office-gobmx/drawinglayer/source/primitive2d/fillgradientprimitive2d.cxx
Tor Lillqvist 8e7897588d Rename the basegfx::tools namespace to basegfx::utils
Reduce potential confusion with the global tools namespace. Will
hopefully make it possible to remove the annoying initial :: when
referring to the global tools namespace. Unless we have even more
tools subnamespaces somewhere.

Thorsten said it was OK.

Change-Id: Id088dfe8f4244cb79df9aa988995b31a1758c996
Reviewed-on: https://gerrit.libreoffice.org/42644
Tested-by: Jenkins <ci@libreoffice.org>
Reviewed-by: Tor Lillqvist <tml@collabora.com>
2017-09-26 14:18:41 +02:00

339 lines
14 KiB
C++

/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
/*
* This file is part of the LibreOffice project.
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/.
*
* This file incorporates work covered by the following license notice:
*
* Licensed to the Apache Software Foundation (ASF) under one or more
* contributor license agreements. See the NOTICE file distributed
* with this work for additional information regarding copyright
* ownership. The ASF licenses this file to you under the Apache
* License, Version 2.0 (the "License"); you may not use this file
* except in compliance with the License. You may obtain a copy of
* the License at http://www.apache.org/licenses/LICENSE-2.0 .
*/
#include <drawinglayer/primitive2d/fillgradientprimitive2d.hxx>
#include <basegfx/polygon/b2dpolygon.hxx>
#include <basegfx/polygon/b2dpolygontools.hxx>
#include <drawinglayer/texture/texture.hxx>
#include <drawinglayer/primitive2d/polypolygonprimitive2d.hxx>
#include <basegfx/utils/canvastools.hxx>
#include <drawinglayer/primitive2d/drawinglayer_primitivetypes2d.hxx>
using namespace com::sun::star;
namespace drawinglayer
{
namespace primitive2d
{
void FillGradientPrimitive2D::generateMatricesAndColors(
std::vector< drawinglayer::texture::B2DHomMatrixAndBColor >& rEntries,
basegfx::BColor& rOuterColor) const
{
rEntries.clear();
// make sure steps is not too high/low
const basegfx::BColor aStart(getFillGradient().getStartColor());
const basegfx::BColor aEnd(getFillGradient().getEndColor());
const sal_uInt32 nMaxSteps(sal_uInt32((aStart.getMaximumDistance(aEnd) * 127.5) + 0.5));
sal_uInt32 nSteps(getFillGradient().getSteps());
if(nSteps == 0)
{
nSteps = nMaxSteps;
}
if(nSteps < 2)
{
nSteps = 2;
}
if(nSteps > nMaxSteps)
{
nSteps = nMaxSteps;
}
nSteps = std::max(sal_uInt32(1), nSteps);
switch(getFillGradient().getStyle())
{
case attribute::GradientStyle::Linear:
{
texture::GeoTexSvxGradientLinear aGradient(
getDefinitionRange(),
getOutputRange(),
aStart,
aEnd,
nSteps,
getFillGradient().getBorder(),
getFillGradient().getAngle());
aGradient.appendTransformationsAndColors(rEntries, rOuterColor);
break;
}
case attribute::GradientStyle::Axial:
{
texture::GeoTexSvxGradientAxial aGradient(
getDefinitionRange(),
getOutputRange(),
aStart,
aEnd,
nSteps,
getFillGradient().getBorder(),
getFillGradient().getAngle());
aGradient.appendTransformationsAndColors(rEntries, rOuterColor);
break;
}
case attribute::GradientStyle::Radial:
{
texture::GeoTexSvxGradientRadial aGradient(
getDefinitionRange(),
aStart,
aEnd,
nSteps,
getFillGradient().getBorder(),
getFillGradient().getOffsetX(),
getFillGradient().getOffsetY());
aGradient.appendTransformationsAndColors(rEntries, rOuterColor);
