5dd9aeb825
Change-Id: I3eb1949c0024ab0241a26c7dec410c774b91cdcb Reviewed-on: https://gerrit.libreoffice.org/c/core/+/135793 Tested-by: Jenkins Reviewed-by: Tomaž Vajngerl <quikee@gmail.com>
418 lines
19 KiB
C++
418 lines
19 KiB
C++
/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
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/*
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* This file is part of the LibreOffice project.
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*
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* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/.
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*
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* This file incorporates work covered by the following license notice:
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*
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* Licensed to the Apache Software Foundation (ASF) under one or more
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* contributor license agreements. See the NOTICE file distributed
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* with this work for additional information regarding copyright
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* ownership. The ASF licenses this file to you under the Apache
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* License, Version 2.0 (the "License"); you may not use this file
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* except in compliance with the License. You may obtain a copy of
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* the License at http://www.apache.org/licenses/LICENSE-2.0 .
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*/
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#ifndef INCLUDED_SVX_SVDEDTV_HXX
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#define INCLUDED_SVX_SVDEDTV_HXX
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#include <svx/svdmrkv.hxx>
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#include <svx/xpoly.hxx>
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#include <svx/svdmodel.hxx>
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#include <svx/svxdllapi.h>
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#include <svx/svdundo.hxx>
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#include <o3tl/typed_flags_set.hxx>
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class SfxUndoAction;
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class SdrUndoAction;
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class SdrUndoGroup;
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class SfxStyleSheet;
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class SdrLayer;
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class SvdProgressInfo;
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enum class SdrHorAlign {
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NONE,
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Left,
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Right,
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Center
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};
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enum class SdrVertAlign {
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NONE,
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Top,
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Bottom,
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Center
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};
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enum class SdrMergeMode {
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Merge,
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Subtract,
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Intersect
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};
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// Options for InsertObject()
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enum class SdrInsertFlags
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{
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NONE = 0x0000,
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DONTMARK = 0x0001, /* object will not be marked (the actual marking remains) */
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ADDMARK = 0x0002, /* object will be added an existing selection */
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SETDEFATTR = 0x0004, /* actual attributes (+StyleSheet) are assigned to the object */
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SETDEFLAYER = 0x0008, /* actual layer is assigned to the object */
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};
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namespace o3tl
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{
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template<> struct typed_flags<SdrInsertFlags> : is_typed_flags<SdrInsertFlags, 0x0f> {};
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}
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class SVXCORE_DLLPUBLIC SdrEditView : public SdrMarkView
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{
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friend class SdrPageView;
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friend class SdrDragDistort;
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friend class SdrDragCrook;
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protected:
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// cache the transformation queries, etc. a little
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bool m_bPossibilitiesDirty : 1;
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bool m_bReadOnly : 1;
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bool m_bGroupPossible : 1;
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bool m_bUnGroupPossible : 1;
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bool m_bGrpEnterPossible : 1;
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bool m_bToTopPossible : 1;
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bool m_bToBtmPossible : 1;
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bool m_bReverseOrderPossible : 1;
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bool m_bImportMtfPossible : 1;
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bool m_bCombinePossible : 1;
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bool m_bDismantlePossible : 1;
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bool m_bCombineNoPolyPolyPossible : 1;
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bool m_bDismantleMakeLinesPossible : 1;
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bool m_bOrthoDesiredOnMarked : 1;
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bool m_bOneOrMoreMovable : 1; // at least one object is moveable
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bool m_bMoreThanOneNoMovRot : 1; // more than one object is not movable nor turnable (Crook)
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bool m_bContortionPossible : 1; // all polygones (grouped if necessary)
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bool m_bMoveAllowed : 1;
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bool m_bResizeFreeAllowed : 1;
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bool m_bResizePropAllowed : 1;
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bool m_bRotateFreeAllowed : 1;
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bool m_bRotate90Allowed : 1;
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bool m_bMirrorFreeAllowed : 1;
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bool m_bMirror45Allowed : 1;
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bool m_bMirror90Allowed : 1;
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bool m_bShearAllowed : 1;
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bool m_bEdgeRadiusAllowed : 1;
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bool m_bTransparenceAllowed : 1;
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bool m_bCropAllowed : 1;
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bool m_bGradientAllowed : 1;
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bool m_bCanConvToPath : 1;
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bool m_bCanConvToPoly : 1;
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bool m_bCanConvToContour : 1;
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bool m_bMoveProtect : 1;
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bool m_bResizeProtect : 1;
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private:
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SVX_DLLPRIVATE void ImpResetPossibilityFlags();
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protected:
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void ImpBroadcastEdgesOfMarkedNodes();
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// convert the objects marked in poly resp. bezier
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void ImpConvertTo(bool bPath, bool bLineToArea);
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// converts an object, when positive it removes the old one from its List
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// and inserts the new one instead. including Undo.
