7166be0fa5
2006/01/10 10:51:07 cl 1.31.84.1: #i60265# do not crash when window size is 0
1168 lines
33 KiB
C++
1168 lines
33 KiB
C++
/*************************************************************************
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*
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* OpenOffice.org - a multi-platform office productivity suite
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*
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* $RCSfile: sdwindow.cxx,v $
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*
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* $Revision: 1.32 $
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*
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* last change: $Author: obo $ $Date: 2006-01-20 09:20:19 $
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*
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* The Contents of this file are made available subject to
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* the terms of GNU Lesser General Public License Version 2.1.
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*
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*
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* GNU Lesser General Public License Version 2.1
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* =============================================
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* Copyright 2005 by Sun Microsystems, Inc.
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* 901 San Antonio Road, Palo Alto, CA 94303, USA
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License version 2.1, as published by the Free Software Foundation.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston,
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* MA 02111-1307 USA
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*
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************************************************************************/
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#include "Window.hxx"
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#ifndef _B3D_BASE3D_HXX
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#include "goodies/base3d.hxx"
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#endif
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#ifndef _SFXDISPATCH_HXX
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#include <sfx2/dispatch.hxx>
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#endif
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#ifndef _SFXREQUEST_HXX
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#include <sfx2/request.hxx>
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#endif
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#include <sfx2/viewfrm.hxx>
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#pragma hdrstop
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#include "app.hrc"
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#include "helpids.h"
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#ifndef SD_VIEW_SHELL_HXX
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#include "ViewShell.hxx"
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#endif
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#ifndef SD_DRAW_VIEW_SHELL_HXX
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#include "DrawViewShell.hxx"
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#endif
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#ifndef SD_VIEW_HXX
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#include "View.hxx"
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#endif
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#ifndef SD_FRAME_VIEW_HXX
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#include "FrameView.hxx"
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#endif
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#ifndef SD_OUTLINE_VIEW_SHELL_HXX
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#include "OutlineViewShell.hxx"
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#endif
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#include "drawdoc.hxx"
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#ifndef SD_ACCESSIBILITY_ACCESSIBLE_DRAW_DOCUMENT_VIEW_HXX
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#include "AccessibleDrawDocumentView.hxx"
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#endif
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#ifndef SD_WINDOW_UPDATER_HXX
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#include "WindowUpdater.hxx"
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#endif
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namespace sd {
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#define SCROLL_LINE_FACT 0.05 // Faktor fuer Zeilenscrolling
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#define SCROLL_PAGE_FACT 0.5 // Faktor fuer Seitenscrolling
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#define SCROLL_SENSITIVE 20 // Sensitiver Bereich (Pixel)
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#define ZOOM_MULTIPLICATOR 10000 // Multiplikator um Rundungsfehler zu vermeiden
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#define MIN_ZOOM 5 // Minimaler Zoomfaktor
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#define MAX_ZOOM 3000 // Maximaler Zoomfaktor
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/*************************************************************************
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|*
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|* Konstruktor
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|*
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\************************************************************************/
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Window::Window(::Window* pParent)
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: ::Window(pParent, WinBits(WB_CLIPCHILDREN | WB_DIALOGCONTROL)),
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DropTargetHelper( this ),
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mpShareWin(NULL),
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maWinPos(0, 0), // vorsichtshalber; die Werte sollten aber
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maViewOrigin(0, 0), // vom Besitzer des Fensters neu gesetzt
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maViewSize(1000, 1000), // werden
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mnMinZoom(MIN_ZOOM),
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mnMaxZoom(MAX_ZOOM),
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mbMinZoomAutoCalc(false),
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mbCalcMinZoomByMinSide(true),
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mbCenterAllowed(true),
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mnTicks (0),
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mbDraggedFrom(false),
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mpViewShell(NULL),
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mbUseDropScroll (true)
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{
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SetDialogControlFlags( WINDOW_DLGCTRL_RETURN | WINDOW_DLGCTRL_WANTFOCUS );
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MapMode aMap(GetMapMode());
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aMap.SetMapUnit(MAP_100TH_MM);
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SetMapMode(aMap);
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// Damit im Diamodus die ::WindowColor genommen wird
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SetBackground( Wallpaper( GetSettings().GetStyleSettings().GetWindowColor() ) );
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// adjust contrast mode initially
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bool bUseContrast = GetSettings().GetStyleSettings().GetHighContrastMode();
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SetDrawMode( bUseContrast
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? ViewShell::OUTPUT_DRAWMODE_CONTRAST
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: ViewShell::OUTPUT_DRAWMODE_COLOR );
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// Hilfe-ID setzen
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// SetHelpId(HID_SD_WIN_DOCUMENT);
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SetUniqueId(HID_SD_WIN_DOCUMENT);
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}
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/*************************************************************************
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|*
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|* Destruktor
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|*
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\************************************************************************/
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Window::~Window (void)
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{
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if (mpViewShell != NULL)
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{
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WindowUpdater* pWindowUpdater = mpViewShell->GetWindowUpdater();
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if (pWindowUpdater != NULL)
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pWindowUpdater->UnregisterWindow (this);
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}
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}
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void Window::SetViewShell (ViewShell* pViewSh)
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{
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WindowUpdater* pWindowUpdater = NULL;
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// Unregister at device updater of old view shell.
