df9ff47f98
This commit was carried out by a Python script, source of which is at https://bugs.documentfoundation.org/show_bug.cgi?id=124176#c97. Change-Id: Icd712adf20fa2dbaaea2fc33a0fd870c8595b7e2 Reviewed-on: https://gerrit.libreoffice.org/c/core/+/100147 Tested-by: Jenkins Reviewed-by: Julien Nabet <serval2412@yahoo.fr>
173 lines
7.8 KiB
C++
173 lines
7.8 KiB
C++
/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
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/*
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* This file is part of the LibreOffice project.
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*
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* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/.
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*
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* This file incorporates work covered by the following license notice:
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*
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* Licensed to the Apache Software Foundation (ASF) under one or more
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* contributor license agreements. See the NOTICE file distributed
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* with this work for additional information regarding copyright
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* ownership. The ASF licenses this file to you under the Apache
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* License, Version 2.0 (the "License"); you may not use this file
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* except in compliance with the License. You may obtain a copy of
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* the License at http://www.apache.org/licenses/LICENSE-2.0 .
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*/
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#pragma once
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#include <rtl/ref.hxx>
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#include <com/sun/star/uno/XComponentContext.hpp>
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#include <com/sun/star/beans/XPropertySet.hpp>
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#include <com/sun/star/lang/XServiceName.hpp>
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#include <com/sun/star/util/XUpdatable.hpp>
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#include <com/sun/star/rendering/XBitmapCanvas.hpp>
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#include <com/sun/star/rendering/XIntegerBitmap.hpp>
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#include <com/sun/star/rendering/XGraphicDevice.hpp>
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#include <com/sun/star/rendering/XBufferController.hpp>
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#include <cppuhelper/compbase.hxx>
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#include <comphelper/uno3.hxx>
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#include <base/integerbitmapbase.hxx>
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#include <base/basemutexhelper.hxx>
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#include <base/graphicdevicebase.hxx>
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#include <base/canvasbase.hxx>
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#include <base/bitmapcanvasbase.hxx>
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#include "dx_bitmapprovider.hxx"
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#include "dx_canvashelper.hxx"
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#include "dx_bitmapcanvashelper.hxx"
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#include "dx_impltools.hxx"
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#include "dx_devicehelper.hxx"
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namespace dxcanvas
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{
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typedef ::cppu::WeakComponentImplHelper< css::rendering::XCanvas,
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css::rendering::XGraphicDevice,
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css::lang::XMultiServiceFactory,
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css::util::XUpdatable,
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css::beans::XPropertySet,
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css::lang::XServiceName,
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css::lang::XServiceInfo> GraphicDeviceBase1_Base;
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typedef ::canvas::GraphicDeviceBase< ::canvas::BaseMutexHelper< GraphicDeviceBase1_Base >,
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DeviceHelper,
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::osl::MutexGuard,
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::cppu::OWeakObject > CanvasBase1_Base;
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typedef ::canvas::CanvasBase< CanvasBase1_Base,
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CanvasHelper,
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::osl::MutexGuard,
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::cppu::OWeakObject > CanvasBaseT;
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/** Product of this component's factory.
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The Canvas object combines the actual Window canvas with
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the XGraphicDevice interface. This is because there's a
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one-to-one relation between them, anyway, since each window
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can have exactly one canvas and one associated
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XGraphicDevice. And to avoid messing around with circular
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references, this is implemented as one single object.
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*/
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class Canvas : public CanvasBaseT
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{
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public:
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Canvas( const css::uno::Sequence<
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css::uno::Any >& aArguments,
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const css::uno::Reference<
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css::uno::XComponentContext >& rxContext );
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void initialize();
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/// Dispose all internal references
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virtual void disposeThis() override;
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// Forwarding the XComponent implementation to the
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// cppu::ImplHelper templated base
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// Classname Base doing refcounting Base implementing the XComponent interface
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// | | |
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// V V V
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DECLARE_UNO3_XCOMPONENT_AGG_DEFAULTS( Canvas, GraphicDeviceBase1_Base, ::cppu::WeakComponentImplHelperBase )
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// XServiceName
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virtual OUString SAL_CALL getServiceName( ) override;
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// XServiceInfo
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virtual css::uno::Sequence<OUString> SAL_CALL getSupportedServiceNames( ) override;
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virtual OUString SAL_CALL getImplementationName( ) override;
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virtual sal_Bool SAL_CALL supportsService( const OUString& ) override;
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private:
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css::uno::Sequence< css::uno::Any > maArguments;
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css::uno::Reference< css::uno::XComponentContext > mxComponentContext;
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};
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typedef ::cppu::WeakComponentImplHelper< css::rendering::XBitmapCanvas,
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css::rendering::XIntegerBitmap,
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css::rendering::XGraphicDevice,
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css::lang::XMultiServiceFactory,
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css::util::XUpdatable,
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css::beans::XPropertySet,
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css::lang::XServiceName,
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css::lang::XServiceInfo > GraphicDeviceBase2_Base;
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typedef ::canvas::GraphicDeviceBase< ::canvas::BaseMutexHelper< GraphicDeviceBase2_Base >,
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DeviceHelper,
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::osl::MutexGuard,
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::cppu::OWeakObject > CanvasBase2_Base;
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typedef ::canvas::IntegerBitmapBase<
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canvas::BitmapCanvasBase2<
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CanvasBase2_Base,
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BitmapCanvasHelper,
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::osl::MutexGuard,
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::cppu::OWeakObject> > BitmapCanvasBaseT;
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/** Product of this component's factory.
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The Canvas object combines the actual Window canvas with
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the XGraphicDevice interface. This is because there's a
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one-to-one relation between them, anyway, since each window
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can have exactly one canvas and one associated
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XGraphicDevice. And to avoid messing around with circular
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references, this is implemented as one single object.
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*/
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class BitmapCanvas : public BitmapCanvasBaseT, public BitmapProvider
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{
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public:
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BitmapCanvas( const css::uno::Sequence< css::uno::Any >& aArguments,
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const css::uno::Reference< css::uno::XComponentContext >& rxContext );
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void initialize();
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/// Dispose all internal references
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virtual void disposeThis() override;
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// Forwarding the XComponent implementation to the
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// cppu::ImplHelper templated base
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// Classname Base doing refcounting Base implementing the XComponent interface
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// | | |
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// V V V
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DECLARE_UNO3_XCOMPONENT_AGG_DEFAULTS( BitmapCanvas, GraphicDeviceBase2_Base, ::cppu::WeakComponentImplHelperBase )
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// XServiceName
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virtual OUString SAL_CALL getServiceName( ) override;
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// XServiceInfo
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virtual css::uno::Sequence<OUString> SAL_CALL getSupportedServiceNames( ) override;
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virtual OUString SAL_CALL getImplementationName( ) override;
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virtual sal_Bool SAL_CALL supportsService( const OUString& ) override;
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// BitmapProvider
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virtual IBitmapSharedPtr getBitmap() const override;
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private:
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css::uno::Sequence< css::uno::Any > maArguments;
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css::uno::Reference< css::uno::XComponentContext > mxComponentContext;
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IBitmapSharedPtr mpTarget;
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};
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}
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/* vim:set shiftwidth=4 softtabstop=4 expandtab: */
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