office-gobmx/basegfx/source/tools/unopolypolygon.cxx
Noel Grandin f8554b5053 clang-tidy modernize-concat-nested-namespace in basegfx
Change-Id: I79b5b135c00b31152ff37de3485dcbb955ca1071
Reviewed-on: https://gerrit.libreoffice.org/c/core/+/86757
Tested-by: Jenkins
Reviewed-by: Noel Grandin <noel.grandin@collabora.co.uk>
2020-01-14 15:12:05 +01:00

456 lines
15 KiB
C++

/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
/*
* This file is part of the LibreOffice project.
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/.
*
* This file incorporates work covered by the following license notice:
*
* Licensed to the Apache Software Foundation (ASF) under one or more
* contributor license agreements. See the NOTICE file distributed
* with this work for additional information regarding copyright
* ownership. The ASF licenses this file to you under the Apache
* License, Version 2.0 (the "License"); you may not use this file
* except in compliance with the License. You may obtain a copy of
* the License at http://www.apache.org/licenses/LICENSE-2.0 .
*/
#include <com/sun/star/lang/IllegalArgumentException.hpp>
#include <basegfx/matrix/b2dhommatrix.hxx>
#include <basegfx/range/b2drange.hxx>
#include <basegfx/point/b2dpoint.hxx>
#include <basegfx/utils/canvastools.hxx>
#include <basegfx/polygon/b2dpolygon.hxx>
#include <basegfx/polygon/b2dpolypolygontools.hxx>
#include <basegfx/utils/unopolypolygon.hxx>
#include <basegfx/matrix/b2dhommatrixtools.hxx>
#include <cppuhelper/supportsservice.hxx>
using namespace ::com::sun::star;
namespace basegfx::unotools
{
UnoPolyPolygon::UnoPolyPolygon( const B2DPolyPolygon& rPolyPoly ) :
UnoPolyPolygonBase( m_aMutex ),
maPolyPoly( rPolyPoly ),
meFillRule( rendering::FillRule_EVEN_ODD )
{
// or else races will haunt us.
maPolyPoly.makeUnique();
}
void SAL_CALL UnoPolyPolygon::addPolyPolygon(
const geometry::RealPoint2D& position,
const uno::Reference< rendering::XPolyPolygon2D >& polyPolygon )
{
osl::MutexGuard const guard( m_aMutex );
modifying();
// TODO(F1): Correctly fulfill the UNO API
// specification. This will probably result in a vector of
// poly-polygons to be stored in this object.
const sal_Int32 nPolys( polyPolygon->getNumberOfPolygons() );
if( !polyPolygon.is() || !nPolys )
{
// invalid or empty polygon - nothing to do.
return;
}
B2DPolyPolygon aSrcPoly;
const UnoPolyPolygon* pSrc( dynamic_cast< UnoPolyPolygon* >(polyPolygon.get()) );
// try to extract polygon data from interface. First,
// check whether it's the same implementation object,
// which we can tunnel then.
if( pSrc )
{
aSrcPoly = pSrc->getPolyPolygon();
}
else
{
// not a known implementation object - try data source
// interfaces
uno::Reference< rendering::XBezierPolyPolygon2D > xBezierPoly(
polyPolygon,
uno::UNO_QUERY );
if( xBezierPoly.is() )
{
aSrcPoly = unotools::polyPolygonFromBezier2DSequenceSequence(
xBezierPoly->getBezierSegments( 0,
nPolys,
0,
-1 ) );
}
else
{
uno::Reference< rendering::XLinePolyPolygon2D > xLinePoly(
polyPolygon,
uno::UNO_QUERY );
// no implementation class and no data provider
// found - contract violation.
