80 lines
3 KiB
C++
80 lines
3 KiB
C++
/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
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/*************************************************************************
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*
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* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
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*
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* Copyright 2000, 2010 Oracle and/or its affiliates.
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*
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* OpenOffice.org - a multi-platform office productivity suite
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*
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* This file is part of OpenOffice.org.
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*
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* OpenOffice.org is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License version 3
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* only, as published by the Free Software Foundation.
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*
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* OpenOffice.org is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Lesser General Public License version 3 for more details
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* (a copy is included in the LICENSE file that accompanied this code).
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*
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* You should have received a copy of the GNU Lesser General Public License
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* version 3 along with OpenOffice.org. If not, see
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* <http://www.openoffice.org/license.html>
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* for a copy of the LGPLv3 License.
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*
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************************************************************************/
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#ifndef _CPPCANVAS_RENDERGRAPHICACTION_HXX
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#define _CPPCANVAS_RENDERGRAPHICACTION_HXX
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#include <cppcanvas/canvas.hxx>
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#include <action.hxx>
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namespace basegfx {
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class B2DPoint;
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class B2DVector;
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}
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namespace vcl {
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class RenderGraphic;
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}
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/* Definition of internal::RenderGraphicActionFactory class */
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namespace cppcanvas
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{
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namespace internal
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{
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struct OutDevState;
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/** Creates encapsulated converters between GDIMetaFile and
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XCanvas. The Canvas argument is deliberately placed at the
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constructor, to force reconstruction of this object for a
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new canvas. This considerably eases internal state
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handling, since a lot of the internal state (e.g. fonts,
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text layout) is Canvas-dependent.
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*/
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class RenderGraphicActionFactory
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{
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public:
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/// Scaled rendergraphic action, dest point and dest size
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static ActionSharedPtr createRenderGraphicAction( const ::vcl::RenderGraphic& rRenderGraphic,
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const ::basegfx::B2DPoint& rDstPoint,
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const ::basegfx::B2DVector& rDstSize,
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const CanvasSharedPtr&,
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const OutDevState& );
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private:
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// static factory, disable big four
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RenderGraphicActionFactory();
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~RenderGraphicActionFactory();
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RenderGraphicActionFactory(const RenderGraphicActionFactory&);
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RenderGraphicActionFactory& operator=( const RenderGraphicActionFactory& );
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};
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}
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}
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#endif /*_CPPCANVAS_RENDERGRAPHICACTION_HXX */
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/* vim:set shiftwidth=4 softtabstop=4 expandtab: */
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