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if (mpViewShell != NULL)
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{
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pWindowUpdater = mpViewShell->GetWindowUpdater();
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if (pWindowUpdater != NULL)
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pWindowUpdater->UnregisterWindow (this);
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}
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mpViewShell = pViewSh;
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// Register at device updater of new view shell
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if (mpViewShell != NULL)
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{
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pWindowUpdater = mpViewShell->GetWindowUpdater();
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if (pWindowUpdater != NULL)
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pWindowUpdater->RegisterWindow (this);
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}
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}
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/*************************************************************************
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|*
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|* Die Haelfte des Sichtbaren Bereich eines anderen Fensters darstellen
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|*
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\************************************************************************/
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void Window::ShareViewArea(Window* pOtherWin)
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{
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mpShareWin = pOtherWin;
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maViewOrigin = pOtherWin->maViewOrigin;
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maViewSize = pOtherWin->maViewSize;
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mnMinZoom = pOtherWin->mnMinZoom;
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mnMaxZoom = pOtherWin->mnMaxZoom;
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mbCenterAllowed = pOtherWin->mbCenterAllowed;
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long nZoom = pOtherWin->GetZoom();
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MapMode aMap(GetMapMode());
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aMap.SetScaleX(Fraction(nZoom, 100));
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aMap.SetScaleY(Fraction(nZoom, 100));
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aMap.SetOrigin(pOtherWin->GetMapMode().GetOrigin());
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SetMapMode(aMap);
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}
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void Window::CalcMinZoom()
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{
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// Are we entitled to change the minimal zoom factor?
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if ( mbMinZoomAutoCalc )
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{
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// Get current zoom factor.
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long nZoom = GetZoom();
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if ( mpShareWin )
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{
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mpShareWin->CalcMinZoom();
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mnMinZoom = mpShareWin->mnMinZoom;
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}
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else
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{
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// Get the rectangle of the output area in logical coordinates
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// and calculate the scaling factors that would lead to the view
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// area (also called application area) to completely fill the
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// window.
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Size aWinSize = PixelToLogic(GetOutputSizePixel());
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ULONG nX = (ULONG) ((double) aWinSize.Width()
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* (double) ZOOM_MULTIPLICATOR / (double) maViewSize.Width());
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ULONG nY = (ULONG) ((double) aWinSize.Height()
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* (double) ZOOM_MULTIPLICATOR / (double) maViewSize.Height());
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// Decide whether to take the larger or the smaller factor.
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ULONG nFact;
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if (mbCalcMinZoomByMinSide)
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nFact = Min(nX, nY);
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else
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nFact = Max(nX, nY);
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// The factor is tansfomed according to the current zoom factor.
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nFact = nFact * nZoom / ZOOM_MULTIPLICATOR;
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mnMinZoom = Max((USHORT) MIN_ZOOM, (USHORT) nFact);
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}
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// If the current zoom factor is smaller than the calculated minimal
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// zoom factor then set the new minimal factor as the current zoom
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// factor.
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if ( nZoom < (long) mnMinZoom )
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SetZoomFactor(mnMinZoom);
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}
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}
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void Window::SetMinZoom (long int nMin)
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{
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mnMinZoom = (USHORT) nMin;
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}
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long Window::GetMinZoom (void) const
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{
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return mnMinZoom;
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}
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void Window::SetMaxZoom (long int nMax)
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{
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mnMaxZoom = (USHORT) nMax;
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}
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long Window::GetMaxZoom (void) const
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{
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return mnMaxZoom;
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}
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long Window::GetZoom (void) const
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{
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if( GetMapMode().GetScaleX().GetDenominator() )
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{
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return GetMapMode().GetScaleX().GetNumerator() * 100L
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/ GetMapMode().GetScaleX().GetDenominator();
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}
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else
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{
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return 0;
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}
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}
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/*************************************************************************
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|*
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|* Resize event
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|*
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\************************************************************************/
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void Window::Resize()
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{
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::Window::Resize();
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CalcMinZoom();
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}
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/*************************************************************************
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|*
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|* Paint event
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|*
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\************************************************************************/
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void Window::Paint(const Rectangle& rRect)
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{
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if ( mpViewShell )
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mpViewShell->Paint(rRect, this);
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}
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/*************************************************************************
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|*
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|* Keyboard event
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|*
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\************************************************************************/
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void Window::KeyInput(const KeyEvent& rKEvt)
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{
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BOOL aReturn = FALSE;
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if (!(mpViewShell && mpViewShell->KeyInput(rKEvt, this)))
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{
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if (mpViewShell && rKEvt.GetKeyCode().GetCode() == KEY_ESCAPE)
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{
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mpViewShell->GetViewShell()->Escape();
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}
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else
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{
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::Window::KeyInput(rKEvt);
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}
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}
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}
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/*************************************************************************
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|*
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|* MouseButtonDown event
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|*
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\************************************************************************/
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void Window::MouseButtonDown(const MouseEvent& rMEvt)
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{
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if ( mpViewShell )
