office-gobmx/slideshow
Stephan Bergmann c18e2ea2a5 New loplugin:data
...following up on 1453c2c8f1 "prefer vector::data
to &vector[0]"

Change-Id: I7c113747d92d144a521d49b89384dd8bf1215c01
Reviewed-on: https://gerrit.libreoffice.org/72765
Tested-by: Jenkins
Reviewed-by: Stephan Bergmann <sbergman@redhat.com>
2019-05-22 16:35:20 +02:00
..
inc/pch regenerate PCH headers for the 4 new levels 2019-05-09 11:02:03 +02:00
opengl
qa
source New loplugin:data 2019-05-22 16:35:20 +02:00
test
util
CppunitTest_slideshow.mk
Executable_demoshow.mk
Library_OGLTrans.mk
Library_slideshow.mk
Makefile
manifest.txt
Module_slideshow.mk
Package_opengl.mk
README

The Impress slideshow engine

== 3D transitions ==

The 3D transitions are slideshow transition engine using OpenGL and
are located in slideshow/source/engine/OGLTrans/. They were initially
written by GSOC student Shane.M.Mathews. Radek has later polished the
code a bit, added few new 3D transitions, added infrastructure for
vertex and fragment shaders. Wrote few transitions with fragment shader
too.