office-gobmx/vcl/android/androidinst.cxx
Noel Grandin b6b26421a1 split Point/Size/Rectangle into AbsoluteScreenPixel* types
to attempt to make it obvious in code what kind of coordinate
system we are dealing with.

The idea is that by doing this, the compile-time type checking
will flush out inconsistencies between different code.

I started with vcl::Window::OutputToAbsoluteScreenPixel
and worked outwards from there.

Change-Id: Ia967d7a0bb38886695f3a761b85c8b9340ddb1c0
Reviewed-on: https://gerrit.libreoffice.org/c/core/+/154676
Tested-by: Jenkins
Reviewed-by: Noel Grandin <noel.grandin@collabora.co.uk>
2023-08-02 08:13:15 +02:00

197 lines
6.6 KiB
C++

/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
/*
* This file is part of the LibreOffice project.
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/.
*/
#include <jni.h>
#include <android/looper.h>
#include <android/bitmap.h>
#include <android/androidinst.hxx>
#include <headless/svpdummies.hxx>
#include <headless/svpdata.hxx>
#include <osl/detail/android-bootstrap.h>
#include <rtl/strbuf.hxx>
#include <vcl/settings.hxx>
#include <vcl/svapp.hxx>
#include <vcl/weld.hxx>
#include <memory>
#include <unistd.h>
// Horrible hack
static int viewWidth = 1, viewHeight = 1;
void AndroidSalInstance::GetWorkArea(AbsoluteScreenPixelRectangle& rRect)
{
rRect = AbsoluteScreenPixelRectangle( AbsoluteScreenPixelPoint( 0, 0 ),
AbsoluteScreenPixelSize( viewWidth, viewHeight ) );
}
AndroidSalInstance *AndroidSalInstance::getInstance()
{
if (!ImplGetSVData())
return NULL;
return static_cast<AndroidSalInstance *>(GetSalInstance());
}
AndroidSalInstance::AndroidSalInstance( std::unique_ptr<SalYieldMutex> pMutex )
: SvpSalInstance( std::move(pMutex) )
{
// FIXME: remove when uniPoll & runLoop is the only Android entry point.
int res = (lo_get_javavm())->AttachCurrentThread(&m_pJNIEnv, NULL);
LOGI("AttachCurrentThread res=%d env=%p", res, m_pJNIEnv);
}
// This is never called on Android until app exit.
AndroidSalInstance::~AndroidSalInstance()
{
int res = (lo_get_javavm())->DetachCurrentThread();
LOGI("DetachCurrentThread res=%d", res);
LOGI("destroyed Android Sal Instance");
}
bool AndroidSalInstance::AnyInput( VclInputFlags nType )
{
if( nType & VclInputFlags::TIMER )
return CheckTimeout( false );
// Unfortunately there is no way to check for a specific type of
// input being queued. That information is too hidden, sigh.
return SvpSalInstance::s_pDefaultInstance->HasUserEvents();
}
void AndroidSalInstance::updateMainThread()
{
int res = (lo_get_javavm())->AttachCurrentThread(&m_pJNIEnv, NULL);
LOGI("updateMainThread AttachCurrentThread res=%d env=%p", res, m_pJNIEnv);
SvpSalInstance::updateMainThread();
}
void AndroidSalInstance::releaseMainThread()
{
int res = (lo_get_javavm())->DetachCurrentThread();
LOGI("releaseMainThread DetachCurrentThread res=%d", res);
SvpSalInstance::releaseMainThread();
}
class AndroidSalSystem : public SvpSalSystem {
public:
AndroidSalSystem() : SvpSalSystem() {}
virtual ~AndroidSalSystem() {}
virtual int ShowNativeDialog( const OUString& rTitle,
const OUString& rMessage,
const std::vector< OUString >& rButtons );
};
