69e0d871ec
With --enable-pch=full there's not much difference between a "public" header in <module>/inc and a private one in <module>/src/somewhere/inc . And since the script searches recursively, this apparently helps to find even more headers for lower pch levels. Change-Id: I8483d0aa5b4fea5a59107c20a8aa5f1ef694af0a Reviewed-on: https://gerrit.libreoffice.org/c/core/+/87799 Tested-by: Jenkins Reviewed-by: Luboš Luňák <l.lunak@collabora.com>
79 lines
2.8 KiB
C++
79 lines
2.8 KiB
C++
/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
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/*
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* This file is part of the LibreOffice project.
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*
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* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/.
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*/
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/*
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This file has been autogenerated by update_pch.sh. It is possible to edit it
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manually (such as when an include file has been moved/renamed/removed). All such
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manual changes will be rewritten by the next run of update_pch.sh (which presumably
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also fixes all possible problems, so it's usually better to use it).
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Generated on 2020-01-22 15:57:32 using:
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./bin/update_pch basegfx basegfx --cutoff=3 --exclude:system --exclude:module --include:local
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If after updating build fails, use the following command to locate conflicting headers:
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./bin/update_pch_bisect ./basegfx/inc/pch/precompiled_basegfx.hxx "make basegfx.build" --find-conflicts
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*/
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#if PCH_LEVEL >= 1
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#include <algorithm>
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#include <cassert>
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#include <cstddef>
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#include <limits>
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#include <memory>
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#include <numeric>
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#include <ostream>
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#include <vector>
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#endif // PCH_LEVEL >= 1
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#if PCH_LEVEL >= 2
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#include <osl/diagnose.h>
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#include <osl/interlck.h>
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#include <rtl/character.hxx>
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#include <rtl/math.hxx>
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#include <rtl/strbuf.hxx>
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#include <rtl/string.hxx>
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#include <rtl/stringconcat.hxx>
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#include <rtl/stringutils.hxx>
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#include <rtl/ustring.hxx>
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#include <sal/config.h>
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#include <sal/log.hxx>
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#include <sal/types.h>
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#endif // PCH_LEVEL >= 2
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#if PCH_LEVEL >= 3
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#include <o3tl/cow_wrapper.hxx>
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#endif // PCH_LEVEL >= 3
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#if PCH_LEVEL >= 4
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#include <basegfx/basegfxdllapi.h>
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#include <basegfx/color/bcolor.hxx>
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#include <basegfx/curve/b2dcubicbezier.hxx>
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#include <basegfx/matrix/b2dhommatrix.hxx>
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#include <basegfx/matrix/b2dhommatrixtools.hxx>
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#include <basegfx/matrix/b3dhommatrix.hxx>
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#include <basegfx/numeric/ftools.hxx>
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#include <basegfx/point/b2dpoint.hxx>
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#include <basegfx/point/b3dpoint.hxx>
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#include <basegfx/polygon/b2dpolygon.hxx>
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#include <basegfx/polygon/b2dpolygoncutandtouch.hxx>
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#include <basegfx/polygon/b2dpolygontools.hxx>
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#include <basegfx/polygon/b2dpolypolygon.hxx>
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#include <basegfx/polygon/b2dpolypolygoncutter.hxx>
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#include <basegfx/polygon/b2dpolypolygontools.hxx>
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#include <basegfx/polygon/b3dpolygon.hxx>
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#include <basegfx/polygon/b3dpolypolygon.hxx>
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#include <basegfx/range/b2drange.hxx>
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#include <basegfx/range/b2irange.hxx>
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#include <basegfx/range/b3drange.hxx>
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#include <basegfx/tuple/b2dtuple.hxx>
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#include <basegfx/tuple/b2ituple.hxx>
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#include <basegfx/tuple/b3dtuple.hxx>
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#include <basegfx/utils/systemdependentdata.hxx>
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#include <basegfx/vector/b2dvector.hxx>
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#include <basegfx/vector/b3dvector.hxx>
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#endif // PCH_LEVEL >= 4
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/* vim:set shiftwidth=4 softtabstop=4 expandtab: */
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