279 lines
12 KiB
C++
279 lines
12 KiB
C++
/*************************************************************************
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*
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* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
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*
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* Copyright 2000, 2010 Oracle and/or its affiliates.
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*
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* OpenOffice.org - a multi-platform office productivity suite
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*
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* This file is part of OpenOffice.org.
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*
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* OpenOffice.org is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License version 3
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* only, as published by the Free Software Foundation.
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*
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* OpenOffice.org is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Lesser General Public License version 3 for more details
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* (a copy is included in the LICENSE file that accompanied this code).
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*
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* You should have received a copy of the GNU Lesser General Public License
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* version 3 along with OpenOffice.org. If not, see
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* <http://www.openoffice.org/license.html>
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* for a copy of the LGPLv3 License.
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*
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************************************************************************/
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#ifndef __CHART_COMMON_CONVERTERS_HXX
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#define __CHART_COMMON_CONVERTERS_HXX
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#include <tools/poly.hxx>
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#include <com/sun/star/awt/Point.hpp>
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#include <com/sun/star/awt/Rectangle.hpp>
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#include <com/sun/star/awt/Size.hpp>
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#include <com/sun/star/drawing/Direction3D.hpp>
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#include <com/sun/star/drawing/HomogenMatrix.hpp>
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#include <com/sun/star/drawing/HomogenMatrix3.hpp>
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#include <com/sun/star/drawing/PolyPolygonBezierCoords.hpp>
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#include <com/sun/star/drawing/PointSequenceSequence.hpp>
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#include <com/sun/star/drawing/Position3D.hpp>
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#include <com/sun/star/drawing/PolyPolygonShape3D.hpp>
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#include <com/sun/star/text/WritingMode.hpp>
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#include <com/sun/star/chart2/data/XDataSequence.hpp>
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#include <basegfx/matrix/b2dhommatrix.hxx>
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#include <basegfx/point/b3dpoint.hxx>
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#include <basegfx/vector/b3dvector.hxx>
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#include "charttoolsdllapi.hxx"
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#include <vector>
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#include <algorithm>
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//.............................................................................
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namespace chart
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{
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//.............................................................................
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//-----------------------------------------------------------------------------
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/**
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diverse methods for class conversions; e.g. ::basegfx::B3DHomMatrix to HomogenMatrix
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and operations e.g drawing::Position3D + drawing::Direction3D
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*/
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//-----------------------------------------------------------------------------
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/** ::basegfx::B3DHomMatrix -> HomogenMatrix
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*/
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OOO_DLLPUBLIC_CHARTTOOLS com::sun::star::drawing::HomogenMatrix
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B3DHomMatrixToHomogenMatrix( const ::basegfx::B3DHomMatrix& rM );
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//-----------------------------------------------------------------------------
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/** HomogenMatrix -> ::basegfx::B3DHomMatrix
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*/
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OOO_DLLPUBLIC_CHARTTOOLS ::basegfx::B3DHomMatrix HomogenMatrixToB3DHomMatrix( const com::sun::star::drawing::HomogenMatrix& rHM );
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//-----------------------------------------------------------------------------
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/** ::basegfx::B3DHomMatrix -> B2DHomMatrix
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*/
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OOO_DLLPUBLIC_CHARTTOOLS
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::basegfx::B2DHomMatrix IgnoreZ( const ::basegfx::B3DHomMatrix& rM );
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//-----------------------------------------------------------------------------
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/** B2DHomMatrix <-> HomogenMatrix3
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*/
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OOO_DLLPUBLIC_CHARTTOOLS com::sun::star::drawing::HomogenMatrix3
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B2DHomMatrixToHomogenMatrix3( const ::basegfx::B2DHomMatrix& rM );
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//-----------------------------------------------------------------------------
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/** Position3D -> B3DPoint
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*/
