1130a359cb
Change-Id: If1ee11da444a7f96f2d8668b277540da0bb4dbe9
122 lines
5.3 KiB
C++
122 lines
5.3 KiB
C++
/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
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/*
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* This file is part of the LibreOffice project.
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*
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* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/.
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*
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* This file incorporates work covered by the following license notice:
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*
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* Licensed to the Apache Software Foundation (ASF) under one or more
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* contributor license agreements. See the NOTICE file distributed
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* with this work for additional information regarding copyright
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* ownership. The ASF licenses this file to you under the Apache
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* License, Version 2.0 (the "License"); you may not use this file
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* except in compliance with the License. You may obtain a copy of
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* the License at http://www.apache.org/licenses/LICENSE-2.0 .
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*/
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#ifndef INCLUDED_DRAWINGLAYER_PROCESSOR2D_CANVASPROCESSOR_HXX
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#define INCLUDED_DRAWINGLAYER_PROCESSOR2D_CANVASPROCESSOR_HXX
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#include <drawinglayer/drawinglayerdllapi.h>
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#include <drawinglayer/processor2d/baseprocessor2d.hxx>
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#include <basegfx/matrix/b2dhommatrix.hxx>
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#include <basegfx/color/bcolormodifier.hxx>
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#include <svtools/optionsdrawinglayer.hxx>
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#include <com/sun/star/rendering/ViewState.hpp>
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#include <com/sun/star/rendering/RenderState.hpp>
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#include <i18nlangtag/lang.h>
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#include <basegfx/polygon/b2dpolypolygon.hxx>
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#include <vcl/mapmod.hxx>
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//////////////////////////////////////////////////////////////////////////////
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// forward declaration
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namespace basegfx {
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class BColor;
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class B2DPolygon;
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}
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namespace com { namespace sun { namespace star { namespace rendering {
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class XCanvas;
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class XPolyPolygon2D;
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}}}}
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namespace drawinglayer { namespace primitive2d {
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class MaskPrimitive2D;
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class MetafilePrimitive2D;
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class TextSimplePortionPrimitive2D;
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class BitmapPrimitive2D;
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class TransparencePrimitive2D;
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class PolygonStrokePrimitive2D;
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class FillBitmapPrimitive2D;
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class UnifiedTransparencePrimitive2D;
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}}
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//////////////////////////////////////////////////////////////////////////////
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namespace drawinglayer
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{
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namespace processor2d
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{
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/** canvasProcessor2D class
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A basic implementation of a renderer for com::sun::star::rendering::XCanvas
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as a target
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*/
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class DRAWINGLAYER_DLLPUBLIC canvasProcessor2D : public BaseProcessor2D
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{
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private:
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// the (current) destination OutDev and canvas
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OutputDevice* mpOutputDevice;
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com::sun::star::uno::Reference< com::sun::star::rendering::XCanvas > mxCanvas;
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com::sun::star::rendering::ViewState maViewState;
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com::sun::star::rendering::RenderState maRenderState;
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// the modifiedColorPrimitive stack
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basegfx::BColorModifierStack maBColorModifierStack;
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// SvtOptionsDrawinglayer incarnation to react on diverse settings
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const SvtOptionsDrawinglayer maDrawinglayerOpt;
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// the current clipping PolyPolygon from MaskPrimitive2D, always in
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// object coordinates
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basegfx::B2DPolyPolygon maClipPolyPolygon;
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// determined LanguageType
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LanguageType meLang;
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// as tooling, the process() implementation takes over API handling and calls this
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// virtual render method when the primitive implementation is BasePrimitive2D-based.
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virtual void processBasePrimitive2D(const primitive2d::BasePrimitive2D& rCandidate);
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// direct primitive renderer support
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void impRenderMaskPrimitive2D(const primitive2d::MaskPrimitive2D& rMaskCandidate);
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void impRenderMetafilePrimitive2D(const primitive2d::MetafilePrimitive2D& rMetaCandidate);
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void impRenderTextSimplePortionPrimitive2D(const primitive2d::TextSimplePortionPrimitive2D& rTextCandidate);
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void impRenderBitmapPrimitive2D(const primitive2d::BitmapPrimitive2D& rBitmapCandidate);
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void impRenderTransparencePrimitive2D(const primitive2d::TransparencePrimitive2D& rTransparenceCandidate);
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void impRenderPolygonStrokePrimitive2D(const primitive2d::PolygonStrokePrimitive2D& rPolygonStrokePrimitive);
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void impRenderFillBitmapPrimitive2D(const primitive2d::FillBitmapPrimitive2D& rFillBitmapPrimitive2D);
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void impRenderUnifiedTransparencePrimitive2D(const primitive2d::UnifiedTransparencePrimitive2D& rUniTransparenceCandidate);
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public:
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canvasProcessor2D(
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const geometry::ViewInformation2D& rViewInformation,
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OutputDevice& rOutDev);
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virtual ~canvasProcessor2D();
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// access to Drawinglayer configuration options
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const SvtOptionsDrawinglayer& getOptionsDrawinglayer() const { return maDrawinglayerOpt; }
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};
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} // end of namespace processor2d
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} // end of namespace drawinglayer
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//////////////////////////////////////////////////////////////////////////////
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#endif // INCLUDED_DRAWINGLAYER_PROCESSOR2D_CANVASPROCESSOR_HXX
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/* vim:set shiftwidth=4 softtabstop=4 expandtab: */
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