649 lines
17 KiB
C++
649 lines
17 KiB
C++
/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
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/*************************************************************************
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*
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* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
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*
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* Copyright 2000, 2010 Oracle and/or its affiliates.
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*
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* OpenOffice.org - a multi-platform office productivity suite
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*
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* This file is part of OpenOffice.org.
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*
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* OpenOffice.org is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License version 3
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* only, as published by the Free Software Foundation.
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*
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* OpenOffice.org is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Lesser General Public License version 3 for more details
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* (a copy is included in the LICENSE file that accompanied this code).
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*
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* You should have received a copy of the GNU Lesser General Public License
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* version 3 along with OpenOffice.org. If not, see
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* <http://www.openoffice.org/license.html>
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* for a copy of the LGPLv3 License.
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*
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************************************************************************/
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#include <svx/svdovirt.hxx>
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#include <svx/xpool.hxx>
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#include <svx/svdtrans.hxx>
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#include <svx/svdetc.hxx>
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#include <svx/svdhdl.hxx>
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#include <svx/sdr/contact/viewcontactofvirtobj.hxx>
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#include <basegfx/matrix/b2dhommatrix.hxx>
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#include <svx/svdograf.hxx>
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#include <svx/svddrgv.hxx>
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#include <basegfx/matrix/b2dhommatrixtools.hxx>
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////////////////////////////////////////////////////////////////////////////////////////////////////
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sdr::properties::BaseProperties& SdrVirtObj::GetProperties() const
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{
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return rRefObj.GetProperties();
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}
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////////////////////////////////////////////////////////////////////////////////////////////////////
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// #i27224#
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sdr::contact::ViewContact* SdrVirtObj::CreateObjectSpecificViewContact()
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{
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return new sdr::contact::ViewContactOfVirtObj(*this);
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}
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////////////////////////////////////////////////////////////////////////////////////////////////////
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TYPEINIT1(SdrVirtObj,SdrObject);
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SdrVirtObj::SdrVirtObj(SdrObject& rNewObj):
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rRefObj(rNewObj)
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{
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bVirtObj=sal_True; // this is only a virtual object
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rRefObj.AddReference(*this);
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bClosedObj=rRefObj.IsClosedObj();
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}
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SdrVirtObj::~SdrVirtObj()
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{
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rRefObj.DelReference(*this);
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}
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////////////////////////////////////////////////////////////////////////////////////////////////////
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const SdrObject& SdrVirtObj::GetReferencedObj() const
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{
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return rRefObj;
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}
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SdrObject& SdrVirtObj::ReferencedObj()
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{
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return rRefObj;
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}
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void SdrVirtObj::Notify(SfxBroadcaster& /*rBC*/, const SfxHint& /*rHint*/)
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{
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bClosedObj=rRefObj.IsClosedObj();
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SetRectsDirty(); // TODO: Optimize this.
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// Only a repaint here, rRefObj may have changed and broadcasts
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ActionChanged();
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}
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void SdrVirtObj::NbcSetAnchorPos(const Point& rAnchorPos)
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{
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aAnchor=rAnchorPos;
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}
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////////////////////////////////////////////////////////////////////////////////////////////////////
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void SdrVirtObj::SetModel(SdrModel* pNewModel)
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{
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SdrObject::SetModel(pNewModel);
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rRefObj.SetModel(pNewModel);
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}
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void SdrVirtObj::TakeObjInfo(SdrObjTransformInfoRec& rInfo) const
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{
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rRefObj.TakeObjInfo(rInfo);
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}
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sal_uInt32 SdrVirtObj::GetObjInventor() const
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{
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return rRefObj.GetObjInventor();
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}
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sal_uInt16 SdrVirtObj::GetObjIdentifier() const
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{
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return rRefObj.GetObjIdentifier();
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}
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SdrObjList* SdrVirtObj::GetSubList() const
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{
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return rRefObj.GetSubList();
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}
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const Rectangle& SdrVirtObj::GetCurrentBoundRect() const
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{
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((SdrVirtObj*)this)->aOutRect=rRefObj.GetCurrentBoundRect(); // TODO: Optimize this.
