bd205223ec
...see ebe26f72e9
"WaE: 'unused' attribute ignored when parsing type"
for the problem.
562 lines
17 KiB
C++
562 lines
17 KiB
C++
/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
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/*************************************************************************
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*
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* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
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*
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* Copyright 2000, 2010 Oracle and/or its affiliates.
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*
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* OpenOffice.org - a multi-platform office productivity suite
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*
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* This file is part of OpenOffice.org.
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*
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* OpenOffice.org is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License version 3
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* only, as published by the Free Software Foundation.
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*
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* OpenOffice.org is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Lesser General Public License version 3 for more details
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* (a copy is included in the LICENSE file that accompanied this code).
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*
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* You should have received a copy of the GNU Lesser General Public License
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* version 3 along with OpenOffice.org. If not, see
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* <http://www.openoffice.org/license.html>
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* for a copy of the LGPLv3 License.
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*
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************************************************************************/
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// include ---------------------------------------------------------------
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#include <stdio.h>
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#define _CUI_CHARMAP_CXX_
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#include <tools/shl.hxx>
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#include <vcl/sound.hxx>
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#include <vcl/svapp.hxx>
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#include <svtools/colorcfg.hxx>
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#include <svl/eitem.hxx>
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#include <svl/intitem.hxx>
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#include <svl/itempool.hxx>
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#include <rtl/textenc.h>
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#include <svx/ucsubset.hxx>
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#include <sfx2/objsh.hxx>
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#include <vcl/msgbox.hxx>
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#include <svl/stritem.hxx>
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#include <cuires.hrc>
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#include <dialmgr.hxx>
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#include "cuicharmap.hxx"
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#include <sfx2/request.hxx>
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#include <sfx2/sfxsids.hrc>
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#include <sfx2/app.hxx>
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#include <editeng/fontitem.hxx>
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#include "charmap.hrc"
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#include "macroass.hxx"
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// class SvxCharacterMap =================================================
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SvxCharacterMap::SvxCharacterMap( Window* pParent, sal_Bool bOne, const SfxItemSet* pSet ) :
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SfxModalDialog( pParent, CUI_RES( RID_SVXDLG_CHARMAP ) ),
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mpCharMapData( 0 )
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{
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SFX_ITEMSET_ARG( pSet, pItem, SfxBoolItem, FN_PARAM_1, sal_False );
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if ( pItem )
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bOne = pItem->GetValue();
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mpCharMapData = new SvxCharMapData( this, bOne, &CUI_MGR() );
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SFX_ITEMSET_ARG( pSet, pCharItem, SfxInt32Item, SID_ATTR_CHAR, sal_False );
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if ( pCharItem )
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SetChar( pCharItem->GetValue() );
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SFX_ITEMSET_ARG( pSet, pDisableItem, SfxBoolItem, FN_PARAM_2, sal_False );
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if ( pDisableItem && pDisableItem->GetValue() )
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DisableFontSelection();
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SFX_ITEMSET_ARG( pSet, pFontItem, SvxFontItem, SID_ATTR_CHAR_FONT, sal_False );
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SFX_ITEMSET_ARG( pSet, pFontNameItem, SfxStringItem, SID_FONT_NAME, sal_False );
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if ( pFontItem )
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{
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Font aFont( pFontItem->GetFamilyName(), pFontItem->GetStyleName(), GetCharFont().GetSize() );
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aFont.SetCharSet( pFontItem->GetCharSet() );
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aFont.SetPitch( pFontItem->GetPitch() );
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SetCharFont( aFont );
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}
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else if ( pFontNameItem )
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{
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Font aFont( GetCharFont() );
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aFont.SetName( pFontNameItem->GetValue() );
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SetCharFont( aFont );
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}
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FreeResource();
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CreateOutputItemSet( pSet ? *pSet->GetPool() : SFX_APP()->GetPool() );
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}
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// -----------------------------------------------------------------------
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SvxCharacterMap::~SvxCharacterMap()
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{
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delete mpCharMapData;
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}
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// -----------------------------------------------------------------------
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const Font& SvxCharacterMap::GetCharFont() const
