a88f06f490
2008/06/03 15:29:48 sb 1.9.10.1: #i89553 applied patch by cmc
224 lines
8.7 KiB
C++
224 lines
8.7 KiB
C++
/*************************************************************************
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*
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* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
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*
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* Copyright 2008 by Sun Microsystems, Inc.
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*
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* OpenOffice.org - a multi-platform office productivity suite
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*
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* $RCSfile: matchlocale.hxx,v $
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* $Revision: 1.10 $
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*
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* This file is part of OpenOffice.org.
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*
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* OpenOffice.org is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License version 3
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* only, as published by the Free Software Foundation.
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*
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* OpenOffice.org is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Lesser General Public License version 3 for more details
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* (a copy is included in the LICENSE file that accompanied this code).
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*
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* You should have received a copy of the GNU Lesser General Public License
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* version 3 along with OpenOffice.org. If not, see
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* <http://www.openoffice.org/license.html>
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* for a copy of the LGPLv3 License.
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*
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************************************************************************/
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/* PLEASE DON'T DELETE ANY COMMENT LINES, ALSO IT'S UNNECESSARY. */
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#ifndef CONFIGMGR_MATCHLOCALE_HXX
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#define CONFIGMGR_MATCHLOCALE_HXX
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#include <com/sun/star/uno/Sequence.hxx>
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#include <com/sun/star/lang/Locale.hpp>
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#include <rtl/ustring.hxx>
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#include <vector>
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namespace configmgr
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{
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// -----------------------------------------------------------------------------
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namespace localehelper
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{
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// -------------------------------------------------------------------------
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using ::rtl::OUString;
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using ::com::sun::star::lang::Locale;
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namespace uno = ::com::sun::star::uno;
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namespace lang = ::com::sun::star::lang;
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// -------------------------------------------------------------------------
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extern char const * const c_sAnyLanguage;
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extern char const * const c_sDefLanguage;
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extern bool isAnyLanguage(OUString const & _sLanguage);
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extern bool isDefaultLanguage(OUString const & _sLanguage);
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extern OUString getAnyLanguage();
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extern OUString getDefaultLanguage();
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extern Locale getAnyLocale();
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extern Locale getDefaultLocale();
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// -------------------------------------------------------------------------
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/// Type for storing a list of Locales
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typedef std::vector< Locale > LocaleSequence;
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typedef LocaleSequence::size_type SequencePos;
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// the max value of SequencePos - marks out-of-range (Value == -1 == ~0)
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SequencePos const c_noPosition = SequencePos(0)-SequencePos(1);
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// conversion helpers
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Locale makeLocale(OUString const& sLocaleName_);
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OUString makeIsoLocale(Locale const& aUnoLocale_);
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LocaleSequence makeLocaleSequence(uno::Sequence<OUString> const& sLocaleNames_);
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uno::Sequence<OUString> makeIsoSequence(LocaleSequence const& aLocales_);
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inline
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bool equalLocale(Locale const & lhs, Locale const & rhs)
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{ return lhs.Language == rhs.Language && lhs.Country == rhs.Country; }
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inline
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bool equalLanguage(Locale const & lhs, Locale const & rhs)
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{ return lhs.Language == rhs.Language; }
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// -------------------------------------------------------------------------
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bool designatesAllLocales(Locale const& aLocale_);
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bool designatesAllLocales(LocaleSequence const& aLocales_);
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// -------------------------------------------------------------------------
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/// result of matching a locale against a target locale
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enum MatchQuality
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{
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MISMATCH = 0, /// match: locales do not match (must be zero!)