break;
}
case attribute::GradientStyle::Elliptical:
{
texture::GeoTexSvxGradientElliptical aGradient(
getDefinitionRange(),
aStart,
aEnd,
nSteps,
getFillGradient().getBorder(),
getFillGradient().getOffsetX(),
getFillGradient().getOffsetY(),
getFillGradient().getAngle());
aGradient.appendTransformationsAndColors(rEntries, rOuterColor);
break;
}
case attribute::GradientStyle::Square:
{
texture::GeoTexSvxGradientSquare aGradient(
getDefinitionRange(),
aStart,
aEnd,
nSteps,
getFillGradient().getBorder(),
getFillGradient().getOffsetX(),
getFillGradient().getOffsetY(),
getFillGradient().getAngle());
aGradient.appendTransformationsAndColors(rEntries, rOuterColor);
break;
}
case attribute::GradientStyle::Rect:
{
texture::GeoTexSvxGradientRect aGradient(
getDefinitionRange(),
aStart,
aEnd,
nSteps,
getFillGradient().getBorder(),
getFillGradient().getOffsetX(),
getFillGradient().getOffsetY(),
getFillGradient().getAngle());
aGradient.appendTransformationsAndColors(rEntries, rOuterColor);
break;
}
}
}
void FillGradientPrimitive2D::createOverlappingFill(
Primitive2DContainer& rContainer,
const std::vector< drawinglayer::texture::B2DHomMatrixAndBColor >& rEntries,
const basegfx::BColor& rOuterColor,
const basegfx::B2DPolygon& rUnitPolygon) const
{
// create solid fill with outmost color
rContainer.push_back(
new PolyPolygonColorPrimitive2D(
basegfx::B2DPolyPolygon(
basegfx::utils::createPolygonFromRect(getOutputRange())),
rOuterColor));
// create solid fill steps
for(size_t a(0); a < rEntries.size(); a++)
{
// create part polygon
basegfx::B2DPolygon aNewPoly(rUnitPolygon);
aNewPoly.transform(rEntries[a].maB2DHomMatrix);
// create solid fill
rContainer.push_back(
new PolyPolygonColorPrimitive2D(
basegfx::B2DPolyPolygon(aNewPoly),
rEntries[a].maBColor));
}
}
void FillGradientPrimitive2D::createNonOverlappingFill(
Primitive2DContainer& rContainer,
const std::vector< drawinglayer::texture::B2DHomMatrixAndBColor >& rEntries,
const basegfx::BColor& rOuterColor,
const basegfx::B2DPolygon& rUnitPolygon) const
{
// get outmost visible range from object
basegfx::B2DRange aOutmostRange(getOutputRange());
basegfx::B2DPolyPolygon aCombinedPolyPoly;
if(rEntries.size())
{
// extend aOutmostRange with first polygon
basegfx::B2DPolygon aFirstPoly(rUnitPolygon);
aFirstPoly.transform(rEntries[0].maB2DHomMatrix);
aCombinedPolyPoly.append(aFirstPoly);
aOutmostRange.expand(aFirstPoly.getB2DRange());
}
// add outmost range to combined polypolygon (in 1st place), create first primitive
aCombinedPolyPoly.insert(0, basegfx::utils::createPolygonFromRect(aOutmostRange));
rContainer.push_back(
new PolyPolygonColorPrimitive2D(
aCombinedPolyPoly,
rOuterColor));
if(rEntries.size())
{
// reuse first polygon, it's the second one
aCombinedPolyPoly.remove(0);
for(sal_uInt32 a(0); a < rEntries.size() - 1; a++)
{
// create next inner polygon, combined with last one
basegfx::B2DPolygon aNextPoly(rUnitPolygon);
aNextPoly.transform(rEntries[a + 1].maB2DHomMatrix);
aCombinedPolyPoly.append(aNextPoly);
// create primitive with correct color
rContainer.push_back(
new PolyPolygonColorPrimitive2D(
aCombinedPolyPoly,
rEntries[a].maBColor));
// reuse inner polygon, it's the 2nd one
aCombinedPolyPoly.remove(0);
}
// add last inner polygon with last color
rContainer.push_back(
new PolyPolygonColorPrimitive2D(