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// Nor MarkEntry nor ModelChgBroadcast is created.
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SdrObject* ImpConvertOneObj(SdrObject* pObj, bool bPath, bool bLineToArea);
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// set both flags: bToTopPossible and bToBtmPossible.
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// bToTopPossibleDirty and bToBtmPossibleDirty are reset at the same time
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void ImpCheckToTopBtmPossible();
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// for CombineMarkedObjects and DismantleMarkedObjects
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void ImpCopyAttributes(const SdrObject* pSource, SdrObject* pDest) const;
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// for CombineMarkedObjects
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static bool ImpCanConvertForCombine1(const SdrObject* pObj);
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static bool ImpCanConvertForCombine(const SdrObject* pObj);
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static basegfx::B2DPolyPolygon ImpGetPolyPolygon1(const SdrObject* pObj);
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static basegfx::B2DPolyPolygon ImpGetPolyPolygon(const SdrObject* pObj);
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static basegfx::B2DPolygon ImpCombineToSinglePolygon(const basegfx::B2DPolyPolygon& rPolyPolygon);
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// for DismantleMarkedObjects
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static bool ImpCanDismantle(const basegfx::B2DPolyPolygon& rPpolyPpolygon, bool bMakeLines);
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static bool ImpCanDismantle(const SdrObject* pObj, bool bMakeLines);
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void ImpDismantleOneObject(const SdrObject* pObj, SdrObjList& rOL, size_t& rPos, SdrPageView* pPV, bool bMakeLines);
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static void ImpCrookObj(SdrObject* pO, const Point& rRef, const Point& rRad, SdrCrookMode eMode,
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bool bVertical, bool bNoContortion, bool bRotate, const tools::Rectangle& rMarkRect);
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static void ImpDistortObj(SdrObject* pO, const tools::Rectangle& rRef, const XPolygon& rDistortedRect, bool bNoContortion);
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bool ImpDelLayerCheck(SdrObjList const * pOL, SdrLayerID nDelID) const;
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void ImpDelLayerDelObjs(SdrObjList* pOL, SdrLayerID nDelID);
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// Removes all objects of the MarkList from their ObjLists including Undo.
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// The entries in rMark remain.
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// @return a list of objects that must be deleted after the outermost EndUndo
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std::vector<SdrObject *> DeleteMarkedList(SdrMarkList const& rMark); // DeleteMarked -> DeleteMarkedList
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// Check possibilities of all marked objects
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virtual void CheckPossibilities();
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void ForcePossibilities() const { if (m_bPossibilitiesDirty || mbSomeObjChgdFlag) const_cast<SdrEditView*>(this)->CheckPossibilities(); }
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protected:
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// #i71538# make constructors of SdrView sub-components protected to avoid incomplete incarnations which may get casted to SdrView
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SdrEditView(
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SdrModel& rSdrModel,
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OutputDevice* pOut);
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virtual ~SdrEditView() override;
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public:
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// each call of an undo-capable method from its view, generates an undo action.
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// If one wishes to group method calls into one, these calls should be put
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// between BegUndo() and EndUndo() calls (unlimited).
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// The comment used for the UndoAction is the first BegUndo(String).
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// In this case NotifyNewUndoAction is called at the last EndUndo().
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// NotifyNewUndoAction() is not called for an empty group.
