256 lines
8.9 KiB
C++
256 lines
8.9 KiB
C++
/*************************************************************************
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*
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* $RCSfile: xexptran.hxx,v $
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*
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* $Revision: 1.5 $
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*
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* last change: $Author: aw $ $Date: 2002-01-08 15:41:24 $
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*
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* The Contents of this file are made available subject to the terms of
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* either of the following licenses
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*
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* - GNU Lesser General Public License Version 2.1
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* - Sun Industry Standards Source License Version 1.1
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*
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* Sun Microsystems Inc., October, 2000
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*
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* GNU Lesser General Public License Version 2.1
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* =============================================
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* Copyright 2000 by Sun Microsystems, Inc.
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* 901 San Antonio Road, Palo Alto, CA 94303, USA
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License version 2.1, as published by the Free Software Foundation.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston,
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* MA 02111-1307 USA
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*
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*
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* Sun Industry Standards Source License Version 1.1
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* =================================================
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* The contents of this file are subject to the Sun Industry Standards
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* Source License Version 1.1 (the "License"); You may not use this file
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* except in compliance with the License. You may obtain a copy of the
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* License at http://www.openoffice.org/license.html.
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*
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* Software provided under this License is provided on an "AS IS" basis,
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* WITHOUT WARRANTY OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING,
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* WITHOUT LIMITATION, WARRANTIES THAT THE SOFTWARE IS FREE OF DEFECTS,
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* MERCHANTABLE, FIT FOR A PARTICULAR PURPOSE, OR NON-INFRINGING.
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* See the License for the specific provisions governing your rights and
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* obligations concerning the Software.
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*
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* The Initial Developer of the Original Code is: Sun Microsystems, Inc.
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*
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* Copyright: 2000 by Sun Microsystems, Inc.
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*
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* All Rights Reserved.
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*
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* Contributor(s): _______________________________________
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*
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*
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************************************************************************/
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#ifndef _XEXPTRANSFORM_HXX
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#define _XEXPTRANSFORM_HXX
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#ifndef _RTL_USTRING_
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#include <rtl/ustring>
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#endif
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#ifndef _B2D_MATRIX3D_HXX
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#include <goodies/matrix3d.hxx>
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#endif
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#ifndef _COM_SUN_STAR_DRAWING_POINTSEQUENCESEQUENCE_HPP_
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#include <com/sun/star/drawing/PointSequenceSequence.hpp>
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#endif
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#ifndef _COM_SUN_STAR_DRAWING_POINTSEQUENCE_HPP_
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#include <com/sun/star/drawing/PointSequence.hpp>
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#endif
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#ifndef _COM_SUN_STAR_AWT_SIZE_HPP_
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#include <com/sun/star/awt/Size.hpp>
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#endif
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#ifndef _COM_SUN_STAR_DRAWING_FLAGSEQUENCESEQUENCE_HPP_
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#include <com/sun/star/drawing/FlagSequenceSequence.hpp>
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#endif
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#ifndef _COM_SUN_STAR_DRAWING_FLAGSEQUENCE_HPP_
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#include <com/sun/star/drawing/FlagSequence.hpp>
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#endif
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#ifndef _COM_SUN_STAR_DRAWING_HOMOGENMATRIX_HPP_
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#include <com/sun/star/drawing/HomogenMatrix.hpp>
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#endif
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#ifndef _VCL_MAPUNIT_HXX
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#include <vcl/mapunit.hxx>
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#endif
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//////////////////////////////////////////////////////////////////////////////
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struct ImpSdXMLExpTransObj2DBase;
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struct ImpSdXMLExpTransObj3DBase;
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class SvXMLUnitConverter;
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class Vector3D;
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class Matrix3D;
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class Matrix4D;
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//////////////////////////////////////////////////////////////////////////////
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DECLARE_LIST(ImpSdXMLExpTransObj2DBaseList, ImpSdXMLExpTransObj2DBase*);
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DECLARE_LIST(ImpSdXMLExpTransObj3DBaseList, ImpSdXMLExpTransObj3DBase*);
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//////////////////////////////////////////////////////////////////////////////
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class SdXMLImExTransform2D
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{
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ImpSdXMLExpTransObj2DBaseList maList;
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rtl::OUString msString;
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void EmptyList();
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public:
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SdXMLImExTransform2D() {}
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SdXMLImExTransform2D(const rtl::OUString& rNew, const SvXMLUnitConverter& rConv);
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~SdXMLImExTransform2D() { EmptyList(); }
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void AddRotate(double fNew);
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void AddScale(const Vector2D& rNew);
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void AddTranslate(const Vector2D& rNew);
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void AddSkewX(double fNew);
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void AddSkewY(double fNew);
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void AddMatrix(const Matrix3D& rNew);
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sal_Bool NeedsAction() const { return (sal_Bool)(maList.Count() > 0L); }
