office-gobmx/svx/inc/sdrpaintwindow.hxx
Jens-Heiner Rechtien 9467b40f1f INTEGRATION: CWS aw046 (1.4.2); FILE MERGED
2007/04/03 09:47:51 aw 1.4.2.1: #i74769# removed ExpandPaintClipRegion
2007-06-26 11:01:01 +00:00

162 lines
5.6 KiB
C++

/*************************************************************************
*
* OpenOffice.org - a multi-platform office productivity suite
*
* $RCSfile: sdrpaintwindow.hxx,v $
*
* $Revision: 1.5 $
*
* last change: $Author: hr $ $Date: 2007-06-26 12:01:01 $
*
* The Contents of this file are made available subject to
* the terms of GNU Lesser General Public License Version 2.1.
*
*
* GNU Lesser General Public License Version 2.1
* =============================================
* Copyright 2005 by Sun Microsystems, Inc.
* 901 San Antonio Road, Palo Alto, CA 94303, USA
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License version 2.1, as published by the Free Software Foundation.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston,
* MA 02111-1307 USA
*
************************************************************************/
#ifndef _SDRPAINTWINDOW_HXX
#define _SDRPAINTWINDOW_HXX
#ifndef _VIRDEV_HXX //autogen
#include <vcl/virdev.hxx>
#endif
#ifndef INCLUDED_SVXDLLAPI_H
#include "svx/svxdllapi.h"
#endif
////////////////////////////////////////////////////////////////////////////////////////////////////
// predeclarations
class SdrPaintView;
namespace sdr
{
namespace overlay
{
class OverlayManager;
} // end of namespace overlay
} // end of namespace sdr
////////////////////////////////////////////////////////////////////////////////////////////////////
class SdrPreRenderDevice
{
// The original OutputDevice
OutputDevice& mrOutputDevice;
// The VirtualDevice for PreRendering
VirtualDevice maPreRenderDevice;
public:
SdrPreRenderDevice(OutputDevice& rOriginal);
~SdrPreRenderDevice();
void PreparePreRenderDevice();
void OutputPreRenderDevice(const Region& rExpandedRegion);
OutputDevice& GetOriginalOutputDevice() const { return mrOutputDevice; }
OutputDevice& GetPreRenderDevice() { return maPreRenderDevice; }
};
////////////////////////////////////////////////////////////////////////////////////////////////////
class SVX_DLLPUBLIC SdrPaintWindow
{
private:
// the OutputDevice this window represents
OutputDevice& mrOutputDevice;
// the SdrPaintView this window belongs to
SdrPaintView& mrPaintView;
// the new OverlayManager for the new OverlayObjects. Test add here, will
// replace the IAOManager as soon as it works.
::sdr::overlay::OverlayManager* mpOverlayManager;
// The PreRenderDevice for PreRendering
SdrPreRenderDevice* mpPreRenderDevice;
// The RedrawRegion used for rendering
Region maRedrawRegion;
// bitfield
// #i72889# flag if this is only a temporary target for repaint, default is false
unsigned mbTemporaryTarget : 1;
// helpers
// create mpOverlayManager member on demand
void impCreateOverlayManager();
public:
SdrPaintWindow(SdrPaintView& rNewPaintView, OutputDevice& rOut);
~SdrPaintWindow();
// data read accesses
SdrPaintView& GetPaintView() const { return mrPaintView; }
OutputDevice& GetOutputDevice() const { return mrOutputDevice; }
// OVERLAYMANAGER
::sdr::overlay::OverlayManager* GetOverlayManager() const;
// #i73602# add flag if buffer shall be used
void DrawOverlay(const Region& rRegion, bool bUseBuffer);
void HideOverlay(const Region& rRegion);
// calculate visible area and return
Rectangle GetVisibleArea() const;
// Is OutDev a printer?
sal_Bool OutputToPrinter() const { return (OUTDEV_PRINTER == mrOutputDevice.GetOutDevType()); }
// Is OutDev a window?
sal_Bool OutputToWindow() const { return (OUTDEV_WINDOW == mrOutputDevice.GetOutDevType()); }
// Is OutDev a VirtualDevice?
sal_Bool OutputToVirtualDevice() const { return (OUTDEV_VIRDEV == mrOutputDevice.GetOutDevType()); }
// Is OutDev a recording MetaFile?
sal_Bool OutputToRecordingMetaFile() const;
// prepare PreRendering (evtl.)
void PreparePreRenderDevice();
void DestroyPreRenderDevice();
void OutputPreRenderDevice(const Region& rExpandedRegion);
SdrPreRenderDevice* GetPreRenderDevice() const { return mpPreRenderDevice; }
// RedrawRegion
const Region& GetRedrawRegion() const;
void SetRedrawRegion(const Region& rNew);
// #i72889# read/write access to TempoparyTarget
bool getTemporaryTarget() const { return (bool)mbTemporaryTarget; }
void setTemporaryTarget(bool bNew) { if(bNew != (bool)mbTemporaryTarget) mbTemporaryTarget = bNew; }
// #i72889# get target output device, take into account output buffering
OutputDevice& GetTargetOutputDevice() { if(mpPreRenderDevice) return mpPreRenderDevice->GetPreRenderDevice(); else return mrOutputDevice; }
};
// typedefs for a list of SdrPaintWindows
typedef ::std::vector< SdrPaintWindow* > SdrPaintWindowVector;
////////////////////////////////////////////////////////////////////////////////////////////////////
#endif //_SDRPAINTWINDOW_HXX