office-gobmx/dbaccess/inc/dataview.hxx

99 lines
3.8 KiB
C++

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*
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*
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License version 3 for more details
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#ifndef DBAUI_DATAVIEW_HXX
#define DBAUI_DATAVIEW_HXX
#ifndef _SV_WINDOW_HXX
#include <vcl/window.hxx>
#endif
#ifndef _COM_SUN_STAR_LANG_XMULTISERVICEFACTORY_HPP_
#include <com/sun/star/lang/XMultiServiceFactory.hpp>
#endif
#ifndef INCLUDED_SVTOOLS_ACCELERATOREXECUTE_HXX
#include <svtools/acceleratorexecute.hxx>
#endif
#include <memory>
#include "dbaccessdllapi.h"
class FixedLine;
class SvtMiscOptions;
namespace dbaui
{
class IController;
class DBACCESS_DLLPUBLIC ODataView : public Window
{
::com::sun::star::uno::Reference< ::com::sun::star::lang::XMultiServiceFactory > m_xServiceFactory; // the service factory to work with
protected:
IController& m_rController; // the controller in where we resides in
FixedLine* m_pSeparator; // our separator above the toolbox (may be NULL)
::std::auto_ptr< ::svt::AcceleratorExecute> m_pAccel;
public:
ODataView( Window* pParent,
IController& _rController,
const ::com::sun::star::uno::Reference< ::com::sun::star::lang::XMultiServiceFactory >& ,
WinBits nStyle = 0 );
virtual ~ODataView();
/// late construction
virtual void Construct();
// initialize will be called when after the controller finished his initialize method
virtual void initialize(){}
// window overridables
virtual long PreNotify( NotifyEvent& rNEvt );
virtual void StateChanged( StateChangedType nStateChange );
virtual void DataChanged( const DataChangedEvent& rDCEvt );
inline IController& getCommandController() const { return m_rController; }
/** will be called when the controls need to be resized.
*/
virtual void resizeControls(const Size& /*_rDiff*/) { Resize(); }
void enableSeparator( const sal_Bool _bEnable = sal_True );
sal_Bool isSeparatorEnabled() const { return NULL != m_pSeparator; }
::com::sun::star::uno::Reference< ::com::sun::star::lang::XMultiServiceFactory > getORB() { return m_xServiceFactory;}
// the default implementation simply calls resizeAll( GetSizePixel() )
virtual void Resize();
void attachFrame(const ::com::sun::star::uno::Reference< ::com::sun::star::frame::XFrame >& _xFrame);
protected:
// window overridables
virtual void Paint( const Rectangle& _rRect );
/// re-arrange all controls, including the toolbox, it's separator, and the "real view"
virtual void resizeAll( const Rectangle& _rPlayground );
// re-arrange the controls belonging to the document itself
virtual void resizeDocumentView( Rectangle& _rPlayground );
};
}
#endif // DBAUI_DATAVIEW_HXX