7d7fea7f75
E.g. #ifdef LIBO_INTERNAL_ONLY is always true for code that builds with our PCHs. Change-Id: I3cf311ea3621b909105754cfea2cb0116b8b67f5 Reviewed-on: https://gerrit.libreoffice.org/80961 Tested-by: Jenkins Reviewed-by: Luboš Luňák <l.lunak@collabora.com>
73 lines
2.5 KiB
C++
73 lines
2.5 KiB
C++
/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
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/*
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* This file is part of the LibreOffice project.
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*
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* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/.
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*/
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/*
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This file has been autogenerated by update_pch.sh. It is possible to edit it
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manually (such as when an include file has been moved/renamed/removed). All such
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manual changes will be rewritten by the next run of update_pch.sh (which presumably
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also fixes all possible problems, so it's usually better to use it).
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Generated on 2019-10-17 16:11:32 using:
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./bin/update_pch svgio svgio --cutoff=8 --exclude:system --exclude:module --include:local
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If after updating build fails, use the following command to locate conflicting headers:
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./bin/update_pch_bisect ./svgio/inc/pch/precompiled_svgio.hxx "make svgio.build" --find-conflicts
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*/
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#if PCH_LEVEL >= 1
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#include <memory>
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#include <ostream>
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#include <set>
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#include <stddef.h>
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#include <vector>
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#endif // PCH_LEVEL >= 1
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#if PCH_LEVEL >= 2
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#include <osl/diagnose.h>
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#include <osl/thread.h>
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#include <rtl/instance.hxx>
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#include <rtl/strbuf.hxx>
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#include <rtl/string.hxx>
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#include <rtl/unload.h>
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#include <rtl/uri.hxx>
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#include <rtl/ustrbuf.hxx>
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#include <rtl/ustring.hxx>
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#include <sal/config.h>
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#include <sal/log.hxx>
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#include <sal/macros.h>
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#include <sal/types.h>
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#include <sal/typesizes.h>
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#include <vcl/vclenum.hxx>
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#endif // PCH_LEVEL >= 2
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#if PCH_LEVEL >= 3
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#include <basegfx/basegfxdllapi.h>
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#include <basegfx/color/bcolor.hxx>
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#include <basegfx/matrix/b2dhommatrix.hxx>
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#include <basegfx/point/b2dpoint.hxx>
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#include <basegfx/polygon/b2dpolygon.hxx>
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#include <basegfx/polygon/b2dpolygontools.hxx>
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#include <basegfx/polygon/b2dpolypolygon.hxx>
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#include <basegfx/polygon/b2dpolypolygontools.hxx>
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#include <basegfx/polygon/b3dpolypolygon.hxx>
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#include <com/sun/star/drawing/PointSequenceSequence.hpp>
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#include <drawinglayer/drawinglayerdllapi.h>
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#include <drawinglayer/primitive2d/baseprimitive2d.hxx>
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#include <drawinglayer/primitive2d/groupprimitive2d.hxx>
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#include <drawinglayer/primitive2d/transformprimitive2d.hxx>
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#include <o3tl/cow_wrapper.hxx>
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#include <tools/fontenum.hxx>
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#include <tools/toolsdllapi.h>
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#endif // PCH_LEVEL >= 3
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#if PCH_LEVEL >= 4
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#include <svgdocument.hxx>
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#include <svgnode.hxx>
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#include <svgpaint.hxx>
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#include <svgstyleattributes.hxx>
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#endif // PCH_LEVEL >= 4
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/* vim:set shiftwidth=4 softtabstop=4 expandtab: */
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