aCombinedPolyPoly,
rEntries[rEntries.size() - 1].maBColor));
}
}
void FillGradientPrimitive2D::createFill(Primitive2DContainer& rContainer, bool bOverlapping) const
{
// prepare shape of the Unit Polygon
basegfx::B2DPolygon aUnitPolygon;
switch(getFillGradient().getStyle())
{
case attribute::GradientStyle::Radial:
case attribute::GradientStyle::Elliptical:
{
aUnitPolygon = basegfx::utils::createPolygonFromCircle(basegfx::B2DPoint(0.0, 0.0), 1.0);
break;
}
default: // GradientStyle::Linear, attribute::GradientStyle::Axial, attribute::GradientStyle::Square, attribute::GradientStyle::Rect
{
aUnitPolygon = basegfx::utils::createPolygonFromRect(basegfx::B2DRange(-1.0, -1.0, 1.0, 1.0));
break;
}
}
// get the transform matrices and colors (where colors
// will have one more entry that matrices)
std::vector< drawinglayer::texture::B2DHomMatrixAndBColor > aEntries;
basegfx::BColor aOuterColor;
generateMatricesAndColors(aEntries, aOuterColor);
if(bOverlapping)
{
createOverlappingFill(rContainer, aEntries, aOuterColor, aUnitPolygon);
}
else
{
createNonOverlappingFill(rContainer, aEntries, aOuterColor, aUnitPolygon);
}
}
void FillGradientPrimitive2D::create2DDecomposition(Primitive2DContainer& rContainer, const geometry::ViewInformation2D& /*rViewInformation*/) const
{
// default creates overlapping fill which works with AntiAliasing and without.
// The non-overlapping version does not create single filled polygons, but
// PolyPolygons where each one describes a 'ring' for the gradient such
// that the rings will not overlap. This is useful for the old XOR-paint
// 'trick' of VCL which is recorded in Metafiles; so this version may be
// used from the MetafilePrimitive2D in its decomposition.
if(!getFillGradient().isDefault())
{
static bool bOverlapping(true); // allow to test non-overlapping in the debugger
createFill(rContainer, bOverlapping);
}
}
FillGradientPrimitive2D::FillGradientPrimitive2D(
const basegfx::B2DRange& rOutputRange,
const attribute::FillGradientAttribute& rFillGradient)
: BufferedDecompositionPrimitive2D(),
maOutputRange(rOutputRange),
maDefinitionRange(rOutputRange),
maFillGradient(rFillGradient)
{
}
FillGradientPrimitive2D::FillGradientPrimitive2D(
const basegfx::B2DRange& rOutputRange,
const basegfx::B2DRange& rDefinitionRange,
const attribute::FillGradientAttribute& rFillGradient)
: BufferedDecompositionPrimitive2D(),
maOutputRange(rOutputRange),
maDefinitionRange(rDefinitionRange),
maFillGradient(rFillGradient)
{
}
bool FillGradientPrimitive2D::operator==(const BasePrimitive2D& rPrimitive) const
{
if(BufferedDecompositionPrimitive2D::operator==(rPrimitive))
{
const FillGradientPrimitive2D& rCompare = static_cast<const FillGradientPrimitive2D&>(rPrimitive);
return (getOutputRange() == rCompare.getOutputRange()
&& getDefinitionRange() == rCompare.getDefinitionRange()
&& getFillGradient() == rCompare.getFillGradient());
}
return false;
}
basegfx::B2DRange FillGradientPrimitive2D::getB2DRange(const geometry::ViewInformation2D& /*rViewInformation*/) const
{
// return the geometrically visible area
return getOutputRange();
}
// provide unique ID
ImplPrimitive2DIDBlock(FillGradientPrimitive2D, PRIMITIVE2D_ID_FILLGRADIENTPRIMITIVE2D)
} // end of namespace primitive2d
} // end of namespace drawinglayer
/* vim:set shiftwidth=4 softtabstop=4 expandtab: */