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mpViewShell->MouseButtonDown(rMEvt, this);
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}
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/*************************************************************************
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|*
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|* MouseMove event
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|*
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\************************************************************************/
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void Window::MouseMove(const MouseEvent& rMEvt)
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{
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if ( mpViewShell )
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mpViewShell->MouseMove(rMEvt, this);
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}
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/*************************************************************************
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|*
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|* MouseButtonUp event
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|*
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\************************************************************************/
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void Window::MouseButtonUp(const MouseEvent& rMEvt)
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{
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mnTicks = 0;
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if ( mpViewShell )
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mpViewShell->MouseButtonUp(rMEvt, this);
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}
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/*************************************************************************
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|*
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|* Command event
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|*
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\************************************************************************/
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void Window::Command(const CommandEvent& rCEvt)
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{
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if ( mpViewShell )
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mpViewShell->Command(rCEvt, this);
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}
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long Window::Notify( NotifyEvent& rNEvt )
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{
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long nResult = FALSE;
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if ( mpViewShell )
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{
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nResult = mpViewShell->Notify(rNEvt, this);
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}
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if( !nResult )
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::Window::Notify( rNEvt );
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return nResult;
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}
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/*************************************************************************
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|*
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|* RequestHelp event
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|*
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\************************************************************************/
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void Window::RequestHelp(const HelpEvent& rEvt)
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{
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if ( mpViewShell )
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{
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if( !mpViewShell->RequestHelp( rEvt, this) )
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::Window::RequestHelp( rEvt );
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}
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else
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::Window::RequestHelp( rEvt );
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}
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Point Window::GetWinViewPos (void) const
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{
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return maWinPos;
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}
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Point Window::GetViewOrigin (void) const
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{
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return maViewOrigin;
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}
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Size Window::GetViewSize (void) const
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{
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return maViewSize;
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}
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/*************************************************************************
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|*
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|* Position der linken oberen Ecke des im Fenster sichtbaren Bereichs
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|* setzen
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|*
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\************************************************************************/
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void Window::SetWinViewPos(const Point& rPnt)
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{
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maWinPos = rPnt;
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}
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/*************************************************************************
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|*
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|* Ursprung der Darstellung in Bezug zur gesamten Arbeitsflaeche setzen
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|*
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\************************************************************************/
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void Window::SetViewOrigin(const Point& rPnt)
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{
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maViewOrigin = rPnt;
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}
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/*************************************************************************
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|*
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|* Groesse der gesamten Arbeitsflaeche, die mit dem Fenster betrachtet
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|* werden kann, setzen
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|*
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\************************************************************************/
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void Window::SetViewSize(const Size& rSize)
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{
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maViewSize = rSize;
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CalcMinZoom();
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}
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void Window::SetCenterAllowed (bool bIsAllowed)
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{
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mbCenterAllowed = bIsAllowed;
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}
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long Window::SetZoomFactor(long nZoom)
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{
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// Clip the zoom factor to the valid range marked by nMinZoom as
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// calculated by CalcMinZoom() and the constant MAX_ZOOM.
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if ( nZoom > MAX_ZOOM )
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nZoom = MAX_ZOOM;
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if ( nZoom < (long) mnMinZoom )
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nZoom = mnMinZoom;
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// Set the zoom factor at the window's map mode.
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MapMode aMap(GetMapMode());
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aMap.SetScaleX(Fraction(nZoom, 100));
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aMap.SetScaleY(Fraction(nZoom, 100));
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SetMapMode(aMap);
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// Update the map mode's origin (to what effect?).
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UpdateMapOrigin();
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// Update the view's snapping to the the new zoom factor.
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if ( mpViewShell && mpViewShell->ISA(DrawViewShell) )
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((DrawViewShell*) mpViewShell)->GetView()->
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RecalcLogicSnapMagnetic(*this);
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// Return the zoom factor just in case it has been changed above to lie
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// inside the valid range.
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return nZoom;
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}
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void Window::SetZoom(long nZoom)
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{
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// Clip the zoom factor to the valid range marked by nMinZoom as
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// previously calculated by <member>CalcMinZoom()</member> and the
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// MAX_ZOOM constant.
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if ( nZoom > MAX_ZOOM )
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nZoom = MAX_ZOOM;
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if ( nZoom < (long) mnMinZoom )
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nZoom = mnMinZoom;
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// Calculate the window's new origin.
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Size aSize = PixelToLogic(GetOutputSizePixel());
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long nW = aSize.Width() * GetZoom() / nZoom;
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long nH = aSize.Height() * GetZoom() / nZoom;
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maWinPos.X() += (aSize.Width() - nW) / 2;
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maWinPos.Y() += (aSize.Height() - nH) / 2;
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if ( maWinPos.X() < 0 ) maWinPos.X() = 0;
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if ( maWinPos.Y() < 0 ) maWinPos.Y() = 0;
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// Finally update this window's map mode to the given zoom factor that
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// has been clipped to the valid range.
