80a3aeb1cf
2007/06/04 13:26:05 vg 1.5.878.1: #i76605# Remove -I .../inc/module hack introduced by hedaburemove01
195 lines
6.5 KiB
Text
195 lines
6.5 KiB
Text
/*************************************************************************
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*
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* OpenOffice.org - a multi-platform office productivity suite
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*
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* $RCSfile: float3d.hrc,v $
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*
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* $Revision: 1.6 $
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*
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* last change: $Author: hr $ $Date: 2007-06-27 16:32:07 $
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*
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* The Contents of this file are made available subject to
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* the terms of GNU Lesser General Public License Version 2.1.
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*
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*
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* GNU Lesser General Public License Version 2.1
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* =============================================
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* Copyright 2005 by Sun Microsystems, Inc.
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* 901 San Antonio Road, Palo Alto, CA 94303, USA
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License version 2.1, as published by the Free Software Foundation.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston,
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* MA 02111-1307 USA
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*
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************************************************************************/
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#include <svx/dialogs.hrc>
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//#define FLT_WIN_3D 827
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#define BTN_GEO 2
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#define BTN_REPRESENTATION 3
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#define BTN_LIGHT 4
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#define BTN_TEXTURE 5
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#define BTN_MATERIAL 6
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#define BTN_UPDATE 7
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#define BTN_ASSIGN 8
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// Unterer Teil
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#define BTN_PERSPECTIVE 9
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#define BTN_CHANGE_TO_3D 10
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#define BTN_LATHE_OBJ 11
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#define CTL_PREVIEW 12
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#define CTL_LIGHT_PREVIEW 13
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// Geometrie
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#define FT_HORIZONTAL 24
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#define NUM_HORIZONTAL 25
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#define FT_VERTICAL 26
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#define NUM_VERTICAL 27
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#define FL_SEGMENTS 28
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#define FT_PERCENT_DIAGONAL 29
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#define MTR_PERCENT_DIAGONAL 30
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#define FT_BACKSCALE 31
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#define MTR_BACKSCALE 32
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#define FT_END_ANGLE 33
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#define MTR_END_ANGLE 34
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#define FT_DEPTH 35
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#define MTR_DEPTH 36
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#define FL_GEOMETRIE 37
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#define BTN_NORMALS_OBJ 38
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#define BTN_NORMALS_FLAT 39
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#define BTN_NORMALS_SPHERE 40
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#define BTN_TWO_SIDED_LIGHTING 41
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#define BTN_NORMALS_INVERT 42
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#define FL_NORMALS 43
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#define BTN_DOUBLE_SIDED 44
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// Darstellung
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#define FT_SHADEMODE 45
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#define LB_SHADEMODE 46
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#define BTN_SHADOW_3D 47
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#define FT_SLANT 48
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#define MTR_SLANT 49
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#define FL_SHADOW 50
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#define FT_DISTANCE 51
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#define MTR_DISTANCE 52
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#define FT_FOCAL_LENGTH 53
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#define MTR_FOCAL_LENGTH 54
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#define FL_CAMERA 55
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#define FL_REPRESENTATION 56
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// Beleuchtung
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#define BTN_LIGHT_1 60
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#define BTN_LIGHT_2 61
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#define BTN_LIGHT_3 62
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#define BTN_LIGHT_4 63
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#define BTN_LIGHT_5 64
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#define BTN_LIGHT_6 65
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#define BTN_LIGHT_7 66
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#define BTN_LIGHT_8 67
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#define LB_LIGHT_1 68
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#define LB_LIGHT_2 69
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#define LB_LIGHT_3 70
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#define LB_LIGHT_4 71
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#define LB_LIGHT_5 72
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#define LB_LIGHT_6 73
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#define LB_LIGHT_7 74
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#define LB_LIGHT_8 75
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#define BTN_LIGHT_COLOR 76
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#define FT_LIGHTSOURCE 77
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#define LB_AMBIENTLIGHT 78
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#define BTN_AMBIENT_COLOR 79
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#define FT_AMBIENTLIGHT 80
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#define FL_LIGHT 81
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// Texturen
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#define FT_TEX_KIND 90
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#define BTN_TEX_LUMINANCE 91
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#define BTN_TEX_COLOR 92
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#define FT_TEX_MODE 93
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#define BTN_TEX_REPLACE 94
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#define BTN_TEX_MODULATE 95
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#define BTN_TEX_BLEND 96
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#define FT_TEX_PROJECTION_X 97
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#define BTN_TEX_PARALLEL_X 98
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#define BTN_TEX_CIRCLE_X 99
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#define BTN_TEX_OBJECT_X 100
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#define FT_TEX_PROJECTION_Y 101
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#define BTN_TEX_PARALLEL_Y 102
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#define BTN_TEX_CIRCLE_Y 103
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#define BTN_TEX_OBJECT_Y 104
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#define FT_TEX_FILTER 105
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#define BTN_TEX_FILTER 106
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#define FL_TEXTURE 107
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// Material
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//#define CTL_MATERIAL 110
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#define FL_MATERIAL 111
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#define FT_MAT_COLOR 112
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#define LB_MAT_COLOR 113
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#define BTN_MAT_COLOR 114
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#define FT_MAT_EMISSION 115
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#define LB_MAT_EMISSION 116
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#define BTN_EMISSION_COLOR 117
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#define FT_MAT_SPECULAR 118
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#define LB_MAT_SPECULAR 119
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#define BTN_SPECULAR_COLOR 120
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#define FT_MAT_SPECULAR_INTENSITY 121
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#define MTR_MAT_SPECULAR_INTENSITY 122
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#define FL_MAT_SPECULAR 123
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#define FT_MAT_FAVORITES 124
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#define LB_MAT_FAVORITES 125
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//#define BTN_MAT_FAVORITES 125
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//#define BTN_MAT_EDITOR 126
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// high contrast
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#define BMP_FAVORITES_H 129
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#define BMP_GEO_H 130
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#define BMP_REPRESENTATION_H 131
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#define BMP_LIGHT_H 132
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#define BMP_TEXTURE_H 133
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#define BMP_MATERIAL_H 134
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#define BMP_UPDATE_H 135
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#define BMP_ASSIGN_H 136
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#define BMP_CHANGE_TO_3D_H 137
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#define BMP_LATHE_OBJ_H 138
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#define BMP_PERSPECTIVE_H 139
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#define BMP_ONLY_3D_H 140
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#define BMP_ALL_ATTRIBUTES_H 141
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#define BMP_NORMALS_OBJ_H 142
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#define BMP_NORMALS_FLAT_H 143
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#define BMP_NORMALS_SPHERE_H 144
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#define BMP_NORMALS_INVERT_H 145
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#define BMP_TWO_SIDED_LIGHTING_H 146
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#define BMP_DOUBLE_SIDED_H 147
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#define BMP_SHADOW_3D_H 148
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#define BMP_3DLIGHT_H 149
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#define BMP_LIGHT_COLOR_H 150
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#define BMP_AMBIENT_COLOR_H 151
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#define BMP_TEX_LUMINANCE_H 152
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#define BMP_TEX_COLOR_H 153
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#define BMP_TEX_REPLACE_H 154
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#define BMP_TEX_MODULATE_H 155
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#define BMP_TEX_BLEND_H 156
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#define BMP_TEX_OBJECT_H 157
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#define BMP_TEX_PARALLEL_H 158
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#define BMP_TEX_CIRCLE_H 159
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#define BMP_TEX_FILTER_H 160
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#define BMP_COLORDLG_H 161
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