office-gobmx/basegfx/inc/pch/precompiled_basegfx.hxx
Luboš Luňák 69e0d871ec make update_pch also consider files in <module>/src/**/inc
With --enable-pch=full there's not much difference between a "public"
header in <module>/inc and a private one in <module>/src/somewhere/inc .
And since the script searches recursively, this apparently helps to
find even more headers for lower pch levels.

Change-Id: I8483d0aa5b4fea5a59107c20a8aa5f1ef694af0a
Reviewed-on: https://gerrit.libreoffice.org/c/core/+/87799
Tested-by: Jenkins
Reviewed-by: Luboš Luňák <l.lunak@collabora.com>
2020-02-01 20:12:21 +01:00

79 lines
2.8 KiB
C++

/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
/*
* This file is part of the LibreOffice project.
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/.
*/
/*
This file has been autogenerated by update_pch.sh. It is possible to edit it
manually (such as when an include file has been moved/renamed/removed). All such
manual changes will be rewritten by the next run of update_pch.sh (which presumably
also fixes all possible problems, so it's usually better to use it).
Generated on 2020-01-22 15:57:32 using:
./bin/update_pch basegfx basegfx --cutoff=3 --exclude:system --exclude:module --include:local
If after updating build fails, use the following command to locate conflicting headers:
./bin/update_pch_bisect ./basegfx/inc/pch/precompiled_basegfx.hxx "make basegfx.build" --find-conflicts
*/
#if PCH_LEVEL >= 1
#include <algorithm>
#include <cassert>
#include <cstddef>
#include <limits>
#include <memory>
#include <numeric>
#include <ostream>
#include <vector>
#endif // PCH_LEVEL >= 1
#if PCH_LEVEL >= 2
#include <osl/diagnose.h>
#include <osl/interlck.h>
#include <rtl/character.hxx>
#include <rtl/math.hxx>
#include <rtl/strbuf.hxx>
#include <rtl/string.hxx>
#include <rtl/stringconcat.hxx>
#include <rtl/stringutils.hxx>
#include <rtl/ustring.hxx>
#include <sal/config.h>
#include <sal/log.hxx>
#include <sal/types.h>
#endif // PCH_LEVEL >= 2
#if PCH_LEVEL >= 3
#include <o3tl/cow_wrapper.hxx>
#endif // PCH_LEVEL >= 3
#if PCH_LEVEL >= 4
#include <basegfx/basegfxdllapi.h>
#include <basegfx/color/bcolor.hxx>
#include <basegfx/curve/b2dcubicbezier.hxx>
#include <basegfx/matrix/b2dhommatrix.hxx>
#include <basegfx/matrix/b2dhommatrixtools.hxx>
#include <basegfx/matrix/b3dhommatrix.hxx>
#include <basegfx/numeric/ftools.hxx>
#include <basegfx/point/b2dpoint.hxx>
#include <basegfx/point/b3dpoint.hxx>
#include <basegfx/polygon/b2dpolygon.hxx>
#include <basegfx/polygon/b2dpolygoncutandtouch.hxx>
#include <basegfx/polygon/b2dpolygontools.hxx>
#include <basegfx/polygon/b2dpolypolygon.hxx>
#include <basegfx/polygon/b2dpolypolygoncutter.hxx>
#include <basegfx/polygon/b2dpolypolygontools.hxx>
#include <basegfx/polygon/b3dpolygon.hxx>
#include <basegfx/polygon/b3dpolypolygon.hxx>
#include <basegfx/range/b2drange.hxx>
#include <basegfx/range/b2irange.hxx>
#include <basegfx/range/b3drange.hxx>
#include <basegfx/tuple/b2dtuple.hxx>
#include <basegfx/tuple/b2ituple.hxx>
#include <basegfx/tuple/b3dtuple.hxx>
#include <basegfx/utils/systemdependentdata.hxx>
#include <basegfx/vector/b2dvector.hxx>
#include <basegfx/vector/b3dvector.hxx>
#endif // PCH_LEVEL >= 4
/* vim:set shiftwidth=4 softtabstop=4 expandtab: */