office-gobmx/slideshow
Noel Grandin 8a629c1f9b remove unused DocTreeNode::NodeType::Invalid
Change-Id: I68dde9c81ac73875382cd09bf342340b6c144ee8
Reviewed-on: https://gerrit.libreoffice.org/63935
Tested-by: Jenkins
Reviewed-by: Noel Grandin <noel.grandin@collabora.co.uk>
2018-11-24 16:49:45 +01:00
..
inc/pch
opengl
qa
source remove unused DocTreeNode::NodeType::Invalid 2018-11-24 16:49:45 +01:00
test
util
CppunitTest_slideshow.mk
Executable_demoshow.mk
Library_OGLTrans.mk
Library_slideshow.mk
Makefile
manifest.txt
Module_slideshow.mk
Package_opengl.mk
README

The Impress slideshow engine

== 3D transitions ==

The 3D transitions are slideshow transition engine using OpenGL and
are located in slideshow/source/engine/OGLTrans/. They were initially
written by GSOC student Shane.M.Mathews. Radek has later polished the
code a bit, added few new 3D transitions, added infrastructure for
vertex and fragment shaders. Wrote few transitions with fragment shader
too.