738cfd9d8d
2007/06/04 13:34:45 vg 1.11.32.1: #i76605# Remove -I .../inc/module hack introduced by hedaburemove01
435 lines
13 KiB
C++
435 lines
13 KiB
C++
/*************************************************************************
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*
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* OpenOffice.org - a multi-platform office productivity suite
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*
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* $RCSfile: msgpool.cxx,v $
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*
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* $Revision: 1.12 $
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*
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* last change: $Author: hr $ $Date: 2007-06-27 23:06:39 $
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*
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* The Contents of this file are made available subject to
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* the terms of GNU Lesser General Public License Version 2.1.
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*
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*
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* GNU Lesser General Public License Version 2.1
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* =============================================
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* Copyright 2005 by Sun Microsystems, Inc.
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* 901 San Antonio Road, Palo Alto, CA 94303, USA
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License version 2.1, as published by the Free Software Foundation.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston,
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* MA 02111-1307 USA
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*
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************************************************************************/
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// MARKER(update_precomp.py): autogen include statement, do not remove
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#include "precompiled_sfx2.hxx"
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#ifndef _STREAM_HXX //autogen
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#include <tools/stream.hxx>
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#endif
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#ifndef _RSCSFX_HXX //autogen
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#include <rsc/rscsfx.hxx>
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#endif
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#ifndef GCC
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#endif
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// wg. pSlotPool
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#include "appdata.hxx"
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#include <sfx2/msgpool.hxx>
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#include <sfx2/minarray.hxx>
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#include <sfx2/msg.hxx>
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#include <sfx2/app.hxx>
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#include <sfx2/objface.hxx>
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#include "sfxtypes.hxx"
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#include <sfx2/macrconf.hxx>
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#include "sfxresid.hxx"
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#include "arrdecl.hxx"
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#include <sfx2/module.hxx>
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#include <sfx2/sfx.hrc>
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//====================================================================
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struct SfxSIDRegistration_Impl
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{
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String _aGroup;
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String _aName;
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USHORT _nSID;
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};
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struct SfxSlotType_Impl
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{
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USHORT nId;
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TypeId nType;
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SfxSlotType_Impl( USHORT nTheId, TypeId nTheType ):
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nId(nTheId), nType(nTheType)
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{}
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};
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DECL_2BYTEARRAY(SfxSlotGroupArr_Impl, USHORT, 6, 4)
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DECL_PTRARRAY(SfxInterfaceArr_Impl, SfxInterface*, 6, 3)
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DECL_PTRARRAY(SfxSlotTypeArr_Impl, SfxSlotType_Impl*, 8, 8)
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//====================================================================
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SfxSlotPool::SfxSlotPool( SfxSlotPool *pParent, ResMgr* pResManager )
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: _pGroups(0)
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, _pTypes(0)
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, _pParentPool( pParent )
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, _pResMgr( pResManager )
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, _pInterfaces(0)
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, _nCurGroup(0)
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, _nCurInterface(0)
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, _nCurMsg(0)
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, _pUnoSlots( 0 )
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{
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if ( !_pResMgr )
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_pResMgr = SfxApplication::GetOrCreate()->GetOffResManager_Impl();
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}
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//====================================================================
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SfxSlotPool::~SfxSlotPool()
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{
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_pParentPool = 0;
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for ( SfxInterface *pIF = FirstInterface(); pIF; pIF = FirstInterface() )
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delete pIF;
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delete _pInterfaces;
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delete _pGroups;
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if ( _pTypes )
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{
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for ( USHORT n =_pTypes->Count(); n--; )
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delete _pTypes->GetObject(n);
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delete _pTypes;
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}
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}
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//====================================================================
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// registers the availability of the Interface of functions
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void SfxSlotPool::RegisterInterface( SfxInterface& rInterface )
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{
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DBG_MEMTEST();
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// add to the list of SfxObjectInterface instances
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if ( _pInterfaces == 0 )
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_pInterfaces = new SfxInterfaceArr_Impl;
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_pInterfaces->Append(&rInterface);
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// bei einem (einzelnen) Null-Slot abbrechen (aus syntaktischen Gr"unden
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// enthalten interfaces immer mindestens einen Slot)
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if ( rInterface.Count() == 1 && !rInterface[0]->nSlotId )
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return;
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// possibly add Interface-id and group-ids of funcs to the list of groups
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if ( !_pGroups )
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{
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_pGroups = new SfxSlotGroupArr_Impl;
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if ( _pParentPool )
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{
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// Die Groups im parent Slotpool sind auch hier bekannt
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SfxSlotGroupArr_Impl& rGroups = *_pParentPool->_pGroups;
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for ( USHORT n=0; n<rGroups.Count(); n++ )
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_pGroups->Append( rGroups[n] );
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}
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}
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if ( !_pTypes )
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_pTypes = new SfxSlotTypeArr_Impl;
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for ( USHORT nFunc = 0; nFunc < rInterface.Count(); ++nFunc )
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{
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SfxSlot *pDef = rInterface[nFunc];
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if ( pDef->GetGroupId() && /* pDef->GetGroupId() != GID_INTERN && */