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OOO_DLLPUBLIC_CHARTTOOLS ::basegfx::B3DPoint Position3DToB3DPoint( const com::sun::star::drawing::Position3D& rPosition );
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//-----------------------------------------------------------------------------
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/** B3DVector -> Direction3D
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*/
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OOO_DLLPUBLIC_CHARTTOOLS com::sun::star::drawing::Direction3D B3DVectorToDirection3D( const ::basegfx::B3DVector& rVector);
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//-----------------------------------------------------------------------------
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/** B3DPoint -> Position3D
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*/
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OOO_DLLPUBLIC_CHARTTOOLS com::sun::star::drawing::Position3D B3DPointToPosition3D( const ::basegfx::B3DPoint& rPoint);
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//-----------------------------------------------------------------------------
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/** Direction3D -> B3DVector
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*/
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OOO_DLLPUBLIC_CHARTTOOLS ::basegfx::B3DVector Direction3DToB3DVector( const com::sun::star::drawing::Direction3D& rDirection);
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//-----------------------------------------------------------------------------
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/** PolyPolygonShape3D + drawing::Position3D -> PolyPolygonShape3D
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*/
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OOO_DLLPUBLIC_CHARTTOOLS
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void AddPointToPoly( ::com::sun::star::drawing::PolyPolygonShape3D& rPoly
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, const com::sun::star::drawing::Position3D& rPos
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, sal_Int32 nSequenceIndex=0 );
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//-----------------------------------------------------------------------------
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/** get a single Point from a Polygon
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*/
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OOO_DLLPUBLIC_CHARTTOOLS ::com::sun::star::drawing::Position3D getPointFromPoly(
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const ::com::sun::star::drawing::PolyPolygonShape3D& rPolygon
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, sal_Int32 nPointIndex, sal_Int32 nPolyIndex=0 );
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//-----------------------------------------------------------------------------
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OOO_DLLPUBLIC_CHARTTOOLS
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void addPolygon( com::sun::star::drawing::PolyPolygonShape3D& rRet
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, const com::sun::star::drawing::PolyPolygonShape3D& rAdd );
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//-----------------------------------------------------------------------------
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/** PolyPolygonShape3D + PolyPolygonShape3D -> PolyPolygonShape3D
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*/
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OOO_DLLPUBLIC_CHARTTOOLS
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void appendPoly( com::sun::star::drawing::PolyPolygonShape3D& rRet
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, const com::sun::star::drawing::PolyPolygonShape3D& rAdd );
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//-----------------------------------------------------------------------------
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/** PolyPolygonBezierCoords -> PolyPolygonShape3D
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*/
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OOO_DLLPUBLIC_CHARTTOOLS
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com::sun::star::drawing::PolyPolygonShape3D BezierToPoly(
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const com::sun::star::drawing::PolyPolygonBezierCoords& rBezier );
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//-----------------------------------------------------------------------------
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/** PolyPolygonShape3D -> drawing::PointSequenceSequence (2D)
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*/
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OOO_DLLPUBLIC_CHARTTOOLS
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com::sun::star::drawing::PointSequenceSequence PolyToPointSequence(
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const com::sun::star::drawing::PolyPolygonShape3D& rPolyPolygon );
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//-----------------------------------------------------------------------------
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/** drawing::PointSequenceSequence + drawing::PointSequenceSequence
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*/
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OOO_DLLPUBLIC_CHARTTOOLS
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void appendPointSequence( com::sun::star::drawing::PointSequenceSequence& rTarget
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, com::sun::star::drawing::PointSequenceSequence& rAdd );
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//-----------------------------------------------------------------------------
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/** Position3D + Direction3D == Position3D
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*/
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OOO_DLLPUBLIC_CHARTTOOLS com::sun::star::drawing::Position3D
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operator+( const com::sun::star::drawing::Position3D& rPos
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, const com::sun::star::drawing::Direction3D& rDirection);
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//-----------------------------------------------------------------------------
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/** Position3D - Position3D == Direction3D
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*/
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OOO_DLLPUBLIC_CHARTTOOLS com::sun::star::drawing::Direction3D
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operator-( const com::sun::star::drawing::Position3D& rPos1
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, const com::sun::star::drawing::Position3D& rPos2);
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//-----------------------------------------------------------------------------
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/** Position3D == Position3D ?
