office-gobmx/include/drawinglayer/primitive2d/textlineprimitive2d.hxx
Jan Holesovsky 00b33bf3ef drawinglayer: Fix typo Primitrive -> Primitive.
Change-Id: Iec1f5192fb052e884c4878ffb017dfd2f5f99350
2013-05-20 13:10:22 +02:00

84 lines
3.4 KiB
C++

/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
/*
* This file is part of the LibreOffice project.
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* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/.
*
* This file incorporates work covered by the following license notice:
*
* Licensed to the Apache Software Foundation (ASF) under one or more
* contributor license agreements. See the NOTICE file distributed
* with this work for additional information regarding copyright
* ownership. The ASF licenses this file to you under the Apache
* License, Version 2.0 (the "License"); you may not use this file
* except in compliance with the License. You may obtain a copy of
* the License at http://www.apache.org/licenses/LICENSE-2.0 .
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#ifndef INCLUDED_DRAWINGLAYER_PRIMITIVE2D_TEXTLINEPRIMITIVE2D_HXX
#define INCLUDED_DRAWINGLAYER_PRIMITIVE2D_TEXTLINEPRIMITIVE2D_HXX
#include <drawinglayer/drawinglayerdllapi.h>
#include <drawinglayer/primitive2d/baseprimitive2d.hxx>
#include <drawinglayer/primitive2d/textenumsprimitive2d.hxx>
#include <basegfx/matrix/b2dhommatrix.hxx>
#include <basegfx/color/bcolor.hxx>
//////////////////////////////////////////////////////////////////////////////
namespace drawinglayer
{
namespace primitive2d
{
class DRAWINGLAYER_DLLPUBLIC TextLinePrimitive2D : public BufferedDecompositionPrimitive2D
{
private:
/// geometric definitions
basegfx::B2DHomMatrix maObjectTransformation;
double mfWidth;
double mfOffset;
double mfHeight;
/// decoration definitions
TextLine meTextLine;
basegfx::BColor maLineColor;
protected:
/// local decomposition.
virtual Primitive2DSequence create2DDecomposition(const geometry::ViewInformation2D& rViewInformation) const;
public:
/// constructor
TextLinePrimitive2D(
const basegfx::B2DHomMatrix& rObjectTransformation,
double fWidth,
double fOffset,
double fHeight,
TextLine eTextLine,
const basegfx::BColor& rLineColor);
/// data read access
const basegfx::B2DHomMatrix& getObjectTransformation() const { return maObjectTransformation; }
double getWidth() const { return mfWidth; }
double getOffset() const { return mfOffset; }
double getHeight() const { return mfHeight; }
TextLine getTextLine() const { return meTextLine; }
const basegfx::BColor& getLineColor() const { return maLineColor; }
/// compare operator
virtual bool operator==( const BasePrimitive2D& rPrimitive ) const;
/// provide unique ID
DeclPrimitive2DIDBlock()
};
} // end of namespace primitive2d
} // end of namespace drawinglayer
//////////////////////////////////////////////////////////////////////////////
#endif //INCLUDED_DRAWINGLAYER_PRIMITIVE2D_TEXTLINEPRIMITIVE2D_HXX
/* vim:set shiftwidth=4 softtabstop=4 expandtab: */