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!_pGroups->Contains(pDef->GetGroupId()) )
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{
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if (pDef->GetGroupId() == GID_INTERN)
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_pGroups->Insert(0, pDef->GetGroupId());
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else
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_pGroups->Append(pDef->GetGroupId());
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}
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#if 0
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const TypeId &rTypeId = pDef->GetType()->Type();
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if ( /*rTypeId != TYPE(SfxVoidItem) &&*/ rTypeId != 0 )
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{
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USHORT nPos;
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for ( nPos = 0; nPos < _pTypes->Count(); ++nPos )
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{
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if ( _pTypes->GetObject(nPos)->nId == pDef->GetSlotId() )
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{
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DBG_ASSERT( rTypeId == _pTypes->GetObject(nPos)->nType,
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"same slot id with unequal item types" );
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}
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else if ( _pTypes->GetObject(nPos)->nId > pDef->GetSlotId() )
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break;
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}
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if ( nPos >= _pTypes->Count() ||
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_pTypes->GetObject(nPos)->nId > pDef->GetSlotId() )
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_pTypes->Append( new SfxSlotType_Impl( pDef->GetSlotId(), rTypeId ) );
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}
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#endif
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}
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}
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//====================================================================
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TypeId SfxSlotPool::GetSlotType( USHORT nId ) const
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{
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const SfxSlot* pSlot = (const_cast <SfxSlotPool*> (this))->GetSlot( nId );
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return pSlot ? pSlot->GetType()->Type() : 0;
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/*
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for ( USHORT nPos = 0; nPos < _pTypes->Count(); ++nPos )
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{
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if ( _pTypes->GetObject(nPos)->nId == nId )
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return _pTypes->GetObject(nPos)->nType;
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}
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return _pParentPool ? _pParentPool->GetSlotType( nId ) : 0;
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*/
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}
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//====================================================================
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// unregisters the availability of the Interface of functions
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void SfxSlotPool::ReleaseInterface( SfxInterface& rInterface )
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{
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DBG_MEMTEST();
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DBG_ASSERT( _pInterfaces, "releasing SfxInterface, but there are none" );
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// remove from the list of SfxInterface instances
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_pInterfaces->Remove(&rInterface);
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}
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//--------------------------------------------------------------------
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// get the first SfxMessage for a special Id (e.g. for getting check-mode)
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const SfxSlot* SfxSlotPool::GetSlot( USHORT nId )
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{
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DBG_MEMTEST();
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DBG_ASSERT( _pInterfaces != 0, "no Interfaces registered" );
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// Zun"achst die eigenen Interfaces absuchen
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for ( USHORT nInterf = 0; nInterf < _pInterfaces->Count(); ++nInterf )
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{
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const SfxSlot *pDef = _pInterfaces->GetObject(nInterf)->GetSlot(nId);
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if ( pDef )
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return pDef;
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}
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// Dann beim eventuell vorhandenen parent versuchen
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return _pParentPool ? _pParentPool->GetSlot( nId ) : 0;
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}
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//--------------------------------------------------------------------
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// skips to the next group
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String SfxSlotPool::SeekGroup( USHORT nNo )
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{
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DBG_MEMTEST();
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DBG_ASSERT( _pInterfaces != 0, "no Interfaces registered" );
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// if the group exists, use it
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if ( _pGroups && nNo < _pGroups->Count() )
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{
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_nCurGroup = nNo;
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if ( _pParentPool )
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{
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// Meistens stimmt die Reihenfolge der Ids "uberein
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USHORT nParentCount = _pParentPool->_pGroups->Count();
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if ( nNo < nParentCount && (*_pGroups)[nNo] == (*_pParentPool->_pGroups)[nNo] )
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_pParentPool->_nCurGroup = nNo;
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else
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{
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// Ansonsten mu\s gesucht werden
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// Wenn die Gruppe im parent pool nicht gefunden wird, wird
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// _nCurGroup au\serhalb des g"ultigen Bereiches gesetzt
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USHORT i;
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for ( i=1; i<nParentCount; i++ )
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if ( (*_pGroups)[nNo] == (*_pParentPool->_pGroups)[i] )
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break;
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_pParentPool->_nCurGroup = i;
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}
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}
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SfxResId aResId( (*_pGroups)[_nCurGroup] );
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aResId.SetRT(RSC_STRING);
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if ( !aResId.GetResMgr()->IsAvailable(aResId) )
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{
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DBG_ERROR( "GroupId-Name nicht im SFX definiert!" );
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return String();
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}
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return String( aResId );
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}
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return String();
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}
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//--------------------------------------------------------------------
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USHORT SfxSlotPool::GetGroupCount()
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{
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return _pGroups->Count();
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}
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//--------------------------------------------------------------------
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// internal search loop
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const SfxSlot* SfxSlotPool::SeekSlot( USHORT nStartInterface )
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{
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DBG_MEMTEST();
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DBG_ASSERT( _pInterfaces != 0, "no Interfaces registered" );
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// Die Numerierung der interfaces startet beim parent pool
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USHORT nFirstInterface = _pParentPool ? _pParentPool->_pInterfaces->Count() : 0;
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// sind wir am Ende des Parent-Pools angekommen?