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((SdrVirtObj*)this)->aOutRect+=aAnchor;
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return aOutRect;
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}
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const Rectangle& SdrVirtObj::GetLastBoundRect() const
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{
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((SdrVirtObj*)this)->aOutRect=rRefObj.GetLastBoundRect(); // TODO: Optimize this.
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((SdrVirtObj*)this)->aOutRect+=aAnchor;
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return aOutRect;
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}
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void SdrVirtObj::RecalcBoundRect()
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{
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aOutRect=rRefObj.GetCurrentBoundRect();
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aOutRect+=aAnchor;
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}
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void SdrVirtObj::SetChanged()
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{
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SdrObject::SetChanged();
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}
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SdrVirtObj* SdrVirtObj::Clone() const
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{
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return new SdrVirtObj(this->rRefObj); // only a further reference
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}
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SdrVirtObj& SdrVirtObj::operator=(const SdrVirtObj& rObj)
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{ // reference different object??
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SdrObject::operator=(rObj);
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aAnchor=rObj.aAnchor;
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return *this;
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}
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void SdrVirtObj::TakeObjNameSingul(XubString& rName) const
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{
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rRefObj.TakeObjNameSingul(rName);
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rName.Insert(sal_Unicode('['), 0);
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rName += sal_Unicode(']');
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String aName( GetName() );
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if(aName.Len())
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{
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rName += sal_Unicode(' ');
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rName += sal_Unicode('\'');
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rName += aName;
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rName += sal_Unicode('\'');
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}
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}
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void SdrVirtObj::TakeObjNamePlural(XubString& rName) const
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{
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rRefObj.TakeObjNamePlural(rName);
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rName.Insert(sal_Unicode('['), 0);
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rName += sal_Unicode(']');
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}
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void operator +=(PolyPolygon& rPoly, const Point& rOfs)
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{
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if (rOfs.X()!=0 || rOfs.Y()!=0) {
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sal_uInt16 i,j;
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for (j=0; j<rPoly.Count(); j++) {
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Polygon aP1(rPoly.GetObject(j));
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for (i=0; i<aP1.GetSize(); i++) {
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aP1[i]+=rOfs;
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}
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rPoly.Replace(aP1,j);
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}
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}
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}
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basegfx::B2DPolyPolygon SdrVirtObj::TakeXorPoly() const
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{
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basegfx::B2DPolyPolygon aPolyPolygon(rRefObj.TakeXorPoly());
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if(aAnchor.X() || aAnchor.Y())
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{
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aPolyPolygon.transform(basegfx::tools::createTranslateB2DHomMatrix(aAnchor.X(), aAnchor.Y()));
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}
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return aPolyPolygon;
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}
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////////////////////////////////////////////////////////////////////////////////////////////////////
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sal_uInt32 SdrVirtObj::GetHdlCount() const
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{
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return rRefObj.GetHdlCount();
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}
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SdrHdl* SdrVirtObj::GetHdl(sal_uInt32 nHdlNum) const
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{
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SdrHdl* pHdl=rRefObj.GetHdl(nHdlNum);
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// #i73248#
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// GetHdl() at SdrObject is not guaranteed to return an object
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if(pHdl)
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{
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Point aP(pHdl->GetPos()+aAnchor);
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pHdl->SetPos(aP);
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}
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return pHdl;
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}
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sal_uInt32 SdrVirtObj::GetPlusHdlCount(const SdrHdl& rHdl) const
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{
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return rRefObj.GetPlusHdlCount(rHdl);
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}
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SdrHdl* SdrVirtObj::GetPlusHdl(const SdrHdl& rHdl, sal_uInt32 nPlNum) const
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{
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SdrHdl* pHdl=rRefObj.GetPlusHdl(rHdl,nPlNum);
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pHdl->SetPos(pHdl->GetPos() + aAnchor);
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return pHdl;
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}
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void SdrVirtObj::AddToHdlList(SdrHdlList& rHdlList) const
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{
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// #i73248#
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// SdrObject::AddToHdlList(rHdlList) is not a good thing to call
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// since at SdrPathObj, only AddToHdlList may be used and the call
