Test repository to check push and ssh key
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unusedcode.easy |
Cross-compiling LibreOffice =========================== Notes on cross-compiling LibreOffice, originally written by Tor Lillqvist <tlillqvist@novell.com> <tml@iki.fi> in May, 2011, for later history see git log. My cross-compilation experimentation is going on for four platforms: Windows, iOS, Android and PowerPC Mac OS X. I work on the master branch of LibreOffice. Some other people have talked about setting up a separate branch for Android work, or even separate clones at github. I am not interested in that. Cross-compilation of LibreOffice completely is not possible yet. Much work has been done, "baby steps" for some platforms, much more for others, but a lot remains. For iOS and Android this work is highly experimental and done mostly in my own spare time just for the hacking pleasure. No promise, explicit or implied, is given that it will ever be finished. Searching for information about cross-compilation of OpenOffice.org (the predecessor of LibreOffice) you will find information about what actually was not cross-compilation, but using QEMU. General ------- In GNU Autoconf terminology, "build" is the platform on which you are running a build on some software and "host" is the platform on which the software you are building will run. Only in the specific case of building compilers and other programming tools is the term "target" used to indicate the platform for which the tools your are building will produce code. As LibreOffice is not a compiler, the "target" term should not be used in the context of cross-compilation. (For a case where all three of "build", "host" and "target" are different: consider a gcc cross-compiler running on Windows, producing code for Android, where the cross-compiler itself was built on Linux. (This is a real case.) An interesting tidbit is that such configurations are called "Canadian Cross".) Even though the LibreOffice build mechanism is highly unorthodox, the configure script takes the normal --build and --host options like any GNU Autoconf -based configure script. To cross-compile, you basically need just to specify a suitable --host option and things should work out nicely. In practise, some more details might be needed. See examples below. What is so hard, then? ---------------------- Despite the fact that the configure script takes normal --build and --host options, that is just the beginning. In practise a lot of work was necessary to separate tests for "host" and "build" platforms in the configure script. See the git log for details. And the reasonably "standard" configure.in is just the top level; when we get down to the actual makefilery used to build the bits of LibreOffice, it gets much worse. Windows ------- There is some support in LibreOffice already (from OpenOffice.org) for building it locally on Windows with the GNU tool-chain (MinGW). But as far as I know, that work has never attempted cross-compilation. This OOo-originated MinGW support attempts to support both running Cygwin gcc in its -mno-cygwin mode, and a native MinGW compiler. The -mno-cygwin mechanism in the Cygwin gcc is rapidly being obsoleted, if it isn't already, and I have not attempted to try to keep it working; in fact I have activly cleaned out mechanisms related to this. Ditto for native MinGW. If one compiles natively on Windows, just use Microsoft's compiler. OOo/LO has been built for Windows all the time using that. In my opinion, the only case where it makes sense to use MinGW is for cross-compilation. There is just too much crack on Windows anyway, and it is a semi-miracle (well, make that the result of years of work) that the MSVC build under Cygwin works as nicely as it does. MinGW is available as cross-build toolchains pre-packaged in more or less official packages for many Linux distros including Debian, Fedora and openSUSE. Personally I use the mingw32 packages