office-gobmx/drawinglayer/source/primitive3d/transformprimitive3d.cxx

79 lines
2.9 KiB
C++

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// MARKER(update_precomp.py): autogen include statement, do not remove
#include "precompiled_drawinglayer.hxx"
#include <drawinglayer/primitive3d/transformprimitive3d.hxx>
#include <basegfx/tools/canvastools.hxx>
#include <drawinglayer/primitive3d/drawinglayer_primitivetypes3d.hxx>
//////////////////////////////////////////////////////////////////////////////
using namespace com::sun::star;
//////////////////////////////////////////////////////////////////////////////
namespace drawinglayer
{
namespace primitive3d
{
TransformPrimitive3D::TransformPrimitive3D(
const basegfx::B3DHomMatrix& rTransformation,
const Primitive3DSequence& rChildren)
: GroupPrimitive3D(rChildren),
maTransformation(rTransformation)
{
}
bool TransformPrimitive3D::operator==(const BasePrimitive3D& rPrimitive) const
{
if(GroupPrimitive3D::operator==(rPrimitive))
{
const TransformPrimitive3D& rCompare = static_cast< const TransformPrimitive3D& >(rPrimitive);
return (getTransformation() == rCompare.getTransformation());
}
return false;
}
basegfx::B3DRange TransformPrimitive3D::getB3DRange(const geometry::ViewInformation3D& rViewInformation) const
{
basegfx::B3DRange aRetval(getB3DRangeFromPrimitive3DSequence(getChildren(), rViewInformation));
aRetval.transform(getTransformation());
return aRetval;
}
// provide unique ID
ImplPrimitrive3DIDBlock(TransformPrimitive3D, PRIMITIVE3D_ID_TRANSFORMPRIMITIVE3D)
} // end of namespace primitive3d
} // end of namespace drawinglayer
//////////////////////////////////////////////////////////////////////////////
// eof