if( !xLinePoly.is() )
throw lang::IllegalArgumentException(
"UnoPolyPolygon::addPolyPolygon(): Invalid input "
"poly-polygon, cannot retrieve vertex data",
static_cast<cppu::OWeakObject*>(this), 1);
aSrcPoly = unotools::polyPolygonFromPoint2DSequenceSequence(
xLinePoly->getPoints( 0,
nPolys,
0,
-1 ) );
}
}
const B2DRange aBounds( utils::getRange( aSrcPoly ) );
const B2DVector aOffset( unotools::b2DPointFromRealPoint2D( position ) -
aBounds.getMinimum() );
if( !aOffset.equalZero() )
{
const B2DHomMatrix aTranslate(utils::createTranslateB2DHomMatrix(aOffset));
aSrcPoly.transform( aTranslate );
}
maPolyPoly.append( aSrcPoly );
}
sal_Int32 SAL_CALL UnoPolyPolygon::getNumberOfPolygons()
{
osl::MutexGuard const guard( m_aMutex );
return maPolyPoly.count();
}
sal_Int32 SAL_CALL UnoPolyPolygon::getNumberOfPolygonPoints(
sal_Int32 polygon )
{
osl::MutexGuard const guard( m_aMutex );
checkIndex( polygon );
return maPolyPoly.getB2DPolygon(polygon).count();
}
rendering::FillRule SAL_CALL UnoPolyPolygon::getFillRule()
{
osl::MutexGuard const guard( m_aMutex );
return meFillRule;
}
void SAL_CALL UnoPolyPolygon::setFillRule(
rendering::FillRule fillRule )
{
osl::MutexGuard const guard( m_aMutex );
modifying();
meFillRule = fillRule;
}
sal_Bool SAL_CALL UnoPolyPolygon::isClosed(
sal_Int32 index )
{
osl::MutexGuard const guard( m_aMutex );
checkIndex( index );
return maPolyPoly.getB2DPolygon(index).isClosed();
}
void SAL_CALL UnoPolyPolygon::setClosed(
sal_Int32 index,
sal_Bool closedState )
{
osl::MutexGuard const guard( m_aMutex );
modifying();
if( index == -1 )
{
// set all
maPolyPoly.setClosed( closedState );
}
else
{
checkIndex( index );
// fetch referenced polygon, change state
B2DPolygon aTmp( maPolyPoly.getB2DPolygon(index) );
aTmp.setClosed( closedState );
// set back to container
maPolyPoly.setB2DPolygon( index, aTmp );
}
}
uno::Sequence< uno::Sequence< geometry::RealPoint2D > > SAL_CALL UnoPolyPolygon::getPoints(
sal_Int32 nPolygonIndex,
sal_Int32 nNumberOfPolygons,
sal_Int32 nPointIndex,
sal_Int32 nNumberOfPoints )
{
osl::MutexGuard const guard( m_aMutex );
return unotools::pointSequenceSequenceFromB2DPolyPolygon(
getSubsetPolyPolygon( nPolygonIndex,
nNumberOfPolygons,
nPointIndex,
nNumberOfPoints ) );
}
void SAL_CALL UnoPolyPolygon::setPoints(
const uno::Sequence< uno::Sequence< geometry::RealPoint2D > >& points,
sal_Int32 nPolygonIndex )
{
osl::MutexGuard const guard( m_aMutex );
modifying();
const B2DPolyPolygon& rNewPolyPoly(
unotools::polyPolygonFromPoint2DSequenceSequence( points ) );
if( nPolygonIndex == -1 )
{
maPolyPoly = rNewPolyPoly;
}
else
{
checkIndex( nPolygonIndex );
maPolyPoly.insert( nPolygonIndex, rNewPolyPoly );
}
}
geometry::RealPoint2D SAL_CALL UnoPolyPolygon::getPoint(
sal_Int32 nPolygonIndex,
sal_Int32 nPointIndex )
{
osl::MutexGuard const guard( m_aMutex );