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SetZoomFactor(nZoom);
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}
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/** Recalculate the zoom factor and translation so that the given rectangle
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is displayed centered and as large as possible while still being fully
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visible in the window.
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*/
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long Window::SetZoomRect (const Rectangle& rZoomRect)
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{
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long nNewZoom = 100;
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if (rZoomRect.GetWidth() == 0 || rZoomRect.GetHeight() == 0)
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{
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// The given rectangle is degenerate. Use the default zoom factor
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// (above) of 100%.
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SetZoom(nNewZoom);
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}
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else
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{
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Point aPos = rZoomRect.TopLeft();
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// Transform the output area from pixel coordinates into logical
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// coordinates.
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Size aWinSize = PixelToLogic(GetOutputSizePixel());
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// Paranoia! The degenerate case of zero width or height has been
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// taken care of above.
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DBG_ASSERT(rZoomRect.GetWidth(), "ZoomRect-Breite = 0!");
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DBG_ASSERT(rZoomRect.GetHeight(), "ZoomRect-Hoehe = 0!");
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// Calculate the scale factors which will lead to the given
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// rectangle being fully visible (when translated accordingly) as
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// large as possible in the output area independently in both
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// coordinate directions .
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ULONG nX;
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ULONG nY;
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if( (nX != 0) && (nY != 0) )
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{
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nX = (ULONG) ((double) aWinSize.Height()
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* (double) ZOOM_MULTIPLICATOR / (double) rZoomRect.GetHeight());
|
|
nY = (ULONG) ((double) aWinSize.Width()
|
|
* (double) ZOOM_MULTIPLICATOR / (double) rZoomRect.GetWidth());
|
|
}
|
|
else
|
|
{
|
|
nX = 0;
|
|
nY = 0;
|
|
}
|
|
|
|
// Use the smaller one of both so that the zoom rectangle will be
|
|
// fully visible with respect to both coordinate directions.
|
|
ULONG nFact = Min(nX, nY);
|
|
|
|
// Transform the current zoom factor so that it leads to the desired
|
|
// scaling.
|
|
long nZoom = nFact * GetZoom() / ZOOM_MULTIPLICATOR;
|
|
|
|
// Calculate the new origin.
|
|
if ( nFact == 0 )
|
|
{
|
|
// Don't change anything if the scale factor is degenrate.
|
|
nNewZoom = GetZoom();
|
|
}
|
|
else
|
|
{
|
|
// Calculate the new window position that centers the given
|
|
// rectangle on the screen.
|
|
if ( nZoom > MAX_ZOOM )
|
|
nFact = nFact * MAX_ZOOM / nZoom;
|
|
|
|
maWinPos = maViewOrigin + aPos;
|
|
|
|
aWinSize.Width() = (long) ((double) aWinSize.Width() * (double) ZOOM_MULTIPLICATOR / (double) nFact);
|
|
maWinPos.X() += (rZoomRect.GetWidth() - aWinSize.Width()) / 2;
|
|
aWinSize.Height() = (long) ((double) aWinSize.Height() * (double) ZOOM_MULTIPLICATOR / (double) nFact);
|
|
maWinPos.Y() += (rZoomRect.GetHeight() - aWinSize.Height()) / 2;
|
|
|
|
if ( maWinPos.X() < 0 ) maWinPos.X() = 0;
|
|
if ( maWinPos.Y() < 0 ) maWinPos.Y() = 0;
|
|
|
|
// Adapt the window's map mode to the new zoom factor.
|
|
nNewZoom = SetZoomFactor(nZoom);
|
|
}
|
|
}
|
|
|
|
return(nNewZoom);
|
|
}
|
|
|
|
|
|
|
|
|
|
void Window::SetMinZoomAutoCalc (bool bAuto)
