72d3bb5def
2007/10/18 07:45:52 obo 1.2.6.1: #150903# unxmacxi support
536 lines
12 KiB
C++
536 lines
12 KiB
C++
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/*************************************************************************
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#*
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#* $Workfile:$
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#*
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#* class Klassenname(n)
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#*
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#* Beschreibung DOKUNAME.DOC oder
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#* Beschreibung des Moduls
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#*
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#* Ersterstellung XX TT.MM.JJ
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#* Letzte Aenderung $Author: vg $ $Date: 2007-10-22 14:41:55 $
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#* $Revision: 1.3 $
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#*
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#* $Logfile:$
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#*
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#* Copyright (c) 1989 - 2000, STAR DIVISION
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#*
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#*************************************************************************
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Source Code Control System - Header
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$Header: /zpool/svn/migration/cvs_rep_09_09_08/code/soldep/bootstrp/hashtbl.cxx,v 1.3 2007-10-22 14:41:55 vg Exp $
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Source Code Control System - Update
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$Log: not supported by cvs2svn $
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Revision 1.2.6.1 2007/10/18 07:45:52 obo
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#150903# unxmacxi support
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Revision 1.2 2007/06/27 23:37:39 hr
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INTEGRATION: CWS vgbugs07 (1.1.22); FILE MERGED
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2007/06/04 13:35:21 vg 1.1.22.1: #i76605# Remove -I .../inc/module hack introduced by hedaburemove01
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Revision 1.1.22.1 2007/06/04 13:35:21 vg
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#i76605# Remove -I .../inc/module hack introduced by hedaburemove01
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Revision 1.1 2006/04/26 12:25:22 obo
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initial revision
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Revision 1.3 2001/09/14 13:14:56 nf
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Handling of invisible objects
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Revision 1.2 2000/11/02 10:31:12 hjs
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unicode first shot
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Revision 1.1 1999/06/11 17:02:54 hjs
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aus tools\workben
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*************************************************************************/
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#include <tools/gen.hxx>
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#include <tools/debug.hxx>
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#include <soldep/hashtbl.hxx>
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// -------------------------------------------------------------
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// class HashItem
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//
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class HashItem
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{
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enum ETag { TAG_EMPTY, TAG_USED, TAG_DELETED };
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void* m_pObject;
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ETag m_Tag;
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ByteString m_Key;
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public:
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HashItem() { m_Tag = TAG_EMPTY; m_pObject = NULL; }
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BOOL IsDeleted() const
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{ return m_Tag == TAG_DELETED; }
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BOOL IsEmpty() const
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{ return m_Tag == TAG_DELETED || m_Tag == TAG_EMPTY; }
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BOOL IsFree() const
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{ return m_Tag == TAG_EMPTY; }
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BOOL IsUsed() const
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{ return m_Tag == TAG_USED; }
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void Delete()
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{ m_Tag = TAG_DELETED; m_Key = ""; m_pObject = NULL; }
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ByteString const& GetKey() const
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{ return m_Key; }
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void* GetObject() const
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{ return m_pObject; }
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void SetObject(ByteString const Key, void *pObject)
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{ m_Tag = TAG_USED; m_Key = Key; m_pObject = pObject; }
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};
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#define MIN(a,b) (a)<(b)?(a):(b)
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#define MAX(a,b) (a)>(b)?(a):(b)
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// -------------------------------------------------------------
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// class HashTable
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//
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/*static*/ double HashTable::m_defMaxLoadFactor = 0.8;
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/*static*/ double HashTable::m_defDefGrowFactor = 2.0;
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HashTable::HashTable(ULONG lSize, BOOL bOwner, double dMaxLoadFactor, double dGrowFactor)
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{
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m_lSize = lSize;
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m_bOwner = bOwner;
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m_lElem = 0;
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m_dMaxLoadFactor = MAX(0.5,MIN(1.0,dMaxLoadFactor)); // 0.5 ... 1.0
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m_dGrowFactor = MAX(1.3,MIN(5.0,dGrowFactor)); // 1.3 ... 5.0
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m_pData = new HashItem [lSize];
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// Statistik
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#ifdef DBG_UTIL
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m_aStatistic.m_lSingleHash = 0;
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m_aStatistic.m_lDoubleHash = 0;
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m_aStatistic.m_lProbe = 0;
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#endif
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}
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HashTable::~HashTable()
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{
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// Wenn die HashTable der Owner der Objecte ist,
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// m<>ssen die Destruktoren separat gerufen werden.
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// Dies geschieht <20>ber die virtuelle Methode OnDeleteObject()
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//
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// Problem: Virtuelle Funktionen sind im Destructor nicht virtuell!!