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void BegUndo() { mpModel->BegUndo(); } // open undo-grouping
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void BegUndo(const OUString& rComment) { mpModel->BegUndo(rComment); } // open undo-grouping
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void BegUndo(const OUString& rComment, const OUString& rObjDescr, SdrRepeatFunc eFunc=SdrRepeatFunc::NONE) { mpModel->BegUndo(rComment,rObjDescr,eFunc); } // open undo-grouping
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void EndUndo(); // close undo-grouping (incl. BroadcastEdges)
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void AddUndo(std::unique_ptr<SdrUndoAction> pUndo) { mpModel->AddUndo(std::move(pUndo)); } // add action
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// only after first BegUndo or before last EndUndo:
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void SetUndoComment(const OUString& rComment, const OUString& rObjDescr) { mpModel->SetUndoComment(rComment,rObjDescr); }
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bool IsUndoEnabled() const;
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/**
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* Checks if this or other views have an active text edit, if true, end them.
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*/
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void EndTextEditAllViews() const;
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void EndTextEditCurrentView(bool bDontDeleteReally = false);
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std::vector< std::unique_ptr<SdrUndoAction> > CreateConnectorUndo( const SdrObject& rO );
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void AddUndoActions( std::vector< std::unique_ptr<SdrUndoAction> > );
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// Layermanagement with Undo.
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void InsertNewLayer(const OUString& rName, sal_uInt16 nPos);
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// Delete a layer including all objects contained
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void DeleteLayer(const OUString& rName);
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// Marked objects which are outside a page
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// are assigned to another page; at the moment without undo!!!
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void ForceMarkedObjToAnotherPage();
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void ForceMarkedToAnotherPage() { ForceMarkedObjToAnotherPage(); }
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// delete all marked objects
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void DeleteMarkedObj();
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// Set a logical enclosing rectangle for all marked objects.
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// It is not guaranteed if this succeeds, as a horizontal
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// line has always a height of 0
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void SetMarkedObjRect(const tools::Rectangle& rRect);
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void MoveMarkedObj(const Size& rSiz, bool bCopy=false);
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void ResizeMarkedObj(const Point& rRef, const Fraction& xFact, const Fraction& yFact, bool bCopy=false);
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void ResizeMultMarkedObj(const Point& rRef, const Fraction& xFact, const Fraction& yFact, const bool bWdh, const bool bHgt);
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Degree100 GetMarkedObjRotate() const;
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void RotateMarkedObj(const Point& rRef, Degree100 nAngle, bool bCopy=false);
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void MirrorMarkedObj(const Point& rRef1, const Point& rRef2, bool bCopy=false);
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void MirrorMarkedObjHorizontal();
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void MirrorMarkedObjVertical();
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Degree100 GetMarkedObjShear() const;
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void ShearMarkedObj(const Point& rRef, Degree100 nAngle, bool bVShear=false, bool bCopy=false);
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void CrookMarkedObj(const Point& rRef, const Point& rRad, SdrCrookMode eMode, bool bVertical, bool bNoContortion, bool bCopy=false);
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void DistortMarkedObj(const tools::Rectangle& rRef, const XPolygon& rDistortedRect, bool bNoContortion, bool bCopy=false);
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// copy marked objects and mark them instead of the old ones
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void CopyMarkedObj();
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void SetAllMarkedRect(const tools::Rectangle& rRect) { SetMarkedObjRect(rRect); }
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void MoveAllMarked(const Size& rSiz, bool bCopy=false) { MoveMarkedObj(rSiz,bCopy); }
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void ResizeAllMarked(const Point& rRef, const Fraction& xFact, const Fraction& yFact) { ResizeMarkedObj(rRef,xFact,yFact); }
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void RotateAllMarked(const Point& rRef, Degree100 nAngle) { RotateMarkedObj(rRef,nAngle); }
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void MirrorAllMarkedHorizontal() { MirrorMarkedObjHorizontal(); }
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void MirrorAllMarkedVertical() { MirrorMarkedObjVertical(); }
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void CopyMarked() { CopyMarkedObj(); }
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bool IsMoveAllowed() const { ForcePossibilities(); return m_bMoveAllowed && !m_bMoveProtect; }
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bool IsResizeAllowed(bool bProp=false) const;
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bool IsRotateAllowed(bool b90Deg=false) const;
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bool IsMirrorAllowed(bool b45Deg=false, bool b90Deg=false) const;
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bool IsTransparenceAllowed() const;
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bool IsGradientAllowed() const;
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bool IsShearAllowed() const;
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bool IsEdgeRadiusAllowed() const;
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bool IsCrookAllowed(bool bNoContortion=false) const;
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bool IsCropAllowed() const;
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bool IsDistortAllowed(bool bNoContortion=false) const;
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// Consolidate the text from multiple, selected TextObjects,
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// attempting to identify paragraph fragments and join them together
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void CombineMarkedTextObjects();
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// Unite several objects to a polygon:
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// - rectangles/circles/text... are implicitly converted.