|
|
{
|
|
mbMinZoomAutoCalc = bAuto;
|
|
}
|
|
|
|
|
|
|
|
|
|
/*************************************************************************
|
|
|*
|
|
|* Neuen MapMode-Origin berechnen und setzen; wenn aWinPos.X()/Y()
|
|
|* gleich -1 ist, wird die entsprechende Position zentriert
|
|
|* (z.B. fuer Initialisierung)
|
|
|*
|
|
\************************************************************************/
|
|
|
|
void Window::UpdateMapOrigin(BOOL bInvalidate)
|
|
{
|
|
BOOL bChanged = FALSE;
|
|
Size aWinSize = PixelToLogic(GetOutputSizePixel());
|
|
|
|
if ( mbCenterAllowed )
|
|
{
|
|
if ( maWinPos.X() > maViewSize.Width() - aWinSize.Width() )
|
|
{
|
|
maWinPos.X() = maViewSize.Width() - aWinSize.Width();
|
|
bChanged = TRUE;
|
|
}
|
|
if ( maWinPos.Y() > maViewSize.Height() - aWinSize.Height() )
|
|
{
|
|
maWinPos.Y() = maViewSize.Height() - aWinSize.Height();
|
|
bChanged = TRUE;
|
|
}
|
|
if ( aWinSize.Width() > maViewSize.Width() || maWinPos.X() < 0 )
|
|
{
|
|
maWinPos.X() = maViewSize.Width() / 2 - aWinSize.Width() / 2;
|
|
bChanged = TRUE;
|
|
}
|
|
if ( aWinSize.Height() > maViewSize.Height() || maWinPos.Y() < 0 )
|
|
{
|
|
maWinPos.Y() = maViewSize.Height() / 2 - aWinSize.Height() / 2;
|
|
bChanged = TRUE;
|
|
}
|
|
}
|
|
|
|
UpdateMapMode ();
|
|
|
|
if (bChanged && bInvalidate)
|
|
Invalidate();
|
|
}
|
|
|
|
|
|
|
|
|
|
void Window::UpdateMapMode (void)
|
|
{
|
|
Size aWinSize = PixelToLogic(GetOutputSizePixel());
|
|
maWinPos -= maViewOrigin;
|
|
Size aPix(maWinPos.X(), maWinPos.Y());
|
|
aPix = LogicToPixel(aPix);
|
|
// Groesse muss vielfaches von BRUSH_SIZE sein, damit Muster
|
|
// richtig dargestellt werden
|
|
// #i2237#
|
|
// removed old stuff here which still forced zoom to be
|
|
// %BRUSH_SIZE which is outdated now
|
|
|
|
if (mpViewShell && mpViewShell->ISA(DrawViewShell))
|
|
{
|
|
Size aViewSizePixel = LogicToPixel(maViewSize);
|
|
Size aWinSizePixel = LogicToPixel(aWinSize);
|
|
|
|
// Seite soll nicht am Fensterrand "kleben"
|
|
if (aPix.Width() == 0)
|
|
{
|
|
// #i2237#
|
|
// Since BRUSH_SIZE alignment is outdated now, i use the
|
|
// former constant here directly
|
|
aPix.Width() -= 8;
|
|
}
|
|
if (aPix.Height() == 0)
|
|
{
|
|
// #i2237#
|
|
// Since BRUSH_SIZE alignment is outdated now, i use the
|
|
// former constant here directly
|
|
aPix.Height() -= 8;
|
|
}
|
|
}
|
|
|
|
aPix = PixelToLogic(aPix);
|
|
maWinPos.X() = aPix.Width();
|
|
maWinPos.Y() = aPix.Height();
|
|
Point aNewOrigin (-maWinPos.X(), -maWinPos.Y());
|
|
maWinPos += maViewOrigin;
|
|
|
|
MapMode aMap(GetMapMode());
|
|
aMap.SetOrigin(aNewOrigin);
|
|
SetMapMode(aMap);
|
|
}
|
|
|
|
|
|
|
|
|
|
/*************************************************************************
|
|
|*
|
|
|* X-Position des sichtbaren Bereichs als Bruchteil (< 1)
|
|
|* der gesamten Arbeitsbereichbreite zuruegeben
|
|
|*
|
|
\************************************************************************/
|
|
|
|
double Window::GetVisibleX()
|
|
{
|
|
return ((double) maWinPos.X() / maViewSize.Width());
|
|
}
|
|
|
|
/*************************************************************************
|
|
|*
|
|
|* Y-Position des sichtbaren Bereichs als Bruchteil (< 1)
|
|
|* der gesamten Arbeitsbereichhoehe zuruegeben
|
|
|*
|
|
\************************************************************************/
|
|
|
|
double Window::GetVisibleY()
|
|
{
|
|
return ((double) maWinPos.Y() / maViewSize.Height());
|
|
}
|
|
|
|
/*************************************************************************
|
|
|*
|
|
|* X- und Y-Position des sichtbaren Bereichs als Bruchteile (< 1)
|
|
|* der gesamten Arbeitsbereichgroesse setzen
|
|
|* negative Werte werden ignoriert
|
|
|*
|
|
\************************************************************************/
|
|
|
|
void Window::SetVisibleXY(double fX, double fY)
|
|
{
|
|
long nOldX = maWinPos.X();
|
|
long nOldY = maWinPos.Y();
|
|
|
|
if ( fX >= 0 )
|
|
maWinPos.X() = (long) (fX * maViewSize.Width());
|
|
if ( fY >= 0 )
|
|
maWinPos.Y() = (long) (fY * maViewSize.Height());
|
|
UpdateMapOrigin(FALSE);
|
|
// Size sz(nOldX - aWinPos.X(), nOldY - aWinPos.Y());
|
|
// sz = LogicToPixel(sz);
|
|
Scroll(nOldX - maWinPos.X(), nOldY - maWinPos.Y(), SCROLL_CHILDREN);
|
|
Update();
|
|
}
|
|
|
|
/*************************************************************************
|
|
|*
|
|
|* Breite des sichtbaren Bereichs im Verhaeltnis zur
|
|
|* gesamten Arbeitsbereichbreite zuruegeben
|
|
|*
|
|
\************************************************************************/
|
|
|
|
double Window::GetVisibleWidth()