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{
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return mpCharMapData->aFont;
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}
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// -----------------------------------------------------------------------
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void SvxCharacterMap::SetChar( sal_UCS4 c )
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{
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mpCharMapData->aShowSet.SelectCharacter( c );
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}
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// -----------------------------------------------------------------------
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sal_UCS4 SvxCharacterMap::GetChar() const
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{
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return mpCharMapData->aShowSet.GetSelectCharacter();
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}
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// -----------------------------------------------------------------------
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String SvxCharacterMap::GetCharacters() const
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{
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return mpCharMapData->aShowText.GetText();
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}
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// -----------------------------------------------------------------------
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void SvxCharacterMap::DisableFontSelection()
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{
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mpCharMapData->aFontText.Disable();
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mpCharMapData->aFontLB.Disable();
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}
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void SvxCharacterMap::SetCharFont( const Font& rFont )
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{
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mpCharMapData->SetCharFont( rFont );
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}
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short SvxCharacterMap::Execute()
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{
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short nResult = SfxModalDialog::Execute();
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if ( nResult == RET_OK )
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{
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SfxItemSet* pSet = GetItemSet();
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if ( pSet )
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{
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const SfxItemPool* pPool = pSet->GetPool();
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const Font& rFont( GetCharFont() );
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pSet->Put( SfxStringItem( pPool->GetWhich(SID_CHARMAP), GetCharacters() ) );
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pSet->Put( SvxFontItem( rFont.GetFamily(), rFont.GetName(),
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rFont.GetStyleName(), rFont.GetPitch(), rFont.GetCharSet(), pPool->GetWhich(SID_ATTR_CHAR_FONT) ) );
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pSet->Put( SfxStringItem( pPool->GetWhich(SID_FONT_NAME), rFont.GetName() ) );
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pSet->Put( SfxInt32Item( pPool->GetWhich(SID_ATTR_CHAR), GetChar() ) );
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}
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}
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return nResult;
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}
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// class SvxShowText =====================================================
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SvxShowText::SvxShowText( Window* pParent, const ResId& rResId, sal_Bool bCenter )
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: Control( pParent, rResId ),
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mbCenter( bCenter)
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{}
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// -----------------------------------------------------------------------
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void SvxShowText::Paint( const Rectangle& )
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{
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Color aTextCol = GetTextColor();
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const StyleSettings& rStyleSettings = Application::GetSettings().GetStyleSettings();
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const Color aWindowTextColor( rStyleSettings.GetDialogTextColor() );
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SetTextColor( aWindowTextColor );
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const String aText = GetText();
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const Size aSize = GetOutputSizePixel();
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Point aPoint( 2, mnY );
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// adjust position using ink boundary if possible
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Rectangle aBoundRect;
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if( !GetTextBoundRect( aBoundRect, aText ) || aBoundRect.IsEmpty() )
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aPoint.X() = (aSize.Width() - GetTextWidth( aText )) / 2;
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else
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{
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// adjust position before it gets out of bounds
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aBoundRect += aPoint;
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// shift back vertically if needed
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int nYLDelta = aBoundRect.Top();
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int nYHDelta = aSize.Height() - aBoundRect.Bottom();
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if( nYLDelta <= 0 )
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aPoint.Y() -= nYLDelta - 1;
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else if( nYHDelta <= 0 )
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aPoint.Y() += nYHDelta - 1;
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if( mbCenter )
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{
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// move glyph to middle of cell
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aPoint.X() = -aBoundRect.Left()
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+ (aSize.Width() - aBoundRect.GetWidth()) / 2;
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}
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else
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{
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// shift back horizontally if needed
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int nXLDelta = aBoundRect.Left();
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int nXHDelta = aSize.Width() - aBoundRect.Right();
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if( nXLDelta <= 0 )
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aPoint.X() -= nXLDelta - 1;
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else if( nXHDelta <= 0 )
