office-gobmx/drawinglayer/source
Noel Grandin a2fc883173 use more std::container::insert instead of std::copy
which is both more compact code, and more efficient, since the insert
method can do smarter resizing

Change-Id: I17f226660f87cdf002edccc29b4af8fd59a25f91
Reviewed-on: https://gerrit.libreoffice.org/c/core/+/96948
Tested-by: Jenkins
Reviewed-by: Noel Grandin <noel.grandin@collabora.co.uk>
2020-06-24 08:43:55 +02:00
..
animation
attribute Add blur attributies and definitons into shadow classes and properities 2020-05-29 09:09:58 +02:00
drawinglayeruno
dumper
geometry
primitive2d use more std::container::insert instead of std::copy 2020-06-24 08:43:55 +02:00
primitive3d Fix loplugin:simplifypointertobool for libstdc++ std::shared_ptr 2020-05-26 22:33:02 +02:00
processor2d tdf#134134: consider color modifier stack when pixel-processing 2020-06-19 13:06:56 +02:00
processor3d Update ShadowPrimitive2D to support shadow blur 2020-06-04 18:43:51 +02:00
texture
tools Upcoming loplugin:elidestringvar: drawinglayer 2020-06-03 22:38:24 +02:00