office-gobmx/vcl/inc/salgdiimpl.hxx
Luboš Luňák 3b9e403751 remove more no longer needed OpenGL-related code
Change-Id: If7f47cf6dad860e4f8eab68931b72a38a7eda136
Reviewed-on: https://gerrit.libreoffice.org/c/core/+/107362
Tested-by: Jenkins
Reviewed-by: Luboš Luňák <l.lunak@collabora.com>
2020-12-08 10:09:29 +01:00

212 lines
7.3 KiB
C++

/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
/*
* This file is part of the LibreOffice project.
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/.
*
* This file incorporates work covered by the following license notice:
*
* Licensed to the Apache Software Foundation (ASF) under one or more
* contributor license agreements. See the NOTICE file distributed
* with this work for additional information regarding copyright
* ownership. The ASF licenses this file to you under the Apache
* License, Version 2.0 (the "License"); you may not use this file
* except in compliance with the License. You may obtain a copy of
* the License at http://www.apache.org/licenses/LICENSE-2.0 .
*/
#ifndef INCLUDED_VCL_INC_SALGDIIMPL_HXX
#define INCLUDED_VCL_INC_SALGDIIMPL_HXX
#include <vcl/dllapi.h>
#include <tools/color.hxx>
#include <tools/poly.hxx>
#include <vcl/salgtype.hxx>
#include <vcl/region.hxx>
#include <vcl/vclenum.hxx>
#include <com/sun/star/drawing/LineCap.hpp>
class SalGraphics;
class SalBitmap;
class SalFrame;
class Gradient;
class SalVirtualDevice;
struct SalGradient;
class VCL_PLUGIN_PUBLIC SalGraphicsImpl
{
public:
virtual ~SalGraphicsImpl();
virtual void Init() = 0;
virtual void DeInit() {}
virtual void freeResources() = 0;
virtual OUString getRenderBackendName() const = 0;
virtual bool setClipRegion( const vcl::Region& ) = 0;
//
// get the depth of the device
virtual sal_uInt16 GetBitCount() const = 0;
// get the width of the device
virtual tools::Long GetGraphicsWidth() const = 0;
// set the clip region to empty
virtual void ResetClipRegion() = 0;
// set the line color to transparent (= don't draw lines)
virtual void SetLineColor() = 0;
// set the line color to a specific color
virtual void SetLineColor( Color nColor ) = 0;
// set the fill color to transparent (= don't fill)
virtual void SetFillColor() = 0;
// set the fill color to a specific color, shapes will be
// filled accordingly
virtual void SetFillColor( Color nColor ) = 0;
// enable/disable XOR drawing
virtual void SetXORMode( bool bSet, bool bInvertOnly ) = 0;
// set line color for raster operations
virtual void SetROPLineColor( SalROPColor nROPColor ) = 0;
// set fill color for raster operations
virtual void SetROPFillColor( SalROPColor nROPColor ) = 0;
// draw --> LineColor and FillColor and RasterOp and ClipRegion
virtual void drawPixel( tools::Long nX, tools::Long nY ) = 0;
virtual void drawPixel( tools::Long nX, tools::Long nY, Color nColor ) = 0;
virtual void drawLine( tools::Long nX1, tools::Long nY1, tools::Long nX2, tools::Long nY2 ) = 0;
virtual void drawRect( tools::Long nX, tools::Long nY, tools::Long nWidth, tools::Long nHeight ) = 0;
virtual void drawPolyLine( sal_uInt32 nPoints, const Point* pPtAry ) = 0;
virtual void drawPolygon( sal_uInt32 nPoints, const Point* pPtAry ) = 0;
virtual void drawPolyPolygon( sal_uInt32 nPoly, const sal_uInt32* pPoints, const Point** pPtAry ) = 0;