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aPoint.X() += nXHDelta - 1;
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}
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}
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DrawText( aPoint, aText );
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SetTextColor( aTextCol );
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}
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// -----------------------------------------------------------------------
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void SvxShowText::SetFont( const Font& rFont )
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{
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long nWinHeight = GetOutputSizePixel().Height();
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Font aFont = rFont;
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aFont.SetWeight( WEIGHT_NORMAL );
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aFont.SetAlign( ALIGN_TOP );
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aFont.SetSize( PixelToLogic( Size( 0, nWinHeight/2 ) ) );
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aFont.SetTransparent( sal_True );
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Control::SetFont( aFont );
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mnY = ( nWinHeight - GetTextHeight() ) / 2;
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Invalidate();
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}
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// -----------------------------------------------------------------------
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void SvxShowText::SetText( const String& rText )
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{
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Control::SetText( rText );
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Invalidate();
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}
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// -----------------------------------------------------------------------
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SvxShowText::~SvxShowText()
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{}
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// class SvxCharacterMap =================================================
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SvxCharMapData::SvxCharMapData( SfxModalDialog* pDialog, sal_Bool bOne_, ResMgr* pResContext )
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: mpDialog( pDialog ),
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aShowSet ( pDialog, ResId( CT_SHOWSET, *pResContext ) ),
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aShowText ( pDialog, ResId( CT_SHOWTEXT, *pResContext ) ),
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aOKBtn ( pDialog, ResId( BTN_CHAR_OK, *pResContext ) ),
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aCancelBtn ( pDialog, ResId( BTN_CHAR_CANCEL, *pResContext ) ),
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aHelpBtn ( pDialog, ResId( BTN_CHAR_HELP, *pResContext ) ),
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aDeleteBtn ( pDialog, ResId( BTN_DELETE, *pResContext ) ),
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aFontText ( pDialog, ResId( FT_FONT, *pResContext ) ),
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aFontLB ( pDialog, ResId( LB_FONT, *pResContext ) ),
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aSubsetText ( pDialog, ResId( FT_SUBSET, *pResContext ) ),
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aSubsetLB ( pDialog, ResId( LB_SUBSET, *pResContext ) ),
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aSymbolText ( pDialog, ResId( FT_SYMBOLE, *pResContext ) ),
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aShowChar ( pDialog, ResId( CT_SHOWCHAR, *pResContext ), sal_True ),
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aCharCodeText ( pDialog, ResId( FT_CHARCODE, *pResContext ) ),
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bOne( bOne_ ),
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pSubsetMap( NULL )
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{
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aFont = pDialog->GetFont();
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aFont.SetTransparent( sal_True );
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aFont.SetFamily( FAMILY_DONTKNOW );
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aFont.SetPitch( PITCH_DONTKNOW );
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aFont.SetCharSet( RTL_TEXTENCODING_DONTKNOW );
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if ( bOne )
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{
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Size aDlgSize = pDialog->GetSizePixel();
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pDialog->SetSizePixel( Size( aDlgSize.Width(),
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aDlgSize.Height()-aShowText.GetSizePixel().Height() ) );
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aSymbolText.Hide();
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aShowText.Hide();
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aDeleteBtn.Hide();
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}
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rtl::OUString aDefStr( aFont.GetName() );
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String aLastName;
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int nCount = mpDialog->GetDevFontCount();
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for ( int i = 0; i < nCount; i++ )
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{
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String aFontName( mpDialog->GetDevFont( i ).GetName() );
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if ( aFontName != aLastName )
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{
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aLastName = aFontName;
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sal_uInt16 nPos = aFontLB.InsertEntry( aFontName );
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aFontLB.SetEntryData( nPos, (void*)(sal_uLong)i );
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}
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}
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// the font may not be in the list =>
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// try to find a font name token in list and select found font,
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// else select topmost entry
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bool bFound = (aFontLB.GetEntryPos( aDefStr ) == LISTBOX_ENTRY_NOTFOUND );
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if( !bFound )
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{
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sal_Int32 nIndex = 0;
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do
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{
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rtl::OUString aToken = aDefStr.getToken(0, ';', nIndex);
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if ( aFontLB.GetEntryPos( aToken ) != LISTBOX_ENTRY_NOTFOUND )
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{
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aDefStr = aToken;
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bFound = sal_True;
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break;
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}
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}
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while ( nIndex >= 0 );
