02bd827f39
I was too positive thinking that SalBitmap would be fine, but it's locked to vcl. To be able to add system-dependent BitmapBuffering I move the access to Bitmap now. This is no functional change, but offers the same access as e.g. B2DPolygon/B2DPolyPolygon offer already. Also cleaned up usage/access to SystemDependentDataManager which removes quite some code in constructors and makes things easier in general. Change-Id: I2baa40a12479fab0fe66063a018f058c6b8f5597 Reviewed-on: https://gerrit.libreoffice.org/c/core/+/141507 Tested-by: Jenkins Reviewed-by: Armin Le Grand <Armin.Le.Grand@me.com>
171 lines
5.7 KiB
C++
171 lines
5.7 KiB
C++
/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
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/*
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* This file is part of the LibreOffice project.
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*
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* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/.
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*
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* This file incorporates work covered by the following license notice:
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*
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* Licensed to the Apache Software Foundation (ASF) under one or more
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* contributor license agreements. See the NOTICE file distributed
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* with this work for additional information regarding copyright
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* ownership. The ASF licenses this file to you under the Apache
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* License, Version 2.0 (the "License"); you may not use this file
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* except in compliance with the License. You may obtain a copy of
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* the License at http://www.apache.org/licenses/LICENSE-2.0 .
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*/
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#pragma once
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#include <ostream>
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#include <vector>
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#include <sal/types.h>
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#include <o3tl/cow_wrapper.hxx>
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#include <basegfx/range/b2drange.hxx>
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#include <basegfx/basegfxdllapi.h>
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#include <basegfx/polygon/b2dpolygon.hxx>
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namespace basegfx
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{
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class B2DHomMatrix;
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class ImplB2DPolyPolygon;
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class BASEGFX_DLLPUBLIC B2DPolyPolygon
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{
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private:
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o3tl::cow_wrapper<ImplB2DPolyPolygon, o3tl::ThreadSafeRefCountingPolicy> mpPolyPolygon;
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public:
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B2DPolyPolygon();
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B2DPolyPolygon(const B2DPolyPolygon& rPolyPolygon);
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B2DPolyPolygon(B2DPolyPolygon&& rPolyPolygon);
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explicit B2DPolyPolygon(const B2DPolygon& rPolygon);
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~B2DPolyPolygon();
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// assignment operator
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B2DPolyPolygon& operator=(const B2DPolyPolygon& rPolyPolygon);
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B2DPolyPolygon& operator=(B2DPolyPolygon&& rPolyPolygon);
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/// unshare this poly-polygon (and all included polygons) with all internally shared instances
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void makeUnique();
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// compare operators
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bool operator==(const B2DPolyPolygon& rPolyPolygon) const;
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bool operator!=(const B2DPolyPolygon& rPolyPolygon) const;
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// polygon interface
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sal_uInt32 count() const;
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B2DPolygon const & getB2DPolygon(sal_uInt32 nIndex) const;
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void setB2DPolygon(sal_uInt32 nIndex, const B2DPolygon& rPolygon);
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// test for curve
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bool areControlPointsUsed() const;
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// insert/append single polygon
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void insert(sal_uInt32 nIndex, const B2DPolygon& rPolygon, sal_uInt32 nCount = 1);
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void append(const B2DPolygon& rPolygon, sal_uInt32 nCount = 1);
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void reserve(sal_uInt32 nCount);
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/** Default adaptive subdivision access
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For details refer to B2DPolygon::getDefaultAdaptiveSubdivision()
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@return
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The default subdivision of this polygon
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*/
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B2DPolyPolygon getDefaultAdaptiveSubdivision() const;
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/** Get the B2DRange (Rectangle dimensions) of this B2DPolyPolygon
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For details refer to B2DPolygon::getB2DRange()
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@return
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The outer range of the bezier curve/polygon
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*/
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B2DRange getB2DRange() const;
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// insert/append multiple polygons
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void insert(sal_uInt32 nIndex, const B2DPolyPolygon& rPolyPolygon);
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void append(const B2DPolyPolygon& rPolyPolygon);
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// remove
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void remove(sal_uInt32 nIndex, sal_uInt32 nCount = 1);
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// reset to empty state
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void clear();
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// closed state
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bool isClosed() const;
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void setClosed(bool bNew);
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// flip polygon direction
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void flip();
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// test if tools::PolyPolygon has double points
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bool hasDoublePoints() const;
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// remove double points, at the begin/end and follow-ups, too
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void removeDoublePoints();
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// apply transformation given in matrix form to the polygon
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void transform(const basegfx::B2DHomMatrix& rMatrix);
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// polygon iterators (same iterator validity conditions as for vector)
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const B2DPolygon* begin() const;
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const B2DPolygon* end() const;
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B2DPolygon* begin();
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B2DPolygon* end();
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// exclusive management op's for SystemDependentData at B2DPolygon
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template<class T>
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std::shared_ptr<T> getSystemDependentData() const
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{
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return std::static_pointer_cast<T>(getSystemDependantDataInternal(typeid(T).hash_code()));
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}
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template<class T, class... Args>
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std::shared_ptr<T> addOrReplaceSystemDependentData(Args&&... args) const
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{
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std::shared_ptr<T> r = std::make_shared<T>(std::forward<Args>(args)...);
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// tdf#129845 only add to buffer if a relevant buffer time is estimated
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if(r->calculateCombinedHoldCyclesInSeconds() > 0)
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{
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basegfx::SystemDependentData_SharedPtr r2(r);
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addOrReplaceSystemDependentDataInternal(r2);
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}
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return r;
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}
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private:
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void addOrReplaceSystemDependentDataInternal(SystemDependentData_SharedPtr& rData) const;
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SystemDependentData_SharedPtr getSystemDependantDataInternal(size_t hash_code) const;
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};
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// typedef for a vector of B2DPolyPolygons
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typedef ::std::vector< B2DPolyPolygon > B2DPolyPolygonVector;
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template< typename charT, typename traits >
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inline std::basic_ostream<charT, traits> & operator <<(
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std::basic_ostream<charT, traits> & stream, const B2DPolyPolygon& poly )
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{
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stream << "[" << poly.count() << ":";
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for (sal_uInt32 i = 0; i < poly.count(); i++)
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{
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if (i > 0)
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stream << ",";
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stream << poly.getB2DPolygon(i);
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}
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stream << "]";
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return stream;
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}
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} // end of namespace basegfx
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/* vim:set shiftwidth=4 softtabstop=4 expandtab: */
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