office-gobmx/include/drawinglayer/primitive2d/primitivetools2d.hxx
Noel Grandin 5b2cd79ade loplugin:finalmethods
create a plugin that finds methods we can mark as final because they are
not override in subclasses.

Which is useful both as documentation (telling you that you don't need
to worry about subclasses changing the implementation under you),
and for performance, letting the compiler elide virtual calls in many
cases.

Apply the results to a subset of stuff in /include

Change-Id: I7b5cc893ec2f343bc356bfc338e4cf531ffba1e0
Reviewed-on: https://gerrit.libreoffice.org/c/core/+/165054
Tested-by: Jenkins
Reviewed-by: Noel Grandin <noel.grandin@collabora.co.uk>
2024-03-26 17:16:47 +01:00

151 lines
7 KiB
C++

/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
/*
* This file is part of the LibreOffice project.
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/.
*
* This file incorporates work covered by the following license notice:
*
* Licensed to the Apache Software Foundation (ASF) under one or more
* contributor license agreements. See the NOTICE file distributed
* with this work for additional information regarding copyright
* ownership. The ASF licenses this file to you under the Apache
* License, Version 2.0 (the "License"); you may not use this file
* except in compliance with the License. You may obtain a copy of
* the License at http://www.apache.org/licenses/LICENSE-2.0 .
*/
#pragma once
#include <drawinglayer/drawinglayerdllapi.h>
#include <drawinglayer/primitive2d/BufferedDecompositionPrimitive2D.hxx>
#include <basegfx/matrix/b2dhommatrix.hxx>
namespace drawinglayer::primitive2d
{
/** DiscreteMetricDependentPrimitive2D class
tooling class for BufferedDecompositionPrimitive2D based classes which are view-dependent
regarding the size of a discrete unit. The implementation of get2DDecomposition
guards the buffered local decomposition and ensures that a create2DDecomposition
implementation may use an up-to-date DiscreteUnit accessible using getDiscreteUnit()
*/
class DRAWINGLAYER_DLLPUBLIC DiscreteMetricDependentPrimitive2D : public BufferedDecompositionPrimitive2D
{
private:
/** the last used fDiscreteUnit definitions for decomposition. Since this
is checked and updated from get2DDecomposition() it will be current and
usable in create2DDecomposition()
*/
double mfDiscreteUnit;
public:
/// constructor
DiscreteMetricDependentPrimitive2D()
: mfDiscreteUnit(0.0)
{
}
/// data read access
double getDiscreteUnit() const { return mfDiscreteUnit; }
/// Override standard getDecomposition to be view-dependent here
virtual void get2DDecomposition(Primitive2DDecompositionVisitor& rVisitor, const geometry::ViewInformation2D& rViewInformation) const override;
};
/** ViewportDependentPrimitive2D class
tooling class for BufferedDecompositionPrimitive2D based classes which are view-dependent
regarding the viewport. The implementation of get2DDecomposition
guards the buffered local decomposition and ensures that a create2DDecomposition
implementation may use an up-to-date Viewport accessible using getViewport()
*/
class DRAWINGLAYER_DLLPUBLIC ViewportDependentPrimitive2D : public BufferedDecompositionPrimitive2D
{
private:
/** the last used Viewport definition for decomposition. Since this
is checked and updated from get2DDecomposition() it will be current and
usable in create2DDecomposition()
*/
basegfx::B2DRange maViewport;
public:
/// constructor
ViewportDependentPrimitive2D()
{
}
/// data read access
const basegfx::B2DRange& getViewport() const { return maViewport; }
/// Override standard getDecomposition to be view-dependent here
virtual void get2DDecomposition(Primitive2DDecompositionVisitor& rVisitor, const geometry::ViewInformation2D& rViewInformation) const override final;
};
/** ViewTransformationDependentPrimitive2D class
tooling class for BufferedDecompositionPrimitive2D based classes which are view-dependent
regarding the complete Viewtransformation. The implementation of get2DDecomposition
guards the buffered local decomposition and ensures that a create2DDecomposition
implementation may use an up-to-date ViewTransformation accessible using getViewTransformation()
*/
class DRAWINGLAYER_DLLPUBLIC ViewTransformationDependentPrimitive2D : public BufferedDecompositionPrimitive2D
{
private:
/** the last used ViewTransformation definition for decomposition. Since this
is checked and updated from get2DDecomposition() it will be current and
usable in create2DDecomposition()
*/
basegfx::B2DHomMatrix maViewTransformation;
public:
/// constructor
ViewTransformationDependentPrimitive2D()
{
}
/// data read access
const basegfx::B2DHomMatrix& getViewTransformation() const { return maViewTransformation; }
/// Override standard getDecomposition to be view-dependent here
virtual void get2DDecomposition(Primitive2DDecompositionVisitor& rVisitor, const geometry::ViewInformation2D& rViewInformation) const override final;
};
/** ObjectAndViewTransformationDependentPrimitive2D class
tooling class for BufferedDecompositionPrimitive2D based classes which are view-dependent
and Object-Transform dependent. The implementation of get2DDecomposition
guards the buffered local decomposition and ensures that a create2DDecomposition
implementation may use an up-to-date ViewTransformation accessible using getViewTransformation()
and an object transformation via getObjectTransformation()
*/
class DRAWINGLAYER_DLLPUBLIC ObjectAndViewTransformationDependentPrimitive2D : public BufferedDecompositionPrimitive2D
{
private:
/** the last used ViewTransformation and the last ObjectTransformation
definition for decomposition. Since this is checked and updated from
get2DDecomposition() it will be current and usable in create2DDecomposition()
*/
basegfx::B2DHomMatrix maViewTransformation;
basegfx::B2DHomMatrix maObjectTransformation;
public:
/// constructor
ObjectAndViewTransformationDependentPrimitive2D()
{
}
/// data read access
const basegfx::B2DHomMatrix& getViewTransformation() const { return maViewTransformation; }
const basegfx::B2DHomMatrix& getObjectTransformation() const { return maObjectTransformation; }
/// Override standard getDecomposition to be view-dependent here
virtual void get2DDecomposition(Primitive2DDecompositionVisitor& rVisitor, const geometry::ViewInformation2D& rViewInformation) const override final;
};
} // end of namespace drawinglayer::primitive2d
/* vim:set shiftwidth=4 softtabstop=4 expandtab: */