5687eba49f
...which were used by ildc, which is gone since
a8485d558f
"[API CHANGE] Remove deprecated idlc
and regmerge from the SDK", and have always been ignored as legacy by its
unoidl-write replacement.
This change has been carried out (making use of GNU sed extensions) with
> for i in $(git ls-files \*.idl); do sed -i -z -E -e 's/\n\n((#[^\n]*\n)+\n)*(#[^\n]*\n)+\n?/\n\n/g' -e 's/\n(#[^\n]*\n)+/\n/g' "$i"; done && git checkout extensions/source/activex/so_activex.idl odk/examples/OLE/activex/so_activex.idl
which apparently happened to do the work. (The final two files are not UNOIDL
source files.)
Change-Id: Ic9369e05d46e8f7e8a304ab01740b171b92335cd
Reviewed-on: https://gerrit.libreoffice.org/c/core/+/135683
Tested-by: Jenkins
Reviewed-by: Stephan Bergmann <sbergman@redhat.com>
103 lines
3.6 KiB
Text
103 lines
3.6 KiB
Text
/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
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/*
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* This file is part of the LibreOffice project.
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*
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* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/.
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*
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* This file incorporates work covered by the following license notice:
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*
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* Licensed to the Apache Software Foundation (ASF) under one or more
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* contributor license agreements. See the NOTICE file distributed
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* with this work for additional information regarding copyright
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* ownership. The ASF licenses this file to you under the Apache
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* License, Version 2.0 (the "License"); you may not use this file
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* except in compliance with the License. You may obtain a copy of
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* the License at http://www.apache.org/licenses/LICENSE-2.0 .
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*/
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module com { module sun { module star { module geometry {
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/** This structure defines a 3 by 4 affine matrix.<p>
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The matrix defined by this structure constitutes an affine mapping
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of a point in 3D to another point in 3D. The last line of a
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complete 4 by 4 matrix is omitted, since it is implicitly assumed
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to be [0,0,0,1].<p>
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An affine mapping, as performed by this matrix, can be written out
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as follows, where <code>xs, ys</code> and <code>zs</code> are the source, and
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<code>xd, yd</code> and <code>zd</code> the corresponding result coordinates:
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<code>
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xd = m00*xs + m01*ys + m02*zs + m03;
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yd = m10*xs + m11*ys + m12*zs + m13;
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zd = m20*xs + m21*ys + m22*zs + m23;
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</code><p>
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Thus, in common matrix language, with M being the
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AffineMatrix3D and vs=[xs,ys,zs]^T, vd=[xd,yd,zd]^T two 3D
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vectors, the affine transformation is written as
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vd=M*vs. Concatenation of transformations amounts to
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multiplication of matrices, i.e. a translation, given by T,
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followed by a rotation, given by R, is expressed as vd=R*(T*vs) in
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the above notation. Since matrix multiplication is associative,
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this can be shortened to vd=(R*T)*vs=M'*vs. Therefore, a set of
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consecutive transformations can be accumulated into a single
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AffineMatrix3D, by multiplying the current transformation with the
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additional transformation from the left.<p>
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Due to this transformational approach, all geometry data types are
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points in abstract integer or real coordinate spaces, without any
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physical dimensions attached to them. This physical measurement
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units are typically only added when using these data types to
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render something onto a physical output device. For 3D coordinates
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there is also a projection from 3D to 2D device coordinates needed.
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Only then the total transformation matrix (including projection to 2D)
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and the device resolution determine the actual measurement unit in 3D.<p>
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@since OOo 2.0
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*/
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struct AffineMatrix3D
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{
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/// The top, left matrix entry.
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double m00;
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/// The top, left middle matrix entry.
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double m01;
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/// The top, right middle matrix entry.
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double m02;
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/// The top, right matrix entry.
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double m03;
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/// The middle, left matrix entry.
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double m10;
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/// The middle, middle left matrix entry.
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double m11;
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/// The middle, middle right matrix entry.
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double m12;
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/// The middle, right matrix entry.
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double m13;
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/// The bottom, left matrix entry.
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double m20;
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/// The bottom, middle left matrix entry.
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double m21;
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/// The bottom, middle right matrix entry.
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double m22;
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/// The bottom, right matrix entry.
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double m23;
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};
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}; }; }; };
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/* vim:set shiftwidth=4 softtabstop=4 expandtab: */
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