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// Der Code mu<6D> deshalb ins Macro
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/*
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if (m_bOwner)
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{
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for (ULONG i=0; i<GetSize(); i++)
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{
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void *pObject = GetObjectAt(i);
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if (pObject != NULL)
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OnDeleteObject(pObject());
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}
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}
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*/
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// Speicher f<>r HashItems freigeben
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delete [] m_pData;
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}
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void* HashTable::GetObjectAt(ULONG lPos) const
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// Gibt Objekt zur<75>ck, wenn es eines gibt, sonst NULL;
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{
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DBG_ASSERT(lPos<m_lSize, "HashTable::GetObjectAt()");
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HashItem *pItem = &m_pData[lPos];
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return pItem->IsUsed() ? pItem->GetObject() : NULL;
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}
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void HashTable::OnDeleteObject(void*)
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{
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DBG_ERROR("HashTable::OnDeleteObject(void*) nicht <20>berladen")
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}
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ULONG HashTable::Hash(ByteString const& Key) const
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{
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/*
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ULONG lHash = 0;
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ULONG i,n;
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for (i=0,n=Key.Len(); i<n; i++)
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{
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lHash *= 256L;
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lHash += (ULONG)(USHORT)Key.GetStr()[i];
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lHash %= m_lSize;
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}
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return lHash;
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*/
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// Hashfunktion von P.J. Weinberger
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// aus dem "Drachenbuch" von Aho/Sethi/Ullman
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ULONG i,n;
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ULONG h = 0;
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ULONG g = 0;
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for (i=0,n=Key.Len(); i<n; i++)
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{
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h = (h<<4) + (ULONG)(USHORT)Key.GetBuffer()[i];
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g = h & 0xf0000000;
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if (g != 0)
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{
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h = h ^ (g >> 24);
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h = h ^ g;
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}
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}
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return h % m_lSize;
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}
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ULONG HashTable::DHash(ByteString const& Key, ULONG lOldHash) const
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{
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ULONG lHash = lOldHash;
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ULONG i,n;
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for (i=0,n=Key.Len(); i<n; i++)
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{
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lHash *= 256L;
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lHash += (ULONG)(USHORT)Key.GetBuffer()[i];
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lHash %= m_lSize;
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}
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return lHash;
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/* return
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(
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lHash
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+ (char)Key.GetStr()[0] * 256
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+ (char)Key.GetStr()[Key.Len()-1]
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+ 1
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)
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% m_lSize;
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*/
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}
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ULONG HashTable::Probe(ULONG lPos) const
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// gibt den Folgewert von lPos zur<75>ck
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{
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lPos++; if (lPos==m_lSize) lPos=0;
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return lPos;
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}
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BOOL HashTable::IsFull() const
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{
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return m_lElem>=m_lSize;
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}
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BOOL HashTable::Insert(ByteString const& Key, void* pObject)
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// pre: Key ist nicht im Dictionary enthalten, sonst return FALSE
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// Dictionary ist nicht voll, sonst return FALSE
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// post: pObject ist unter Key im Dictionary; m_nElem wurde erh<72>ht
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{
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SmartGrow();
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if (IsFull())
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{
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DBG_ERROR("HashTable::Insert() is full");
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return FALSE;
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}
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if (FindPos(Key) != NULL )
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return FALSE;
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ULONG lPos = Hash(Key);
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HashItem *pItem = &m_pData[lPos];
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// first hashing
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//
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if (pItem->IsEmpty())
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{
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pItem->SetObject(Key, pObject);
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m_lElem++;
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#ifdef DBG_UTIL
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m_aStatistic.m_lSingleHash++;
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#endif
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return TRUE;
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}
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// double hashing
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//
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lPos = DHash(Key,lPos);
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pItem = &m_pData[lPos];
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if (pItem->IsEmpty())
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{
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pItem->SetObject(Key, pObject);
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m_lElem++;
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#ifdef DBG_UTIL
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m_aStatistic.m_lDoubleHash++;
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#endif
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return TRUE;
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}
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// linear probing
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//
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do
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{
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#ifdef DBG_UTIL
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m_aStatistic.m_lProbe++;
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#endif
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lPos = Probe(lPos);
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pItem = &m_pData[lPos];
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}
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while(!pItem->IsEmpty());
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pItem->SetObject(Key, pObject);
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m_lElem++;
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return TRUE;
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}
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HashItem* HashTable::FindPos(ByteString const& Key) const
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// sucht den Key; gibt Refrenz auf den Eintrag (gefunden)
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// oder NULL (nicht gefunden) zur<75>ck
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//
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// pre: -
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// post: -
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{
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// first hashing
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//
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ULONG lPos = Hash(Key);
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HashItem *pItem = &m_pData[lPos];
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if (pItem->IsUsed()
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&& pItem->GetKey() == Key)
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{
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return pItem;
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}
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// double hashing
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//
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if (pItem->IsDeleted() || pItem->IsUsed())
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{
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lPos = DHash(Key,lPos);
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pItem = &m_pData[lPos];
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if (pItem->IsUsed()
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&& pItem->GetKey() == Key)
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{
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return pItem;
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}
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// linear probing
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//
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if (pItem->IsDeleted() || pItem->IsUsed())
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{
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ULONG n = 0;
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BOOL bFound = FALSE;
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BOOL bEnd = FALSE;
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do
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{
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n++;
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lPos = Probe(lPos);
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pItem = &m_pData[lPos];
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bFound = pItem->IsUsed()
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&& pItem->GetKey() == Key;
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bEnd = !(n<m_lSize || pItem->IsFree());
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}
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while(!bFound && !bEnd);
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return bFound ? pItem : NULL;
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}
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}
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// nicht gefunden
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//
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return NULL;
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}
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void* HashTable::Find(ByteString const& Key) const
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// Gibt Verweis des Objektes zur<75>ck, das unter Key abgespeichert ist,
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// oder NULL wenn nicht vorhanden.