SalSystem *AndroidSalInstance::CreateSalSystem()
{
return new AndroidSalSystem();
}
class AndroidSalFrame : public SvpSalFrame
{
public:
AndroidSalFrame( AndroidSalInstance *pInstance,
SalFrame *pParent,
SalFrameStyleFlags nSalFrameStyle )
: SvpSalFrame(pInstance, pParent, nSalFrameStyle)
{
if (pParent == NULL && viewWidth > 1 && viewHeight > 1)
SetPosSize(0, 0, viewWidth, viewHeight, SAL_FRAME_POSSIZE_WIDTH | SAL_FRAME_POSSIZE_HEIGHT);
}
virtual void GetWorkArea(AbsoluteScreenPixelRectangle& rRect)
{
AndroidSalInstance::getInstance()->GetWorkArea( rRect );
}
virtual void UpdateSettings( AllSettings &rSettings )
{
// Clobber the UI fonts
#if 0
psp::FastPrintFontInfo aInfo;
aInfo.m_aFamilyName = "Roboto";
aInfo.m_eItalic = ITALIC_NORMAL;
aInfo.m_eWeight = WEIGHT_NORMAL;
aInfo.m_eWidth = WIDTH_NORMAL;
psp::PrintFontManager::get().matchFont( aInfo, rSettings.GetUILocale() );
#endif
// FIXME: is 14 point enough ?
vcl::Font aFont( OUString( "Roboto" ), Size( 0, 14 ) );
StyleSettings aStyleSet = rSettings.GetStyleSettings();
aStyleSet.SetAppFont( aFont );
aStyleSet.SetHelpFont( aFont );
aStyleSet.SetMenuFont( aFont );
aStyleSet.SetToolFont( aFont );
aStyleSet.SetLabelFont( aFont );
aStyleSet.SetRadioCheckFont( aFont );
aStyleSet.SetPushButtonFont( aFont );
aStyleSet.SetFieldFont( aFont );
aStyleSet.SetIconFont( aFont );
aStyleSet.SetTabFont( aFont );
aStyleSet.SetGroupFont( aFont );
rSettings.SetStyleSettings( aStyleSet );
}
};
SalFrame *AndroidSalInstance::CreateChildFrame( SystemParentData* /*pParent*/, SalFrameStyleFlags nStyle )
{
return new AndroidSalFrame( this, NULL, nStyle );
}
SalFrame *AndroidSalInstance::CreateFrame( SalFrame* pParent, SalFrameStyleFlags nStyle )
{
return new AndroidSalFrame( this, pParent, nStyle );
}
// This is our main entry point:
extern "C" SalInstance *create_SalInstance()
{
LOGI("Android: create_SalInstance!");
AndroidSalInstance* pInstance = new AndroidSalInstance( std::make_unique<SvpSalYieldMutex>() );
new SvpSalData();
return pInstance;
}
int AndroidSalSystem::ShowNativeDialog( const OUString& rTitle,
const OUString& rMessage,
const std::vector< OUString >& rButtons )
{
(void)rButtons;
LOGI("LibreOffice native dialog '%s': '%s'",
OUStringToOString(rTitle, RTL_TEXTENCODING_ASCII_US).getStr(),
OUStringToOString(rMessage, RTL_TEXTENCODING_ASCII_US).getStr());
LOGI("Dialog '%s': '%s'",
OUStringToOString(rTitle, RTL_TEXTENCODING_ASCII_US).getStr(),
OUStringToOString(rMessage, RTL_TEXTENCODING_ASCII_US).getStr());
if (AndroidSalInstance::getInstance() != NULL)
{
// Does Android have a native dialog ? if not,. we have to do this ...
// Of course it has. android.app.AlertDialog seems like a good
// choice, it even has one, two or three buttons. Naturally,
// it intended to be used from Java, so some verbose JNI
// horror would be needed to use it directly here. Probably we
// want some easier to use magic wrapper, hmm.
std::unique_ptr<weld::MessageDialog> xBox(Application::CreateMessageDialog(nullptr,
VclMessageType::Warning, VclButtonsType::Ok,
rMessage));
xBox->set_title(rTitle);
xBox->run();
}
else
LOGE("VCL not initialized");
return 0;
}
/* vim:set shiftwidth=4 softtabstop=4 expandtab: */