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// - polygones are closed automatically
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// - attributes and layer are taken from the first object marked
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// (thus from lowest Z-order).
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// - group objects are included when all (!) member objects of
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// the group can be changed. If a group includes for example
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// a bitmap or an OLE-object, the complete group is not considered.
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// bNoPolyPoly=TRUE: all is grouped to one single polygon
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void CombineMarkedObjects(bool bNoPolyPoly = true);
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// for combining multiple polygons, with direct support of the modes
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// SID_POLY_MERGE, SID_POLY_SUBSTRACT, SID_POLY_INTERSECT
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void MergeMarkedObjects(SdrMergeMode eMode);
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// for distribution dialog function
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void DistributeMarkedObjects(sal_uInt16 SlotID);
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// for setting either the width or height of all selected
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// objects to the width/height of the last selected object
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// of the selection
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void EqualizeMarkedObjects(bool bWidth);
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// Decompose marked polypolygon objects into polygons.
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// Grouped objects are searched and decomposed, if all member objects are PathObjs.
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// bMakeLines=TRUE: all polygones are decomposed into single lines resp. bezier segments
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void DismantleMarkedObjects(bool bMakeLines=false);
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bool IsCombinePossible(bool bNoPolyPoly=false) const;
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bool IsDismantlePossible(bool bMakeLines=false) const;
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// Inserts a new, completely constructed object. Subsequently the object belongs to
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// the model. After insertion the object is marked (if not prevented by nOptions).
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// Sometimes the object is not inserted, but deleted, this is the case when
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// the target layer is locked or not visible. In this case
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// the method returns FALSE.
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// Amongst others the method does not create an undo-action.
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bool InsertObjectAtView(SdrObject* pObj, SdrPageView& rPV, SdrInsertFlags nOptions=SdrInsertFlags::NONE);
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// Replace one drawing object by another.
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// *pNewObj belongs to me, *pOldObj is changed into Undo.
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// In any case an undo grouping is required and should be applied, e.g.:
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// aStr+=" replace";
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// BegUndo(aStr);
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// ReplaceObject(...);
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// EndUndo();
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void ReplaceObjectAtView(SdrObject* pOldObj, SdrPageView& rPV, SdrObject* pNewObj, bool bMark=true);
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void SetNotPersistAttrToMarked(const SfxItemSet& rAttr);
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void MergeNotPersistAttrFromMarked(SfxItemSet& rAttr) const;
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void MergeAttrFromMarked(SfxItemSet& rAttr, bool bOnlyHardAttr) const;
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SfxItemSet GetAttrFromMarked(bool bOnlyHardAttr) const;
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void SetAttrToMarked(const SfxItemSet& rAttr, bool bReplaceAll);
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// geometrical attribute (position, size, rotation angle)
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// A PageOrigin set at a position is taken into account.
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SfxItemSet GetGeoAttrFromMarked() const;
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// In LOK, interactive shape movement uses this function
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// in that case, margin is not taken into account
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// and the final position of the shape becomes incorrect
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// However, "Position and Size" dialog and other cases already add the margins.
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void SetGeoAttrToMarked(const SfxItemSet& rAttr, bool addPageMargin = false);
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// Returns NULL if:
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// - nothing is marked,
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// - no stylesheet is set at the marked object
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// - point the marked objects to different StyleSheets for multiple selections
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SfxStyleSheet* GetStyleSheetFromMarked() const;
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// at the moment without undo :(
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void SetStyleSheetToMarked(SfxStyleSheet* pStyleSheet, bool bDontRemoveHardAttr);
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/* new interface src537 */
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void GetAttributes(SfxItemSet& rTargetSet, bool bOnlyHardAttr) const;
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void SetAttributes(const SfxItemSet& rSet, bool bReplaceAll);
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SfxStyleSheet* GetStyleSheet() const; // SfxStyleSheet* GetStyleSheet(bool& rOk) const;
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void SetStyleSheet(SfxStyleSheet* pStyleSheet, bool bDontRemoveHardAttr);
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// Group all marked objects to a single group.