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*/
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OOO_DLLPUBLIC_CHARTTOOLS
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bool operator==( const com::sun::star::drawing::Position3D& rPos1
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, const com::sun::star::drawing::Position3D& rPos2);
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//-----------------------------------------------------------------------------
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/** awt::Rect --> awt::Point (2D)
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*/
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OOO_DLLPUBLIC_CHARTTOOLS ::com::sun::star::awt::Point ToPoint( const com::sun::star::awt::Rectangle& rRectangle );
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//-----------------------------------------------------------------------------
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/** awt::Rect --> awt::Size (2D)
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*/
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OOO_DLLPUBLIC_CHARTTOOLS ::com::sun::star::awt::Size ToSize( const com::sun::star::awt::Rectangle& rRectangle );
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//-----------------------------------------------------------------------------
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/** Position3D --> awt::Point (2D)
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*/
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OOO_DLLPUBLIC_CHARTTOOLS ::com::sun::star::awt::Point Position3DToAWTPoint( const com::sun::star::drawing::Position3D& rPos );
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//-----------------------------------------------------------------------------
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/** Direction3D --> awt::Size (2D)
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*/
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OOO_DLLPUBLIC_CHARTTOOLS ::com::sun::star::awt::Size Direction3DToAWTSize( const com::sun::star::drawing::Direction3D& rDirection );
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//-----------------------------------------------------------------------------
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/** B3DPoint -> Sequence<double>
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*/
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OOO_DLLPUBLIC_CHARTTOOLS com::sun::star::uno::Sequence< double > B3DPointToSequence( const ::basegfx::B3DPoint& rPoint );
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//-----------------------------------------------------------------------------
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/** Sequence<double> -> drawing::Position3D
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*/
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OOO_DLLPUBLIC_CHARTTOOLS com::sun::star::drawing::Position3D
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SequenceToPosition3D( const com::sun::star::uno::Sequence< double >& rSeq );
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//-----------------------------------------------------------------------------
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/** drawing::Position3D -> Sequence<double>
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*/
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OOO_DLLPUBLIC_CHARTTOOLS com::sun::star::uno::Sequence< double >
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Position3DToSequence( const com::sun::star::drawing::Position3D& rPosition );
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//-----------------------------------------------------------------------------
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/** chart2::XDataSequence -> uno::Sequence< double >
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*/
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OOO_DLLPUBLIC_CHARTTOOLS
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::com::sun::star::uno::Sequence< double > DataSequenceToDoubleSequence(
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const ::com::sun::star::uno::Reference<
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::com::sun::star::chart2::data::XDataSequence > & xDataSequence );
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OOO_DLLPUBLIC_CHARTTOOLS
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::com::sun::star::uno::Sequence< rtl::OUString > DataSequenceToStringSequence(
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const ::com::sun::star::uno::Reference<
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::com::sun::star::chart2::data::XDataSequence > & xDataSequence );
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//-----------------------------------------------------------------------------
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/** uno::Sequence< uno::Sequence< T > > -> uno::Sequence< T >
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*/
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template< typename T >
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::com::sun::star::uno::Sequence< T >
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FlattenSequence( const ::com::sun::star::uno::Sequence<
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::com::sun::star::uno::Sequence< T > > & aSeqSeq )
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{
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sal_Int32 nOuter, nInner, nCount = 0,
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nResultSize = 0;
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const sal_Int32 nOuterSize = aSeqSeq.getLength();
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for( nOuter=0; nOuter<nOuterSize; ++nOuter )
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nResultSize += aSeqSeq[nOuter].getLength();
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::com::sun::star::uno::Sequence< T > aResult( nResultSize );
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for( nOuter=0; nOuter<nOuterSize; ++nOuter )
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{
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const sal_Int32 nInnerSize = aSeqSeq[nOuter].getLength();
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for( nInner=0; nInner<nInnerSize; ++nInner, ++nCount )
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aResult[nCount] = aSeqSeq[nOuter][nInner];
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}
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return aResult;
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}
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template< typename T >
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::std::vector< T >
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FlattenVector( const ::std::vector< ::std::vector< T > > & rVecVec )
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{
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typedef ::std::vector< T > tFlatVec;
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typedef ::std::vector< tFlatVec > tVecVec;
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tFlatVec aResult;
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typename tVecVec::const_iterator aOuterEnd( rVecVec.end());
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for( typename tVecVec::const_iterator aOuterIt( rVecVec.begin()); aOuterIt != aOuterEnd; ++aOuterIt )
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::std::copy( aOuterIt->begin(), aOuterIt->end(), back_inserter( aResult ));
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return aResult;
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}
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OOO_DLLPUBLIC_CHARTTOOLS
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sal_Bool hasDoubleValue( const ::com::sun::star::uno::Any& rAny );
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OOO_DLLPUBLIC_CHARTTOOLS
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sal_Bool hasLongOrShortValue( const ::com::sun::star::uno::Any& rAny );
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OOO_DLLPUBLIC_CHARTTOOLS
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sal_Int16 getShortForLongAlso( const ::com::sun::star::uno::Any& rAny );
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OOO_DLLPUBLIC_CHARTTOOLS
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bool replaceParamterInString( rtl::OUString & rInOutResourceString,
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const rtl::OUString & rParamToReplace,
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const rtl::OUString & rReplaceWith );
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//.............................................................................
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} //namespace chart
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//.............................................................................
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#endif
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