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void GetFullTransform(Matrix3D& rFullTrans);
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const rtl::OUString& GetExportString(const SvXMLUnitConverter& rConv);
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void SetString(const rtl::OUString& rNew, const SvXMLUnitConverter& rConv);
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};
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//////////////////////////////////////////////////////////////////////////////
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class SdXMLImExTransform3D
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{
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ImpSdXMLExpTransObj3DBaseList maList;
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rtl::OUString msString;
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void EmptyList();
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public:
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SdXMLImExTransform3D() {}
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SdXMLImExTransform3D(const rtl::OUString& rNew, const SvXMLUnitConverter& rConv);
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~SdXMLImExTransform3D() { EmptyList(); }
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void AddRotateX(double fNew);
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void AddRotateY(double fNew);
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void AddRotateZ(double fNew);
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void AddScale(const Vector3D& rNew);
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void AddTranslate(const Vector3D& rNew);
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void AddMatrix(const Matrix4D& rNew);
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void AddHomogenMatrix(const com::sun::star::drawing::HomogenMatrix& xHomMat);
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sal_Bool NeedsAction() const { return (sal_Bool)(maList.Count() > 0L); }
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void GetFullTransform(Matrix4D& rFullTrans);
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BOOL GetFullHomogenTransform(com::sun::star::drawing::HomogenMatrix& xHomMat);
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const rtl::OUString& GetExportString(const SvXMLUnitConverter& rConv);
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void SetString(const rtl::OUString& rNew, const SvXMLUnitConverter& rConv);
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};
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//////////////////////////////////////////////////////////////////////////////
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class SdXMLImExViewBox
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{
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rtl::OUString msString;
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sal_Int32 mnX;
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sal_Int32 mnY;
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sal_Int32 mnW;
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sal_Int32 mnH;
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public:
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SdXMLImExViewBox(sal_Int32 nX = 0L, sal_Int32 nY = 0L, sal_Int32 nW = 1000L, sal_Int32 nH = 1000L);
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SdXMLImExViewBox(const rtl::OUString& rNew, const SvXMLUnitConverter& rConv);
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sal_Int32 GetX() const { return mnX; }
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sal_Int32 GetY() const { return mnY; }
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sal_Int32 GetWidth() const { return mnW; }
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sal_Int32 GetHeight() const { return mnH; }
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const rtl::OUString& GetExportString(const SvXMLUnitConverter& rConv);
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};
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//////////////////////////////////////////////////////////////////////////////
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class SdXMLImExPointsElement
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{
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rtl::OUString msString;
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com::sun::star::drawing::PointSequenceSequence maPoly;
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public:
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SdXMLImExPointsElement(com::sun::star::drawing::PointSequence* pPoints,
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const SdXMLImExViewBox& rViewBox,
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const com::sun::star::awt::Point& rObjectPos,
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const com::sun::star::awt::Size& rObjectSize,
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const SvXMLUnitConverter& rConv,
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// #96328#
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const sal_Bool bClosed = sal_True);
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SdXMLImExPointsElement(const rtl::OUString& rNew,
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const SdXMLImExViewBox& rViewBox,
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const com::sun::star::awt::Point& rObjectPos,
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const com::sun::star::awt::Size& rObjectSize,
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const SvXMLUnitConverter& rConv);
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const rtl::OUString& GetExportString() const { return msString; }
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const com::sun::star::drawing::PointSequenceSequence& GetPointSequenceSequence() const { return maPoly; }
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};
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//////////////////////////////////////////////////////////////////////////////
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class SdXMLImExSvgDElement
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{
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rtl::OUString msString;
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const SdXMLImExViewBox& mrViewBox;
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sal_Bool mbIsClosed;
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sal_Bool mbIsCurve;
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sal_Int32 mnLastX;
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sal_Int32 mnLastY;
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com::sun::star::drawing::PointSequenceSequence maPoly;
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com::sun::star::drawing::FlagSequenceSequence maFlag;
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public:
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SdXMLImExSvgDElement(const SdXMLImExViewBox& rViewBox);
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SdXMLImExSvgDElement(const rtl::OUString& rNew,
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const SdXMLImExViewBox& rViewBox,
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const com::sun::star::awt::Point& rObjectPos,
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const com::sun::star::awt::Size& rObjectSize,
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const SvXMLUnitConverter& rConv);
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void AddPolygon(
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com::sun::star::drawing::PointSequence* pPoints,
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com::sun::star::drawing::FlagSequence* pFlags,
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const com::sun::star::awt::Point& rObjectPos,
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const com::sun::star::awt::Size& rObjectSize,
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const SvXMLUnitConverter& rConv,
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sal_Bool bClosed = FALSE, sal_Bool bRelative = TRUE);
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const rtl::OUString& GetExportString() const { return msString; }
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sal_Bool IsClosed() const { return mbIsClosed; }
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sal_Bool IsCurve() const { return mbIsCurve; }
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const com::sun::star::drawing::PointSequenceSequence& GetPointSequenceSequence() const { return maPoly; }
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const com::sun::star::drawing::FlagSequenceSequence& GetFlagSequenceSequence() const { return maFlag; }
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};
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#endif // _XEXPTRANSFORM_HXX
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