office-gobmx/drawinglayer/source/primitive2d/primitivetools2d.cxx
Noel Grandin 3b83c6ac80 make BufferedDecompositionPrimitive2D store a Primitive2DReference..
.. instead of a Primitive2DContainer.

The container very frequently contains only a single item, since
the decomposition method often sticks only a single top-level node
in there, so it turns out to be a net loss overall, memory
consumption-wise.

Also, if we return a single Primitive2DReference from
a BufferedDecomposition, that maximises the sharing of
data between the BufferedDecomposition objects at the
bottom of the decomposed tree, and objects higher up.

Change-Id: Iaf272e60e2997299cc35a1bd209c51b6b79e9a8b
Reviewed-on: https://gerrit.libreoffice.org/c/core/+/162976
Tested-by: Jenkins
Reviewed-by: Noel Grandin <noel.grandin@collabora.co.uk>
2024-02-12 11:36:05 +01:00

127 lines
6 KiB
C++

/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
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* file, You can obtain one at http://mozilla.org/MPL/2.0/.
*
* This file incorporates work covered by the following license notice:
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* Licensed to the Apache Software Foundation (ASF) under one or more
* contributor license agreements. See the NOTICE file distributed
* with this work for additional information regarding copyright
* ownership. The ASF licenses this file to you under the Apache
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#include <drawinglayer/primitive2d/primitivetools2d.hxx>
#include <basegfx/vector/b2dvector.hxx>
#include <drawinglayer/geometry/viewinformation2d.hxx>
namespace drawinglayer::primitive2d
{
void DiscreteMetricDependentPrimitive2D::get2DDecomposition(Primitive2DDecompositionVisitor& rVisitor, const geometry::ViewInformation2D& rViewInformation) const
{
// get the current DiscreteUnit, look at X and Y and use the maximum
const basegfx::B2DVector aDiscreteVector(rViewInformation.getInverseObjectToViewTransformation() * basegfx::B2DVector(1.0, 1.0));
const double fDiscreteUnit(std::min(fabs(aDiscreteVector.getX()), fabs(aDiscreteVector.getY())));
if(getBuffered2DDecomposition() && !basegfx::fTools::equal(fDiscreteUnit, getDiscreteUnit()))
{
// conditions of last local decomposition have changed, delete
const_cast< DiscreteMetricDependentPrimitive2D* >(this)->setBuffered2DDecomposition(nullptr);
}
if(!getBuffered2DDecomposition())
{
// remember new valid DiscreteUnit
const_cast< DiscreteMetricDependentPrimitive2D* >(this)->mfDiscreteUnit = fDiscreteUnit;
}
// call base implementation
BufferedDecompositionPrimitive2D::get2DDecomposition(rVisitor, rViewInformation);
}
void ViewportDependentPrimitive2D::get2DDecomposition(Primitive2DDecompositionVisitor& rVisitor, const geometry::ViewInformation2D& rViewInformation) const
{
// get the current Viewport
const basegfx::B2DRange& rViewport = rViewInformation.getViewport();
if(getBuffered2DDecomposition() && !rViewport.equal(getViewport()))
{
// conditions of last local decomposition have changed, delete
const_cast< ViewportDependentPrimitive2D* >(this)->setBuffered2DDecomposition(nullptr);
}
if(!getBuffered2DDecomposition())
{
// remember new valid DiscreteUnit
const_cast< ViewportDependentPrimitive2D* >(this)->maViewport = rViewport;
}
// call base implementation
BufferedDecompositionPrimitive2D::get2DDecomposition(rVisitor, rViewInformation);
}
void ViewTransformationDependentPrimitive2D::get2DDecomposition(Primitive2DDecompositionVisitor& rVisitor, const geometry::ViewInformation2D& rViewInformation) const
{
// get the current ViewTransformation
const basegfx::B2DHomMatrix& rViewTransformation = rViewInformation.getViewTransformation();
if(getBuffered2DDecomposition() && rViewTransformation != getViewTransformation())
{
// conditions of last local decomposition have changed, delete
const_cast< ViewTransformationDependentPrimitive2D* >(this)->setBuffered2DDecomposition(nullptr);
}
if(!getBuffered2DDecomposition())
{
// remember new valid ViewTransformation
const_cast< ViewTransformationDependentPrimitive2D* >(this)->maViewTransformation = rViewTransformation;
}
// call base implementation
BufferedDecompositionPrimitive2D::get2DDecomposition(rVisitor, rViewInformation);
}
void ObjectAndViewTransformationDependentPrimitive2D::get2DDecomposition(Primitive2DDecompositionVisitor& rVisitor, const geometry::ViewInformation2D& rViewInformation) const
{
// get the current ViewTransformation
const basegfx::B2DHomMatrix& rViewTransformation = rViewInformation.getViewTransformation();
if(getBuffered2DDecomposition() && rViewTransformation != getViewTransformation())
{
// conditions of last local decomposition have changed, delete
const_cast< ObjectAndViewTransformationDependentPrimitive2D* >(this)->setBuffered2DDecomposition(nullptr);
}
// get the current ObjectTransformation
const basegfx::B2DHomMatrix& rObjectTransformation = rViewInformation.getObjectTransformation();
if(getBuffered2DDecomposition() && rObjectTransformation != getObjectTransformation())
{
// conditions of last local decomposition have changed, delete
const_cast< ObjectAndViewTransformationDependentPrimitive2D* >(this)->setBuffered2DDecomposition(nullptr);
}
if(!getBuffered2DDecomposition())
{
// remember new valid ViewTransformation, and ObjectTransformation
const_cast< ObjectAndViewTransformationDependentPrimitive2D* >(this)->maViewTransformation = rViewTransformation;
const_cast< ObjectAndViewTransformationDependentPrimitive2D* >(this)->maObjectTransformation = rObjectTransformation;
}
// call base implementation
BufferedDecompositionPrimitive2D::get2DDecomposition(rVisitor, rViewInformation);
}
} // end of namespace
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