|
|
{
|
|
Size aWinSize = PixelToLogic(GetOutputSizePixel());
|
|
if ( aWinSize.Width() > maViewSize.Width() )
|
|
aWinSize.Width() = maViewSize.Width();
|
|
return ((double) aWinSize.Width() / maViewSize.Width());
|
|
}
|
|
|
|
/*************************************************************************
|
|
|*
|
|
|* Hoehe des sichtbaren Bereichs im Verhaeltnis zur
|
|
|* gesamten Arbeitsbereichhoehe zuruegeben
|
|
|*
|
|
\************************************************************************/
|
|
|
|
double Window::GetVisibleHeight()
|
|
{
|
|
Size aWinSize = PixelToLogic(GetOutputSizePixel());
|
|
if ( aWinSize.Height() > maViewSize.Height() )
|
|
aWinSize.Height() = maViewSize.Height();
|
|
return ((double) aWinSize.Height() / maViewSize.Height());
|
|
}
|
|
|
|
/*************************************************************************
|
|
|*
|
|
|* Breite einer Scrollspalte im Verhaeltnis zur gesamten
|
|
|* Arbeitsbereichbreite zuruegeben
|
|
|*
|
|
\************************************************************************/
|
|
|
|
double Window::GetScrlLineWidth()
|
|
{
|
|
return (GetVisibleWidth() * SCROLL_LINE_FACT);
|
|
}
|
|
|
|
/*************************************************************************
|
|
|*
|
|
|* Breite einer Scrollspalte im Verhaeltnis zur gesamten
|
|
|* Arbeitsbereichhoehe zuruegeben
|
|
|*
|
|
\************************************************************************/
|
|
|
|
double Window::GetScrlLineHeight()
|
|
{
|
|
return (GetVisibleHeight() * SCROLL_LINE_FACT);
|
|
}
|
|
|
|
/*************************************************************************
|
|
|*
|
|
|* Breite einer Scrollpage im Verhaeltnis zur gesamten
|
|
|* Arbeitsbereichbreite zuruegeben
|
|
|*
|
|
\************************************************************************/
|
|
|
|
double Window::GetScrlPageWidth()
|
|
{
|
|
return (GetVisibleWidth() * SCROLL_PAGE_FACT);
|
|
}
|
|
|
|
/*************************************************************************
|
|
|*
|
|
|* Breite einer Scrollpage im Verhaeltnis zur gesamten
|
|
|* Arbeitsbereichhoehe zuruegeben
|
|
|*
|
|
\************************************************************************/
|
|
|
|
double Window::GetScrlPageHeight()
|
|
{
|
|
return (GetVisibleHeight() * SCROLL_PAGE_FACT);
|
|
}
|
|
|
|
/*************************************************************************
|
|
|*
|
|
|* Fenster deaktivieren
|
|
|*
|
|
\************************************************************************/
|
|
|
|
void Window::LoseFocus()
|
|
{
|
|
mnTicks = 0;
|
|
::Window::LoseFocus ();
|
|
}
|
|
|
|
/*************************************************************************
|
|
|*
|
|
|* Fenster aktivieren
|
|
|*
|
|
\************************************************************************/
|
|
|
|
void Window::GrabFocus()
|
|
{
|
|
mnTicks = 0;
|
|
::Window::GrabFocus ();
|
|
}
|
|
|
|
|
|
/*************************************************************************
|
|
|*
|
|
|* DataChanged
|
|
|*
|
|
\************************************************************************/
|
|
|
|
void Window::DataChanged( const DataChangedEvent& rDCEvt )
|
|
{
|
|
::Window::DataChanged( rDCEvt );
|
|
|
|
// PRINTER bei allen Dokumenten weglassen, die keinen Printer benutzen.
|
|
// FONTS und FONTSUBSTITUTION weglassen, wenn keine Textausgaben
|
|
// vorhanden sind, bzw. wenn das Dokument keinen Text zulaesst.
|
|
|
|
if ( (rDCEvt.GetType() == DATACHANGED_PRINTER) ||
|
|
(rDCEvt.GetType() == DATACHANGED_DISPLAY) ||
|
|
(rDCEvt.GetType() == DATACHANGED_FONTS) ||
|
|
(rDCEvt.GetType() == DATACHANGED_FONTSUBSTITUTION) ||
|
|
((rDCEvt.GetType() == DATACHANGED_SETTINGS) &&
|
|
(rDCEvt.GetFlags() & SETTINGS_STYLE)) )
|
|
{
|
|
if ( (rDCEvt.GetType() == DATACHANGED_SETTINGS) &&
|
|
(rDCEvt.GetFlags() & SETTINGS_STYLE) )
|
|
{
|
|
// When the screen zoom factor has changed then reset the zoom
|
|
// factor of the frame to allways display the whole page.
|
|
const AllSettings* pOldSettings = rDCEvt.GetOldSettings ();
|
|
const AllSettings& rNewSettings = GetSettings ();
|
|
if (pOldSettings)
|
|
if (pOldSettings->GetStyleSettings().GetScreenZoom()
|
|
!= rNewSettings.GetStyleSettings().GetScreenZoom())
|
|
mpViewShell->GetViewFrame()->GetDispatcher()->
|
|
Execute(SID_SIZE_PAGE, SFX_CALLMODE_ASYNCHRON | SFX_CALLMODE_RECORD);
|
|
|
|
// ScrollBars neu anordnen bzw. Resize ausloesen, da sich
|
|
// ScrollBar-Groesse geaendert haben kann. Dazu muss dann im
|
|
// Resize-Handler aber auch die Groesse der ScrollBars aus
|
|
// den Settings abgefragt werden.