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// Subsequently mark the new group . If the group spawns multiple
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// pages a group is created per page.
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// All groups created are subsequently marked.
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// The method creates SdrObjGroup-instances.
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void GroupMarked();
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// All marked object groups are dissolved (1 level).
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// Now all previously marked member objects are marked.
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// Previously marked objects, which are not group objects, remain marked.
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void UnGroupMarked();
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bool IsGroupPossible() const { ForcePossibilities(); return m_bGroupPossible; }
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bool IsUnGroupPossible() const { ForcePossibilities(); return m_bUnGroupPossible; }
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bool IsGroupEnterPossible() const { ForcePossibilities(); return m_bGrpEnterPossible; }
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// Convert marked objects to polygones/Beziercurves. The bool-functions
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// return sal_True, if at least one marked object could be converted.
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// Also member objects of group objects are converted.
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// For a better description see: SdrObj.HXX
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bool IsConvertToPathObjPossible() const { ForcePossibilities(); return m_bCanConvToPath; }
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bool IsConvertToPolyObjPossible() const { ForcePossibilities(); return m_bCanConvToPoly; }
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bool IsConvertToContourPossible() const { ForcePossibilities(); return m_bCanConvToContour; }
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void ConvertMarkedToPathObj(bool bLineToArea);
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void ConvertMarkedToPolyObj();
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// Align all marked objects vertically. Normally the SnapRect of an object is used.
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void AlignMarkedObjects(SdrHorAlign eHor, SdrVertAlign eVert);
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bool IsAlignPossible() const;
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// move marked objects "up"
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void MovMarkedToTop();
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// move marked objects "down"
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void MovMarkedToBtm();
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// move marked objects "at top"
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void PutMarkedToTop();
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// move marked objects "at bottom"
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void PutMarkedToBtm();
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// move marked immediately before the object passed
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// NULL -> as PutMarkedToTop();
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void PutMarkedInFrontOfObj(const SdrObject* pRefObj);
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// move marked immediately after object passed
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// NULL -> as PutMarkedToBtm();
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void PutMarkedBehindObj(const SdrObject* pRefObj);
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// swap Z-Order of marked objects
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void ReverseOrderOfMarked();
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// Check if forward, backward is possible.
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// GetMaxToBtmObj() is only partly taken into account by these methods.
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// Which means it can happen that IsToTopPossible() returns sal_True,
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// but MovMarkedToTop() changes nothing (e.g. for multiple selections),
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// as restriction derived via a view by GetMaxToTopObj() prevents this.
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bool IsToTopPossible() const { ForcePossibilities(); return m_bToTopPossible; }
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bool IsToBtmPossible() const { ForcePossibilities(); return m_bToBtmPossible; }
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bool IsReverseOrderPossible() const { ForcePossibilities(); return m_bReverseOrderPossible; }
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// Using this method the view determines how far an object
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// can be moved forward or backward (Z-order).
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// The object returned is not "obsolete". When NULL is
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// returned there is not such a restriction.
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virtual SdrObject* GetMaxToTopObj(SdrObject* pObj) const;
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virtual SdrObject* GetMaxToBtmObj(SdrObject* pObj) const;
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// Next method is called, if via ToTop, ToBtm, ... the
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// sequence of object has been changed. It is called after
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// each SdrObjList::SetObjectOrdNum(nOldPos,nNewPos);
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virtual void ObjOrderChanged(SdrObject* pObj, size_t nOldPos, size_t nNewPos);
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// If one or more objects of the type SdrGrafObj or SdrOle2Obj
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// are marked and these are capable to deliver a StarView-metafile,
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// this methods converts the metafile to a drawing object.
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// The SdrGrafObjs/SdrOle2Objs are replaced by the new objects.
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void DoImportMarkedMtf(SvdProgressInfo *pProgrInfo=nullptr);
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bool IsImportMtfPossible() const { ForcePossibilities(); return m_bImportMtfPossible; }
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// override SdrMarkView, for internal use
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virtual void MarkListHasChanged() override;
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virtual void ModelHasChanged() override;
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};
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#endif // INCLUDED_SVX_SVDEDTV_HXX
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/* vim:set shiftwidth=4 softtabstop=4 expandtab: */
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