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MATCH_LANGUAGE, /// match: languages match - country mismatch
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MATCH_LANGUAGE_PLAIN, /// match: languages match - no country to match
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MATCH_LOCALE, /// match: full match
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BEST_MATCH = MATCH_LOCALE
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};
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/// compare two locales for 'nearness'
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MatchQuality match(Locale const& aLocale_, Locale const& aTarget_);
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// -------------------------------------------------------------------------
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/// result of matching a Locale against a target sequence of locales
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class MatchResult
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{
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SequencePos m_nPos;
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MatchQuality m_eQuality;
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public:
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/// construct a default (no match) result
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MatchResult()
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{ reset(); }
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/// construct a result from given parameters - use with care
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MatchResult(SequencePos nPos_, MatchQuality eQuality_)
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: m_nPos( nPos_ )
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, m_eQuality(eQuality_)
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{}
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/// construct an optimum result
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static MatchResult best() { return MatchResult(0,MATCH_LOCALE); }
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/// has there been a match
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bool isMatch() const { return m_eQuality != MISMATCH; }
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/// is this the best match possible ?
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bool isBest() const { return m_nPos == 0 && m_eQuality == MATCH_LOCALE; }
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/// retrieve the position that was matched
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SequencePos position() const { return m_nPos; }
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/// retrieve the quality of match
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MatchQuality quality() const { return m_eQuality; }
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/// assign the given position and quality, if they are an improvement
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bool improve(SequencePos nPos, MatchQuality eQuality_);
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/// reset to no match or best match state
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void reset()
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{
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m_nPos = c_noPosition;
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m_eQuality = MISMATCH;
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}
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// ---------------------------------------------------------------------
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// comparing MatchResults
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friend bool operator ==(MatchResult const& lhs, MatchResult const& rhs)
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{
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return lhs.m_nPos == rhs.m_nPos &&
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lhs.m_eQuality == rhs.m_eQuality;
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}
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// ordering of MatchResults - greater is better
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friend bool operator < (MatchResult const& lhs, MatchResult const& rhs)
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{
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if (lhs.m_nPos > rhs.m_nPos) return true; // greater position is worse
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if (lhs.m_nPos < rhs.m_nPos) return false;
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return (lhs.m_eQuality < rhs.m_eQuality); // least Quality is worse
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}
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};
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// ---------------------------------------------------------------------
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// derived relational operators
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inline bool operator !=(MatchResult const& lhs, MatchResult const& rhs)
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{ return !(lhs == rhs); }
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inline bool operator > (MatchResult const& lhs, MatchResult const& rhs)
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{ return rhs < lhs; }
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inline bool operator <= (MatchResult const& lhs, MatchResult const& rhs)
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{ return !(rhs < lhs); }
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inline bool operator >=(MatchResult const& lhs, MatchResult const& rhs)
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{ return !(lhs < rhs); }
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/// improve an existing match of a locale against a sequence of locales
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bool improveMatch(MatchResult& rMatch_, Locale const& aLocale_, LocaleSequence const& aTarget_);
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/// match a locale against a sequence of locales for a given quality level
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bool isMatch(Locale const& aLocales, LocaleSequence const& aTarget_, MatchQuality eRequiredQuality_);
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// -------------------------------------------------------------------------
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/// add defaults to a sequence of locales
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void addFallbackLocales(LocaleSequence& aTargetList_);
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// -------------------------------------------------------------------------
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class FindBestLocale
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{
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public:
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/// construct a MatchLocale with a single target locale
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FindBestLocale(Locale const& aTarget_);
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/// is there any match ?
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bool isMatch() const { return m_aResult.isMatch(); }
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/// is there an optimum match (so we are done) ?
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bool isBestMatch() const { return m_aResult.isBest(); }
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/// get the quality of the best match found
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MatchQuality getMatchQuality() const { return m_aResult.quality(); }
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/// check, if the given locale improves the quality. if it does, accept it
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bool accept(Locale const& aLocale_);
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/// reset the match result, indicating whether a match is needed at all
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void reset(bool bNeedLocale_ = true);
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private:
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void implSetTarget(LocaleSequence const& aTarget_);
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LocaleSequence m_aTarget;
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MatchResult m_aResult;
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};
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} // namespace
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// -----------------------------------------------------------------------------
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} // namespace
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#endif
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