office-gobmx/sfx2
Tor Lillqvist ad55d4e904 Bin --enable-desktop-gui-elements
Nobody wants LO's own widgets in a touch / mobile app after all.

Change-Id: I84f1e85cebce80b6ff4ec5e4e3254654b5f5e6ec
2013-10-17 20:45:21 +03:00
..
doc
inc update pch 2013-10-15 05:20:47 +02:00
qa
sdi remove SID_INTERNET_ONLINE 2013-10-16 20:34:40 +02:00
source Bin --enable-desktop-gui-elements 2013-10-17 20:45:21 +03:00
uiconfig/ui fix warning about missing images in startcenter 2013-10-15 15:15:21 +01:00
util
AllLangResTarget_sfx2.mk
CppunitTest_sfx2_metadatable.mk
JunitTest_sfx2_complex.mk
JunitTest_sfx2_unoapi.mk
Library_qstart_gtk.mk
Library_sfx.mk
Makefile
Module_sfx2.mk
README
UIConfig_sfx.mk

SFX is the "old" framework, used for historical reasons.

An attempt of documentation of this module is located in [git:sfx2/doc].

It contains base classes for document model, view and controller, used
by "old" applications like sw, sc, sd (while "new" applications
are based on the "new" UNO based framework in "framework").

The SFX framework is based on dispatching slots identified by integers
(SlotIDs) to SfxShells, and there is a dedicated IDL compiler (svidl)
involved that generates C++ slot headers from SDI files in modules' sdi/
subdirectory.

Document load/save code is maintained in [git:sfx2/source/doc/docfile.cxx]
SfxMedium class, which handles all the twisty load and save corner cases.

[git:sfx2/source/appl/sfxhelp.cxx] Start procedure for the online
help viewer top level window; handling of help URL creation and
dispatch.

There are also some UNO services here that could really be implemented
anywhere, e.g. the DocumentProperties or DocumentMetadataAccess.