office-gobmx/include/drawinglayer/primitive3d/polygonprimitive3d.hxx
Noel Grandin dcb36da295 clang-tidy modernize-pass-by-value in drawinglayer
Change-Id: I8a3245c6a4d687edbc95cf28b2932d80c86a7b65
Reviewed-on: https://gerrit.libreoffice.org/c/core/+/135828
Tested-by: Jenkins
Reviewed-by: Noel Grandin <noel.grandin@collabora.co.uk>
2022-06-15 09:24:47 +02:00

121 lines
4.6 KiB
C++

/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
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* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/.
*
* This file incorporates work covered by the following license notice:
*
* Licensed to the Apache Software Foundation (ASF) under one or more
* contributor license agreements. See the NOTICE file distributed
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* ownership. The ASF licenses this file to you under the Apache
* License, Version 2.0 (the "License"); you may not use this file
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*/
#ifndef INCLUDED_DRAWINGLAYER_PRIMITIVE3D_POLYGONPRIMITIVE3D_HXX
#define INCLUDED_DRAWINGLAYER_PRIMITIVE3D_POLYGONPRIMITIVE3D_HXX
#include <drawinglayer/drawinglayerdllapi.h>
#include <drawinglayer/primitive3d/baseprimitive3d.hxx>
#include <basegfx/color/bcolor.hxx>
#include <basegfx/polygon/b3dpolygon.hxx>
#include <drawinglayer/attribute/lineattribute.hxx>
#include <drawinglayer/attribute/strokeattribute.hxx>
namespace drawinglayer::primitive3d
{
/** PolygonHairlinePrimitive3D class
This primitive defines a Hairline in 3D. Since hairlines are view-dependent,
this primitive is view-dependent, too.
This is one of the non-decomposable 3D primitives, so a renderer
should process it.
*/
class DRAWINGLAYER_DLLPUBLIC PolygonHairlinePrimitive3D : public BasePrimitive3D
{
private:
/// the hairline geometry
basegfx::B3DPolygon maPolygon;
/// the hairline color
basegfx::BColor maBColor;
public:
/// constructor
PolygonHairlinePrimitive3D(
basegfx::B3DPolygon aPolygon,
const basegfx::BColor& rBColor);
/// data read access
const basegfx::B3DPolygon& getB3DPolygon() const { return maPolygon; }
const basegfx::BColor& getBColor() const { return maBColor; }
/// compare operator
virtual bool operator==(const BasePrimitive3D& rPrimitive) const override;
/// get range
virtual basegfx::B3DRange getB3DRange(const geometry::ViewInformation3D& rViewInformation) const override;
/// provide unique ID
DeclPrimitive3DIDBlock()
};
} // end of namespace drawinglayer::primitive3d
namespace drawinglayer::primitive3d
{
/** PolygonStrokePrimitive3D class
This primitive defines a 3D line with line width, line join, line color
and stroke attributes. It will be decomposed dependent on the definition
to the needed primitives, e.g. filled Tubes for fat lines.
*/
class PolygonStrokePrimitive3D final : public BufferedDecompositionPrimitive3D
{
private:
/// the line geometry
basegfx::B3DPolygon maPolygon;
/// the line attributes like width, join and color
attribute::LineAttribute maLineAttribute;
/// the line stroking (if used)
attribute::StrokeAttribute maStrokeAttribute;
/// local decomposition.
virtual Primitive3DContainer create3DDecomposition(const geometry::ViewInformation3D& rViewInformation) const override;
public:
/// constructor
PolygonStrokePrimitive3D(
basegfx::B3DPolygon aPolygon,
const attribute::LineAttribute& rLineAttribute,
attribute::StrokeAttribute aStrokeAttribute);
/// data read access
const basegfx::B3DPolygon& getB3DPolygon() const { return maPolygon; }
const attribute::LineAttribute& getLineAttribute() const { return maLineAttribute; }
const attribute::StrokeAttribute& getStrokeAttribute() const { return maStrokeAttribute; }
/// compare operator
virtual bool operator==(const BasePrimitive3D& rPrimitive) const override;
/// provide unique ID
DeclPrimitive3DIDBlock()
};
} // end of namespace drawinglayer::primitive3d
#endif //INCLUDED_DRAWINGLAYER_PRIMITIVE3D_POLYGONPRIMITIVE3D_HXX
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