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// will instead use the standard implementation which uses GetHdlCount()
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// and GetHdl instead. This is not wrong, but may be much less effective
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// and may not be prepared to GetHdl returning NULL
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// get handles using AddToHdlList from ref object
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SdrHdlList aLocalList(0);
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rRefObj.AddToHdlList(aLocalList);
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const sal_uInt32 nHdlCount(aLocalList.GetHdlCount());
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if(nHdlCount)
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{
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// translate handles and add them to dest list. They are temporarily part of
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// two lists then
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const Point aOffset(GetOffset());
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for(sal_uInt32 a(0L); a < nHdlCount; a++)
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{
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SdrHdl* pCandidate = aLocalList.GetHdl(a);
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pCandidate->SetPos(pCandidate->GetPos() + aOffset);
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rHdlList.AddHdl(pCandidate);
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}
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// remove them from source list, else they will be deleted when
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// source list is deleted
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while(aLocalList.GetHdlCount())
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{
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aLocalList.RemoveHdl(aLocalList.GetHdlCount() - 1L);
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}
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}
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}
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////////////////////////////////////////////////////////////////////////////////////////////////////
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bool SdrVirtObj::hasSpecialDrag() const
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{
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return rRefObj.hasSpecialDrag();
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}
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bool SdrVirtObj::supportsFullDrag() const
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{
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return false;
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}
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SdrObject* SdrVirtObj::getFullDragClone() const
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{
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static bool bSpecialHandling(false);
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SdrObject* pRetval = 0;
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if(bSpecialHandling)
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{
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// special handling for VirtObj. Do not create another
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// reference to rRefObj, this would allow to change that
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// one on drag. Instead, create a SdrGrafObj for drag containing
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// the graphical representation
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pRetval = new SdrGrafObj(SdrDragView::GetObjGraphic(GetModel(), this), GetLogicRect());
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}
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else
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{
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SdrObject& rReferencedObject = ((SdrVirtObj*)this)->ReferencedObj();
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pRetval = new SdrGrafObj(SdrDragView::GetObjGraphic(GetModel(), &rReferencedObject), GetLogicRect());
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}
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return pRetval;
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}
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bool SdrVirtObj::beginSpecialDrag(SdrDragStat& rDrag) const
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{
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return rRefObj.beginSpecialDrag(rDrag);
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}
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bool SdrVirtObj::applySpecialDrag(SdrDragStat& rDrag)
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{
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return rRefObj.applySpecialDrag(rDrag);
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}
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basegfx::B2DPolyPolygon SdrVirtObj::getSpecialDragPoly(const SdrDragStat& rDrag) const
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{
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return rRefObj.getSpecialDragPoly(rDrag);
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// TODO: we don't handle offsets yet!
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}
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String SdrVirtObj::getSpecialDragComment(const SdrDragStat& rDrag) const
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{
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return rRefObj.getSpecialDragComment(rDrag);
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}
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////////////////////////////////////////////////////////////////////////////////////////////////////
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bool SdrVirtObj::BegCreate(SdrDragStat& rStat)
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{
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return rRefObj.BegCreate(rStat);
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}
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bool SdrVirtObj::MovCreate(SdrDragStat& rStat)
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{
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return rRefObj.MovCreate(rStat);
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}
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bool SdrVirtObj::EndCreate(SdrDragStat& rStat, SdrCreateCmd eCmd)
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{
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return rRefObj.EndCreate(rStat,eCmd);
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}
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bool SdrVirtObj::BckCreate(SdrDragStat& rStat)
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{
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return rRefObj.BckCreate(rStat);
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}
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void SdrVirtObj::BrkCreate(SdrDragStat& rStat)
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{
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rRefObj.BrkCreate(rStat);
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}
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basegfx::B2DPolyPolygon SdrVirtObj::TakeCreatePoly(const SdrDragStat& rDrag) const
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{
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return rRefObj.TakeCreatePoly(rDrag);
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// TODO: we don't handle offsets yet!