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if ( nStartInterface < nFirstInterface &&
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_pParentPool->_nCurGroup >= _pParentPool->_pGroups->Count() )
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nStartInterface = nFirstInterface;
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// liegt das Interface noch im Parent-Pool?
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if ( nStartInterface < nFirstInterface )
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{
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DBG_ASSERT( _pParentPool, "Kein parent pool!" );
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_nCurInterface = nStartInterface;
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return _pParentPool->SeekSlot( nStartInterface );
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}
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// find the first func-def with the current group id
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USHORT nCount = _pInterfaces->Count() + nFirstInterface;
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for ( _nCurInterface = nStartInterface;
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_nCurInterface < nCount;
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++_nCurInterface )
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{
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SfxInterface* pInterface = (*_pInterfaces)[_nCurInterface-nFirstInterface];
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for ( _nCurMsg = 0;
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_nCurMsg < pInterface->Count();
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++_nCurMsg )
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{
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const SfxSlot* pMsg = (*pInterface)[_nCurMsg];
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if ( pMsg->GetGroupId() == _pGroups->GetObject(_nCurGroup) )
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return pMsg;
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}
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}
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return 0;
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}
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//--------------------------------------------------------------------
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// skips to the next func in the current group
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const SfxSlot* SfxSlotPool::NextSlot()
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{
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DBG_MEMTEST();
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DBG_ASSERT( _pInterfaces != 0, "no Interfaces registered" );
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// Die Numerierung der interfaces startet beim parent pool
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USHORT nFirstInterface = _pParentPool ? _pParentPool->_pInterfaces->Count() : 0;
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if ( _nCurInterface < nFirstInterface && _nCurGroup >= _pParentPool->_pGroups->Count() )
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_nCurInterface = nFirstInterface;
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if ( _nCurInterface < nFirstInterface )
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{
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DBG_ASSERT( _pParentPool, "Kein parent pool!" );
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const SfxSlot *pSlot = _pParentPool->NextSlot();
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_nCurInterface = _pParentPool->_nCurInterface;
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if ( pSlot )
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return pSlot;
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if ( _nCurInterface == nFirstInterface )
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// parent pool ist fertig
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return SeekSlot( nFirstInterface );
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}
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USHORT nInterface = _nCurInterface - nFirstInterface;
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// possibly we are already at the end
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if ( nInterface >= _pInterfaces->Count() )
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return 0;
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// look for further matching func-defs within the same Interface
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SfxInterface* pInterface = (*_pInterfaces)[nInterface];
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while ( ++_nCurMsg < pInterface->Count() )
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{
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SfxSlot* pMsg = (*pInterface)[_nCurMsg];
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if ( pMsg->GetGroupId() == _pGroups->GetObject(_nCurGroup) )
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return pMsg;
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}
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return SeekSlot(++_nCurInterface );
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}
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//--------------------------------------------------------------------
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// SlotName erfragen, gfs. mit HilfeText
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//--------------------------------------------------------------------
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SfxInterface* SfxSlotPool::FirstInterface()
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{
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_nCurInterface = 0;
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if ( !_pInterfaces || !_pInterfaces->Count() )
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return 0;
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return _pParentPool ? _pParentPool->FirstInterface() : (*_pInterfaces)[0];
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}
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//--------------------------------------------------------------------
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SfxInterface* SfxSlotPool::NextInterface()
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{
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_nCurInterface++;
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USHORT nFirstInterface = _pParentPool ? _pParentPool->_pInterfaces->Count() : 0;
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if ( _nCurInterface < nFirstInterface )
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return (*_pParentPool->_pInterfaces)[_nCurInterface];
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USHORT nInterface = _nCurInterface - nFirstInterface;
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return nInterface < _pInterfaces->Count() ? (*_pInterfaces)[nInterface] : 0;
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}
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const SfxSlot* SfxSlotPool::GetUnoSlot( const String& rName )
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{
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const SfxSlot *pSlot = NULL;
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for ( USHORT nInterface=0; nInterface<_pInterfaces->Count(); nInterface++ )
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{
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pSlot = (*_pInterfaces)[nInterface]->GetSlot( rName );
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if ( pSlot )
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break;
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}
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if ( !pSlot && _pParentPool )
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pSlot = _pParentPool->GetUnoSlot( rName );
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return pSlot;
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}
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SfxSlotPool& SfxSlotPool::GetSlotPool( SfxViewFrame *pFrame )
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{
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SfxModule *pMod = SfxModule::GetActiveModule( pFrame );
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if ( pMod && pMod->GetSlotPool() )
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return *pMod->GetSlotPool();
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else
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return *SFX_APP()->Get_Impl()->pSlotPool;
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}
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