ea5641baee
Previously, all of the README files have been renamed to README.md and now, the contents of these files were changed to use Markdown format. Other than format inconsistency, some README.md files lacked information about modules, or were out of date. By using LibreOffice / OpenOffice wiki and other documentation websites, these files were updated. Now every README.md file has a title, and some description. The top-level README.md file is changed to add links to the modules. The result of processing the Markdown format README.md files can be seen at: https://docs.libreoffice.org/ Change-Id: Ic3b0c3c064a2498d6a435253b041df010cd7797a Reviewed-on: https://gerrit.libreoffice.org/c/core/+/113424 Tested-by: Jenkins Reviewed-by: Michael Stahl <michael.stahl@allotropia.de> Reviewed-by: Adolfo Jayme Barrientos <fitojb@ubuntu.com> |
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.. | ||
doc | ||
inc | ||
qa | ||
sdi | ||
source | ||
uiconfig/ui | ||
util | ||
AllLangMoTarget_svx.mk | ||
CppunitTest_svx_dialogs_test.mk | ||
CppunitTest_svx_gallery_test.mk | ||
CppunitTest_svx_unit.mk | ||
Executable_gengal.mk | ||
IwyuFilter_svx.yaml | ||
JunitTest_svx_unoapi.mk | ||
Library_svx.mk | ||
Library_svxcore.mk | ||
Library_textconversiondlgs.mk | ||
Makefile | ||
Module_svx.mk | ||
Package_gengal.mk | ||
README.md | ||
UIConfig_svx.mk | ||
UITest_svx_table.mk |
Graphics Related Helper Code
Contains graphics related helper code. Lots of the draw and impress code is in this shared library.
-
xoutdev
this is where a lot of wht work would happen to move to the canvas. (what does that mean?)
-
svdraw
transparent gradient stuff. [seriously? surely much more, too]
SdrObject
The shapes you can see in LibreOffice (like rectangle, etc.) are SdrObjects. They are declared as a hierarchy:
SdrObject <- SdrAttrObj <- E3dObject <- E3dCompoundObject <- E3dCubeObj
^ ^ ^ ^ ^ | | ^ ^
| | | | | | | | +--- E3dExtrudeObj
| | | | | | | +----- E3dLatheObj
| | | | | | +------- E3dPolygonObj
| | | | | +--------- E3dSphereObj
| | | | +--- E3dScene...
| | | |
| | | +--- SdrTextObj <- SdrObjCustomShape...
| | | ^ ^ ^ ^ ^
| | | | | | | +--- SdrEdgeObj...
| | | | | | +----- SdrMeasureObj...
| | | | | +------- SdrPathObj...
| | | | +--------- SdrRectObj...
| | | +----------- SdrTableObj...
| | +--- SdrObjGroup...
| + ---- SdrPageObj...
+------- SdrVirtObj...
The above is incomplete of course.
SdrModel / SdrView
Copied from svdview.hxx
:
First of all the app creates a SdrModel
.
Then it opens a Win and creates a SdrView
.
ShowSdrPage()
announces a page at SdrView
.
It's possible to show SdrView
in any Wins at once.
SdrView
can show as many Wins as it wants at once. Pages are announced
or checked out with the help of ShowSdrPage()
/HideSdrPage()
. For every announced
page there is a SdrPageView
instance in container aPages. If more than one page
is showed, you have to pay attention that the offset parameter of ShowSdrPage()
is conformed to the size of the page (to prevent overlapping of two pages).
SdrView
itself is inherited from many objects in a chain of inheritance (all
that starts with SdrPaintView
- that is itself inherited from few classes
too):
SdrPaintView <- SdrSnapView <- SdrMarkView <- SdrEditView <- SdrPolyEditView
^
+----------------------------------------------------------------+
|
SdrGlueEditView <- SdrObjEditView <- SdrExchangeView <- SdrDragView
^
+----------------------------------------------------------------+
|
SdrCreateView <- SdrView
From SdrView
on, it is not flat, but a real hierarchy again.
Drawing Layer / SdrObject(s)
See drawinglayer/README.md
for general information about drawinglayer.
Below is the class diagram that comes from http://www.openoffice.org/marketing/ooocon2006/presentations/wednesday_g11.odp, slide number 6.
.------- Model --------------. .------- View -----------------------------------------.
| SdrObject - ViewContact | 1..* | ViewObjectContact |
| getChild() |------| getPrimitiveList() -----> Object(s) ---> SdrView |
| getVOC() | | getRecPrimitiveList() Contact |
| getViewInd... | |________|_____________________________________________|
| ...ependentPrimitiveList() | |
|____________________________| generates
| ______
V / |
.----------------------. |
| basePrimitive | |
| getRange() |<---'
| getDecomposition() |
|______________________|
For SdrObjects
, there are own DrawingLayer
primitives in
svx/source/sdr/primitive2d
The ViewContact
/ ViewObject
/ ViewObjectContact
are in svx/source/sdr/contact
Decomposes the SdrObjects
, and does all sort of operations on them.
If the number of visualizable objects (e.g. SdrObjects
) is X
, and the number of
SdrViews
is Y
, then:
- there are
X
ViewContact
instances (1:1 relation with a visualizable object) - there are
Y
ObjectContact
instances (1:1 relation with anSdrView
) - there are
X*Y
ViewObjecContact
instances (1:N relation to both visualizable objects andSdrView
s)