|
|
Resize();
|
|
|
|
// Daten neu Setzen, die aus den Systemeinstellungen bzw. aus
|
|
// den Settings uebernommen werden. Evtl. weitere Daten neu
|
|
// berechnen, da sich auch die Aufloesung hierdurch geaendert
|
|
// haben kann.
|
|
if( mpViewShell )
|
|
{
|
|
const StyleSettings& rStyleSettings = GetSettings().GetStyleSettings();
|
|
SvtAccessibilityOptions aAccOptions;
|
|
ULONG nOutputMode;
|
|
USHORT nPreviewSlot;
|
|
|
|
if( rStyleSettings.GetHighContrastMode() )
|
|
nOutputMode = ViewShell::OUTPUT_DRAWMODE_CONTRAST;
|
|
else
|
|
nOutputMode = ViewShell::OUTPUT_DRAWMODE_COLOR;
|
|
|
|
if( rStyleSettings.GetHighContrastMode() && aAccOptions.GetIsForPagePreviews() )
|
|
nPreviewSlot = SID_PREVIEW_QUALITY_CONTRAST;
|
|
else
|
|
nPreviewSlot = SID_PREVIEW_QUALITY_COLOR;
|
|
|
|
if( mpViewShell->ISA( DrawViewShell ) )
|
|
{
|
|
SetDrawMode( nOutputMode );
|
|
mpViewShell->GetFrameView()->SetDrawMode( nOutputMode );
|
|
// #110094#-7
|
|
// mpViewShell->GetView()->ReleaseMasterPagePaintCache();
|
|
Invalidate();
|
|
}
|
|
|
|
// #103100# Overwrite window color for OutlineView
|
|
if( mpViewShell->ISA(OutlineViewShell ) )
|
|
{
|
|
svtools::ColorConfig aColorConfig;
|
|
const Color aDocColor( aColorConfig.GetColorValue( svtools::DOCCOLOR ).nColor );
|
|
SetBackground( Wallpaper( aDocColor ) );
|
|
}
|
|
|
|
SfxRequest aReq( nPreviewSlot, 0, mpViewShell->GetDocSh()->GetDoc()->GetItemPool() );
|
|
mpViewShell->ExecReq( aReq );
|
|
mpViewShell->Invalidate();
|
|
mpViewShell->ArrangeGUIElements();
|
|
|
|
// #101928# re-create handles to show new outfit
|
|
if(mpViewShell->ISA(DrawViewShell))
|
|
{
|
|
mpViewShell->GetView()->AdjustMarkHdl();
|
|
}
|
|
}
|
|
}
|
|
|
|
if ( (rDCEvt.GetType() == DATACHANGED_DISPLAY) ||
|
|
((rDCEvt.GetType() == DATACHANGED_SETTINGS) &&
|
|
(rDCEvt.GetFlags() & SETTINGS_STYLE)) )
|
|
{
|
|
// Virtuelle Device die auch von der Aufloesung oder von
|
|
// Systemeinstellungen abhaengen, sollten geupdatet werden.
|
|
// Ansonsten sollte zumindest bei DATACHANGED_DISPLAY
|
|
// die virtuellen Devices geupdatet werden, da es einige
|
|
// Systeme erlauben die Aufloesung und Farbtiefe waehrend
|
|
// der Laufzeit zu aendern oder eben bei Palettenaenderungen
|
|
// die virtuellen Device geupdatet werden muessen, da bei
|
|
// Ausgaben ein anderes Farbmatching stattfinden kann.
|
|
}
|
|
|
|
if ( rDCEvt.GetType() == DATACHANGED_FONTS )
|
|
{
|
|
// Wenn das Dokument Font-AuswahlBoxen anbietet, muessen
|
|
// diese geupdatet werden. Wie dies genau aussehen muss,
|
|
// weiss ich leider auch nicht. Aber evtl. kann man das
|
|
// ja global handeln. Dies muessten wir evtl. mal
|
|
// mit PB absprechen, aber der ist derzeit leider Krank.
|
|
// Also bevor dies hier gehandelt wird, vorher mit
|
|
// PB und mir absprechen.
|
|
}
|
|
|
|
if ( (rDCEvt.GetType() == DATACHANGED_FONTS) ||
|
|
(rDCEvt.GetType() == DATACHANGED_FONTSUBSTITUTION) )
|
|
{
|
|
// Formatierung neu durchfuehren, da Fonts die im Dokument
|
|
// vorkommen, nicht mehr vorhanden sein muessen oder
|
|
// jetzt vorhanden sind oder durch andere ersetzt wurden
|
|
// sind.