virtual bool drawPolyPolygon(
const basegfx::B2DHomMatrix& rObjectToDevice,
const basegfx::B2DPolyPolygon&,
double fTransparency) = 0;
virtual bool drawPolyLine(
const basegfx::B2DHomMatrix& rObjectToDevice,
const basegfx::B2DPolygon&,
double fTransparency,
double fLineWidth,
const std::vector< double >* pStroke, // MM01
basegfx::B2DLineJoin,
css::drawing::LineCap,
double fMiterMinimumAngle,
bool bPixelSnapHairline) = 0;
virtual bool drawPolyLineBezier(
sal_uInt32 nPoints,
const Point* pPtAry,
const PolyFlags* pFlgAry ) = 0;
virtual bool drawPolygonBezier(
sal_uInt32 nPoints,
const Point* pPtAry,
const PolyFlags* pFlgAry ) = 0;
virtual bool drawPolyPolygonBezier(
sal_uInt32 nPoly,
const sal_uInt32* pPoints,
const Point* const* pPtAry,
const PolyFlags* const* pFlgAry ) = 0;
// CopyArea --> No RasterOp, but ClipRegion
virtual void copyArea(
tools::Long nDestX, tools::Long nDestY,
tools::Long nSrcX, tools::Long nSrcY,
tools::Long nSrcWidth, tools::Long nSrcHeight,
bool bWindowInvalidate ) = 0;
// CopyBits and DrawBitmap --> RasterOp and ClipRegion
// CopyBits() --> pSrcGraphics == NULL, then CopyBits on same Graphics
virtual void copyBits( const SalTwoRect& rPosAry, SalGraphics* pSrcGraphics ) = 0;
virtual void drawBitmap( const SalTwoRect& rPosAry, const SalBitmap& rSalBitmap ) = 0;
virtual void drawBitmap(
const SalTwoRect& rPosAry,
const SalBitmap& rSalBitmap,
const SalBitmap& rMaskBitmap ) = 0;
virtual void drawMask(
const SalTwoRect& rPosAry,
const SalBitmap& rSalBitmap,
Color nMaskColor ) = 0;
virtual std::shared_ptr<SalBitmap> getBitmap( tools::Long nX, tools::Long nY, tools::Long nWidth, tools::Long nHeight ) = 0;
virtual Color getPixel( tools::Long nX, tools::Long nY ) = 0;
// invert --> ClipRegion (only Windows or VirDevs)
virtual void invert(
tools::Long nX, tools::Long nY,
tools::Long nWidth, tools::Long nHeight,
SalInvert nFlags) = 0;
virtual void invert( sal_uInt32 nPoints, const Point* pPtAry, SalInvert nFlags ) = 0;
virtual bool drawEPS(
tools::Long nX, tools::Long nY,
tools::Long nWidth, tools::Long nHeight,
void* pPtr,
sal_uInt32 nSize ) = 0;
virtual bool blendBitmap(
const SalTwoRect&,
const SalBitmap& rBitmap ) = 0;
virtual bool blendAlphaBitmap(
const SalTwoRect&,
const SalBitmap& rSrcBitmap,
const SalBitmap& rMaskBitmap,
const SalBitmap& rAlphaBitmap ) = 0;
virtual bool drawAlphaBitmap(
const SalTwoRect&,
const SalBitmap& rSourceBitmap,
const SalBitmap& rAlphaBitmap ) = 0;
/** draw transformed bitmap (maybe with alpha) where Null, X, Y define the coordinate system */
virtual bool drawTransformedBitmap(
const basegfx::B2DPoint& rNull,
const basegfx::B2DPoint& rX,
const basegfx::B2DPoint& rY,
const SalBitmap& rSourceBitmap,
const SalBitmap* pAlphaBitmap) = 0;
virtual bool drawAlphaRect(
tools::Long nX, tools::Long nY,
tools::Long nWidth, tools::Long nHeight,
sal_uInt8 nTransparency ) = 0;
virtual bool drawGradient(const tools::PolyPolygon& rPolygon, const Gradient& rGradient) = 0;
virtual bool implDrawGradient(basegfx::B2DPolyPolygon const & rPolyPolygon, SalGradient const & rGradient) = 0;
virtual bool supportsOperation(OutDevSupportType eType) const = 0;
};
#endif
/* vim:set shiftwidth=4 softtabstop=4 expandtab: */