8e7897588d
Reduce potential confusion with the global tools namespace. Will hopefully make it possible to remove the annoying initial :: when referring to the global tools namespace. Unless we have even more tools subnamespaces somewhere. Thorsten said it was OK. Change-Id: Id088dfe8f4244cb79df9aa988995b31a1758c996 Reviewed-on: https://gerrit.libreoffice.org/42644 Tested-by: Jenkins <ci@libreoffice.org> Reviewed-by: Tor Lillqvist <tml@collabora.com>
339 lines
14 KiB
C++
339 lines
14 KiB
C++
/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
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/*
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* This file is part of the LibreOffice project.
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*
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* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/.
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*
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* This file incorporates work covered by the following license notice:
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*
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* Licensed to the Apache Software Foundation (ASF) under one or more
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* contributor license agreements. See the NOTICE file distributed
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* with this work for additional information regarding copyright
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* ownership. The ASF licenses this file to you under the Apache
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* License, Version 2.0 (the "License"); you may not use this file
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* except in compliance with the License. You may obtain a copy of
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* the License at http://www.apache.org/licenses/LICENSE-2.0 .
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*/
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#include <drawinglayer/primitive2d/fillgradientprimitive2d.hxx>
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#include <basegfx/polygon/b2dpolygon.hxx>
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#include <basegfx/polygon/b2dpolygontools.hxx>
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#include <drawinglayer/texture/texture.hxx>
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#include <drawinglayer/primitive2d/polypolygonprimitive2d.hxx>
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#include <basegfx/utils/canvastools.hxx>
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#include <drawinglayer/primitive2d/drawinglayer_primitivetypes2d.hxx>
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using namespace com::sun::star;
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namespace drawinglayer
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{
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namespace primitive2d
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{
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void FillGradientPrimitive2D::generateMatricesAndColors(
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std::vector< drawinglayer::texture::B2DHomMatrixAndBColor >& rEntries,
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basegfx::BColor& rOuterColor) const
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{
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rEntries.clear();
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// make sure steps is not too high/low
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const basegfx::BColor aStart(getFillGradient().getStartColor());
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const basegfx::BColor aEnd(getFillGradient().getEndColor());
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const sal_uInt32 nMaxSteps(sal_uInt32((aStart.getMaximumDistance(aEnd) * 127.5) + 0.5));
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sal_uInt32 nSteps(getFillGradient().getSteps());
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if(nSteps == 0)
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{
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nSteps = nMaxSteps;
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}
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if(nSteps < 2)
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{
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nSteps = 2;
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}
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if(nSteps > nMaxSteps)
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{
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nSteps = nMaxSteps;
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}
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nSteps = std::max(sal_uInt32(1), nSteps);
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switch(getFillGradient().getStyle())
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{
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case attribute::GradientStyle::Linear:
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{
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texture::GeoTexSvxGradientLinear aGradient(
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getDefinitionRange(),
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getOutputRange(),
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aStart,
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aEnd,
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nSteps,
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getFillGradient().getBorder(),
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getFillGradient().getAngle());
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aGradient.appendTransformationsAndColors(rEntries, rOuterColor);
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break;
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}
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case attribute::GradientStyle::Axial:
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{
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texture::GeoTexSvxGradientAxial aGradient(
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getDefinitionRange(),
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getOutputRange(),
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aStart,
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aEnd,
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nSteps,
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getFillGradient().getBorder(),
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getFillGradient().getAngle());
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aGradient.appendTransformationsAndColors(rEntries, rOuterColor);
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break;
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}
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case attribute::GradientStyle::Radial:
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{
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texture::GeoTexSvxGradientRadial aGradient(
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getDefinitionRange(),
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aStart,
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aEnd,
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nSteps,
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getFillGradient().getBorder(),
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getFillGradient().getOffsetX(),
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getFillGradient().getOffsetY());
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aGradient.appendTransformationsAndColors(rEntries, rOuterColor);
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break;
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}
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case attribute::GradientStyle::Elliptical:
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{
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texture::GeoTexSvxGradientElliptical aGradient(
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getDefinitionRange(),
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aStart,
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aEnd,
