9467b40f1f
2007/04/03 09:47:51 aw 1.4.2.1: #i74769# removed ExpandPaintClipRegion
162 lines
5.6 KiB
C++
162 lines
5.6 KiB
C++
/*************************************************************************
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*
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* OpenOffice.org - a multi-platform office productivity suite
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*
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* $RCSfile: sdrpaintwindow.hxx,v $
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*
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* $Revision: 1.5 $
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*
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* last change: $Author: hr $ $Date: 2007-06-26 12:01:01 $
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*
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* The Contents of this file are made available subject to
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* the terms of GNU Lesser General Public License Version 2.1.
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*
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*
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* GNU Lesser General Public License Version 2.1
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* =============================================
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* Copyright 2005 by Sun Microsystems, Inc.
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* 901 San Antonio Road, Palo Alto, CA 94303, USA
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License version 2.1, as published by the Free Software Foundation.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston,
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* MA 02111-1307 USA
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*
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************************************************************************/
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#ifndef _SDRPAINTWINDOW_HXX
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#define _SDRPAINTWINDOW_HXX
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#ifndef _VIRDEV_HXX //autogen
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#include <vcl/virdev.hxx>
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#endif
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#ifndef INCLUDED_SVXDLLAPI_H
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#include "svx/svxdllapi.h"
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#endif
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////////////////////////////////////////////////////////////////////////////////////////////////////
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// predeclarations
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class SdrPaintView;
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namespace sdr
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{
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namespace overlay
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{
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class OverlayManager;
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} // end of namespace overlay
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} // end of namespace sdr
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////////////////////////////////////////////////////////////////////////////////////////////////////
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class SdrPreRenderDevice
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{
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// The original OutputDevice
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OutputDevice& mrOutputDevice;
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// The VirtualDevice for PreRendering
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VirtualDevice maPreRenderDevice;
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public:
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SdrPreRenderDevice(OutputDevice& rOriginal);
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~SdrPreRenderDevice();
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void PreparePreRenderDevice();
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void OutputPreRenderDevice(const Region& rExpandedRegion);
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OutputDevice& GetOriginalOutputDevice() const { return mrOutputDevice; }
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OutputDevice& GetPreRenderDevice() { return maPreRenderDevice; }
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};
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////////////////////////////////////////////////////////////////////////////////////////////////////
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class SVX_DLLPUBLIC SdrPaintWindow
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{
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private:
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// the OutputDevice this window represents
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OutputDevice& mrOutputDevice;
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// the SdrPaintView this window belongs to
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SdrPaintView& mrPaintView;
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// the new OverlayManager for the new OverlayObjects. Test add here, will
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// replace the IAOManager as soon as it works.
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::sdr::overlay::OverlayManager* mpOverlayManager;
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// The PreRenderDevice for PreRendering
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SdrPreRenderDevice* mpPreRenderDevice;
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// The RedrawRegion used for rendering
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Region maRedrawRegion;
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// bitfield
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// #i72889# flag if this is only a temporary target for repaint, default is false
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unsigned mbTemporaryTarget : 1;
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// helpers
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// create mpOverlayManager member on demand
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void impCreateOverlayManager();
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public:
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SdrPaintWindow(SdrPaintView& rNewPaintView, OutputDevice& rOut);
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~SdrPaintWindow();
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// data read accesses
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SdrPaintView& GetPaintView() const { return mrPaintView; }
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OutputDevice& GetOutputDevice() const { return mrOutputDevice; }
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// OVERLAYMANAGER
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::sdr::overlay::OverlayManager* GetOverlayManager() const;
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// #i73602# add flag if buffer shall be used
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void DrawOverlay(const Region& rRegion, bool bUseBuffer);
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void HideOverlay(const Region& rRegion);
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// calculate visible area and return
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Rectangle GetVisibleArea() const;
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// Is OutDev a printer?
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sal_Bool OutputToPrinter() const { return (OUTDEV_PRINTER == mrOutputDevice.GetOutDevType()); }
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// Is OutDev a window?
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sal_Bool OutputToWindow() const { return (OUTDEV_WINDOW == mrOutputDevice.GetOutDevType()); }
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// Is OutDev a VirtualDevice?
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sal_Bool OutputToVirtualDevice() const { return (OUTDEV_VIRDEV == mrOutputDevice.GetOutDevType()); }
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// Is OutDev a recording MetaFile?
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sal_Bool OutputToRecordingMetaFile() const;
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// prepare PreRendering (evtl.)
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void PreparePreRenderDevice();
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void DestroyPreRenderDevice();
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void OutputPreRenderDevice(const Region& rExpandedRegion);
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SdrPreRenderDevice* GetPreRenderDevice() const { return mpPreRenderDevice; }
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// RedrawRegion
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const Region& GetRedrawRegion() const;
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void SetRedrawRegion(const Region& rNew);
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// #i72889# read/write access to TempoparyTarget
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bool getTemporaryTarget() const { return (bool)mbTemporaryTarget; }
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void setTemporaryTarget(bool bNew) { if(bNew != (bool)mbTemporaryTarget) mbTemporaryTarget = bNew; }
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// #i72889# get target output device, take into account output buffering
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OutputDevice& GetTargetOutputDevice() { if(mpPreRenderDevice) return mpPreRenderDevice->GetPreRenderDevice(); else return mrOutputDevice; }
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};
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// typedefs for a list of SdrPaintWindows
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typedef ::std::vector< SdrPaintWindow* > SdrPaintWindowVector;
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////////////////////////////////////////////////////////////////////////////////////////////////////
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#endif //_SDRPAINTWINDOW_HXX
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