1e609d1c5a
Also don't build pdf and jpeg support, it's not needed. Change-Id: I5f10b1279072dbaba7695aecba5e415853ae308b Reviewed-on: https://gerrit.libreoffice.org/c/core/+/90666 Tested-by: Jenkins Reviewed-by: Luboš Luňák <l.lunak@collabora.com>
31 lines
1.3 KiB
Groff
31 lines
1.3 KiB
Groff
diff --git a/include/private/SkFloatingPoint.h b/include/private/SkFloatingPoint.h
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index 110dda2ae4..530634b815 100644
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--- a/include/private/SkFloatingPoint.h
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+++ b/include/private/SkFloatingPoint.h
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@@ -159,7 +159,9 @@ static inline int64_t sk_float_saturate2int64(float x) {
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// Cast double to float, ignoring any warning about too-large finite values being cast to float.
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// Clang thinks this is undefined, but it's actually implementation defined to return either
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// the largest float or infinity (one of the two bracketing representable floats). Good enough!
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+#if defined(__clang__)
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[[clang::no_sanitize("float-cast-overflow")]]
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+#endif
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static inline float sk_double_to_float(double x) {
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return static_cast<float>(x);
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}
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@@ -226,12 +228,16 @@ static inline float sk_float_rsqrt(float x) {
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// IEEE defines how float divide behaves for non-finite values and zero-denoms, but C does not
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// so we have a helper that suppresses the possible undefined-behavior warnings.
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+#if defined(__clang__)
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[[clang::no_sanitize("float-divide-by-zero")]]
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+#endif
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static inline float sk_ieee_float_divide(float numer, float denom) {
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return numer / denom;
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}
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+#if defined(__clang__)
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[[clang::no_sanitize("float-divide-by-zero")]]
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+#endif
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static inline double sk_ieee_double_divide(double numer, double denom) {
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return numer / denom;
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}
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