office-gobmx/cppunit/windows.patch
Tor Lillqvist ec2adc3f77 No need to include <windows.h> in TestPlugIn.h
We don't define any dummy DllMain() any more so no need to include
<windows.h>. That was necessary just to get the types used by the
DllMain() prototype.
2011-02-11 01:05:08 +02:00

36 lines
1.3 KiB
Diff

--- misc/cppunit-1.12.1/include/cppunit/plugin/TestPlugIn.h 2010-01-11 14:42:25.084658287 +0100
+++ misc/build/cppunit-1.12.1/include/cppunit/plugin/TestPlugIn.h 2010-01-11 14:42:18.660706180 +0100
@@ -133,9 +133,8 @@
/*! \def CPPUNIT_PLUGIN_IMPLEMENT_MAIN()
* \brief Implements the 'main' function for the plug-in.
*
- * This macros implements the main() function for dynamic library.
- * For example, WIN32 requires a DllMain function, while some Unix
- * requires a main() function. This macros takes care of the implementation.
+ * This macro implements the main() function for dynamic library
+ * on Unix for some weird reason.
*/
// Win32
@@ -149,21 +149,7 @@
// Win32
#if defined(CPPUNIT_HAVE_WIN32_DLL_LOADER)
-#if !defined(APIENTRY)
-#define WIN32_LEAN_AND_MEAN
-#define NOGDI
-#define NOUSER
-#define NOKERNEL
-#define NOSOUND
-#define NOMINMAX
-#define BLENDFUNCTION void // for mingw & gcc
-#include <windows.h>
-#endif
#define CPPUNIT_PLUGIN_IMPLEMENT_MAIN() \
- BOOL APIENTRY DllMain( HANDLE, DWORD, LPVOID ) \
- { \
- return TRUE; \
- } \
typedef char __CppUnitPlugInImplementMainDummyTypeDef
// Unix