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}
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if ( bFound )
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aFontLB.SelectEntry( aDefStr );
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else if ( aFontLB.GetEntryCount() )
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aFontLB.SelectEntryPos(0);
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FontSelectHdl( &aFontLB );
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aOKBtn.SetClickHdl( LINK( this, SvxCharMapData, OKHdl ) );
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aFontLB.SetSelectHdl( LINK( this, SvxCharMapData, FontSelectHdl ) );
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aSubsetLB.SetSelectHdl( LINK( this, SvxCharMapData, SubsetSelectHdl ) );
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aShowSet.SetDoubleClickHdl( LINK( this, SvxCharMapData, CharDoubleClickHdl ) );
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aShowSet.SetSelectHdl( LINK( this, SvxCharMapData, CharSelectHdl ) );
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aShowSet.SetHighlightHdl( LINK( this, SvxCharMapData, CharHighlightHdl ) );
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aShowSet.SetPreSelectHdl( LINK( this, SvxCharMapData, CharPreSelectHdl ) );
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aDeleteBtn.SetClickHdl( LINK( this, SvxCharMapData, DeleteHdl ) );
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if( SvxShowCharSet::getSelectedChar() == ' ')
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aOKBtn.Disable();
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else
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aOKBtn.Enable();
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// left align aShowText field
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int nLeftEdge = aSymbolText.GetPosPixel().X();
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nLeftEdge += aSymbolText.GetTextWidth( aSymbolText.GetText() );
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aShowText.SetPosPixel( Point( nLeftEdge+4, aShowText.GetPosPixel().Y() ) );
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}
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// -----------------------------------------------------------------------
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void SvxCharMapData::SetCharFont( const Font& rFont )
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{
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// first get the underlying info in order to get font names
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// like "Times New Roman;Times" resolved
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Font aTmp( mpDialog->GetFontMetric( rFont ) );
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if ( aFontLB.GetEntryPos( aTmp.GetName() ) == LISTBOX_ENTRY_NOTFOUND )
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return;
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aFontLB.SelectEntry( aTmp.GetName() );
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aFont = aTmp;
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FontSelectHdl( &aFontLB );
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// for compatibility reasons
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mpDialog->ModalDialog::SetFont( aFont );
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}
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// -----------------------------------------------------------------------
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IMPL_LINK_NOARG(SvxCharMapData, OKHdl)
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{
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String aStr = aShowText.GetText();
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if ( !aStr.Len() )
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{
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sal_UCS4 cChar = aShowSet.GetSelectCharacter();
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// using the new UCS4 constructor
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rtl::OUString aOUStr( &cChar, 1 );
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aShowText.SetText( aOUStr );
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}
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mpDialog->EndDialog( sal_True );
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return 0;
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}
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// -----------------------------------------------------------------------
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IMPL_LINK_NOARG(SvxCharMapData, FontSelectHdl)
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{
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sal_uInt16 nPos = aFontLB.GetSelectEntryPos(),
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nFont = (sal_uInt16)(sal_uLong)aFontLB.GetEntryData( nPos );
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aFont = mpDialog->GetDevFont( nFont );
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aFont.SetWeight( WEIGHT_DONTKNOW );
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aFont.SetItalic( ITALIC_NONE );
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aFont.SetWidthType( WIDTH_DONTKNOW );
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aFont.SetPitch( PITCH_DONTKNOW );
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aFont.SetFamily( FAMILY_DONTKNOW );
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// notify children using this font
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aShowSet.SetFont( aFont );
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aShowChar.SetFont( aFont );
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aShowText.SetFont( aFont );
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// right align some fields to aShowSet
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int nRightEdge = aShowSet.GetPosPixel().X() + aShowSet.GetOutputSizePixel().Width();
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Size aNewSize = aSubsetLB.GetOutputSizePixel();
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aNewSize.setWidth( nRightEdge - aSubsetLB.GetPosPixel().X() );
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aSubsetLB.SetOutputSizePixel( aNewSize );
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// setup unicode subset listbar with font specific subsets,
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// hide unicode subset listbar for symbol fonts
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// TODO: get info from the Font once it provides it
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if( pSubsetMap)
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delete pSubsetMap;
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pSubsetMap = NULL;
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sal_Bool bNeedSubset = (aFont.GetCharSet() != RTL_TEXTENCODING_SYMBOL);
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if( bNeedSubset )
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{
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FontCharMap aFontCharMap;
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aShowSet.GetFontCharMap( aFontCharMap );
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pSubsetMap = new SubsetMap( &aFontCharMap );
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// update subset listbox for new font's unicode subsets
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aSubsetLB.Clear();
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// TODO: is it worth to improve the stupid linear search?