checkIndex( nPolygonIndex );
const B2DPolygon& rPoly( maPolyPoly.getB2DPolygon( nPolygonIndex ) );
if( nPointIndex < 0 || nPointIndex >= static_cast<sal_Int32>(rPoly.count()) )
throw lang::IndexOutOfBoundsException();
return unotools::point2DFromB2DPoint( rPoly.getB2DPoint( nPointIndex ) );
}
void SAL_CALL UnoPolyPolygon::setPoint(
const geometry::RealPoint2D& point,
sal_Int32 nPolygonIndex,
sal_Int32 nPointIndex )
{
osl::MutexGuard const guard( m_aMutex );
checkIndex( nPolygonIndex );
modifying();
B2DPolygon aPoly( maPolyPoly.getB2DPolygon( nPolygonIndex ) );
if( nPointIndex < 0 || nPointIndex >= static_cast<sal_Int32>(aPoly.count()) )
throw lang::IndexOutOfBoundsException();
aPoly.setB2DPoint( nPointIndex,
unotools::b2DPointFromRealPoint2D( point ) );
maPolyPoly.setB2DPolygon( nPolygonIndex, aPoly );
}
uno::Sequence< uno::Sequence< geometry::RealBezierSegment2D > > SAL_CALL UnoPolyPolygon::getBezierSegments(
sal_Int32 nPolygonIndex,
sal_Int32 nNumberOfPolygons,
sal_Int32 nPointIndex,
sal_Int32 nNumberOfPoints )
{
osl::MutexGuard const guard( m_aMutex );
return unotools::bezierSequenceSequenceFromB2DPolyPolygon(
getSubsetPolyPolygon( nPolygonIndex,
nNumberOfPolygons,
nPointIndex,
nNumberOfPoints ) );
}
void SAL_CALL UnoPolyPolygon::setBezierSegments(
const uno::Sequence< uno::Sequence< geometry::RealBezierSegment2D > >& points,
sal_Int32 nPolygonIndex )
{
osl::MutexGuard const guard( m_aMutex );
modifying();
const B2DPolyPolygon& rNewPolyPoly(
unotools::polyPolygonFromBezier2DSequenceSequence( points ) );
if( nPolygonIndex == -1 )
{
maPolyPoly = rNewPolyPoly;
}
else
{
checkIndex( nPolygonIndex );
maPolyPoly.insert( nPolygonIndex, rNewPolyPoly );
}
}
geometry::RealBezierSegment2D SAL_CALL UnoPolyPolygon::getBezierSegment( sal_Int32 nPolygonIndex,
sal_Int32 nPointIndex )
{
osl::MutexGuard const guard( m_aMutex );
checkIndex( nPolygonIndex );
const B2DPolygon& rPoly( maPolyPoly.getB2DPolygon( nPolygonIndex ) );
const sal_uInt32 nPointCount(rPoly.count());
if( nPointIndex < 0 || nPointIndex >= static_cast<sal_Int32>(nPointCount) )
throw lang::IndexOutOfBoundsException();
const B2DPoint& rPt( rPoly.getB2DPoint( nPointIndex ) );
const B2DPoint& rCtrl0( rPoly.getNextControlPoint(nPointIndex) );
const B2DPoint& rCtrl1( rPoly.getPrevControlPoint((nPointIndex + 1) % nPointCount) );
return geometry::RealBezierSegment2D( rPt.getX(),
rPt.getY(),
rCtrl0.getX(),
rCtrl0.getY(),
rCtrl1.getX(),
rCtrl1.getY() );
}
void SAL_CALL UnoPolyPolygon::setBezierSegment( const geometry::RealBezierSegment2D& segment,
sal_Int32 nPolygonIndex,
sal_Int32 nPointIndex )
{
osl::MutexGuard const guard( m_aMutex );
checkIndex( nPolygonIndex );
modifying();
B2DPolygon aPoly( maPolyPoly.getB2DPolygon( nPolygonIndex ) );
const sal_uInt32 nPointCount(aPoly.count());
if( nPointIndex < 0 || nPointIndex >= static_cast<sal_Int32>(nPointCount) )
