dcb36da295
Change-Id: I8a3245c6a4d687edbc95cf28b2932d80c86a7b65 Reviewed-on: https://gerrit.libreoffice.org/c/core/+/135828 Tested-by: Jenkins Reviewed-by: Noel Grandin <noel.grandin@collabora.co.uk>
207 lines
7.4 KiB
C++
207 lines
7.4 KiB
C++
/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
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/*
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* This file is part of the LibreOffice project.
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*
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* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/.
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*
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* This file incorporates work covered by the following license notice:
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*
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* Licensed to the Apache Software Foundation (ASF) under one or more
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* contributor license agreements. See the NOTICE file distributed
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* with this work for additional information regarding copyright
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* ownership. The ASF licenses this file to you under the Apache
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* License, Version 2.0 (the "License"); you may not use this file
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* except in compliance with the License. You may obtain a copy of
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* the License at http://www.apache.org/licenses/LICENSE-2.0 .
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*/
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#pragma once
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#include <drawinglayer/primitive3d/groupprimitive3d.hxx>
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#include <drawinglayer/attribute/fillgraphicattribute.hxx>
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#include <basegfx/vector/b2dvector.hxx>
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#include <drawinglayer/attribute/fillgradientattribute.hxx>
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namespace drawinglayer::primitive3d
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{
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/** TexturePrimitive3D class
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This 3D grouping primitive is used to define a texture for
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3d geometry by embedding it. It is used as base class for
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extended texture definitions
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*/
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class TexturePrimitive3D : public GroupPrimitive3D
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{
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private:
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/// texture geometry definition
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basegfx::B2DVector maTextureSize;
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/// flag if texture shall be modulated with white interpolated color
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bool mbModulate : 1;
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/// flag if texture shall be filtered
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bool mbFilter : 1;
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public:
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/// constructor
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TexturePrimitive3D(
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const Primitive3DContainer& rChildren,
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const basegfx::B2DVector& rTextureSize,
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bool bModulate,
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bool bFilter);
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/// data read access
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const basegfx::B2DVector& getTextureSize() const { return maTextureSize; }
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bool getModulate() const { return mbModulate; }
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bool getFilter() const { return mbFilter; }
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/// compare operator
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virtual bool operator==(const BasePrimitive3D& rPrimitive) const override;
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};
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} // end of namespace drawinglayer::primitive3d
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namespace drawinglayer::primitive3d
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{
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/** UnifiedTransparenceTexturePrimitive3D class
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This 3D primitive expands TexturePrimitive3D to a unified
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transparence texture definition. All 3D primitives
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embedded here will be shown with the given transparency.
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*/
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class UnifiedTransparenceTexturePrimitive3D final : public TexturePrimitive3D
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{
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private:
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/// transparency definition
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double mfTransparence;
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public:
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/// constructor
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UnifiedTransparenceTexturePrimitive3D(
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double fTransparence,
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const Primitive3DContainer& rChildren);
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/// data read access
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double getTransparence() const { return mfTransparence; }
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/// compare operator
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virtual bool operator==(const BasePrimitive3D& rPrimitive) const override;
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/// own getB3DRange implementation to include transparent geometries to BoundRect calculations
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virtual basegfx::B3DRange getB3DRange(const geometry::ViewInformation3D& rViewInformation) const override;
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/// local decomposition.
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virtual Primitive3DContainer get3DDecomposition(const geometry::ViewInformation3D& rViewInformation) const override;
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/// provide unique ID
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DeclPrimitive3DIDBlock()
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};
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} // end of namespace drawinglayer::primitive3d
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namespace drawinglayer::primitive3d
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{
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/** GradientTexturePrimitive3D class
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This 3D primitive expands TexturePrimitive3D to a gradient texture
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definition. All 3D primitives embedded here will be shown with the
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defined gradient.
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*/
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class GradientTexturePrimitive3D : public TexturePrimitive3D
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{
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private:
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/// the gradient definition
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attribute::FillGradientAttribute maGradient;
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public:
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/// constructor
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GradientTexturePrimitive3D(
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attribute::FillGradientAttribute aGradient,
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const Primitive3DContainer& rChildren,
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const basegfx::B2DVector& rTextureSize,
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bool bModulate,
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bool bFilter);
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/// data read access
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const attribute::FillGradientAttribute& getGradient() const { return maGradient; }
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/// compare operator
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virtual bool operator==(const BasePrimitive3D& rPrimitive) const override;
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/// provide unique ID
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DeclPrimitive3DIDBlock()
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};
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} // end of namespace drawinglayer::primitive3d
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namespace drawinglayer::primitive3d
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{
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/** BitmapTexturePrimitive3D class
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This 3D primitive expands TexturePrimitive3D to a bitmap texture
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definition. All 3D primitives embedded here will be shown with the
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defined bitmap (maybe tiled if defined).
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*/
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class BitmapTexturePrimitive3D final : public TexturePrimitive3D
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{
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private:
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/// bitmap fill attribute
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attribute::FillGraphicAttribute maFillGraphicAttribute;
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public:
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/// constructor
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BitmapTexturePrimitive3D(
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const attribute::FillGraphicAttribute& rFillGraphicAttribute,
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const Primitive3DContainer& rChildren,
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const basegfx::B2DVector& rTextureSize,
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bool bModulate,
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bool bFilter);
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/// data read access
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const attribute::FillGraphicAttribute& getFillGraphicAttribute() const { return maFillGraphicAttribute; }
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/// compare operator
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virtual bool operator==(const BasePrimitive3D& rPrimitive) const override;
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/// provide unique ID
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DeclPrimitive3DIDBlock()
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};
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} // end of namespace drawinglayer::primitive3d
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namespace drawinglayer::primitive3d
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{
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/** TransparenceTexturePrimitive3D class
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This 3D primitive expands TexturePrimitive3D to a transparence texture
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definition. For transparence definition, a gradient is used. The values in
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that gradient will be interpreted as luminance Transparence-Values. All 3D
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primitives embedded here will be shown with the defined transparence.
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*/
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class TransparenceTexturePrimitive3D final : public GradientTexturePrimitive3D
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{
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public:
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/// constructor
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TransparenceTexturePrimitive3D(
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const attribute::FillGradientAttribute& rGradient,
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const Primitive3DContainer& rChildren,
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const basegfx::B2DVector& rTextureSize);
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/// compare operator
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virtual bool operator==(const BasePrimitive3D& rPrimitive) const override;
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/// provide unique ID
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DeclPrimitive3DIDBlock()
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};
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} // end of namespace drawinglayer::primitive3d
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/* vim:set shiftwidth=4 softtabstop=4 expandtab: */
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