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bool bFirst = true;
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const Subset* s;
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while( NULL != (s = pSubsetMap->GetNextSubset( bFirst )) )
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{
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sal_uInt16 nPos_ = aSubsetLB.InsertEntry( s->GetName() );
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aSubsetLB.SetEntryData( nPos_, (void*)s );
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// NOTE: subset must live at least as long as the selected font
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if( bFirst )
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aSubsetLB.SelectEntryPos( nPos_ );
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bFirst = false;
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}
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if( aSubsetLB.GetEntryCount() <= 1 )
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bNeedSubset = sal_False;
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}
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aSubsetText.Show( bNeedSubset);
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aSubsetLB.Show( bNeedSubset);
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return 0;
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}
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// -----------------------------------------------------------------------
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IMPL_LINK_NOARG(SvxCharMapData, SubsetSelectHdl)
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{
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sal_uInt16 nPos = aSubsetLB.GetSelectEntryPos();
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const Subset* pSubset = reinterpret_cast<const Subset*> (aSubsetLB.GetEntryData(nPos));
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if( pSubset )
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{
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sal_UCS4 cFirst = pSubset->GetRangeMin();
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aShowSet.SelectCharacter( cFirst );
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}
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aSubsetLB.SelectEntryPos( nPos );
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return 0;
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}
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// -----------------------------------------------------------------------
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IMPL_LINK_NOARG(SvxCharMapData, CharDoubleClickHdl)
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{
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mpDialog->EndDialog( sal_True );
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return 0;
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}
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// -----------------------------------------------------------------------
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IMPL_LINK_NOARG(SvxCharMapData, CharSelectHdl)
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{
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if ( !bOne )
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{
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String aText = aShowText.GetText();
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if ( aText.Len() == CHARMAP_MAXLEN )
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Sound::Beep( SOUND_WARNING );
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else
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{
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sal_UCS4 cChar = aShowSet.GetSelectCharacter();
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// using the new UCS4 constructor
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rtl::OUString aOUStr( &cChar, 1 );
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aShowText.SetText( aText + aOUStr );
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}
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}
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aOKBtn.Enable();
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return 0;
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}
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// -----------------------------------------------------------------------
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IMPL_LINK_NOARG(SvxCharMapData, CharHighlightHdl)
|
|
{
|
|
String aText;
|
|
sal_UCS4 cChar = aShowSet.GetSelectCharacter();
|
|
sal_Bool bSelect = (cChar > 0);
|
|
|
|
// show char sample
|
|
if ( bSelect )
|
|
{
|
|
// using the new UCS4 constructor
|
|
aText = rtl::OUString( &cChar, 1 );
|
|
|
|
const Subset* pSubset = NULL;
|
|
if( pSubsetMap )
|
|
pSubset = pSubsetMap->GetSubsetByUnicode( cChar );
|
|
if( pSubset )
|
|
aSubsetLB.SelectEntry( pSubset->GetName() );
|
|
else
|
|
aSubsetLB.SetNoSelection();
|
|
}
|
|
aShowChar.SetText( aText );
|
|
aShowChar.Update();
|
|
|
|
// show char code
|
|
if ( bSelect )
|
|
{
|
|
char aBuf[32];
|
|
snprintf( aBuf, sizeof(aBuf), "U+%04X", static_cast<unsigned>(cChar) );
|
|
if( cChar < 0x0100 )
|
|
snprintf( aBuf+6, sizeof(aBuf)-6, " (%u)", static_cast<unsigned>(cChar) );
|
|
aText = String::CreateFromAscii( aBuf );
|
|
}
|
|
aCharCodeText.SetText( aText );
|
|
|
|
return 0;
|
|
}
|
|
|
|
// -----------------------------------------------------------------------
|
|
|
|
IMPL_LINK_NOARG(SvxCharMapData, CharPreSelectHdl)
|
|
{
|
|
// adjust subset selection
|
|
if( pSubsetMap )
|
|
{
|
|
sal_UCS4 cChar = aShowSet.GetSelectCharacter();
|
|
const Subset* pSubset = pSubsetMap->GetSubsetByUnicode( cChar );
|
|
if( pSubset )
|
|
aSubsetLB.SelectEntry( pSubset->GetName() );
|
|
}
|
|
|
|
aOKBtn.Enable();
|
|
return 0;
|
|
}
|
|
|
|
// -----------------------------------------------------------------------
|
|
|
|
IMPL_LINK_NOARG(SvxCharMapData, DeleteHdl)
|
|
{
|
|
aShowText.SetText( String() );
|
|
aOKBtn.Disable();
|
|
return 0;
|
|
}
|
|
|
|
/* vim:set shiftwidth=4 softtabstop=4 expandtab: */
|