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nSteps,
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getFillGradient().getBorder(),
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getFillGradient().getOffsetX(),
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getFillGradient().getOffsetY(),
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getFillGradient().getAngle());
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aGradient.appendTransformationsAndColors(rEntries, rOuterColor);
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break;
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}
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case attribute::GradientStyle::Square:
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{
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texture::GeoTexSvxGradientSquare aGradient(
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getDefinitionRange(),
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aStart,
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aEnd,
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nSteps,
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getFillGradient().getBorder(),
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getFillGradient().getOffsetX(),
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getFillGradient().getOffsetY(),
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getFillGradient().getAngle());
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aGradient.appendTransformationsAndColors(rEntries, rOuterColor);
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break;
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}
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case attribute::GradientStyle::Rect:
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{
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texture::GeoTexSvxGradientRect aGradient(
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getDefinitionRange(),
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aStart,
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aEnd,
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nSteps,
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getFillGradient().getBorder(),
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getFillGradient().getOffsetX(),
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getFillGradient().getOffsetY(),
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getFillGradient().getAngle());
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aGradient.appendTransformationsAndColors(rEntries, rOuterColor);
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break;
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}
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}
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}
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void FillGradientPrimitive2D::createOverlappingFill(
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Primitive2DContainer& rContainer,
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const std::vector< drawinglayer::texture::B2DHomMatrixAndBColor >& rEntries,
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const basegfx::BColor& rOuterColor,
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const basegfx::B2DPolygon& rUnitPolygon) const
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{
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// create solid fill with outmost color
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rContainer.push_back(
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new PolyPolygonColorPrimitive2D(
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basegfx::B2DPolyPolygon(
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basegfx::utils::createPolygonFromRect(getOutputRange())),
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rOuterColor));
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// create solid fill steps
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for(size_t a(0); a < rEntries.size(); a++)
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{
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// create part polygon
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basegfx::B2DPolygon aNewPoly(rUnitPolygon);
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aNewPoly.transform(rEntries[a].maB2DHomMatrix);
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// create solid fill
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rContainer.push_back(
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new PolyPolygonColorPrimitive2D(
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basegfx::B2DPolyPolygon(aNewPoly),
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rEntries[a].maBColor));
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}
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}
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void FillGradientPrimitive2D::createNonOverlappingFill(
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Primitive2DContainer& rContainer,
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const std::vector< drawinglayer::texture::B2DHomMatrixAndBColor >& rEntries,
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const basegfx::BColor& rOuterColor,
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const basegfx::B2DPolygon& rUnitPolygon) const
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{
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// get outmost visible range from object
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basegfx::B2DRange aOutmostRange(getOutputRange());
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basegfx::B2DPolyPolygon aCombinedPolyPoly;
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if(rEntries.size())
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{
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// extend aOutmostRange with first polygon
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basegfx::B2DPolygon aFirstPoly(rUnitPolygon);
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aFirstPoly.transform(rEntries[0].maB2DHomMatrix);
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aCombinedPolyPoly.append(aFirstPoly);
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aOutmostRange.expand(aFirstPoly.getB2DRange());
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}
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// add outmost range to combined polypolygon (in 1st place), create first primitive
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aCombinedPolyPoly.insert(0, basegfx::utils::createPolygonFromRect(aOutmostRange));
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rContainer.push_back(
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new PolyPolygonColorPrimitive2D(
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aCombinedPolyPoly,
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rOuterColor));
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if(rEntries.size())
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{
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// reuse first polygon, it's the second one
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aCombinedPolyPoly.remove(0);
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for(sal_uInt32 a(0); a < rEntries.size() - 1; a++)
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{
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// create next inner polygon, combined with last one
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basegfx::B2DPolygon aNextPoly(rUnitPolygon);
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aNextPoly.transform(rEntries[a + 1].maB2DHomMatrix);
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aCombinedPolyPoly.append(aNextPoly);
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// create primitive with correct color
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rContainer.push_back(
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new PolyPolygonColorPrimitive2D(
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aCombinedPolyPoly,
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rEntries[a].maBColor));
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// reuse inner polygon, it's the 2nd one
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aCombinedPolyPoly.remove(0);