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}
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////////////////////////////////////////////////////////////////////////////////////////////////////
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void SdrVirtObj::NbcMove(const Size& rSiz)
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{
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MovePoint(aAnchor,rSiz);
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SetRectsDirty();
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}
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void SdrVirtObj::NbcResize(const Point& rRef, const Fraction& xFact, const Fraction& yFact)
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{
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rRefObj.NbcResize(rRef-aAnchor,xFact,yFact);
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SetRectsDirty();
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}
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void SdrVirtObj::NbcRotate(const Point& rRef, long nWink, double sn, double cs)
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{
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rRefObj.NbcRotate(rRef-aAnchor,nWink,sn,cs);
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SetRectsDirty();
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}
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void SdrVirtObj::NbcMirror(const Point& rRef1, const Point& rRef2)
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{
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rRefObj.NbcMirror(rRef1-aAnchor,rRef2-aAnchor);
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SetRectsDirty();
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}
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void SdrVirtObj::NbcShear(const Point& rRef, long nWink, double tn, bool bVShear)
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{
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rRefObj.NbcShear(rRef-aAnchor,nWink,tn,bVShear);
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SetRectsDirty();
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}
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////////////////////////////////////////////////////////////////////////////////////////////////////
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void SdrVirtObj::Move(const Size& rSiz)
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{
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if (rSiz.Width()!=0 || rSiz.Height()!=0) {
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Rectangle aBoundRect0; if (pUserCall!=NULL) aBoundRect0=GetLastBoundRect();
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NbcMove(rSiz);
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SetChanged();
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BroadcastObjectChange();
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SendUserCall(SDRUSERCALL_MOVEONLY,aBoundRect0);
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}
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}
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void SdrVirtObj::Resize(const Point& rRef, const Fraction& xFact, const Fraction& yFact)
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{
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if (xFact.GetNumerator()!=xFact.GetDenominator() || yFact.GetNumerator()!=yFact.GetDenominator()) {
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Rectangle aBoundRect0; if (pUserCall!=NULL) aBoundRect0=GetLastBoundRect();
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rRefObj.Resize(rRef-aAnchor,xFact,yFact);
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SetRectsDirty();
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SendUserCall(SDRUSERCALL_RESIZE,aBoundRect0);
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}
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}
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void SdrVirtObj::Rotate(const Point& rRef, long nWink, double sn, double cs)
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{
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if (nWink!=0) {
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Rectangle aBoundRect0; if (pUserCall!=NULL) aBoundRect0=GetLastBoundRect();
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rRefObj.Rotate(rRef-aAnchor,nWink,sn,cs);
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SetRectsDirty();
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SendUserCall(SDRUSERCALL_RESIZE,aBoundRect0);
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}
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}
