office-gobmx/include/drawinglayer/primitive2d/fillgradientprimitive2d.hxx
Armin Le Grand 385bb45473 Resolves: #i120604# unified and secured gradient tooling for primitives
(cherry picked from commit 05785d283e718aab182a5ea848de72e4a4b2efe3)

Conflicts:
	basegfx/inc/basegfx/tools/gradienttools.hxx
	basegfx/source/tools/gradienttools.cxx
	cppcanvas/source/mtfrenderer/implrenderer.cxx
	drawinglayer/inc/drawinglayer/primitive2d/fillgradientprimitive2d.hxx
	drawinglayer/inc/drawinglayer/texture/texture.hxx
	drawinglayer/source/primitive2d/fillgradientprimitive2d.cxx
	drawinglayer/source/processor2d/vclhelpergradient.cxx

Change-Id: I21f94e7b4eede094171a83a009ae19213e77f22c

Unname unused argument to prevent warnings.

(cherry picked from commit f7d4af835cf308bc9ece6fd84cbd14ba5be0adcd)

Change-Id: I44381f1e417c39dfbd1d4051079bbd09f0c61848
2013-06-11 10:32:54 +01:00

110 lines
4.6 KiB
C++

/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
/*
* This file is part of the LibreOffice project.
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/.
*
* This file incorporates work covered by the following license notice:
*
* Licensed to the Apache Software Foundation (ASF) under one or more
* contributor license agreements. See the NOTICE file distributed
* with this work for additional information regarding copyright
* ownership. The ASF licenses this file to you under the Apache
* License, Version 2.0 (the "License"); you may not use this file
* except in compliance with the License. You may obtain a copy of
* the License at http://www.apache.org/licenses/LICENSE-2.0 .
*/
#ifndef INCLUDED_DRAWINGLAYER_PRIMITIVE2D_FILLGRADIENTPRIMITIVE2D_HXX
#define INCLUDED_DRAWINGLAYER_PRIMITIVE2D_FILLGRADIENTPRIMITIVE2D_HXX
#include <drawinglayer/drawinglayerdllapi.h>
#include <drawinglayer/primitive2d/baseprimitive2d.hxx>
#include <drawinglayer/attribute/fillgradientattribute.hxx>
#include <drawinglayer/texture/texture.hxx>
//////////////////////////////////////////////////////////////////////////////
// predefines
namespace basegfx { class B2DPolygon; }
//////////////////////////////////////////////////////////////////////////////
// FillGradientPrimitive2D class
namespace drawinglayer
{
namespace primitive2d
{
/** FillGradientPrimitive2D class
This class defines a gradient filling for a rectangular area. The
Range is defined by the Transformation, the gradient by the FillGradientAttribute.
The decomposition will deliver the decomposed gradient, e.g. for an ellipse
gradient the various ellipses in various color steps will be created.
I have added functionality to create both versions of filled decompositions:
Those who overlap and non-overlapping ones. The overlapping version is the
default one since it works with and without AntiAliasing. The non-overlapping
version is used in the MetafilePrimitive2D decomposition when the old XOR
paint was recorded.
*/
class DRAWINGLAYER_DLLPUBLIC FillGradientPrimitive2D : public BufferedDecompositionPrimitive2D
{
private:
/// the geometric definition
basegfx::B2DRange maObjectRange;
/// the gradient definition
attribute::FillGradientAttribute maFillGradient;
/// local helpers
void generateMatricesAndColors(
std::vector< drawinglayer::texture::B2DHomMatrixAndBColor >& rEntries,
basegfx::BColor& rOutmostColor) const;
Primitive2DSequence createOverlappingFill(
const std::vector< drawinglayer::texture::B2DHomMatrixAndBColor >& rEntries,
const basegfx::BColor& rOutmostColor,
const basegfx::B2DPolygon& rUnitPolygon) const;
Primitive2DSequence createNonOverlappingFill(
const std::vector< drawinglayer::texture::B2DHomMatrixAndBColor >& rEntries,
const basegfx::BColor& rOutmostColor,
const basegfx::B2DPolygon& rUnitPolygon) const;
protected:
/// local helper
Primitive2DSequence createFill(bool bOverlapping) const;
/// local decomposition.
virtual Primitive2DSequence create2DDecomposition(const geometry::ViewInformation2D& rViewInformation) const;
public:
/// constructor
FillGradientPrimitive2D(
const basegfx::B2DRange& rObjectRange,
const attribute::FillGradientAttribute& rFillGradient);
/// data read access
const basegfx::B2DRange& getObjectRange() const { return maObjectRange; }
const attribute::FillGradientAttribute& getFillGradient() const { return maFillGradient; }
/// compare operator
virtual bool operator==(const BasePrimitive2D& rPrimitive) const;
/// get range
virtual basegfx::B2DRange getB2DRange(const geometry::ViewInformation2D& rViewInformation) const;
/// provide unique ID
DeclPrimitive2DIDBlock()
};
} // end of namespace primitive2d
} // end of namespace drawinglayer
//////////////////////////////////////////////////////////////////////////////
#endif //INCLUDED_DRAWINGLAYER_PRIMITIVE2D_FILLGRADIENTPRIMITIVE2D_HXX
/* vim:set shiftwidth=4 softtabstop=4 expandtab: */