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}
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// add last inner polygon with last color
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rContainer.push_back(
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new PolyPolygonColorPrimitive2D(
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aCombinedPolyPoly,
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rEntries[rEntries.size() - 1].maBColor));
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}
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}
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void FillGradientPrimitive2D::createFill(Primitive2DContainer& rContainer, bool bOverlapping) const
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{
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// prepare shape of the Unit Polygon
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basegfx::B2DPolygon aUnitPolygon;
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switch(getFillGradient().getStyle())
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{
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case attribute::GradientStyle::Radial:
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case attribute::GradientStyle::Elliptical:
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{
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aUnitPolygon = basegfx::utils::createPolygonFromCircle(basegfx::B2DPoint(0.0, 0.0), 1.0);
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break;
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}
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default: // GradientStyle::Linear, attribute::GradientStyle::Axial, attribute::GradientStyle::Square, attribute::GradientStyle::Rect
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{
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aUnitPolygon = basegfx::utils::createPolygonFromRect(basegfx::B2DRange(-1.0, -1.0, 1.0, 1.0));
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break;
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}
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}
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// get the transform matrices and colors (where colors
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// will have one more entry that matrices)
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std::vector< drawinglayer::texture::B2DHomMatrixAndBColor > aEntries;
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basegfx::BColor aOuterColor;
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generateMatricesAndColors(aEntries, aOuterColor);
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if(bOverlapping)
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{
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createOverlappingFill(rContainer, aEntries, aOuterColor, aUnitPolygon);
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}
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else
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{
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createNonOverlappingFill(rContainer, aEntries, aOuterColor, aUnitPolygon);
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}
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}
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void FillGradientPrimitive2D::create2DDecomposition(Primitive2DContainer& rContainer, const geometry::ViewInformation2D& /*rViewInformation*/) const
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{
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// default creates overlapping fill which works with AntiAliasing and without.
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// The non-overlapping version does not create single filled polygons, but
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// PolyPolygons where each one describes a 'ring' for the gradient such
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// that the rings will not overlap. This is useful for the old XOR-paint
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// 'trick' of VCL which is recorded in Metafiles; so this version may be
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// used from the MetafilePrimitive2D in its decomposition.
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if(!getFillGradient().isDefault())
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{
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static bool bOverlapping(true); // allow to test non-overlapping in the debugger
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createFill(rContainer, bOverlapping);
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}
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}
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FillGradientPrimitive2D::FillGradientPrimitive2D(
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const basegfx::B2DRange& rOutputRange,
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const attribute::FillGradientAttribute& rFillGradient)
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: BufferedDecompositionPrimitive2D(),
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maOutputRange(rOutputRange),
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maDefinitionRange(rOutputRange),
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maFillGradient(rFillGradient)
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{
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}
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FillGradientPrimitive2D::FillGradientPrimitive2D(
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const basegfx::B2DRange& rOutputRange,
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const basegfx::B2DRange& rDefinitionRange,
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const attribute::FillGradientAttribute& rFillGradient)
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: BufferedDecompositionPrimitive2D(),
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maOutputRange(rOutputRange),
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maDefinitionRange(rDefinitionRange),
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maFillGradient(rFillGradient)
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{
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}
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bool FillGradientPrimitive2D::operator==(const BasePrimitive2D& rPrimitive) const
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{
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if(BufferedDecompositionPrimitive2D::operator==(rPrimitive))
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{
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const FillGradientPrimitive2D& rCompare = static_cast<const FillGradientPrimitive2D&>(rPrimitive);
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return (getOutputRange() == rCompare.getOutputRange()
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&& getDefinitionRange() == rCompare.getDefinitionRange()
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&& getFillGradient() == rCompare.getFillGradient());
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}
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return false;
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}
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basegfx::B2DRange FillGradientPrimitive2D::getB2DRange(const geometry::ViewInformation2D& /*rViewInformation*/) const
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{
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// return the geometrically visible area
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return getOutputRange();
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}
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// provide unique ID
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ImplPrimitive2DIDBlock(FillGradientPrimitive2D, PRIMITIVE2D_ID_FILLGRADIENTPRIMITIVE2D)
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} // end of namespace primitive2d
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} // end of namespace drawinglayer
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/* vim:set shiftwidth=4 softtabstop=4 expandtab: */
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