office-gobmx/include/drawinglayer/primitive2d/metafileprimitive2d.hxx
Tomaž Vajngerl 98692ea6e0 use "pragma once" for *primitive2d.hxx
Change-Id: I7b6dff10cc02eaec81c9aececda86374fc61a8da
Reviewed-on: https://gerrit.libreoffice.org/c/core/+/88136
Tested-by: Jenkins
Reviewed-by: Tomaž Vajngerl <quikee@gmail.com>
2020-02-07 00:41:39 +01:00

93 lines
3.8 KiB
C++

/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
/*
* This file is part of the LibreOffice project.
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/.
*
* This file incorporates work covered by the following license notice:
*
* Licensed to the Apache Software Foundation (ASF) under one or more
* contributor license agreements. See the NOTICE file distributed
* with this work for additional information regarding copyright
* ownership. The ASF licenses this file to you under the Apache
* License, Version 2.0 (the "License"); you may not use this file
* except in compliance with the License. You may obtain a copy of
* the License at http://www.apache.org/licenses/LICENSE-2.0 .
*/
#pragma once
#include <drawinglayer/drawinglayerdllapi.h>
#include <drawinglayer/primitive2d/baseprimitive2d.hxx>
#include <basegfx/matrix/b2dhommatrix.hxx>
#include <vcl/gdimtf.hxx>
#include <vcl/gdimetafiletools.hxx>
// MetafilePrimitive2D class
namespace drawinglayer
{
namespace primitive2d
{
/** MetafilePrimitive2D class
This is the MetaFile representing primitive. It's geometry is defined
by MetaFileTransform. The content (defined by MetaFile) will be scaled
to the geometric definition by using PrefMapMode and PrefSize of the
Metafile.
It has shown that this not always guarantees that all Metafile content
is inside the geometric definition, but this primitive defines that this
is the case to allow a getB2DRange implementation. If it cannot be
guaranteed that the Metafile is inside the geometric definition, it should
be embedded to a MaskPrimitive2D.
This primitive has no decomposition yet, so when not supported by a renderer,
it will not be visualized.
In the future, a decomposition implementation would be appreciated and would
have many advantages; Metafile would no longer have to be rendered by
sub-systems and a standard way for converting Metafiles would exist.
*/
class DRAWINGLAYER_DLLPUBLIC MetafilePrimitive2D final : public BufferedDecompositionPrimitive2D, public MetafileAccessor
{
private:
/// the geometry definition
basegfx::B2DHomMatrix maMetaFileTransform;
/// the content definition
GDIMetaFile maMetaFile;
/// local decomposition.
virtual void create2DDecomposition(Primitive2DContainer& rContainer, const geometry::ViewInformation2D& rViewInformation) const override;
public:
/// constructor
MetafilePrimitive2D(
const basegfx::B2DHomMatrix& rMetaFileTransform,
const GDIMetaFile& rMetaFile);
/// data read access
const basegfx::B2DHomMatrix& getTransform() const { return maMetaFileTransform; }
const GDIMetaFile& getMetaFile() const { return maMetaFile; }
/// compare operator
virtual bool operator==(const BasePrimitive2D& rPrimitive) const override;
/// get range
virtual basegfx::B2DRange getB2DRange(const geometry::ViewInformation2D& rViewInformation) const override;
/// from MetafileAccessor
virtual void accessMetafile(GDIMetaFile& rTargetMetafile) const override;
/// provide unique ID
virtual sal_uInt32 getPrimitive2DID() const override;
};
} // end of namespace primitive2d
} // end of namespace drawinglayer
/* vim:set shiftwidth=4 softtabstop=4 expandtab: */