office-gobmx/include/svx/sdrhittesthelper.hxx
Noel Grandin 47cd34a60f use more compact namespace syntax in /include
excluding the UDK headers of course

Change-Id: Iac7ab83d60265f7d362c860776f1de9d5e444ec0
Reviewed-on: https://gerrit.libreoffice.org/c/core/+/93268
Tested-by: Jenkins
Reviewed-by: Noel Grandin <noel.grandin@collabora.co.uk>
2020-05-03 09:21:51 +02:00

73 lines
2.4 KiB
C++

/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
/*
* This file is part of the LibreOffice project.
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/.
*
* This file incorporates work covered by the following license notice:
*
* Licensed to the Apache Software Foundation (ASF) under one or more
* contributor license agreements. See the NOTICE file distributed
* with this work for additional information regarding copyright
* ownership. The ASF licenses this file to you under the Apache
* License, Version 2.0 (the "License"); you may not use this file
* except in compliance with the License. You may obtain a copy of
* the License at http://www.apache.org/licenses/LICENSE-2.0 .
*/
#ifndef INCLUDED_SVX_SDRHITTESTHELPER_HXX
#define INCLUDED_SVX_SDRHITTESTHELPER_HXX
#include <svx/svxdllapi.h>
// #i101872# new Object HitTest as View-tooling
class Point;
class SdrObject;
class SdrPageView;
class SdrLayerIDSet;
class SdrObjList;
namespace sdr::contact { class ViewObjectContact; }
namespace basegfx { class B2DPoint; }
namespace drawinglayer::primitive2d { class Primitive2DContainer; }
// Wrappers for classic Sdr* Mode/View classes
SVXCORE_DLLPUBLIC SdrObject* SdrObjectPrimitiveHit(
const SdrObject& rObject,
const Point& rPnt,
sal_uInt16 nTol,
const SdrPageView& rSdrPageView,
const SdrLayerIDSet* pVisiLayer,
bool bTextOnly,
/// allow getting back an evtl. resulting primitive stack which lead to a hit
drawinglayer::primitive2d::Primitive2DContainer* pHitContainer = nullptr);
SVXCORE_DLLPUBLIC SdrObject* SdrObjListPrimitiveHit(
const SdrObjList& rList,
const Point& rPnt,
sal_uInt16 nTol,
const SdrPageView& rSdrPageView,
const SdrLayerIDSet* pVisiLayer,
bool bTextOnly);
// the pure HitTest based on a VOC
bool ViewObjectContactPrimitiveHit(
const sdr::contact::ViewObjectContact& rVOC,
const basegfx::B2DPoint& rHitPosition,
double fLogicHitTolerance,
bool bTextOnly,
/// allow to get back the stack of primitives that lead to the hit
drawinglayer::primitive2d::Primitive2DContainer* pHitContainer);
#endif // INCLUDED_SVX_SDRHITTESTHELPER_HXX
/* vim:set shiftwidth=4 softtabstop=4 expandtab: */