033aaeec9e
Change-Id: I351a9127fb26369d8f598b6d6519d7e490fa476b Reviewed-on: https://gerrit.libreoffice.org/c/core/+/163190 Tested-by: Jenkins Reviewed-by: Noel Grandin <noel.grandin@collabora.co.uk>
151 lines
4.9 KiB
C++
151 lines
4.9 KiB
C++
/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
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/*
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* This file is part of the LibreOffice project.
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*
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* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/.
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*
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* This file incorporates work covered by the following license notice:
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*
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* Licensed to the Apache Software Foundation (ASF) under one or more
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* contributor license agreements. See the NOTICE file distributed
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* with this work for additional information regarding copyright
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* ownership. The ASF licenses this file to you under the Apache
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* License, Version 2.0 (the "License"); you may not use this file
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* except in compliance with the License. You may obtain a copy of
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* the License at http://www.apache.org/licenses/LICENSE-2.0 .
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*/
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#pragma once
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#include <drawinglayer/drawinglayerdllapi.h>
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#include <drawinglayer/primitive2d/baseprimitive2d.hxx>
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#include <basegfx/polygon/b2dpolygon.hxx>
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#include <basegfx/color/bcolor.hxx>
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namespace drawinglayer::primitive2d
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{
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/** PolygonHairlinePrimitive2D class
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This primitive defines a Hairline. Since hairlines are view-dependent,
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this primitive is view-dependent, too.
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This is one of the non-decomposable primitives, so a renderer
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should process it.
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*/
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class DRAWINGLAYER_DLLPUBLIC PolygonHairlinePrimitive2D final : public BasePrimitive2D
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{
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private:
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/// the hairline geometry
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basegfx::B2DPolygon maPolygon;
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/// the hairline color
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basegfx::BColor maBColor;
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public:
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/// constructor
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PolygonHairlinePrimitive2D(basegfx::B2DPolygon aPolygon, const basegfx::BColor& rBColor);
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/// data read access
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const basegfx::B2DPolygon& getB2DPolygon() const { return maPolygon; }
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const basegfx::BColor& getBColor() const { return maBColor; }
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/// compare operator
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virtual bool operator==(const BasePrimitive2D& rPrimitive) const override;
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/// get range
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virtual basegfx::B2DRange
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getB2DRange(const geometry::ViewInformation2D& rViewInformation) const override;
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/// provide unique ID
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virtual sal_uInt32 getPrimitive2DID() const override;
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};
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/** SingleLinePrimitive2D class
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This primitive defines a simple line, just two points. It is
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sometimes useful for simpler tasks and decomposes to a
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PolygonHairlinePrimitive2D (see above). It is also a
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hairline-primitive, see above.
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*/
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class UNLESS_MERGELIBS(DRAWINGLAYER_DLLPUBLIC) SingleLinePrimitive2D final : public BasePrimitive2D
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{
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private:
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/// the line geometry
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basegfx::B2DPoint maStart;
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basegfx::B2DPoint maEnd;
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/// the line color
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basegfx::BColor maBColor;
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public:
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/// constructor
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SingleLinePrimitive2D(const basegfx::B2DPoint& rStart, const basegfx::B2DPoint& rEnd,
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const basegfx::BColor& rBColor);
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/// data read access
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const basegfx::B2DPoint& getStart() const { return maStart; }
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const basegfx::B2DPoint& getEnd() const { return maEnd; }
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const basegfx::BColor& getBColor() const { return maBColor; }
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/// compare operator
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virtual bool operator==(const BasePrimitive2D& rPrimitive) const override;
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/// get range
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virtual basegfx::B2DRange
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getB2DRange(const geometry::ViewInformation2D& rViewInformation) const override;
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/// provide unique ID
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virtual sal_uInt32 getPrimitive2DID() const override;
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/// return as PolygonHairlinePrimitive2D
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virtual void
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get2DDecomposition(Primitive2DDecompositionVisitor& rVisitor,
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const geometry::ViewInformation2D& rViewInformation) const override;
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};
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/** LineRectanglePrimitive2D class
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Tooling: This primitive defines a simple rectangle. It is
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sometimes useful for simpler tasks and decomposes to a
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more generalized PolygonHairlinePrimitive2D (see above)
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*/
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class UNLESS_MERGELIBS(DRAWINGLAYER_DLLPUBLIC) LineRectanglePrimitive2D final
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: public BasePrimitive2D
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{
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private:
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/// the geometry
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basegfx::B2DRange maB2DRange;
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/// the line color
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basegfx::BColor maBColor;
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public:
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/// constructor
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LineRectanglePrimitive2D(const basegfx::B2DRange& rB2DRange, const basegfx::BColor& rBColor);
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/// data read access
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const basegfx::B2DRange& getB2DRange() const { return maB2DRange; }
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const basegfx::BColor& getBColor() const { return maBColor; }
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/// compare operator
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virtual bool operator==(const BasePrimitive2D& rPrimitive) const override;
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/// get range
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virtual basegfx::B2DRange
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getB2DRange(const geometry::ViewInformation2D& rViewInformation) const override;
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/// provide unique ID
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virtual sal_uInt32 getPrimitive2DID() const override;
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/// return as PolygonHairlinePrimitive2D
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virtual void
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get2DDecomposition(Primitive2DDecompositionVisitor& rVisitor,
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const geometry::ViewInformation2D& rViewInformation) const override;
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};
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} // end of namespace primitive2d::drawinglayer
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/* vim:set shiftwidth=4 softtabstop=4 expandtab: */
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