in the openSUSE Build Service, running on openSUSE: http://download.opensuse.org/repositories/windows:/mingw:/win32/ You can install it on openSUSE like this: zypper ar http://download.opensuse.org/repositories/windows:/mingw:/win32/SLE_11_SP1/windows:mingw:win32.repo zypper in mingw32-cross-gcc mingw32-cross-gcc-c++ mingw32-python-devel \ mingw32-libexpat-devel mingw32-libexpat mingw32-boost-devel \ mingw32-libhyphen-devel mingw32-libhyphen mingw32-hyphen-en \ mingw32-liblpsolve mingw32-liblpsolve-devel \ mingw32-libxml2-devel mingw32-libxslt-devel mingw32-libicu \ mingw32-libicu-devel mingw32-libgraphite2 mingw32-libgraphite2-devel \ mingw32-cairo mingw32-cairo-devel mingw32-librsvg mingw32-librsvg-devel \ mingw32-hunspell mingw32-hunspell-devel mingw32-libcurl \ mingw32-libcurl-devel mingw32-libneon mingw32-libneon-devel \ mingw32-libopenssl mingw32-libopenssl-devel mingw32-libtextcat \ mingw32-libtextcat-devel mingw32-libdb mingw32-libdb-devel \ mingw32-cross-pkg-config mingw32-pkg-config mingw32-libcppunit \ mingw32-libcppunit-devel mingw32-libredland mingw32-libredland-devel \ mingw32-libmythes mingw32-libmythes-devel There might be more that are missing, please read carefully what autogen.sh tells you, and either remove one of the --with-system-*, or install the missing dependency. It also looks like graphite2.pc needs tweaking in order to work right; but that's likely to be fixed in the openSUSE project. It is somewhat unclear how well thought-out the conditionals and code for MinGW inside the OOo-originated code in LibreOffice actually are. What I have noticed of it seems a bit randomish, with copy-pasting having been preferred to factoring out differences. The autogen.lastrun I use for my MinGW cross-compilation experimentation is: CC=ccache i686-w64-mingw32-gcc CXX=ccache i686-w64-mingw32-g++ CC_FOR_BUILD=ccache gcc CXX_FOR_BUILD=ccache g++ --build=x86_64-unknown-linux-gnu --host=i686-w64-mingw32 --with-distro=LibreOfficeWin32 --disable-activex --disable-binfilter --disable-build-mozilla --disable-directx --disable-ext-nlpsolver --disable-ext-pdfimport --disable-ext-presenter-console --disable-ext-presenter-minimizer --disable-ext-report-builder --disable-ext-scripting-beanshell --disable-ext-scripting-javascript --disable-ext-wiki-publisher --disable-ext-wiki-publisher --disable-mozilla --disable-nss-module --disable-zenity --enable-python=system --with-external-tar=/mnt/hemulen/ooo/git/master/src --with-num-cpus=1 --with-max-jobs=1 --with-system-altlinuxhyph --with-system-boost --with-system-cairo --with-system-cppunit --with-system-curl --with-system-db --with-system-expat --with-system-gettext --with-system-hunspell --with-system-icu --with-system-libpng --with-system-libwpd --with-system-libwpg --with-system-libwps --with-system-libxml --with-system-libxslt --with-system-lpsolve --with-system-mythes --with-system-neon --with-system-openssl --with-system-redland --with-vendor=no --without-help --without-helppack-integration --without-myspell-dicts For reference, Kendy's autogen.lastrun is: CC=ccache i686-w64-mingw32-gcc CXX=ccache i686-w64-mingw32-g++ CC_FOR_BUILD=ccache gcc CXX_FOR_BUILD=ccache g++ --build=x86_64-unknown-linux-gnu --host=i686-w64-mingw32 --with-num-cpus=4 --with-max-jobs=8 --without-junit --disable-binfilter --disable-build-mozilla --disable-mozilla --disable-nss-module --with-system-altlinuxhyph --with-system-boost --with-system-cairo --with-system-cppunit --with-system-curl --with-system-db --with-system-expat --with-system-gettext --with-system-graphite --with-system-hunspell --with-system-icu --with-system-libpng --with-system-libxml --with-system-libxslt --with-system-lpsolve --with-system-mythes --with-system-neon --with-system-openssl --with-system-redland --without-myspell-dicts --disable-directx --disable-activex --disable-extension-integration Once you have compiled it, you may want to try to run it: $ cd /tmp $ tar xf <your-build-dir>/instsetoo_native/wntgcci.pro/LibreOffice_Dev/archive/install/en-US/LibO-Dev_OOO350m1_Win_x86_install-arc_en-US.tar.gz $ cd LibO-Dev_OOO350m1_Win_x86_install-arc_en-US/LibO-dev\ 3.5/program $ wine soffice.exe NB. it is important to unpack somewhere low in the hierarchy structure (like in /tmp as advised above), otherwise you'll get BerkeleyDB errors on startup. And if you are brave enough, you can even debug it. First you have to add the URE dll's to the wine's PATH using 'wine regedit' - see http://www.winehq.org/docs/wineusr-guide/environment-variables, and add Z:\tmp\LibO-Dev_OOO350m1_Win_x86_install-arc_en-US\LibO-dev 3.5\URE\bin to "Path" in My Computer->HKEY_CURRENT_USER->Environment. Then run linkoo, so that when you rebuild something, you can directly see the changes the next time you run it: solenv/bin/linkoo '/tmp/LibO-Dev_OOO350m1_Win_x86_install-arc_en-US/LibO-dev 3.5' <your_clone_dir> And start debugging: $ winedbg soffice.bin Would be great to be able to use winedbg --gdb, but it was crashing here :-( - but maybe you'll be more lucky. TODO: - installation - so far the make_installer.pl calls makecab.exe, uuidgen.exe, and others; would be best to avoid that if at all possible (using a free cab implementation, part of Wine or something) - MSI generation - if at all possible, the make dev-install installation (with links back to the build) should be done so that it would be directly executable via wine after doing make dev-install :-) - runtime - no idea if the entire thing works after the installation at all; I suppose there will be runtime problems to look at too - cleanup - enable & fix pieces that are currently disabled - --without-myspell-dicts - --disable-directx - --disable-activex - --disable-mozilla - much of the stuff currently relies on --with-system-*, and consequently on the mingw32-* openSUSE packages; might be good to be able to build with as few dependencies as possible - but that is low prio I think - profiling - when all the above is sorted out, we should look at the speed of this vs. the speed of the MSVC version iOS --- iOS is the operating system of Apple's mobile devices. Clearly for a device like the iPad it would be totally unacceptable to run a normal LibreOffice application with a overlapping windows and mouse-oriented GUI widgets. No work has been done (at least publicly) to design a touch GUI for LibreOffice, so the work on cross-compiling LibreOffice for iOS is extremely experimental, and of course partly pointless;) But it is interesting and fun nonetheless. Obviously it will make sense to build only a part of LibreOffice's code for iOS. Most likely all GUI-oriented code should be left out, and some iOS app that eventually wants to use the remaining bits will handle all its GUI in a platform-dependent manner. How well it will be possible to do such a split remains to be seen. As I said, this is highly experimental and just in its baby steps phase. Technically, one important special aspect of iOS is that apps are not allowed to load own dynamic libraries. (System libraries are used in the form of dynamic libraries, just like on MacOSX, of which iOS is a variant.) So all the libraries in LibreOffice that normally are shared libraries (DLLs on Windows, shared objects (.so) on Linux, dynamic libraries on MacOSX (.dylib)) need to be built as static archives instead. Obviously this will have some interesting consequences for how UNO is implemented and used. None of that has been spared much thought yet. The Apple tool-chain for iOS cross-building is available only for MacOSX, so that is where I have been doing it. Here is my autogen.lastrun for iOS (device): CXX=ccache /Developer/Platforms/iPhoneOS.platform/Developer/usr/bin/g++-4.2 -arch armv7 -isysroot /Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS4.3.sdk CC=ccache /Developer/Platforms/iPhoneOS.platform/Developer/usr/bin/gcc-4.2 -arch armv7 -isysroot /Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS4.3.sdk CC_FOR_BUILD=ccache /Xcode3/usr/bin/gcc-4.0 CXX_FOR_BUILD=ccache /Xcode3/usr/bin/g++-4.0 --with-distro=LibreOfficeiOS --with-external-tar=/Volumes/ooo/git/master/src --with-num-cpus=1 --with-max-jobs=1 And here for the iOS simulator: CXX=ccache /Developer/Platforms/iPhoneSimulator.platform/Developer/usr/bin/g++-4.2 -arch i386 -isysroot /Developer/Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator4.3.sdk CC=ccache /Developer/Platforms/iPhoneSimulator.platform/Developer/usr/bin/gcc-4.2 -arch i386 -isysroot /Developer/Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator4.3.sdk CC_FOR_BUILD=ccache /Xcode3/usr/bin/gcc-4.0 CXX_FOR_BUILD=ccache /Xcode3/usr/bin/g++-4.0 --with-distro=LibreOfficeiOS --with-external-tar=/Volumes/ooo/git/master/src --with-num-cpus=1 --with-max-jobs=1 --disable-librsvg --enable-debug Android ------- I don't know much about Android, but from a technical point of view it is a kind of Linux, of course. As far as I know it is allowed for an Android app to use shared objects, but if it isn't, then just the same approach as used on iOS will need to be used. As for the GUI, the same holds as said above for iOS. I have done my Android cross-compilation work on Linux (openSUSE in particular), but it could as well be done on MacOSX. The Android cross-buld tool-chain (the "Native Development Kit", or NDK) is available for Linux, MacOSX and Windows. (Trying to cross-compile from Windows will probably drive you insane.) Here is my autogen.lastrun for Android: SYSBASE=/home/tml/android-ndk-r6/platforms/android-9/arch-arm CC=ccache /home/tml/android-ndk-r6/toolchains/arm-linux-androideabi-4.4.3/prebuilt/linux-x86/bin/arm-linux-androideabi-gcc --sysroot /home/tml/android-ndk-r6/platforms/android-9/arch-arm CXX=ccache /home/tml/android-ndk-r6/toolchains/arm-linux-androideabi-4.4.3/prebuilt/linux-x86/bin/arm-linux-androideabi-g++ --sysroot /home/tml/android-ndk-r6/platforms/android-9/arch-arm -I /home/tml/android-ndk-r6/sources/cxx-stl/gnu-libstdc++/include -I/home/tml/android-ndk-r6/sources/cxx-stl/gnu-libstdc++/libs/armeabi-v7a/include -L/home/tml/android-ndk-r6/sources/cxx-stl/gnu-libstdc++/libs/armeabi-v7a -fexceptions -frtti AR=/home/tml/android-ndk-r6/toolchains/arm-linux-androideabi-4.4.3/prebuilt/linux-x86/bin/arm-linux-androideabi-ar NM=/home/tml/android-ndk-r6/toolchains/arm-linux-androideabi-4.4.3/prebuilt/linux-x86/bin/arm-linux-androideabi-nm OBJDUMP=/home/tml/android-ndk-r6/toolchains/arm-linux-androideabi-4.4.3/prebuilt/linux-x86/bin/arm-linux-androideabi-objdump RANLIB=/home/tml/android-ndk-r6/toolchains/arm-linux-androideabi-4.4.3/prebuilt/linux-x86/bin/arm-linux-androideabi-ranlib STRIP=/home/tml/android-ndk-r6/toolchains/arm-linux-androideabi-4.4.3/prebuilt/linux-x86/bin/arm-linux-androideabi-strip CC_FOR_BUILD=ccache gcc CXX_FOR_BUILD=ccache g++ --build=x86_64-unknown-linux-gnu --disable-zenity --with-distro=LibreOfficeAndroid --with-external-tar=/mnt/hemulen/ooo/git/master/src --disable-python --with-num-cpus=1 --with-max-jobs=1 --without-helppack-integration --without-myspell-dicts PowerPC Mac OS X ---------------- Cross-compiling for PowerPC Mac OS X from Intel Mac OS X will probably be easy. The APIs available should after all be closely identical to those on Intel Mac OS X, and LibreOffice builds fine natively on PowerPC Mac already. I have just started experimenting with it. My autogen.lastrun looks like this: CC=ccache /Xcode3/usr/bin/gcc-4.0 -arch ppc CXX=ccache /Xcode3/usr/bin/g++-4.0 -arch ppc CC_FOR_BUILD=ccache /Xcode3/usr/bin/gcc-4.0 CXX_FOR_BUILD=ccache /Xcode3/usr/bin/g++-4.0 --build=i386-apple-darwin10.7.0 --host=powerpc-apple-darwin10 --disable-mozilla --disable-build-mozilla --with-external-tar=/Volumes/ooo/git/master/src That's all, thank you, and have a nice day. People with commit access, feel free to edit this document, and add yourself below. Sorry for writing now initially from such a personal point of view. --Tor Lillqvist <tlillqvist@novell.com>, <tml@iki.fi>