableRowUndo();
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virtual void Undo();
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virtual void Redo();
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virtual sal_Bool Merge( SfxUndoAction *pNextAction );
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private:
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struct Data
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{
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CellVector maCells;
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sal_Int32 mnRow;
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sal_Int32 mnHeight;
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sal_Bool mbOptimalHeight;
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sal_Bool mbIsVisible;
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sal_Bool mbIsStartOfNewPage;
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::rtl::OUString maName;
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};
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void setData( const Data& rData );
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void getData( Data& rData );
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TableRowRef mxRow;
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Data maUndoData;
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Data maRedoData;
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bool mbHasRedoData;
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};
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// -----------------------------------------------------------------------------
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class TableStyleUndo : public SdrUndoAction
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{
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public:
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TableStyleUndo( const SdrTableObj& rTableObj );
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virtual void Undo();
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virtual void Redo();
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private:
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SdrObjectWeakRef mxObjRef;
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struct Data
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{
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TableStyleSettings maSettings;
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::com::sun::star::uno::Reference< ::com::sun::star::container::XIndexAccess > mxTableStyle;
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};
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void setData( const Data& rData );
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void getData( Data& rData );
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Data maUndoData;
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Data maRedoData;
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bool mbHasRedoData;
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};
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} }
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#endif
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/* vim:set shiftwidth=4 softtabstop=4 expandtab: */
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