office-gobmx/slideshow
Andrea Gelmini 97e85db82e Fix typos
Change-Id: I380b85646a62c4eafa40fdb5257060fac040feb6
Reviewed-on: https://gerrit.libreoffice.org/c/core/+/93195
Tested-by: Jenkins
Reviewed-by: Julien Nabet <serval2412@yahoo.fr>
2020-04-30 11:54:15 +02:00
..
inc/pch
opengl
qa
source Fix typos 2020-04-30 11:54:15 +02:00
test
util
CppunitTest_slideshow.mk
IwyuFilter_slideshow.yaml
Library_OGLTrans.mk
Library_slideshow.mk
Makefile
manifest.txt
Module_slideshow.mk
Package_opengl.mk
README

The Impress slideshow engine

== 3D transitions ==

The 3D transitions are slideshow transition engine using OpenGL and
are located in slideshow/source/engine/OGLTrans/. They were initially
written by GSOC student Shane.M.Mathews. Radek has later polished the
code a bit, added few new 3D transitions, added infrastructure for
vertex and fragment shaders. Wrote few transitions with fragment shader
too.