3cedaf0ac3
2007/06/04 13:26:05 vg 1.5.258.1: #i76605# Remove -I .../inc/module hack introduced by hedaburemove01
176 lines
5.1 KiB
C++
176 lines
5.1 KiB
C++
/*************************************************************************
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*
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* OpenOffice.org - a multi-platform office productivity suite
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*
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* $RCSfile: dragmt3d.hxx,v $
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*
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* $Revision: 1.6 $
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*
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* last change: $Author: hr $ $Date: 2007-06-27 16:31:40 $
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*
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* The Contents of this file are made available subject to
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* the terms of GNU Lesser General Public License Version 2.1.
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*
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*
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* GNU Lesser General Public License Version 2.1
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* =============================================
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* Copyright 2005 by Sun Microsystems, Inc.
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* 901 San Antonio Road, Palo Alto, CA 94303, USA
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License version 2.1, as published by the Free Software Foundation.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston,
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* MA 02111-1307 USA
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*
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************************************************************************/
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#ifndef _E3D_DRAGMT3D_HXX
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#define _E3D_DRAGMT3D_HXX
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#ifndef _SVDDRGMT_HXX
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#include <svx/svddrgmt.hxx>
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#endif
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#ifndef _E3D_VIEW3D_HXX
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#include <svx/view3d.hxx>
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#endif
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#ifndef _BGFX_POLYGON_B3DPOLYGON_HXX
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#include <basegfx/polygon/b3dpolygon.hxx>
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#endif
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#ifndef _SV_TIMER_HXX
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#include <vcl/timer.hxx>
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#endif
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class E3dScene;
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/*************************************************************************
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|*
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|* Parameter fuer Interaktion eines 3D-Objektes
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|*
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\************************************************************************/
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class E3dDragMethodUnit
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{
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public:
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E3dObject* p3DObj;
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basegfx::B3DPolygon aWireframePoly;
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basegfx::B3DHomMatrix aDisplayTransform;
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basegfx::B3DHomMatrix aInvDisplayTransform;
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basegfx::B3DHomMatrix aInitTransform;
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basegfx::B3DHomMatrix aTransform;
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INT32 nStartAngle;
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INT32 nLastAngle;
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// TimingVars
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UINT8 nOrigQuality;
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E3dDragMethodUnit() {}
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};
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/*************************************************************************
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|*
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|* Parameter fuer Interaktion eines 3D-Objektes
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|*
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\************************************************************************/
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SV_DECL_PTRARR_DEL(E3dDragMethodUnitGroup, E3dDragMethodUnit*, 1, 3)
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/*************************************************************************
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|*
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|* Ableitung von SdrDragMethod fuer 3D-Objekte
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|*
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\************************************************************************/
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class E3dDragMethod : public SdrDragMethod
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{
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protected:
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E3dDragMethodUnitGroup aGrp;
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E3dDragConstraint eConstraint;
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Point aLastPos;
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Rectangle aFullBound;
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BOOL bMoveFull;
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BOOL bMovedAtAll;
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Timer aCallbackTimer;
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public:
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TYPEINFO();
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E3dDragMethod(SdrDragView &rView,
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const SdrMarkList& rMark,
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E3dDragConstraint eConstr = E3DDRAG_CONSTR_XYZ,
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BOOL bFull=FALSE);
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virtual void TakeComment(String& rStr) const;
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virtual FASTBOOL Beg();
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virtual void Mov(const Point& rPnt);
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virtual void Brk();
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virtual FASTBOOL End(FASTBOOL bCopy);
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//virtual void DrawXor(XOutputDevice& rXOut, FASTBOOL bFull) const;
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E3dView& Get3DView() { return (E3dView&)rView; }
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DECL_LINK(TimerInterruptHdl, void*);
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// for migration from XOR to overlay
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virtual void CreateOverlayGeometry(::sdr::overlay::OverlayManager& rOverlayManager, ::sdr::overlay::OverlayObjectList& rOverlayList);
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};
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/*************************************************************************
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|*
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|* Ableitung von SdrDragMethod zum Drehen von 3D-Objekten
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|*
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\************************************************************************/
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class E3dDragRotate : public E3dDragMethod
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{
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basegfx::B3DPoint aGlobalCenter;
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public:
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TYPEINFO();
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E3dDragRotate(SdrDragView &rView,
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const SdrMarkList& rMark,
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E3dDragConstraint eConstr = E3DDRAG_CONSTR_XYZ,
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BOOL bFull=FALSE);
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virtual void Mov(const Point& rPnt);
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virtual Pointer GetPointer() const;
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};
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/*************************************************************************
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|*
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|* Ableitung von SdrDragMethod zum Verschieben von 3D-Subobjekten
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|*
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\************************************************************************/
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class E3dDragMove : public E3dDragMethod
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{
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SdrHdlKind eWhatDragHdl;
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Point aScaleFixPos;
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public:
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TYPEINFO();
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E3dDragMove(SdrDragView &rView,
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const SdrMarkList& rMark,
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SdrHdlKind eDrgHdl = HDL_MOVE,
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E3dDragConstraint eConstr = E3DDRAG_CONSTR_XYZ,
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BOOL bFull=FALSE);
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virtual void Mov(const Point& rPnt);
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virtual Pointer GetPointer() const;
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};
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#endif // _E3D_DRAGMT3D_HXX
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