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void SdrVirtObj::Mirror(const Point& rRef1, const Point& rRef2)
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{
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Rectangle aBoundRect0; if (pUserCall!=NULL) aBoundRect0=GetLastBoundRect();
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rRefObj.Mirror(rRef1-aAnchor,rRef2-aAnchor);
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SetRectsDirty();
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SendUserCall(SDRUSERCALL_RESIZE,aBoundRect0);
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}
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void SdrVirtObj::Shear(const Point& rRef, long nWink, double tn, bool bVShear)
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{
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if (nWink!=0) {
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Rectangle aBoundRect0; if (pUserCall!=NULL) aBoundRect0=GetLastBoundRect();
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rRefObj.Shear(rRef-aAnchor,nWink,tn,bVShear);
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SetRectsDirty();
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SendUserCall(SDRUSERCALL_RESIZE,aBoundRect0);
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}
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}
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////////////////////////////////////////////////////////////////////////////////////////////////////
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void SdrVirtObj::RecalcSnapRect()
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{
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aSnapRect=rRefObj.GetSnapRect();
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aSnapRect+=aAnchor;
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}
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const Rectangle& SdrVirtObj::GetSnapRect() const
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{
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((SdrVirtObj*)this)->aSnapRect=rRefObj.GetSnapRect();
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((SdrVirtObj*)this)->aSnapRect+=aAnchor;
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return aSnapRect;
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}
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void SdrVirtObj::SetSnapRect(const Rectangle& rRect)
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{
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{
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Rectangle aBoundRect0; if (pUserCall!=NULL) aBoundRect0=GetLastBoundRect();
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Rectangle aR(rRect);
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aR-=aAnchor;
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rRefObj.SetSnapRect(aR);
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SetRectsDirty();
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SendUserCall(SDRUSERCALL_RESIZE,aBoundRect0);
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}
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}
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void SdrVirtObj::NbcSetSnapRect(const Rectangle& rRect)
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{
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Rectangle aR(rRect);
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aR-=aAnchor;
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SetRectsDirty();
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rRefObj.NbcSetSnapRect(aR);
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}
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////////////////////////////////////////////////////////////////////////////////////////////////////
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const Rectangle& SdrVirtObj::GetLogicRect() const
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{
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((SdrVirtObj*)this)->aSnapRect=rRefObj.GetLogicRect(); // An abuse of aSnapRect!
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((SdrVirtObj*)this)->aSnapRect+=aAnchor; // If there's trouble, we need another Rectangle Member (or a Heap).
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return aSnapRect;
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}
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void SdrVirtObj::SetLogicRect(const Rectangle& rRect)
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{
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Rectangle aBoundRect0; if (pUserCall!=NULL) aBoundRect0=GetLastBoundRect();