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//
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// pre: -
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// post: -
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{
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HashItem *pItem = FindPos(Key);
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if (pItem != NULL
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&& pItem->GetKey() == Key)
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return pItem->GetObject();
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else
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return NULL;
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}
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void* HashTable::Delete(ByteString const& Key)
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// L<>scht Objekt, das unter Key abgespeichert ist und gibt Verweis
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// darauf zur<75>ck.
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// Gibt NULL zur<75>ck, wenn Key nicht vorhanden ist.
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//
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// pre: -
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// post: Objekt ist nicht mehr enthalten; m_lElem dekrementiert
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// Wenn die HashTable der Owner ist, wurde das Object gel<65>scht
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{
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HashItem *pItem = FindPos(Key);
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if (pItem != NULL
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&& pItem->GetKey() == Key)
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{
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void* pObject = pItem->GetObject();
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if (m_bOwner)
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OnDeleteObject(pObject);
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pItem->Delete();
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m_lElem--;
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return pObject;
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}
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else
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{
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return NULL;
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}
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}
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double HashTable::CalcLoadFactor() const
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// prozentuale Belegung der Hashtabelle berechnen
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{
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return double(m_lElem) / double(m_lSize);
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}
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void HashTable::SmartGrow()
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// Achtung: da die Objekte umkopiert werden, darf die OnDeleteObject-Methode
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// nicht gerufen werden
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{
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double dLoadFactor = CalcLoadFactor();
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if (dLoadFactor <= m_dMaxLoadFactor)
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return; // nothing to grow
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ULONG lOldSize = m_lSize; // alte Daten sichern
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HashItem* pOldData = m_pData;
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m_lSize = ULONG (m_dGrowFactor * m_lSize); // neue Gr<47><72>e
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m_pData = new HashItem[m_lSize]; // neue Daten holen
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// kein Speicher:
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// Zustand "Tabelle voll" wird in Insert abgefangen
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//
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if (m_pData == NULL)
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{
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m_lSize = lOldSize;
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m_pData = pOldData;
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return;
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}
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m_lElem = 0; // noch keine neuen Daten
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// Umkopieren der Daten
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//
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for (ULONG i=0; i<lOldSize; i++)
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{
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HashItem *pItem = &pOldData[i];
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if (pItem->IsUsed())
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Insert(pItem->GetKey(),pItem->GetObject());
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}
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delete [] pOldData;
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}
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// Iterator ---------------------------------------------------------
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//
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HashTableIterator::HashTableIterator(HashTable const& aTable)
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: m_aTable(aTable)
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{
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m_lAt = 0;
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}
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void* HashTableIterator::GetFirst()
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{
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m_lAt = 0;
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return FindValidObject(TRUE /* forward */);
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}
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void* HashTableIterator::GetLast()
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{
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m_lAt = m_aTable.GetSize() -1;
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return FindValidObject(FALSE /* backward */);
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}
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void* HashTableIterator::GetNext()
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{
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if (m_lAt+1 >= m_aTable.GetSize())
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return NULL;
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m_lAt++;
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return FindValidObject(TRUE /* forward */);
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}
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void* HashTableIterator::GetPrev()
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{
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if (m_lAt <= 0)
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return NULL;
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m_lAt--;
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return FindValidObject(FALSE /* backward */);
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}
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void* HashTableIterator::FindValidObject(BOOL bForward)
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// Sucht nach einem vorhandenen Objekt ab der aktuellen
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// Position.
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//
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// pre: ab inkl. m_lAt soll die Suche beginnen
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// post: if not found then
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// if bForward == TRUE then
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// m_lAt == m_aTable.GetSize() -1
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// else
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// m_lAt == 0
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// else
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// m_lAt ist die gefundene Position
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{
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void *pObject = m_aTable.GetObjectAt(m_lAt);
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if (pObject != NULL)
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return pObject;
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while (pObject == NULL
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&& (bForward ? ((m_lAt+1) < m_aTable.GetSize())
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: m_lAt > 0))
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{
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if (bForward)
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m_lAt++;
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else
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m_lAt--;
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pObject = m_aTable.GetObjectAt(m_lAt);
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}
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#ifdef DBG_UTIL
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if (pObject == NULL)
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{
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DBG_ASSERT(bForward ? m_lAt == m_aTable.GetSize() -1 : m_lAt == 0,
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"HashTableIterator::FindValidObject()");
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}
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#endif
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return pObject;
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}
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