|
|
if( mpViewShell )
|
|
{
|
|
DrawDocShell* pDocSh = mpViewShell->GetDocSh();
|
|
if( pDocSh )
|
|
pDocSh->SetPrinter( pDocSh->GetPrinter( TRUE ) );
|
|
}
|
|
}
|
|
|
|
if ( rDCEvt.GetType() == DATACHANGED_PRINTER )
|
|
{
|
|
// Wie hier die Behandlung aussehen soll, weiss ich leider
|
|
// selbst noch nicht. Evtl. mal einen Printer loeschen und
|
|
// schauen was gemacht werden muss. Evtl. muesste ich in
|
|
// VCL dafuer noch etwas einbauen, wenn der benutze Printer
|
|
// geloescht wird. Ansonsten wuerde ich hier evtl. die
|
|
// Formatierung neu berechnen, wenn der aktuelle Drucker
|
|
// zerstoert wurde.
|
|
if( mpViewShell )
|
|
{
|
|
DrawDocShell* pDocSh = mpViewShell->GetDocSh();
|
|
if( pDocSh )
|
|
pDocSh->SetPrinter( pDocSh->GetPrinter( TRUE ) );
|
|
}
|
|
}
|
|
|
|
// Alles neu ausgeben
|
|
Invalidate();
|
|
}
|
|
}
|
|
|
|
|
|
|
|
|
|
/*************************************************************************
|
|
|*
|
|
|* DropTargetHelper::AcceptDrop
|
|
|*
|
|
\************************************************************************/
|
|
|
|
sal_Int8 Window::AcceptDrop( const AcceptDropEvent& rEvt )
|
|
{
|
|
sal_Int8 nRet = DND_ACTION_NONE;
|
|
|
|
if( mpViewShell && !mpViewShell->GetDocSh()->IsReadOnly() )
|
|
{
|
|
if( mpViewShell )
|
|
nRet = mpViewShell->AcceptDrop( rEvt, *this, this, SDRPAGE_NOTFOUND, SDRLAYER_NOTFOUND );
|
|
|
|
if (mbUseDropScroll && ! mpViewShell->ISA(OutlineViewShell))
|
|
DropScroll( rEvt.maPosPixel );
|
|
}
|
|
|
|
return nRet;
|
|
}
|
|
|
|
/*************************************************************************
|
|
|*
|
|
|* DropTargetHelper::ExecuteDrop
|
|
|*
|
|
\************************************************************************/
|
|
|
|
sal_Int8 Window::ExecuteDrop( const ExecuteDropEvent& rEvt )
|
|
{
|
|
sal_Int8 nRet = DND_ACTION_NONE;
|
|
|
|
if( mpViewShell )
|
|
{
|
|
nRet = mpViewShell->ExecuteDrop( rEvt, *this, this, SDRPAGE_NOTFOUND, SDRLAYER_NOTFOUND );
|
|
}
|
|
|
|
return nRet;
|
|
}
|
|
|
|
|
|
|
|
|
|
void Window::SetUseDropScroll (bool bUseDropScroll)
|
|
{
|
|
mbUseDropScroll = bUseDropScroll;
|
|
}
|
|
|
|
|
|
|
|
|
|
/*************************************************************************
|
|
|*
|
|
|* Scrolling bei AcceptDrop-Events
|
|
|*
|
|
\************************************************************************/
|
|
|
|
void Window::DropScroll(const Point& rMousePos)
|
|
{
|
|
BOOL bReturn = FALSE;
|
|
|
|
short nDx = 0;
|
|
short nDy = 0;
|
|
|
|
Size aSize = GetOutputSizePixel();
|
|
|
|
if (aSize.Width() > SCROLL_SENSITIVE * 3)
|
|
{
|
|
if ( rMousePos.X() < SCROLL_SENSITIVE )
|
|
{
|
|
nDx = -1;
|
|
}
|
|
|
|
if ( rMousePos.X() >= aSize.Width() - SCROLL_SENSITIVE )
|
|
{
|
|
nDx = 1;
|
|
}
|
|
}
|
|
|
|
if (aSize.Height() > SCROLL_SENSITIVE * 3)
|
|
{
|
|
if ( rMousePos.Y() < SCROLL_SENSITIVE )
|
|
{
|
|
nDy = -1;
|
|
}
|
|
|
|
if ( rMousePos.Y() >= aSize.Height() - SCROLL_SENSITIVE )
|
|
{
|
|
nDy = 1;
|
|
}
|
|
}
|
|
|
|
if ( (nDx || nDy) && (rMousePos.X()!=0 || rMousePos.Y()!=0 ) )
|
|
{
|
|
if (mnTicks > 20)
|
|
mpViewShell->ScrollLines(nDx, nDy);
|
|
else
|
|
mnTicks ++;
|
|
}
|
|
}
|
|
|
|
|
|
|
|
|
|
::com::sun::star::uno::Reference<
|
|
::com::sun::star::accessibility::XAccessible>
|
|
Window::CreateAccessible (void)
|
|
{
|
|
if (mpViewShell != NULL)
|
|
return mpViewShell->CreateAccessibleDocumentView (this);
|
|
else
|
|
{
|
|
OSL_TRACE ("::sd::Window::CreateAccessible: no view shell");
|
|
return ::Window::CreateAccessible ();
|
|
}
|
|
}
|
|
|
|
} // end of namespace sd
|