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Rectangle aR(rRect);
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aR-=aAnchor;
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rRefObj.SetLogicRect(aR);
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SetRectsDirty();
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SendUserCall(SDRUSERCALL_RESIZE,aBoundRect0);
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}
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void SdrVirtObj::NbcSetLogicRect(const Rectangle& rRect)
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{
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Rectangle aR(rRect);
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aR-=aAnchor;
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SetRectsDirty();
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rRefObj.NbcSetLogicRect(aR);
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}
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////////////////////////////////////////////////////////////////////////////////////////////////////
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long SdrVirtObj::GetRotateAngle() const
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{
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return rRefObj.GetRotateAngle();
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}
|
|
|
|
long SdrVirtObj::GetShearAngle(bool bVertical) const
|
|
{
|
|
return rRefObj.GetShearAngle(bVertical);
|
|
}
|
|
|
|
////////////////////////////////////////////////////////////////////////////////////////////////////
|
|
|
|
sal_uInt32 SdrVirtObj::GetSnapPointCount() const
|
|
{
|
|
return rRefObj.GetSnapPointCount();
|
|
}
|
|
|
|
Point SdrVirtObj::GetSnapPoint(sal_uInt32 i) const
|
|
{
|
|
Point aP(rRefObj.GetSnapPoint(i));
|
|
aP+=aAnchor;
|
|
return aP;
|
|
}
|
|
|
|
sal_Bool SdrVirtObj::IsPolyObj() const
|
|
{
|
|
return rRefObj.IsPolyObj();
|
|
}
|
|
|
|
sal_uInt32 SdrVirtObj::GetPointCount() const
|
|
{
|
|
return rRefObj.GetPointCount();
|
|
}
|
|
|
|
Point SdrVirtObj::GetPoint(sal_uInt32 i) const
|
|
{
|
|
return Point(rRefObj.GetPoint(i) + aAnchor);
|
|
}
|
|
|
|
void SdrVirtObj::NbcSetPoint(const Point& rPnt, sal_uInt32 i)
|
|
{
|
|
Point aP(rPnt);
|
|
aP-=aAnchor;
|
|
rRefObj.SetPoint(aP,i);
|
|
SetRectsDirty();
|
|
}
|
|
|
|
////////////////////////////////////////////////////////////////////////////////////////////////////
|
|
|
|
SdrObjGeoData* SdrVirtObj::NewGeoData() const
|
|
{
|
|
return rRefObj.NewGeoData();
|
|
}
|
|
|
|
void SdrVirtObj::SaveGeoData(SdrObjGeoData& rGeo) const
|
|
{
|
|
rRefObj.SaveGeoData(rGeo);
|
|
}
|
|
|
|
void SdrVirtObj::RestGeoData(const SdrObjGeoData& rGeo)
|
|
{
|
|
rRefObj.RestGeoData(rGeo);
|
|
SetRectsDirty();
|
|
}
|
|
|
|
////////////////////////////////////////////////////////////////////////////////////////////////////
|
|
|
|
SdrObjGeoData* SdrVirtObj::GetGeoData() const
|
|
{
|
|
return rRefObj.GetGeoData();
|
|
}
|
|
|
|
void SdrVirtObj::SetGeoData(const SdrObjGeoData& rGeo)
|
|
{
|
|
Rectangle aBoundRect0; if (pUserCall!=NULL) aBoundRect0=GetLastBoundRect();
|
|
rRefObj.SetGeoData(rGeo);
|
|
SetRectsDirty();
|
|
SendUserCall(SDRUSERCALL_RESIZE,aBoundRect0);
|
|
}
|
|
|
|
////////////////////////////////////////////////////////////////////////////////////////////////////
|
|
|
|
void SdrVirtObj::NbcReformatText()
|
|
{
|
|
rRefObj.NbcReformatText();
|
|
}
|
|
|
|
void SdrVirtObj::ReformatText()
|
|
{
|
|
rRefObj.ReformatText();
|
|
}
|
|
|
|
////////////////////////////////////////////////////////////////////////////////////////////////////
|
|
|
|
bool SdrVirtObj::HasMacro() const
|
|
{
|
|
return rRefObj.HasMacro();
|
|
}
|
|
|
|
SdrObject* SdrVirtObj::CheckMacroHit(const SdrObjMacroHitRec& rRec) const
|
|
{
|
|
return rRefObj.CheckMacroHit(rRec); // TODO: positioning offset
|
|
}
|
|
|
|
Pointer SdrVirtObj::GetMacroPointer(const SdrObjMacroHitRec& rRec) const
|
|
{
|
|
return rRefObj.GetMacroPointer(rRec); // TODO: positioning offset
|
|
}
|
|
|
|
void SdrVirtObj::PaintMacro(OutputDevice& rOut, const Rectangle& rDirtyRect, const SdrObjMacroHitRec& rRec) const
|
|
{
|
|
rRefObj.PaintMacro(rOut,rDirtyRect,rRec); // TODO: positioning offset
|
|
}
|
|
|
|
bool SdrVirtObj::DoMacro(const SdrObjMacroHitRec& rRec)
|
|
{
|
|
return rRefObj.DoMacro(rRec); // TODO: positioning offset
|
|
}
|
|
|
|
rtl::OUString SdrVirtObj::GetMacroPopupComment(const SdrObjMacroHitRec& rRec) const
|
|
{
|
|
return rRefObj.GetMacroPopupComment(rRec); // TODO: positioning offset
|
|
}
|
|
|
|
const Point SdrVirtObj::GetOffset() const
|
|
{
|
|
// #i73248# default offset of SdrVirtObj is aAnchor
|
|
return aAnchor;
|
|
}
|
|
|
|
// eof
|
|
|
|
/* vim:set shiftwidth=4 softtabstop=4 expandtab: */
|