office-gobmx/slideshow
Andrea Gelmini 451a76ec6f Fix typo
Change-Id: I0635a5f4f02a1de222656133bca1ff2da8ce59f6
Reviewed-on: https://gerrit.libreoffice.org/54711
Reviewed-by: Julien Nabet <serval2412@yahoo.fr>
Tested-by: Christian Lohmaier <lohmaier+LibreOffice@googlemail.com>
2018-05-24 08:19:45 +02:00
..
inc/pch
opengl Fix typo 2018-05-24 08:19:45 +02:00
qa
source New o3tl::temporary to simplify calls of std::modf 2018-05-17 21:03:12 +02:00
test
util
CppunitTest_slideshow.mk
Executable_demoshow.mk
Library_OGLTrans.mk
Library_slideshow.mk
Makefile
manifest.txt
Module_slideshow.mk
Package_opengl.mk
README

The Impress slideshow engine

== 3D transitions ==

The 3D transitions are slideshow transition engine using OpenGL and
are located in slideshow/source/engine/OGLTrans/. They were initially
written by GSOC student Shane.M.Mathews. Radek has later polished the
code a bit, added few new 3D transitions, added infrastructure for
vertex and fragment shaders. Wrote few transitions with fragment shader
too.