throw lang::IndexOutOfBoundsException();
aPoly.setB2DPoint( nPointIndex,
B2DPoint( segment.Px,
segment.Py ) );
aPoly.setNextControlPoint(nPointIndex,
B2DPoint(segment.C1x, segment.C1y));
aPoly.setPrevControlPoint((nPointIndex + 1) % nPointCount,
B2DPoint(segment.C2x, segment.C2y));
maPolyPoly.setB2DPolygon( nPolygonIndex, aPoly );
}
B2DPolyPolygon UnoPolyPolygon::getSubsetPolyPolygon(
sal_Int32 nPolygonIndex,
sal_Int32 nNumberOfPolygons,
sal_Int32 nPointIndex,
sal_Int32 nNumberOfPoints ) const
{
osl::MutexGuard const guard( m_aMutex );
checkIndex( nPolygonIndex );
const sal_Int32 nPolyCount( maPolyPoly.count() );
// check for "full polygon" case
if( !nPolygonIndex &&
!nPointIndex &&
nNumberOfPolygons == nPolyCount &&
nNumberOfPoints == -1 )
{
return maPolyPoly;
}
B2DPolyPolygon aSubsetPoly;
// create temporary polygon (as an extract from maPoly,
// which contains the requested subset)
for( sal_Int32 i=nPolygonIndex; i<nNumberOfPolygons; ++i )
{
checkIndex(i);
const B2DPolygon& rCurrPoly( maPolyPoly.getB2DPolygon(i) );
sal_Int32 nFirstPoint(0);
sal_Int32 nLastPoint(nPolyCount-1);
if( nPointIndex && i==nPolygonIndex )
{
// very first polygon - respect nPointIndex, if
// not zero
// empty polygon - impossible to specify _any_
// legal value except 0 here!
if( !nPolyCount)
throw lang::IndexOutOfBoundsException();
nFirstPoint = nPointIndex;
}
if( i==nNumberOfPolygons-1 && nNumberOfPoints != -1 )
{
// very last polygon - respect nNumberOfPoints
// empty polygon - impossible to specify _any_
// legal value except -1 here!
if( !nPolyCount )
throw lang::IndexOutOfBoundsException();
nLastPoint = nFirstPoint+nNumberOfPoints;
}
if( !nPolyCount )
{
// empty polygon - index checks already performed
// above, now simply append empty polygon
aSubsetPoly.append( rCurrPoly );
}
else
{
if( nFirstPoint < 0 || nFirstPoint >= nPolyCount )
throw lang::IndexOutOfBoundsException();
if( nLastPoint < 0 || nLastPoint >= nPolyCount )
throw lang::IndexOutOfBoundsException();
B2DPolygon aTmp;
for( sal_Int32 j=nFirstPoint; j<nLastPoint; ++j )
aTmp.append( rCurrPoly.getB2DPoint(j) );
aSubsetPoly.append( aTmp );
}
}
return aSubsetPoly;
}
#define IMPLEMENTATION_NAME "gfx::internal::UnoPolyPolygon"
#define SERVICE_NAME "com.sun.star.rendering.PolyPolygon2D"
OUString SAL_CALL UnoPolyPolygon::getImplementationName()
{
return IMPLEMENTATION_NAME;
}
sal_Bool SAL_CALL UnoPolyPolygon::supportsService( const OUString& ServiceName )
{
return cppu::supportsService(this, ServiceName);
}
uno::Sequence< OUString > SAL_CALL UnoPolyPolygon::getSupportedServiceNames()
{
return { SERVICE_NAME };
}
B2DPolyPolygon UnoPolyPolygon::getPolyPolygon() const
{
osl::MutexGuard const guard( m_aMutex );
// detach result from us
B2DPolyPolygon aRet( maPolyPoly );
aRet.makeUnique();
return aRet;
}
}
/* vim:set shiftwidth=4 softtabstop=4 expandtab: */